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Client.cs
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using System.Net.Sockets;
using ftw_msgr.Connection;
namespace ftw_msgr.WebSocket;
public class Client : Base_Connection
{
public Client()
{
SetupClient();
}
private void SetupClient()
{
string? line;
string? ip = null;
try
{
Console.WriteLine("Enter an IP address to connect to...");
if (ip is not null)
{
line = ip;
}
else
{
line = Console.ReadLine();
}
ip = string.IsNullOrWhiteSpace(line) ? "localhost" : line;
if (ip != "localhost")
{
try
{
socket = new TcpClient(ip, 1702);
}
catch (SocketException e)
{
Console.WriteLine(e.Message);
socket = new TcpClient(ip, 50001);
}
}
else
{
socket = new TcpClient(ip, 50001);
}
InitComs();
Console.WriteLine("Connected to server...");
}
catch (SocketException e)
{
Console.WriteLine(e.ToString());
}
}
}