`Too many callbacks to handle in this frame warning #2054
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Hello, whenever I run my game using runJvm I get the Too many callbacks to handle in this frame warning every 1 second. korlibs.logger.DefaultLogOutput output
WARNING: Too many callbacks to handle in this frame elapsedTime=167ms, availableTime=167ms pending timedTasks=3, tasks=1, processedTimedTasks=3, processedTasks=1453690
2023-12-01T16:16:36.353Z[Thread[#63,AWT-EventQueue-0,6,main]]: WARNING: Korgw.GameWindow.TooManyCallbacks - Too many callbacks to handle in this frame elapsedTime=167ms, availableTime=167ms pending timedTasks=3, tasks=1, processedTimedTasks=2, processedTasks=1458060 Sorry to disturb everyone again |
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Answered by
maik-mursall
Dec 4, 2023
Replies: 1 comment
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Heya 👋🏻 This basically means there was too much going in this Frame, which could indicate a performance bottleneck within your App. Keep in mind that the dev build will always perform much worse, than the release build 😉 |
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Answer selected by
meoowe
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Heya 👋🏻
Don't worry too much, since this is only an warning and no error :)
This basically means there was too much going in this Frame, which could indicate a performance bottleneck within your App.
Keep in mind that the dev build will always perform much worse, than the release build 😉