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stream.go
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stream.go
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// SPDX-FileCopyrightText: 2023 The Pion community <https://pion.ly>
// SPDX-License-Identifier: MIT
package sctp
import (
"errors"
"fmt"
"io"
"os"
"sync"
"sync/atomic"
"time"
"github.com/pion/logging"
)
const (
// ReliabilityTypeReliable is used for reliable transmission
ReliabilityTypeReliable byte = 0
// ReliabilityTypeRexmit is used for partial reliability by retransmission count
ReliabilityTypeRexmit byte = 1
// ReliabilityTypeTimed is used for partial reliability by retransmission duration
ReliabilityTypeTimed byte = 2
)
// StreamState is an enum for SCTP Stream state field
// This field identifies the state of stream.
type StreamState int
// StreamState enums
const (
StreamStateOpen StreamState = iota // Stream object starts with StreamStateOpen
StreamStateClosing // Outgoing stream is being reset
StreamStateClosed // Stream has been closed
)
func (ss StreamState) String() string {
switch ss {
case StreamStateOpen:
return "open"
case StreamStateClosing:
return "closing"
case StreamStateClosed:
return "closed"
}
return "unknown"
}
// SCTP stream errors
var (
ErrOutboundPacketTooLarge = errors.New("outbound packet larger than maximum message size")
ErrStreamClosed = errors.New("stream closed")
ErrReadDeadlineExceeded = fmt.Errorf("read deadline exceeded: %w", os.ErrDeadlineExceeded)
)
// Stream represents an SCTP stream
type Stream struct {
association *Association
lock sync.RWMutex
streamIdentifier uint16
defaultPayloadType PayloadProtocolIdentifier
reassemblyQueue *reassemblyQueue
sequenceNumber uint16
readNotifier *sync.Cond
readErr error
readTimeoutCancel chan struct{}
unordered bool
reliabilityType byte
reliabilityValue uint32
bufferedAmount uint64
bufferedAmountLow uint64
onBufferedAmountLow func()
state StreamState
log logging.LeveledLogger
name string
}
// StreamIdentifier returns the Stream identifier associated to the stream.
func (s *Stream) StreamIdentifier() uint16 {
s.lock.RLock()
defer s.lock.RUnlock()
return s.streamIdentifier
}
// SetDefaultPayloadType sets the default payload type used by Write.
func (s *Stream) SetDefaultPayloadType(defaultPayloadType PayloadProtocolIdentifier) {
atomic.StoreUint32((*uint32)(&s.defaultPayloadType), uint32(defaultPayloadType))
}
// SetReliabilityParams sets reliability parameters for this stream.
func (s *Stream) SetReliabilityParams(unordered bool, relType byte, relVal uint32) {
s.lock.Lock()
defer s.lock.Unlock()
s.setReliabilityParams(unordered, relType, relVal)
}
// setReliabilityParams sets reliability parameters for this stream.
// The caller should hold the lock.
func (s *Stream) setReliabilityParams(unordered bool, relType byte, relVal uint32) {
s.log.Debugf("[%s] reliability params: ordered=%v type=%d value=%d",
s.name, !unordered, relType, relVal)
s.unordered = unordered
s.reliabilityType = relType
s.reliabilityValue = relVal
}
// Read reads a packet of len(p) bytes, dropping the Payload Protocol Identifier.
// Returns EOF when the stream is reset or an error if the stream is closed
// otherwise.
func (s *Stream) Read(p []byte) (int, error) {
n, _, err := s.ReadSCTP(p)
return n, err
}
// ReadSCTP reads a packet of len(p) bytes and returns the associated Payload
// Protocol Identifier.
// Returns EOF when the stream is reset or an error if the stream is closed
// otherwise.
func (s *Stream) ReadSCTP(p []byte) (int, PayloadProtocolIdentifier, error) {
s.lock.Lock()
defer s.lock.Unlock()
defer func() {
// close readTimeoutCancel if the current read timeout routine is no longer effective
if s.readTimeoutCancel != nil && s.readErr != nil {
close(s.readTimeoutCancel)
s.readTimeoutCancel = nil
}
}()
for {
n, ppi, err := s.reassemblyQueue.read(p)
if err == nil {
return n, ppi, nil
} else if errors.Is(err, io.ErrShortBuffer) {
return 0, PayloadProtocolIdentifier(0), err
}
err = s.readErr
if err != nil {
return 0, PayloadProtocolIdentifier(0), err
}
s.readNotifier.Wait()
}
}
// SetReadDeadline sets the read deadline in an identical way to net.Conn
func (s *Stream) SetReadDeadline(deadline time.Time) error {
s.lock.Lock()
defer s.lock.Unlock()
if s.readTimeoutCancel != nil {
close(s.readTimeoutCancel)
s.readTimeoutCancel = nil
}
if s.readErr != nil {
if !errors.Is(s.readErr, ErrReadDeadlineExceeded) {
return nil
}
s.readErr = nil
}
if !deadline.IsZero() {
s.readTimeoutCancel = make(chan struct{})
go func(readTimeoutCancel chan struct{}) {
t := time.NewTimer(time.Until(deadline))
select {
case <-readTimeoutCancel:
t.Stop()
return
case <-t.C:
select {
case <-readTimeoutCancel:
return
default:
}
s.lock.Lock()
if s.readErr == nil {
s.readErr = ErrReadDeadlineExceeded
}
s.readTimeoutCancel = nil
s.lock.Unlock()
s.readNotifier.Signal()
}
}(s.readTimeoutCancel)
}
return nil
}
func (s *Stream) handleData(pd *chunkPayloadData) {
s.lock.Lock()
defer s.lock.Unlock()
var readable bool
if s.reassemblyQueue.push(pd) {
readable = s.reassemblyQueue.isReadable()
s.log.Debugf("[%s] reassemblyQueue readable=%v", s.name, readable)
if readable {
s.log.Debugf("[%s] readNotifier.signal()", s.name)
s.readNotifier.Signal()
s.log.Debugf("[%s] readNotifier.signal() done", s.name)
}
}
}
func (s *Stream) handleForwardTSNForOrdered(ssn uint16) {
var readable bool
func() {
s.lock.Lock()
defer s.lock.Unlock()
if s.unordered {
return // unordered chunks are handled by handleForwardUnordered method
}
// Remove all chunks older than or equal to the new TSN from
// the reassemblyQueue.
s.reassemblyQueue.forwardTSNForOrdered(ssn)
readable = s.reassemblyQueue.isReadable()
}()
// Notify the reader asynchronously if there's a data chunk to read.
if readable {
s.readNotifier.Signal()
}
}
func (s *Stream) handleForwardTSNForUnordered(newCumulativeTSN uint32) {
var readable bool
func() {
s.lock.Lock()
defer s.lock.Unlock()
if !s.unordered {
return // ordered chunks are handled by handleForwardTSNOrdered method
}
// Remove all chunks older than or equal to the new TSN from
// the reassemblyQueue.
s.reassemblyQueue.forwardTSNForUnordered(newCumulativeTSN)
readable = s.reassemblyQueue.isReadable()
}()
// Notify the reader asynchronously if there's a data chunk to read.
if readable {
s.readNotifier.Signal()
}
}
// Write writes len(p) bytes from p with the default Payload Protocol Identifier
func (s *Stream) Write(p []byte) (n int, err error) {
ppi := PayloadProtocolIdentifier(atomic.LoadUint32((*uint32)(&s.defaultPayloadType)))
return s.WriteSCTP(p, ppi)
}
// WriteSCTP writes len(p) bytes from p to the DTLS connection
func (s *Stream) WriteSCTP(p []byte, ppi PayloadProtocolIdentifier) (int, error) {
maxMessageSize := s.association.MaxMessageSize()
if len(p) > int(maxMessageSize) {
return 0, fmt.Errorf("%w: %v", ErrOutboundPacketTooLarge, maxMessageSize)
}
if s.State() != StreamStateOpen {
return 0, ErrStreamClosed
}
chunks := s.packetize(p, ppi)
n := len(p)
err := s.association.sendPayloadData(chunks)
if err != nil {
return n, ErrStreamClosed
}
return n, nil
}
func (s *Stream) packetize(raw []byte, ppi PayloadProtocolIdentifier) []*chunkPayloadData {
s.lock.Lock()
defer s.lock.Unlock()
i := uint32(0)
remaining := uint32(len(raw))
// From draft-ietf-rtcweb-data-protocol-09, section 6:
// All Data Channel Establishment Protocol messages MUST be sent using
// ordered delivery and reliable transmission.
unordered := ppi != PayloadTypeWebRTCDCEP && s.unordered
var chunks []*chunkPayloadData
var head *chunkPayloadData
for remaining != 0 {
fragmentSize := min32(s.association.maxPayloadSize, remaining)
// Copy the userdata since we'll have to store it until acked
// and the caller may re-use the buffer in the mean time
userData := make([]byte, fragmentSize)
copy(userData, raw[i:i+fragmentSize])
chunk := &chunkPayloadData{
streamIdentifier: s.streamIdentifier,
userData: userData,
unordered: unordered,
beginningFragment: i == 0,
endingFragment: remaining-fragmentSize == 0,
immediateSack: false,
payloadType: ppi,
streamSequenceNumber: s.sequenceNumber,
head: head,
}
if head == nil {
head = chunk
}
chunks = append(chunks, chunk)
remaining -= fragmentSize
i += fragmentSize
}
// RFC 4960 Sec 6.6
// Note: When transmitting ordered and unordered data, an endpoint does
// not increment its Stream Sequence Number when transmitting a DATA
// chunk with U flag set to 1.
if !unordered {
s.sequenceNumber++
}
s.bufferedAmount += uint64(len(raw))
s.log.Tracef("[%s] bufferedAmount = %d", s.name, s.bufferedAmount)
return chunks
}
// Close closes the write-direction of the stream.
// Future calls to Write are not permitted after calling Close.
func (s *Stream) Close() error {
if sid, resetOutbound := func() (uint16, bool) {
s.lock.Lock()
defer s.lock.Unlock()
s.log.Debugf("[%s] Close: state=%s", s.name, s.state.String())
if s.state == StreamStateOpen {
if s.readErr == nil {
s.state = StreamStateClosing
} else {
s.state = StreamStateClosed
}
s.log.Debugf("[%s] state change: open => %s", s.name, s.state.String())
return s.streamIdentifier, true
}
return s.streamIdentifier, false
}(); resetOutbound {
// Reset the outgoing stream
// https://tools.ietf.org/html/rfc6525
return s.association.sendResetRequest(sid)
}
return nil
}
// BufferedAmount returns the number of bytes of data currently queued to be sent over this stream.
func (s *Stream) BufferedAmount() uint64 {
s.lock.RLock()
defer s.lock.RUnlock()
return s.bufferedAmount
}
// BufferedAmountLowThreshold returns the number of bytes of buffered outgoing data that is
// considered "low." Defaults to 0.
func (s *Stream) BufferedAmountLowThreshold() uint64 {
s.lock.RLock()
defer s.lock.RUnlock()
return s.bufferedAmountLow
}
// SetBufferedAmountLowThreshold is used to update the threshold.
// See BufferedAmountLowThreshold().
func (s *Stream) SetBufferedAmountLowThreshold(th uint64) {
s.lock.Lock()
defer s.lock.Unlock()
s.bufferedAmountLow = th
}
// OnBufferedAmountLow sets the callback handler which would be called when the number of
// bytes of outgoing data buffered is lower than the threshold.
func (s *Stream) OnBufferedAmountLow(f func()) {
s.lock.Lock()
defer s.lock.Unlock()
s.onBufferedAmountLow = f
}
// This method is called by association's readLoop (go-)routine to notify this stream
// of the specified amount of outgoing data has been delivered to the peer.
func (s *Stream) onBufferReleased(nBytesReleased int) {
if nBytesReleased <= 0 {
return
}
s.lock.Lock()
fromAmount := s.bufferedAmount
if s.bufferedAmount < uint64(nBytesReleased) {
s.bufferedAmount = 0
s.log.Errorf("[%s] released buffer size %d should be <= %d",
s.name, nBytesReleased, s.bufferedAmount)
} else {
s.bufferedAmount -= uint64(nBytesReleased)
}
s.log.Tracef("[%s] bufferedAmount = %d", s.name, s.bufferedAmount)
if s.onBufferedAmountLow != nil && fromAmount > s.bufferedAmountLow && s.bufferedAmount <= s.bufferedAmountLow {
f := s.onBufferedAmountLow
s.lock.Unlock()
f()
return
}
s.lock.Unlock()
}
func (s *Stream) getNumBytesInReassemblyQueue() int {
// No lock is required as it reads the size with atomic load function.
return s.reassemblyQueue.getNumBytes()
}
func (s *Stream) onInboundStreamReset() {
s.lock.Lock()
defer s.lock.Unlock()
s.log.Debugf("[%s] onInboundStreamReset: state=%s", s.name, s.state.String())
// No more inbound data to read. Unblock the read with io.EOF.
// This should cause DCEP layer (datachannel package) to call Close() which
// will reset outgoing stream also.
// See RFC 8831 section 6.7:
// if one side decides to close the data channel, it resets the corresponding
// outgoing stream. When the peer sees that an incoming stream was
// reset, it also resets its corresponding outgoing stream. Once this
// is completed, the data channel is closed.
s.readErr = io.EOF
s.readNotifier.Broadcast()
if s.state == StreamStateClosing {
s.log.Debugf("[%s] state change: closing => closed", s.name)
s.state = StreamStateClosed
}
}
// State return the stream state.
func (s *Stream) State() StreamState {
s.lock.RLock()
defer s.lock.RUnlock()
return s.state
}