forked from Sandertv/gophertunnel
-
Notifications
You must be signed in to change notification settings - Fork 0
/
main.go
142 lines (135 loc) · 3.13 KB
/
main.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
package main
import (
"errors"
"github.com/pelletier/go-toml"
"github.com/sandertv/gophertunnel/minecraft"
"github.com/sandertv/gophertunnel/minecraft/auth"
"golang.org/x/oauth2"
"log"
"os"
"sync"
)
// The following program implements a proxy that forwards players from one local address to a remote address.
func main() {
config := readConfig()
token, err := auth.RequestLiveToken()
if err != nil {
panic(err)
}
src := auth.RefreshTokenSource(token)
p, err := minecraft.NewForeignStatusProvider(config.Connection.RemoteAddress)
if err != nil {
panic(err)
}
listener, err := minecraft.ListenConfig{
StatusProvider: p,
}.Listen("raknet", config.Connection.LocalAddress)
if err != nil {
panic(err)
}
defer listener.Close()
for {
c, err := listener.Accept()
if err != nil {
panic(err)
}
go handleConn(c.(*minecraft.Conn), listener, config, src)
}
}
// handleConn handles a new incoming minecraft.Conn from the minecraft.Listener passed.
func handleConn(conn *minecraft.Conn, listener *minecraft.Listener, config config, src oauth2.TokenSource) {
serverConn, err := minecraft.Dialer{
TokenSource: src,
ClientData: conn.ClientData(),
}.Dial("raknet", config.Connection.RemoteAddress)
if err != nil {
panic(err)
}
var g sync.WaitGroup
g.Add(2)
go func() {
if err := conn.StartGame(serverConn.GameData()); err != nil {
panic(err)
}
g.Done()
}()
go func() {
if err := serverConn.DoSpawn(); err != nil {
panic(err)
}
g.Done()
}()
g.Wait()
go func() {
defer listener.Disconnect(conn, "connection lost")
defer serverConn.Close()
for {
pk, err := conn.ReadPacket()
if err != nil {
return
}
if err := serverConn.WritePacket(pk); err != nil {
var disc minecraft.DisconnectError
if ok := errors.As(err, &disc); ok {
_ = listener.Disconnect(conn, disc.Error())
}
return
}
}
}()
go func() {
defer serverConn.Close()
defer listener.Disconnect(conn, "connection lost")
for {
pk, err := serverConn.ReadPacket()
if err != nil {
var disc minecraft.DisconnectError
if ok := errors.As(err, &disc); ok {
_ = listener.Disconnect(conn, disc.Error())
}
return
}
if err := conn.WritePacket(pk); err != nil {
return
}
}
}()
}
type config struct {
Connection struct {
LocalAddress string
RemoteAddress string
}
}
func readConfig() config {
c := config{}
if _, err := os.Stat("config.toml"); os.IsNotExist(err) {
f, err := os.Create("config.toml")
if err != nil {
log.Fatalf("create config: %v", err)
}
data, err := toml.Marshal(c)
if err != nil {
log.Fatalf("encode default config: %v", err)
}
if _, err := f.Write(data); err != nil {
log.Fatalf("write default config: %v", err)
}
_ = f.Close()
}
data, err := os.ReadFile("config.toml")
if err != nil {
log.Fatalf("read config: %v", err)
}
if err := toml.Unmarshal(data, &c); err != nil {
log.Fatalf("decode config: %v", err)
}
if c.Connection.LocalAddress == "" {
c.Connection.LocalAddress = "0.0.0.0:19132"
}
data, _ = toml.Marshal(c)
if err := os.WriteFile("config.toml", data, 0644); err != nil {
log.Fatalf("write config: %v", err)
}
return c
}