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Soil & Cover

Lachlan McDonald edited this page Jul 7, 2020 · 16 revisions
  • The soil, soil_replace shaders adds a layer of voxels of a chosen color on top of voxels matching your selected color.
  • The cover shader adds a layer of voxels of a chosen color on top of all voxels in the volume.

Arguments

Voxels are added on top of voxels matching the selected color.

Argument Description
Color Color index
Headroom The number of voxels of space that must be available above the surface voxel. Setting to a higher value will stop voxels from forming in gaps

Examples

Example Example
Input volume Using cover to create the effect of a layer of snow
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