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queue.c
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queue.c
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/*
FreeRTOS V8.2.3 - Copyright (C) 2015 Real Time Engineers Ltd.
All rights reserved
VISIT http://www.FreeRTOS.org TO ENSURE YOU ARE USING THE LATEST VERSION.
This file is part of the FreeRTOS distribution.
FreeRTOS is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License (version 2) as published by the
Free Software Foundation >>>> AND MODIFIED BY <<<< the FreeRTOS exception.
***************************************************************************
>>! NOTE: The modification to the GPL is included to allow you to !<<
>>! distribute a combined work that includes FreeRTOS without being !<<
>>! obliged to provide the source code for proprietary components !<<
>>! outside of the FreeRTOS kernel. !<<
***************************************************************************
FreeRTOS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. Full license text is available on the following
link: http://www.freertos.org/a00114.html
***************************************************************************
* *
* FreeRTOS provides completely free yet professionally developed, *
* robust, strictly quality controlled, supported, and cross *
* platform software that is more than just the market leader, it *
* is the industry's de facto standard. *
* *
* Help yourself get started quickly while simultaneously helping *
* to support the FreeRTOS project by purchasing a FreeRTOS *
* tutorial book, reference manual, or both: *
* http://www.FreeRTOS.org/Documentation *
* *
***************************************************************************
http://www.FreeRTOS.org/FAQHelp.html - Having a problem? Start by reading
the FAQ page "My application does not run, what could be wrong?". Have you
defined configASSERT()?
http://www.FreeRTOS.org/support - In return for receiving this top quality
embedded software for free we request you assist our global community by
participating in the support forum.
http://www.FreeRTOS.org/training - Investing in training allows your team to
be as productive as possible as early as possible. Now you can receive
FreeRTOS training directly from Richard Barry, CEO of Real Time Engineers
Ltd, and the world's leading authority on the world's leading RTOS.
http://www.FreeRTOS.org/plus - A selection of FreeRTOS ecosystem products,
including FreeRTOS+Trace - an indispensable productivity tool, a DOS
compatible FAT file system, and our tiny thread aware UDP/IP stack.
http://www.FreeRTOS.org/labs - Where new FreeRTOS products go to incubate.
Come and try FreeRTOS+TCP, our new open source TCP/IP stack for FreeRTOS.
http://www.OpenRTOS.com - Real Time Engineers ltd. license FreeRTOS to High
Integrity Systems ltd. to sell under the OpenRTOS brand. Low cost OpenRTOS
licenses offer ticketed support, indemnification and commercial middleware.
http://www.SafeRTOS.com - High Integrity Systems also provide a safety
engineered and independently SIL3 certified version for use in safety and
mission critical applications that require provable dependability.
1 tab == 4 spaces!
*/
#include <stdlib.h>
#include <string.h>
/* Defining MPU_WRAPPERS_INCLUDED_FROM_API_FILE prevents task.h from redefining
all the API functions to use the MPU wrappers. That should only be done when
task.h is included from an application file. */
#define MPU_WRAPPERS_INCLUDED_FROM_API_FILE
#include "FreeRTOS.h"
#include "task.h"
#include "queue.h"
#if ( configUSE_CO_ROUTINES == 1 )
#include "croutine.h"
#endif
/* Lint e961 and e750 are suppressed as a MISRA exception justified because the
MPU ports require MPU_WRAPPERS_INCLUDED_FROM_API_FILE to be defined for the
header files above, but not in this file, in order to generate the correct
privileged Vs unprivileged linkage and placement. */
#undef MPU_WRAPPERS_INCLUDED_FROM_API_FILE /*lint !e961 !e750. */
/* Constants used with the xRxLock and xTxLock structure members. */
#define queueUNLOCKED ( ( BaseType_t ) -1 )
#define queueLOCKED_UNMODIFIED ( ( BaseType_t ) 0 )
/* When the Queue_t structure is used to represent a base queue its pcHead and
pcTail members are used as pointers into the queue storage area. When the
Queue_t structure is used to represent a mutex pcHead and pcTail pointers are
not necessary, and the pcHead pointer is set to NULL to indicate that the
pcTail pointer actually points to the mutex holder (if any). Map alternative
names to the pcHead and pcTail structure members to ensure the readability of
the code is maintained despite this dual use of two structure members. An
alternative implementation would be to use a union, but use of a union is
against the coding standard (although an exception to the standard has been
permitted where the dual use also significantly changes the type of the
structure member). */
#define pxMutexHolder pcTail
#define uxQueueType pcHead
#define queueQUEUE_IS_MUTEX NULL
/* Semaphores do not actually store or copy data, so have an item size of
zero. */
#define queueSEMAPHORE_QUEUE_ITEM_LENGTH ( ( UBaseType_t ) 0 )
#define queueMUTEX_GIVE_BLOCK_TIME ( ( TickType_t ) 0U )
#if( configUSE_PREEMPTION == 0 )
/* If the cooperative scheduler is being used then a yield should not be
performed just because a higher priority task has been woken. */
#define queueYIELD_IF_USING_PREEMPTION()
#else
#define queueYIELD_IF_USING_PREEMPTION() portYIELD_WITHIN_API()
#endif
/*
* Definition of the queue used by the scheduler.
* Items are queued by copy, not reference. See the following link for the
* rationale: http://www.freertos.org/Embedded-RTOS-Queues.html
*/
typedef struct QueueDefinition
{
int8_t *pcHead; /*< Points to the beginning of the queue storage area. */
int8_t *pcTail; /*< Points to the byte at the end of the queue storage area. Once more byte is allocated than necessary to store the queue items, this is used as a marker. */
int8_t *pcWriteTo; /*< Points to the free next place in the storage area. */
union /* Use of a union is an exception to the coding standard to ensure two mutually exclusive structure members don't appear simultaneously (wasting RAM). */
{
int8_t *pcReadFrom; /*< Points to the last place that a queued item was read from when the structure is used as a queue. */
UBaseType_t uxRecursiveCallCount;/*< Maintains a count of the number of times a recursive mutex has been recursively 'taken' when the structure is used as a mutex. */
} u;
List_t xTasksWaitingToSend; /*< List of tasks that are blocked waiting to post onto this queue. Stored in priority order. */
List_t xTasksWaitingToReceive; /*< List of tasks that are blocked waiting to read from this queue. Stored in priority order. */
volatile UBaseType_t uxMessagesWaiting;/*< The number of items currently in the queue. */
UBaseType_t uxLength; /*< The length of the queue defined as the number of items it will hold, not the number of bytes. */
UBaseType_t uxItemSize; /*< The size of each items that the queue will hold. */
volatile BaseType_t xRxLock; /*< Stores the number of items received from the queue (removed from the queue) while the queue was locked. Set to queueUNLOCKED when the queue is not locked. */
volatile BaseType_t xTxLock; /*< Stores the number of items transmitted to the queue (added to the queue) while the queue was locked. Set to queueUNLOCKED when the queue is not locked. */
#if ( configUSE_TRACE_FACILITY == 1 )
UBaseType_t uxQueueNumber;
uint8_t ucQueueType;
#endif
#if ( configUSE_QUEUE_SETS == 1 )
struct QueueDefinition *pxQueueSetContainer;
#endif
} Queue_t;
/*-----------------------------------------------------------*/
/*
* The queue registry is just a means for kernel aware debuggers to locate
* queue structures. It has no other purpose so is an optional component.
*/
#if ( configQUEUE_REGISTRY_SIZE > 0 )
/* The type stored within the queue registry array. This allows a name
to be assigned to each queue making kernel aware debugging a little
more user friendly. */
typedef struct QUEUE_REGISTRY_ITEM
{
const char *pcQueueName; /*lint !e971 Unqualified char types are allowed for strings and single characters only. */
QueueHandle_t xHandle;
} QueueRegistryItem_t;
/* The queue registry is simply an array of QueueRegistryItem_t structures.
The pcQueueName member of a structure being NULL is indicative of the
array position being vacant. */
PRIVILEGED_DATA QueueRegistryItem_t xQueueRegistry[ configQUEUE_REGISTRY_SIZE ];
#endif /* configQUEUE_REGISTRY_SIZE */
/*
* Unlocks a queue locked by a call to prvLockQueue. Locking a queue does not
* prevent an ISR from adding or removing items to the queue, but does prevent
* an ISR from removing tasks from the queue event lists. If an ISR finds a
* queue is locked it will instead increment the appropriate queue lock count
* to indicate that a task may require unblocking. When the queue in unlocked
* these lock counts are inspected, and the appropriate action taken.
*/
static void prvUnlockQueue( Queue_t * const pxQueue ) PRIVILEGED_FUNCTION;
/*
* Uses a critical section to determine if there is any data in a queue.
*
* @return pdTRUE if the queue contains no items, otherwise pdFALSE.
*/
static BaseType_t prvIsQueueEmpty( const Queue_t *pxQueue ) PRIVILEGED_FUNCTION;
/*
* Uses a critical section to determine if there is any space in a queue.
*
* @return pdTRUE if there is no space, otherwise pdFALSE;
*/
static BaseType_t prvIsQueueFull( const Queue_t *pxQueue ) PRIVILEGED_FUNCTION;
/*
* Copies an item into the queue, either at the front of the queue or the
* back of the queue.
*/
static BaseType_t prvCopyDataToQueue( Queue_t * const pxQueue, const void *pvItemToQueue, const BaseType_t xPosition ) PRIVILEGED_FUNCTION;
/*
* Copies an item out of a queue.
*/
static void prvCopyDataFromQueue( Queue_t * const pxQueue, void * const pvBuffer ) PRIVILEGED_FUNCTION;
#if ( configUSE_QUEUE_SETS == 1 )
/*
* Checks to see if a queue is a member of a queue set, and if so, notifies
* the queue set that the queue contains data.
*/
static BaseType_t prvNotifyQueueSetContainer( const Queue_t * const pxQueue, const BaseType_t xCopyPosition ) PRIVILEGED_FUNCTION;
#endif
/*-----------------------------------------------------------*/
/*
* Macro to mark a queue as locked. Locking a queue prevents an ISR from
* accessing the queue event lists.
*/
#define prvLockQueue( pxQueue ) \
taskENTER_CRITICAL(); \
{ \
if( ( pxQueue )->xRxLock == queueUNLOCKED ) \
{ \
( pxQueue )->xRxLock = queueLOCKED_UNMODIFIED; \
} \
if( ( pxQueue )->xTxLock == queueUNLOCKED ) \
{ \
( pxQueue )->xTxLock = queueLOCKED_UNMODIFIED; \
} \
} \
taskEXIT_CRITICAL()
/*-----------------------------------------------------------*/
BaseType_t xQueueGenericReset( QueueHandle_t xQueue, BaseType_t xNewQueue )
{
Queue_t * const pxQueue = ( Queue_t * ) xQueue;
configASSERT( pxQueue );
taskENTER_CRITICAL();
{
pxQueue->pcTail = pxQueue->pcHead + ( pxQueue->uxLength * pxQueue->uxItemSize );
pxQueue->uxMessagesWaiting = ( UBaseType_t ) 0U;
pxQueue->pcWriteTo = pxQueue->pcHead;
pxQueue->u.pcReadFrom = pxQueue->pcHead + ( ( pxQueue->uxLength - ( UBaseType_t ) 1U ) * pxQueue->uxItemSize );
pxQueue->xRxLock = queueUNLOCKED;
pxQueue->xTxLock = queueUNLOCKED;
if( xNewQueue == pdFALSE )
{
/* If there are tasks blocked waiting to read from the queue, then
the tasks will remain blocked as after this function exits the queue
will still be empty. If there are tasks blocked waiting to write to
the queue, then one should be unblocked as after this function exits
it will be possible to write to it. */
if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) == pdFALSE )
{
if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) == pdTRUE )
{
queueYIELD_IF_USING_PREEMPTION();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
else
{
/* Ensure the event queues start in the correct state. */
vListInitialise( &( pxQueue->xTasksWaitingToSend ) );
vListInitialise( &( pxQueue->xTasksWaitingToReceive ) );
}
}
taskEXIT_CRITICAL();
/* A value is returned for calling semantic consistency with previous
versions. */
return pdPASS;
}
/*-----------------------------------------------------------*/
QueueHandle_t xQueueGenericCreate( const UBaseType_t uxQueueLength, const UBaseType_t uxItemSize, const uint8_t ucQueueType )
{
Queue_t *pxNewQueue;
size_t xQueueSizeInBytes;
QueueHandle_t xReturn = NULL;
/* Remove compiler warnings about unused parameters should
configUSE_TRACE_FACILITY not be set to 1. */
( void ) ucQueueType;
configASSERT( uxQueueLength > ( UBaseType_t ) 0 );
if( uxItemSize == ( UBaseType_t ) 0 )
{
/* There is not going to be a queue storage area. */
xQueueSizeInBytes = ( size_t ) 0;
}
else
{
/* The queue is one byte longer than asked for to make wrap checking
easier/faster. */
xQueueSizeInBytes = ( size_t ) ( uxQueueLength * uxItemSize ) + ( size_t ) 1;
}
/* Allocate the new queue structure and storage area. */
pxNewQueue = ( Queue_t * ) pvPortMalloc( sizeof( Queue_t ) + xQueueSizeInBytes );
if( pxNewQueue != NULL )
{
if( uxItemSize == ( UBaseType_t ) 0 )
{
/* No RAM was allocated for the queue storage area, but PC head
cannot be set to NULL because NULL is used as a key to say the queue
is used as a mutex. Therefore just set pcHead to point to the queue
as a benign value that is known to be within the memory map. */
pxNewQueue->pcHead = ( int8_t * ) pxNewQueue;
}
else
{
/* Jump past the queue structure to find the location of the queue
storage area. */
pxNewQueue->pcHead = ( ( int8_t * ) pxNewQueue ) + sizeof( Queue_t );
}
/* Initialise the queue members as described above where the queue type
is defined. */
pxNewQueue->uxLength = uxQueueLength;
pxNewQueue->uxItemSize = uxItemSize;
( void ) xQueueGenericReset( pxNewQueue, pdTRUE );
#if ( configUSE_TRACE_FACILITY == 1 )
{
pxNewQueue->ucQueueType = ucQueueType;
}
#endif /* configUSE_TRACE_FACILITY */
#if( configUSE_QUEUE_SETS == 1 )
{
pxNewQueue->pxQueueSetContainer = NULL;
}
#endif /* configUSE_QUEUE_SETS */
traceQUEUE_CREATE( pxNewQueue );
xReturn = pxNewQueue;
}
else
{
mtCOVERAGE_TEST_MARKER();
}
configASSERT( xReturn );
return xReturn;
}
/*-----------------------------------------------------------*/
#if ( configUSE_MUTEXES == 1 )
QueueHandle_t xQueueCreateMutex( const uint8_t ucQueueType )
{
Queue_t *pxNewQueue;
/* Prevent compiler warnings about unused parameters if
configUSE_TRACE_FACILITY does not equal 1. */
( void ) ucQueueType;
/* Allocate the new queue structure. */
pxNewQueue = ( Queue_t * ) pvPortMalloc( sizeof( Queue_t ) );
if( pxNewQueue != NULL )
{
/* Information required for priority inheritance. */
pxNewQueue->pxMutexHolder = NULL;
pxNewQueue->uxQueueType = queueQUEUE_IS_MUTEX;
/* Queues used as a mutex no data is actually copied into or out
of the queue. */
pxNewQueue->pcWriteTo = NULL;
pxNewQueue->u.pcReadFrom = NULL;
/* Each mutex has a length of 1 (like a binary semaphore) and
an item size of 0 as nothing is actually copied into or out
of the mutex. */
pxNewQueue->uxMessagesWaiting = ( UBaseType_t ) 0U;
pxNewQueue->uxLength = ( UBaseType_t ) 1U;
pxNewQueue->uxItemSize = ( UBaseType_t ) 0U;
pxNewQueue->xRxLock = queueUNLOCKED;
pxNewQueue->xTxLock = queueUNLOCKED;
#if ( configUSE_TRACE_FACILITY == 1 )
{
pxNewQueue->ucQueueType = ucQueueType;
}
#endif
#if ( configUSE_QUEUE_SETS == 1 )
{
pxNewQueue->pxQueueSetContainer = NULL;
}
#endif
/* Ensure the event queues start with the correct state. */
vListInitialise( &( pxNewQueue->xTasksWaitingToSend ) );
vListInitialise( &( pxNewQueue->xTasksWaitingToReceive ) );
traceCREATE_MUTEX( pxNewQueue );
/* Start with the semaphore in the expected state. */
//( void ) xQueueGenericSend( pxNewQueue, NULL, ( TickType_t ) 0U, queueSEND_TO_BACK );
( void ) xQueueGive( pxNewQueue, ( TickType_t ) 0U ); // xxx feilipu adjusted this.
}
else
{
traceCREATE_MUTEX_FAILED();
}
return pxNewQueue;
}
#endif /* configUSE_MUTEXES */
/*-----------------------------------------------------------*/
#if ( ( configUSE_MUTEXES == 1 ) && ( INCLUDE_xSemaphoreGetMutexHolder == 1 ) )
void* xQueueGetMutexHolder( QueueHandle_t xSemaphore )
{
void *pxReturn;
/* This function is called by xSemaphoreGetMutexHolder(), and should not
be called directly. Note: This is a good way of determining if the
calling task is the mutex holder, but not a good way of determining the
identity of the mutex holder, as the holder may change between the
following critical section exiting and the function returning. */
taskENTER_CRITICAL();
{
if( ( ( Queue_t * ) xSemaphore )->uxQueueType == queueQUEUE_IS_MUTEX )
{
pxReturn = ( void * ) ( ( Queue_t * ) xSemaphore )->pxMutexHolder;
}
else
{
pxReturn = NULL;
}
}
taskEXIT_CRITICAL();
return pxReturn;
}
#endif
/*-----------------------------------------------------------*/
#if ( configUSE_RECURSIVE_MUTEXES == 1 )
BaseType_t xQueueGiveMutexRecursive( QueueHandle_t xMutex )
{
BaseType_t xReturn;
Queue_t * const pxMutex = ( Queue_t * ) xMutex;
configASSERT( pxMutex );
/* If this is the task that holds the mutex then pxMutexHolder will not
change outside of this task. If this task does not hold the mutex then
pxMutexHolder can never coincidentally equal the tasks handle, and as
this is the only condition we are interested in it does not matter if
pxMutexHolder is accessed simultaneously by another task. Therefore no
mutual exclusion is required to test the pxMutexHolder variable. */
if( pxMutex->pxMutexHolder == ( void * ) xTaskGetCurrentTaskHandle() )
{
traceGIVE_MUTEX_RECURSIVE( pxMutex );
/* uxRecursiveCallCount cannot be zero if pxMutexHolder is equal to
the task handle, therefore no underflow check is required. Also,
uxRecursiveCallCount is only modified by the mutex holder, and as
there can only be one, no mutual exclusion is required to modify the
uxRecursiveCallCount member. */
( pxMutex->u.uxRecursiveCallCount )--;
/* Have we unwound the call count? */
if( pxMutex->u.uxRecursiveCallCount == ( UBaseType_t ) 0 )
{
/* Return the mutex. This will automatically unblock any other
task that might be waiting to access the mutex. */
//( void ) xQueueGenericSend( pxMutex, NULL, queueMUTEX_GIVE_BLOCK_TIME, queueSEND_TO_BACK );
( void ) xQueueGive( pxMutex, queueMUTEX_GIVE_BLOCK_TIME); // xxx feilipu adjusted this.
}
else
{
mtCOVERAGE_TEST_MARKER();
}
xReturn = pdPASS;
}
else
{
/* The mutex cannot be given because the calling task is not the
holder. */
xReturn = pdFAIL;
traceGIVE_MUTEX_RECURSIVE_FAILED( pxMutex );
}
return xReturn;
}
#endif /* configUSE_RECURSIVE_MUTEXES */
/*-----------------------------------------------------------*/
#if ( configUSE_RECURSIVE_MUTEXES == 1 )
BaseType_t xQueueTakeMutexRecursive( QueueHandle_t xMutex, TickType_t xTicksToWait )
{
BaseType_t xReturn;
Queue_t * const pxMutex = ( Queue_t * ) xMutex;
configASSERT( pxMutex );
/* Comments regarding mutual exclusion as per those within
xQueueGiveMutexRecursive(). */
traceTAKE_MUTEX_RECURSIVE( pxMutex );
if( pxMutex->pxMutexHolder == ( void * ) xTaskGetCurrentTaskHandle() )
{
( pxMutex->u.uxRecursiveCallCount )++;
xReturn = pdPASS;
}
else
{
xReturn = xQueueGenericReceive( pxMutex, NULL, xTicksToWait, pdFALSE );
/* pdPASS will only be returned if the mutex was successfully
obtained. The calling task may have entered the Blocked state
before reaching here. */
if( xReturn == pdPASS )
{
( pxMutex->u.uxRecursiveCallCount )++;
}
else
{
traceTAKE_MUTEX_RECURSIVE_FAILED( pxMutex );
}
}
return xReturn;
}
#endif /* configUSE_RECURSIVE_MUTEXES */
/*-----------------------------------------------------------*/
#if ( configUSE_COUNTING_SEMAPHORES == 1 )
QueueHandle_t xQueueCreateCountingSemaphore( const UBaseType_t uxMaxCount, const UBaseType_t uxInitialCount )
{
QueueHandle_t xHandle;
configASSERT( uxMaxCount != 0 );
configASSERT( uxInitialCount <= uxMaxCount );
xHandle = xQueueGenericCreate( uxMaxCount, queueSEMAPHORE_QUEUE_ITEM_LENGTH, queueQUEUE_TYPE_COUNTING_SEMAPHORE );
if( xHandle != NULL )
{
( ( Queue_t * ) xHandle )->uxMessagesWaiting = uxInitialCount;
traceCREATE_COUNTING_SEMAPHORE();
}
else
{
traceCREATE_COUNTING_SEMAPHORE_FAILED();
}
configASSERT( xHandle );
return xHandle;
}
#endif /* configUSE_COUNTING_SEMAPHORES */
/*-----------------------------------------------------------*/
BaseType_t xQueueGenericSend( QueueHandle_t xQueue, const void * const pvItemToQueue, TickType_t xTicksToWait, const BaseType_t xCopyPosition )
{
BaseType_t xEntryTimeSet = pdFALSE, xYieldRequired;
TimeOut_t xTimeOut;
Queue_t * const pxQueue = ( Queue_t * ) xQueue;
configASSERT( pxQueue );
configASSERT( !( ( pvItemToQueue == NULL ) && ( pxQueue->uxItemSize != ( UBaseType_t ) 0U ) ) );
configASSERT( !( ( xCopyPosition == queueOVERWRITE ) && ( pxQueue->uxLength != 1 ) ) );
#if ( ( INCLUDE_xTaskGetSchedulerState == 1 ) || ( configUSE_TIMERS == 1 ) )
{
configASSERT( !( ( xTaskGetSchedulerState() == taskSCHEDULER_SUSPENDED ) && ( xTicksToWait != 0 ) ) );
}
#endif
/* This function relaxes the coding standard somewhat to allow return
statements within the function itself. This is done in the interest
of execution time efficiency. */
for( ;; )
{
taskENTER_CRITICAL();
{
/* Is there room on the queue now? The running task must be the
highest priority task wanting to access the queue. If the head item
in the queue is to be overwritten then it does not matter if the
queue is full. */
if( ( pxQueue->uxMessagesWaiting < pxQueue->uxLength ) || ( xCopyPosition == queueOVERWRITE ) )
{
traceQUEUE_SEND( pxQueue );
xYieldRequired = prvCopyDataToQueue( pxQueue, pvItemToQueue, xCopyPosition );
#if ( configUSE_QUEUE_SETS == 1 )
{
if( pxQueue->pxQueueSetContainer != NULL )
{
if( prvNotifyQueueSetContainer( pxQueue, xCopyPosition ) == pdTRUE )
{
/* The queue is a member of a queue set, and posting
to the queue set caused a higher priority task to
unblock. A context switch is required. */
queueYIELD_IF_USING_PREEMPTION();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
else
{
/* If there was a task waiting for data to arrive on the
queue then unblock it now. */
if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
{
if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) == pdTRUE )
{
/* The unblocked task has a priority higher than
our own so yield immediately. Yes it is ok to
do this from within the critical section - the
kernel takes care of that. */
queueYIELD_IF_USING_PREEMPTION();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
else if( xYieldRequired != pdFALSE )
{
/* This path is a special case that will only get
executed if the task was holding multiple mutexes
and the mutexes were given back in an order that is
different to that in which they were taken. */
queueYIELD_IF_USING_PREEMPTION();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
}
#else /* configUSE_QUEUE_SETS */
{
/* If there was a task waiting for data to arrive on the
queue then unblock it now. */
if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
{
if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) == pdTRUE )
{
/* The unblocked task has a priority higher than
our own so yield immediately. Yes it is ok to do
this from within the critical section - the kernel
takes care of that. */
queueYIELD_IF_USING_PREEMPTION();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
else if( xYieldRequired != pdFALSE )
{
/* This path is a special case that will only get
executed if the task was holding multiple mutexes and
the mutexes were given back in an order that is
different to that in which they were taken. */
queueYIELD_IF_USING_PREEMPTION();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
#endif /* configUSE_QUEUE_SETS */
taskEXIT_CRITICAL();
return pdPASS;
}
else
{
if( xTicksToWait == ( TickType_t ) 0 )
{
/* The queue was full and no block time is specified (or
the block time has expired) so leave now. */
taskEXIT_CRITICAL();
/* Return to the original privilege level before exiting
the function. */
traceQUEUE_SEND_FAILED( pxQueue );
return errQUEUE_FULL;
}
else if( xEntryTimeSet == pdFALSE )
{
/* The queue was full and a block time was specified so
configure the timeout structure. */
vTaskSetTimeOutState( &xTimeOut );
xEntryTimeSet = pdTRUE;
}
else
{
/* Entry time was already set. */
mtCOVERAGE_TEST_MARKER();
}
}
}
taskEXIT_CRITICAL();
/* Interrupts and other tasks can send to and receive from the queue
now the critical section has been exited. */
vTaskSuspendAll();
prvLockQueue( pxQueue );
/* Update the timeout state to see if it has expired yet. */
if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
{
if( prvIsQueueFull( pxQueue ) != pdFALSE )
{
traceBLOCKING_ON_QUEUE_SEND( pxQueue );
vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToSend ), xTicksToWait );
/* Unlocking the queue means queue events can effect the
event list. It is possible that interrupts occurring now
remove this task from the event list again - but as the
scheduler is suspended the task will go onto the pending
ready last instead of the actual ready list. */
prvUnlockQueue( pxQueue );
/* Resuming the scheduler will move tasks from the pending
ready list into the ready list - so it is feasible that this
task is already in a ready list before it yields - in which
case the yield will not cause a context switch unless there
is also a higher priority task in the pending ready list. */
if( xTaskResumeAll() == pdFALSE )
{
portYIELD_WITHIN_API();
}
}
else
{
/* Try again. */
prvUnlockQueue( pxQueue );
( void ) xTaskResumeAll();
}
}
else
{
/* The timeout has expired. */
prvUnlockQueue( pxQueue );
( void ) xTaskResumeAll();
/* Return to the original privilege level before exiting the
function. */
traceQUEUE_SEND_FAILED( pxQueue );
return errQUEUE_FULL;
}
}
}
/*-----------------------------------------------------------*/
// xxx feilipu created xQueueGive() to parallel the xQueueGiveFromISR() function, new in v8.2.0
// Seems to work as expected. And has same performance improvement as quoted for xQueueGiveFromISR
BaseType_t xQueueGive( QueueHandle_t xQueue, TickType_t xTicksToWait )
{
BaseType_t xEntryTimeSet = pdFALSE, xYieldRequired = pdFALSE;
TimeOut_t xTimeOut;
Queue_t * const pxQueue = ( Queue_t * ) xQueue;
configASSERT( pxQueue );
/* xQueueGenericSendFromISR() should be used in the item size is not 0. */
configASSERT( ( pxQueue->uxItemSize == ( UBaseType_t ) 0U ) );
#if ( ( INCLUDE_xTaskGetSchedulerState == 1 ) || ( configUSE_TIMERS == 1 ) )
{
configASSERT( !( ( xTaskGetSchedulerState() == taskSCHEDULER_SUSPENDED ) && ( xTicksToWait != 0 ) ) );
}
#endif
/* This function relaxes the coding standard somewhat to allow return
statements within the function itself. This is done in the interest
of execution time efficiency. */
for( ;; )
{
taskENTER_CRITICAL();
{
/* Is there room on the queue now? The running task must be
the highest priority task wanting to access the queue. If
the head item in the queue is to be overwritten then it does
not matter if the queue is full. */
if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
{
traceQUEUE_SEND( pxQueue );
#if ( configUSE_MUTEXES == 1 )
{
if( pxQueue->uxQueueType == queueQUEUE_IS_MUTEX )
{
/* The mutex is no longer being held. */
xYieldRequired = xTaskPriorityDisinherit( ( void * ) pxQueue->pxMutexHolder );
pxQueue->pxMutexHolder = NULL;
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
#endif /* configUSE_MUTEXES */
++( pxQueue->uxMessagesWaiting );
#if ( configUSE_QUEUE_SETS == 1 )
{
if( pxQueue->pxQueueSetContainer != NULL )
{
if( prvNotifyQueueSetContainer( pxQueue, queueSEND_TO_BACK ) == pdTRUE )
{
/* The queue is a member of a queue set, and posting
to the queue set caused a higher priority task to
unblock. A context switch is required. */
queueYIELD_IF_USING_PREEMPTION();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
else
{
/* If there was a task waiting for data to arrive on the
queue then unblock it now. */
if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
{
if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) == pdTRUE )
{
/* The unblocked task has a priority higher than
our own so yield immediately. Yes it is ok to
do this from within the critical section - the
kernel takes care of that. */
queueYIELD_IF_USING_PREEMPTION();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
else if( xYieldRequired != pdFALSE )
{
/* This path is a special case that will only get
executed if the task was holding multiple mutexes
and the mutexes were given back in an order that is
different to that in which they were taken. */
queueYIELD_IF_USING_PREEMPTION();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
}
#else /* configUSE_QUEUE_SETS */
{
/* If there was a task waiting for data to arrive on the
queue then unblock it now. */
if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
{
if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) == pdTRUE )
{
/* The unblocked task has a priority higher than
our own so yield immediately. Yes it is ok to do
this from within the critical section - the kernel
takes care of that. */
queueYIELD_IF_USING_PREEMPTION();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
else if( xYieldRequired != pdFALSE )
{
/* This path is a special case that will only get
executed if the task was holding multiple mutexes and
the mutexes were given back in an order that is
different to that in which they were taken. */
queueYIELD_IF_USING_PREEMPTION();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
#endif /* configUSE_QUEUE_SETS */
taskEXIT_CRITICAL();
return pdPASS;
}
else
{
if( xTicksToWait == ( TickType_t ) 0 )
{
/* The queue was full and no block time is specified (or
the block time has expired) so leave now. */
taskEXIT_CRITICAL();
/* Return to the original privilege level before exiting
the function. */
traceQUEUE_SEND_FAILED( pxQueue );
return errQUEUE_FULL;
}
else if( xEntryTimeSet == pdFALSE )
{
/* The queue was full and a block time was specified so
configure the timeout structure. */
vTaskSetTimeOutState( &xTimeOut );
xEntryTimeSet = pdTRUE;
}
else
{
/* Entry time was already set. */
mtCOVERAGE_TEST_MARKER();
}
}
}
taskEXIT_CRITICAL();
/* Interrupts and other tasks can send to and receive from the queue
now the critical section has been exited. */
vTaskSuspendAll();
prvLockQueue( pxQueue );
/* Update the timeout state to see if it has expired yet. */
if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
{
if( prvIsQueueFull( pxQueue ) != pdFALSE )
{
traceBLOCKING_ON_QUEUE_SEND( pxQueue );
vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToSend ), xTicksToWait );
/* Unlocking the queue means queue events can effect the
event list. It is possible that interrupts occurring now
remove this task from the event list again - but as the
scheduler is suspended the task will go onto the pending
ready last instead of the actual ready list. */
prvUnlockQueue( pxQueue );
/* Resuming the scheduler will move tasks from the pending
ready list into the ready list - so it is feasible that this
task is already in a ready list before it yields - in which
case the yield will not cause a context switch unless there
is also a higher priority task in the pending ready list. */
if( xTaskResumeAll() == pdFALSE )
{
portYIELD_WITHIN_API();
}
}
else
{