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Current behavior is for the eval losses to be computed after every epoch even if N>1. This is because N controls how frequently EvalCallback is called, and eval losses are currently computed inside the trainer, not in our callback.
The text was updated successfully, but these errors were encountered:
Current behavior is for the eval losses to be computed after every epoch even if N>1. This is because N controls how frequently EvalCallback is called, and eval losses are currently computed inside the trainer, not in our callback.
The text was updated successfully, but these errors were encountered: