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data_verification.h
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data_verification.h
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/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#pragma once
#include <algorithm>
#include <cmath>
namespace EQ {
template<typename T>
T Clamp(const T &value, const T &lower, const T &upper)
{
return std::max(lower, std::min(value, upper));
}
template<typename T>
T ClampLower(const T &value, const T &lower)
{
return std::max(lower, value);
}
template<typename T>
T ClampUpper(const T &value, const T &upper)
{
return std::min(value, upper);
}
template<typename T>
bool ValueWithin(const T &value, const T &lower, const T &upper)
{
return value >= lower && value <= upper;
}
template<typename T1, typename T2, typename T3>
bool ValueWithin(const T1 &value, const T2 &lower, const T3 &upper)
{
return value >= (T1) lower && value <= (T1) upper;
}
} /*EQEmu*/