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Stairs Brush
Lachlan McDonald edited this page Jun 8, 2020
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Generates a slope of stairs. This shader is used as a brush.
The count is the height of each runs to fit within the brush's X & Y dimensions. If the shader's dimensions are not divisible by the count, the depth of each run will be inconsistent.
The height is the height of each run.
The X/Y Gap is the distance between each run of adjacent stairs.
The Z Gap is the distance between each run and the next run above it.
All content in this wiki is licenced under the CC BY-NC-SA 4.0 license. Code snippets are dual-licenced under the MIT License.