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Treemap Brush

Lachlan McDonald edited this page Jan 6, 2022 · 9 revisions

The treemap brush generates a treemap pattern by randomly dividing the area until a limit on the number of iterations or size is reached.

Parameters

Parameter Description
Mode Color mode (see below)
Direction See below
Iterations Maximum number of iterations to perform. The number of iterations affects the size of the pattern, with smaller iterations producing larger clusters, and vice versa.
Min Size Attempt to enforce a minimum size to avoid narrow or tiny clusters.
Bias Values closer to 0 bias towards the X-axis, and values closer to 100 bias towards the Y-axis. A value of 50 will produce a even bias betwee both axes.
Edge Adjusts the edge between clusters. If 0, there is no edge.
Seed Global seed

Mode

Example of a 'Mode' value of 0 Example of a 'Mode' value of 1 Example of a 'Mode' value of 2
Mode: 0 Mode: 1 Mode: 2
Clusters height and colors are generated at random Clusters height and colors are based on the cluster area Same as mode 1 but in reverse
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