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Soil & Cover

Lachlan McDonald edited this page Jun 29, 2020 · 16 revisions
  • The soil, soil_replace shaders adds a layer of voxels of a chosen color on top of voxels matching your selected color.
  • The cover shader adds a layer of voxels of a chosen color on top of all voxels in the volume.

Parameters

Voxels are added on top of voxels matching the selected color.

  • Color: Color index
  • Headroom: The number of voxels of space that must be available above the surface voxel. Setting to a higher value will stop voxels from forming in gaps.

Examples

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