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Brick Brushes
Lachlan McDonald edited this page Oct 5, 2020
·
20 revisions
The Brick brushes generates alternating rows of randomly colored bricks.
There are two shaders,
bricks
andbricks_vert
, that are functionally identical except bricks are offset vertically forbricks_vert
and horizontally forbricks
.
bricks |
bricks_vert |
---|
Argument | Description |
---|---|
Direction | Facing direction of the bricks |
Width | Width of the brick |
Height | Height of each brick |
Depth | Depth of each brick |
Offset | Misalignment of bricks per row (a value of 0 will determine the misalignment automatically) |
Color A | First color index |
Color B | Last color index |
Threshold | Likelihood of a brick being placed. The default of 1.0 means all bricks are placed, and lower values will result in missing bricks |
Brick colors are chosen at random between Color A and Color B. Setting either of the colors to 0
will also result in missing bricks.
Direction: 0
|
Direction: 1
|
---|---|
Direction: 2
|
Direction: 3
|
Threshold: 1.0
|
Threshold: 0.8
|
---|---|
Threshold: 0.6
|
Threshold: 0.4
|
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