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fps.h
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fps.h
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/*
* Copyright 2016 Konsulko Group
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <opencv2/core/utility.hpp>
#include <string>
using namespace std;
using namespace cv;
static double time_begin;
static double time_elapsed;
static double frame_fps;
static double total_time;
static int frame_cnt;
static inline void frame_avg_init() {
total_time = 0.0;
frame_cnt = 0;
}
static inline void frame_begin() { time_begin = getTickCount(); }
static inline void frame_end()
{
time_elapsed = ((double)getTickCount() - time_begin) / getTickFrequency();
total_time += time_elapsed;
frame_cnt++;
frame_fps = 1/time_elapsed;
}
static inline string frame_fps_str()
{
stringstream ss;
ss << frame_fps;
return ss.str();
}
static inline string frame_fps_avg_str()
{
stringstream ss;
ss << (frame_cnt / total_time);
return ss.str();
}