diff --git a/docs/index.rst b/docs/index.rst index b3e7c51..55810fd 100644 --- a/docs/index.rst +++ b/docs/index.rst @@ -216,7 +216,7 @@ plane is calculated by taking the *sine* of a random variate .. math:: - \theta = \sqrt{\frac{-2}{a} \ln \left( 1 - X \right)} + \theta = \sqrt{ - \frac{2}{a} \ln \left( 1 - X \right)} where :math:`X` is a random variate uniformly distributed between 0 and 1. This transformation produces random numbers with a p.d.f. for @@ -244,7 +244,15 @@ is \ell_p = \frac{1}{1 - L \left( a \right) } where :math:`L \left( a \right)` is the `Langevin function -`_. +`_. With +the equivalence :math:`a = \ell_p`, we now have an expression for +obtaining a random number that represents the zenith angle between +segments in terms of the chain's persistence length. This is the main +result of this discussion. + +.. math:: + + \theta = \sqrt{ - \frac{2}{\ell_p} \ln \left( 1 - X \right)} This algorithm generates an infinitesimally thin wormlike chain because no collision checking is performed.