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Completely solve the problem of not finding aidl #1857

Open
libai919 opened this issue Sep 27, 2024 · 2 comments
Open

Completely solve the problem of not finding aidl #1857

libai919 opened this issue Sep 27, 2024 · 2 comments

Comments

@libai919
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What you need to do is

Open the terminal and enter the following commands in sequence

sudo apt-get install build-essential
sudo apt-get install libstdc++6
sudo apt-get install aidl

Then find the location of aidl
which aidl

Use the cp command to copy to the location where you can't find aidl

@libai919
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Author

Then I encountered this problem

Exception in thread background thread for pid 26356:
Traceback (most recent call last):
File "/usr/lib/python3.10/threading.py", line 1016, in _bootstrap_inner
self.run()
File "/usr/lib/python3.10/threading.py", line 953, in run
self._target(*self._args, **self._kwargs)
File "/root/desktop/python/lib/python3.10/site-packages/sh.py", line 1641, in wrap
fn(*rgs, **kwargs)
File "/root/desktop/python/lib/python3.10/site-packages/sh.py", line 2569, in background_thread
handle_exit_code(exit_code)
File "/root/desktop/python/lib/python3.10/site-packages/sh.py", line 2269, in fn
return self.command.handle_command_exit_code(exit_code)
File "/root/desktop/python/lib/python3.10/site-packages/sh.py", line 869, in handle_command_exit_code
raise exc
sh.ErrorReturnCode_1:

RAN: /usr/bin/cmake -G 'Unix Makefiles' -DCMAKE_SYSTEM_NAME=Android -DCMAKE_POSITION_INDEPENDENT_CODE=1 -DCMAKE_ANDROID_ARCH_ABI=arm64-v8a -DCMAKE_ANDROID_NDK=/root/.buildozer/android/platform/android-ndk-r25b -DCMAKE_C_COMPILER=/root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang -DCMAKE_CXX_COMPILER=/root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++ -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=./install -DCMAKE_TOOLCHAIN_FILE=/root/.buildozer/android/platform/android-ndk-r25b/build/cmake/android.toolchain.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_NEON=ON -DENABLE_NEON=ON -DENABLE_SHARED=0 -DENABLE_STATIC=1

STDOUT:
CMake Warning:
No source or binary directory provided. Both will be assumed to be the
same as the current working directory, but note that this warning will
become a fatal error in future CMake releases.

-- ANDROID_PLATFORM not set. Defaulting to minimum supported version
19.
-- The C compiler identification is unknown
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - failed
-- Check for working C compiler: /root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang
-- Check for working C compiler: /root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang - broken
CMake Error at /usr/share/cmake-3.22/Modules/CMakeTestCCompiler.cmake:69 (message):
The C compiler

"/root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang"

is not able to compile a simple test program.

It fails with the following output:

Change Dir: /root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/jpeg/arm64-v8a__ndk_target_21/jpeg/CMakeFiles/CMakeTmp

Run Build Command(s):/usr/bin/gmake -f Makefile cmTC_dbc1d/fast && make -j8  -f CMakeFiles/cmTC_dbc1d.dir/build.make CMakeFiles/cmTC_dbc1d.dir/build
make[1]: Entering directory '/root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/jpeg/arm64-v8a__ndk_target_21/jpeg/CMakeFiles/CMakeTmp'
Building C object CMakeFiles/cmTC_dbc1d.dir/testCCompiler.c.o
/root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang   -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security   -o CMakeFiles/cmTC_dbc1d.dir/testCCompiler.c.o -c /root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/jpeg/arm64-v8a__ndk_target_21/jpeg/CMakeFiles/CMakeTmp/testCCompiler.c
make[1]: /root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang: No such file or directory
make[1]: *** [CMakeFiles/cmTC_dbc1d.dir/build.make:78: CMakeFiles/cmTC_dbc1d.dir/testCCompiler.c.o] Error 127
make[1]: Leaving directory '/root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/jpeg/arm64-v8a__ndk_target_21/jpeg/CMakeFiles/CMakeTmp'
gmake: *** [Makefile:127: cmTC_dbc1d/fast] Error 2

CMake will not be able to correctly generate this project.
Call Stack (most recent call first):
CMakeLists.txt:7 (project)

-- Configuring incomplete, errors occurred!
See also "/root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/jpeg/arm64-v8a__ndk_target_21/jpeg/CMakeFiles/CMakeOutput.log".
See also "/root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/jpeg/arm64-v8a__ndk_target_21/jpeg/CMakeFiles/CMakeError.log".

STDERR:

Traceback (most recent call last):
File "/usr/lib/python3.10/runpy.py", line 196, in _run_module_as_main
return _run_code(code, main_globals, None,
File "/usr/lib/python3.10/runpy.py", line 86, in _run_code
exec(code, run_globals)
File "/root/desktop/python/code/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py", line 1256, in
main()
File "/root/desktop/python/code/.buildozer/android/platform/python-for-android/pythonforandroid/entrypoints.py", line 18, in main
ToolchainCL()
File "/root/desktop/python/code/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py", line 685, in init
getattr(self, command)(args)
File "/root/desktop/python/code/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py", line 104, in wrapper_func
build_dist_from_args(ctx, dist, args)
File "/root/desktop/python/code/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py", line 163, in build_dist_from_args
build_recipes(build_order, python_modules, ctx,
File "/root/desktop/python/code/.buildozer/android/platform/python-for-android/pythonforandroid/build.py", line 504, in build_recipes
recipe.build_arch(arch)
File "/root/desktop/python/code/.buildozer/android/platform/python-for-android/pythonforandroid/recipes/jpeg/init.py", line 31, in build_arch
shprint(sh.cmake, '-G', 'Unix Makefiles',
File "/root/desktop/python/code/.buildozer/android/platform/python-for-android/pythonforandroid/logger.py", line 167, in shprint
for line in output:
File "/root/desktop/python/lib/python3.10/site-packages/sh.py", line 915, in next
self.wait()
File "/root/desktop/python/lib/python3.10/site-packages/sh.py", line 845, in wait
self.handle_command_exit_code(exit_code)
File "/root/desktop/python/lib/python3.10/site-packages/sh.py", line 869, in handle_command_exit_code
raise exc
sh.ErrorReturnCode_1:

RAN: /usr/bin/cmake -G 'Unix Makefiles' -DCMAKE_SYSTEM_NAME=Android -DCMAKE_POSITION_INDEPENDENT_CODE=1 -DCMAKE_ANDROID_ARCH_ABI=arm64-v8a -DCMAKE_ANDROID_NDK=/root/.buildozer/android/platform/android-ndk-r25b -DCMAKE_C_COMPILER=/root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang -DCMAKE_CXX_COMPILER=/root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++ -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=./install -DCMAKE_TOOLCHAIN_FILE=/root/.buildozer/android/platform/android-ndk-r25b/build/cmake/android.toolchain.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_NEON=ON -DENABLE_NEON=ON -DENABLE_SHARED=0 -DENABLE_STATIC=1

STDOUT:
CMake Warning:
No source or binary directory provided. Both will be assumed to be the
same as the current working directory, but note that this warning will
become a fatal error in future CMake releases.

-- ANDROID_PLATFORM not set. Defaulting to minimum supported version
19.
-- The C compiler identification is unknown
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - failed
-- Check for working C compiler: /root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang
-- Check for working C compiler: /root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang - broken
CMake Error at /usr/share/cmake-3.22/Modules/CMakeTestCCompiler.cmake:69 (message):
The C compiler

"/root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang"

is not able to compile a simple test program.

It fails with the following output:

Change Dir: /root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/jpeg/arm64-v8a__ndk_target_21/jpeg/CMakeFiles/CMakeTmp

Run Build Command(s):/usr/bin/gmake -f Makefile cmTC_dbc1d/fast && make -j8  -f CMakeFiles/cmTC_dbc1d.dir/build.make CMakeFiles/cmTC_dbc1d.dir/build
make[1]: Entering directory '/root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/jpeg/arm64-v8a__ndk_target_21/jpeg/CMakeFiles/CMakeTmp'
Building C object CMakeFiles/cmTC_dbc1d.dir/testCCompiler.c.o
/root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang   -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security   -o CMakeFiles/cmTC_dbc1d.dir/testCCompiler.c.o -c /root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/jpeg/arm64-v8a__ndk_target_21/jpeg/CMakeFiles/CMakeTmp/testCCompiler.c
make[1]: /root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang: No such file or directory
make[1]: *** [CMakeFiles/cmTC_dbc1d.dir/build.make:78: CMakeFiles/cmTC_dbc1d.dir/testCCompiler.c.o] Error 127
make[1]: Leaving directory '/root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/jpeg/arm64-v8a__ndk_target_21/jpeg/CMakeFiles/CMakeTmp'
gmake: *** [Makefile:127: cmTC_dbc1d/fast] Error 2

CMake will not be able to correctly generate this project.
Call Stack (most recent call first):
CMakeLists.txt:7 (project)

-- Configuring incomplete, errors occurred!
See also "/root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/jpeg/arm64-v8a__ndk_target_21/jpeg/CMakeFiles/CMakeOutput.log".
See also "/root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/jpeg/arm64-v8a__ndk_target_21/jpeg/CMakeFiles/CMakeError.log".

STDERR:

Command failed: ['/root/desktop/python/bin/python3', '-m', 'pythonforandroid.toolchain', 'create', '--dist_name=myapp', '--bootstrap=sdl2', '--requirements=python3,pygame', '--arch=arm64-v8a', '--arch=armeabi-v7a', '--copy-libs', '--color=always', '--storage-dir=/root/desktop/python/code/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a', '--ndk-api=21', '--ignore-setup-py', '--debug']

ENVIRONMENT:

SSH_AUTH_SOCK = '/tmp/ssh-XXXXXXhMr4lk/agent.24469'

SESSION_MANAGER = 'local/localhost:@/tmp/.ICE-unix/24326,unix/localhost:/tmp/.ICE-unix/24326'

SSH_AGENT_PID = '24470'

LANG = 'zh_CN.UTF-8'

_P9K_TTY = '/dev/pts/30'

QT_IM_MODULE = 'fcitx'

USER = 'root'

HOSTNAME = 'PADM00'

OLDPWD = '/root/desktop/python'

HOME = '/root'

ZSH_CACHE_DIR = '/root/.cache/zinit'

PMSPEC = '0uUpiPsf'

ZPFX = '/root/.zinit/polaris'

PULSE_SERVER = 'tcp:127.0.0.1:4713'

DBUS_SESSION_BUS_ADDRESS = 'unix:abstract=/tmp/dbus-PQAxvrx4IC,guid=3b9a20002a24b9ade26fce9766f639b7'

XDG_CONFIG_HOME = '/root/.config'

LS_COLORS = 'rs=0:di=01;34:ln=01;36:mh=00:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:mi=00:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:.tar=01;31:.tgz=01;31:.arc=01;31:.arj=01;31:.taz=01;31:.lha=01;31:.lz4=01;31:.lzh=01;31:.lzma=01;31:.tlz=01;31:.txz=01;31:.tzo=01;31:.t7z=01;31:.zip=01;31:.z=01;31:.dz=01;31:.gz=01;31:.lrz=01;31:.lz=01;31:.lzo=01;31:.xz=01;31:.zst=01;31:.tzst=01;31:.bz2=01;31:.bz=01;31:.tbz=01;31:.tbz2=01;31:.tz=01;31:.deb=01;31:.rpm=01;31:.jar=01;31:.war=01;31:.ear=01;31:.sar=01;31:.rar=01;31:.alz=01;31:.ace=01;31:.zoo=01;31:.cpio=01;31:.7z=01;31:.rz=01;31:.cab=01;31:.wim=01;31:.swm=01;31:.dwm=01;31:.esd=01;31:.jpg=01;35:.jpeg=01;35:.mjpg=01;35:.mjpeg=01;35:.gif=01;35:.bmp=01;35:.pbm=01;35:.pgm=01;35:.ppm=01;35:.tga=01;35:.xbm=01;35:.xpm=01;35:.tif=01;35:.tiff=01;35:.png=01;35:.svg=01;35:.svgz=01;35:.mng=01;35:.pcx=01;35:.mov=01;35:.mpg=01;35:.mpeg=01;35:.m2v=01;35:.mkv=01;35:.webm=01;35:.webp=01;35:.ogm=01;35:.mp4=01;35:.m4v=01;35:.mp4v=01;35:.vob=01;35:.qt=01;35:.nuv=01;35:.wmv=01;35:.asf=01;35:.rm=01;35:.rmvb=01;35:.flc=01;35:.avi=01;35:.fli=01;35:.flv=01;35:.gl=01;35:.dl=01;35:.xcf=01;35:.xwd=01;35:.yuv=01;35:.cgm=01;35:.emf=01;35:.ogv=01;35:.ogx=01;35:.aac=00;36:.au=00;36:.flac=00;36:.m4a=00;36:.mid=00;36:.midi=00;36:.mka=00;36:.mp3=00;36:.mpc=00;36:.ogg=00;36:.ra=00;36:.wav=00;36:.oga=00;36:.opus=00;36:.spx=00;36:.xspf=00;36:'

TMOE_CHROOT = 'false'

GTK_IM_MODULE = 'fcitx'

VTE_VERSION = '6800'

P9K_TTY = 'old'

LSCOLORS = 'Gxfxcxdxbxegedabagacad'

_P9K_SSH_TTY = '/dev/pts/30'

LOGNAME = 'root'

PATH = '/root/.buildozer/android/platform/apache-ant-1.9.4/bin:/root/desktop/python/bin:/root/.zinit/polaris/bin:/root/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/root/desktop/python/'

XDG_RUNTIME_DIR = '/tmp/runtime-0'

XMODIFIERS = '\@im=fcitx'

SHELL = '/bin/zsh'

SDL_IM_MODULE = 'fcitx'

WINDOWID = '48234503'

MOZ_FAKE_NO_SANDBOX = '1'

TMOE_PROOT = 'true'

QT_QPA_PLATFORMTHEME = 'qt5ct'

SHLVL = '3'

PWD = '/root/desktop/python/code'

COLORTERM = 'truecolor'

TMPDIR = '/tmp'

TERM = 'xterm-256color'

DISPLAY = ':2.0'

P9K_SSH = '0'

VIRTUAL_ENV = '/root/desktop/python'

PS1 = ('(python) '

'${$((_p9k_on_expand()))+}%{${_p9k__raw_msg-}${_p9k__raw_msg::=}%}${(e)_p9k_t[7]}${_p9k__1-${${:-${_p9k__d::=0}${_p9k__rprompt::=${_p9k__1r-${${:-${_p9k__bg::=NONE}${_p9k__i::=0}${_p9k__sss::=}}+}${${:-${P9K_CONTENT::=}${_p9k__n::=}${${${_p9k__bg:-0}:#NONE}:-${_p9k__n::=8}}${_p9k__n:=${${(M)${:-x$_p9k__bg}:#x(000|000)}:+10}}${_p9k__n:=11}${_p9k__v::="✔"}${_p9k__c::="${P9K_CONTENT}"}${_p9k__c::=${_p9k__c//\r'
'}}${_p9k__e::=${${_p9k__1rstatus+00}:-${${(%):-$_p9k__c%1(l.1.0)}[-1]}1}}}+}${${_p9k__e:#00}:+${_p9k_t[$_p9k__n]/<_p9k__w>/$_p9k__w}${_p9k__c}%b%K{000\}%F{002\}${${(M)_p9k__e:#11}:+ '
'}$_p9k__v${${:-${_p9k__w::=%b%K{000\}%F{002\} '
'%b%K{000\}%F{002\}}${_p9k__sss::=%b%K{000\}%F{002\} '
'%k%F{000\}\ue0b4%b%K{000\}%F{002\}}${_p9k__i::=1}${_p9k__bg::=000}}+}}${${:-"${${(%):-%j}:#0}"}:+${${:-${P9K_CONTENT::=""}${_p9k__n::=}${${${_p9k__bg:-0}:#NONE}:-${_p9k__n::=12}}${_p9k__n:=${${(M)${:-x$_p9k__bg}:#x(000|000)}:+14}}${_p9k__n:=15}${_p9k__v::=\uf013}${_p9k__c::="${P9K_CONTENT}"}${_p9k__c::=${_p9k__c//\r'
'}}${_p9k__e::=${${_p9k__1rbackground_jobs+00}:-${${(%):-$_p9k__c%1(l.1.0)}[-1]}1}}}+}${${_p9k__e:#00}:+${_p9k_t[$_p9k__n]/<_p9k__w>/$_p9k__w}${_p9k__c}%b%K{000\}%F{006\}${${(M)_p9k__e:#11}:+ '
'}$_p9k__v${${:-${_p9k__w::=%b%K{000\}%F{006\} '
'%b%K{000\}%F{006\}}${_p9k__sss::=%b%K{000\}%F{006\} '
'%k%F{000\}\ue0b4%b%K{000\}%F{006\}}${_p9k__i::=3}${_p9k__bg::=000}}+}}}${${:-"${DIRENV_DIR-}"}:+${${:-${P9K_CONTENT::=}${_p9k__n::=}${${${_p9k__bg:-0}:#NONE}:-${_p9k__n::=68}}${_p9k__n:=${${(M)${:-x$_p9k__bg}:#x(000|000)}:+70}}${_p9k__n:=71}${_p9k__v::=▼}${_p9k__c::="${P9K_CONTENT}"}${_p9k__c::=${_p9k__c//\r'
'}}${_p9k__e::=${${_p9k__1rdirenv+00}:-${${(%):-$_p9k__c%1(l.1.0)}[-1]}1}}}+}${${_p9k__e:#00}:+${_p9k_t[$_p9k__n]/<_p9k__w>/$_p9k__w}${_p9k__c}%b%K{000\}%F{003\}${${(M)_p9k__e:#11}:+ '
'}$_p9k__v${${:-${_p9k__w::=%b%K{000\}%F{003\} '
'%b%K{000\}%F{003\}}${_p9k__sss::=%b%K{000\}%F{003\} '
'%k%F{000\}\ue0b4%b%K{000\}%F{003\}}${_p9k__i::=4}${_p9k__bg::=000}}+}}}${${:-"${${(%):-%#}:#\#}"}:+${${:-${P9K_CONTENT::=%n@%m}${_p9k__n::=}${${${_p9k__bg:-0}:#NONE}:-${_p9k__n::=16}}${_p9k__n:=${${(M)${:-x$_p9k__bg}:#x(000|000)}:+18}}${_p9k__n:=19}${_p9k__c::=}${_p9k__c::=${_p9k__c//\r'
'}}${_p9k__e::=${${_p9k__1rcontext+00}:-${${(%):-$_p9k__c%1(l.1.0)}[-1]}0}}}+}${${_p9k__e:#00}:+${_p9k_t[$_p9k__n]/<_p9k__w>/$_p9k__w}${_p9k__c}%b%K{000\}%F{003\}${${:-${_p9k__w::=%b%K{000\}%F{003\} '
'%b%K{000\}%F{003\}}${_p9k__sss::=%b%K{000\}%F{003\} '
'%k%F{000\}\ue0b4%b%K{000\}%F{003\}}${_p9k__i::=29}${_p9k__bg::=000}}+}}}${${:-"${${(%):-%#}:#\%}"}:+${${:-${P9K_CONTENT::=%n@%m}${_p9k__n::=}${${${_p9k__bg:-0}:#NONE}:-${_p9k__n::=20}}${_p9k__n:=${${(M)${:-x$_p9k__bg}:#x(000|000)}:+22}}${_p9k__n:=23}${_p9k__c::="${P9K_CONTENT}"}${_p9k__c::=${_p9k__c//\r'
'}}${_p9k__e::=${${_p9k__1rcontext+00}:-${${(%):-$_p9k__c%1(l.1.0)}[-1]}0}}}+}${${_p9k__e:#00}:+${_p9k_t[$_p9k__n]/<_p9k__w>/$_p9k__w}${_p9k__c}%b%K{000\}%F{001\}${${:-${_p9k__w::=%b%K{000\}%F{001\} '
'%b%K{000\}%F{001\}}${_p9k__sss::=%b%K{000\}%F{001\} '
'%k%F{000\}\ue0b4%b%K{000\}%F{001\}}${_p9k__i::=29}${_p9k__bg::=000}}+}}}${${:-"${${:-$_p9k__keymap.$_p9k__zle_state}:#(vicmd.|vivis.|vivli.|.insert)}"}:+${${:-${P9K_CONTENT::=OVERTYPE}${_p9k__n::=}${${${_p9k__bg:-0}:#NONE}:-${_p9k__n::=24}}${_p9k__n:=${${(M)${:-x$_p9k__bg}:#x(003|003)}:+26}}${_p9k__n:=27}${_p9k__c::="${P9K_CONTENT}"}${_p9k__c::=${_p9k__c//\r'
'}}${_p9k__e::=${${_p9k__1rvi_mode+00}:-${${(%):-$_p9k__c%1(l.1.0)}[-1]}0}}}+}${${_p9k__e:#00}:+${_p9k_t[$_p9k__n]/<_p9k__w>/$_p9k__w}${_p9k__c}%b%K{003\}%F{000\}${${:-${_p9k__w::=%b%K{003\}%F{000\} '
'%b%K{003\}%F{000\}}${_p9k__sss::=%b%K{003\}%F{000\} '
'%k%F{003\}\ue0b4%b%K{003\}%F{000\}}${_p9k__i::=36}${_p9k__bg::=003}}+}}}${${:-"${(M)${:-$_p9k__keymap$_p9k__region_active}:#vicmd0}"}:+${${:-${P9K_CONTENT::=NORMAL}${_p9k__n::=}${${${_p9k__bg:-0}:#NONE}:-${_p9k__n::=28}}${_p9k__n:=${${(M)${:-x$_p9k__bg}:#x(002|002)}:+30}}${_p9k__n:=31}${_p9k__c::="${P9K_CONTENT}"}${_p9k__c::=${_p9k__c//\r'
'}}${_p9k__e::=${${_p9k__1rvi_mode+00}:-${${(%):-$_p9k__c%1(l.1.0)}[-1]}0}}}+}${${_p9k__e:#00}:+${_p9k_t[$_p9k__n]/<_p9k__w>/$_p9k__w}${_p9k__c}%b%K{002\}%F{000\}${${:-${_p9k__w::=%b%K{002\}%F{000\} '
'%b%K{002\}%F{000\}}${_p9k__sss::=%b%K{002\}%F{000\} '
'%k%F{002\}\ue0b4%b%K{002\}%F{000\}}${_p9k__i::=36}${_p9k__bg::=002}}+}}}${${:-"${(M)${:-$_p9k__keymap$_p9k__region_active}:#(vicmd1|vivis?|vivli?)}"}:+${${:-${P9K_CONTENT::=VISUAL}${_p9k__n::=}${${${_p9k__bg:-0}:#NONE}:-${_p9k__n::=32}}${_p9k__n:=${${(M)${:-x$_p9k__bg}:#x(004|004)}:+34}}${_p9k__n:=35}${_p9k__c::="${P9K_CONTENT}"}${_p9k__c::=${_p9k__c//\r'
'}}${_p9k__e::=${${_p9k__1rvi_mode+00}:-${${(%):-$_p9k__c%1(l.1.0)}[-1]}0}}}+}${${_p9k__e:#00}:+${_p9k_t[$_p9k__n]/<_p9k__w>/$_p9k__w}${_p9k__c}%b%K{004\}%F{000\}${${:-${_p9k__w::=%b%K{004\}%F{000\} '
'%b%K{004\}%F{000\}}${_p9k__sss::=%b%K{004\}%F{000\} '
'%k%F{004\}\ue0b4%b%K{004\}%F{000\}}${_p9k__i::=36}${_p9k__bg::=004}}+}}}${${:-${P9K_CONTENT::=12:52:30}${_p9k__n::=}${${${_p9k__bg:-0}:#NONE}:-${_p9k__n::=36}}${_p9k__n:=${${(M)${:-x$_p9k__bg}:#x(007|007)}:+38}}${_p9k__n:=39}${_p9k__v::=\uf017}${_p9k__c::="${P9K_CONTENT}"}${_p9k__c::=${_p9k__c//\r'
'}}${_p9k__e::=${${_p9k__1rtime+00}:-${${(%):-$_p9k__c%1(l.1.0)}[-1]}1}}}+}${${_p9k__e:#00}:+${_p9k_t[$_p9k__n]/<_p9k__w>/$_p9k__w}${_p9k__c}%b%K{007\}%F{000\}${${(M)_p9k__e:#11}:+ '
'}$_p9k__v${${:-${_p9k__w::=%b%K{007\}%F{000\} '
'%b%K{007\}%F{000\}}${_p9k__sss::=%b%K{007\}%F{000\} '
'%k%F{007\}\ue0b4%b%K{007\}%F{000\}}${_p9k__i::=40}${_p9k__bg::=007}}+}}$_p9k__sss%b%k%f}${_p9k__1r_frame-"%242F─╮"}}${_p9k__lprompt::=${_p9k__1l_frame-"%242F╭─"}${_p9k__1l-${${:-${_p9k__bg::=NONE}${_p9k__i::=0}${_p9k__sss::=%f}}+}${${:-${P9K_CONTENT::=\uf31b}${_p9k__n::=}${${${_p9k__bg:-0}:#NONE}:-${_p9k__n::=40}}${_p9k__n:=${${(M)${:-x007}:#x($_p9k__bg|${_p9k__bg:-0})}:+42}}${

The configuration file is

[app]

(str) Title of your application

title = My Application

(str) Package name

package.name = myapp

(str) Package domain (needed for android/ios packaging)

package.domain = org.test

(str) Source code where the main.py live

source.dir = .

(list) Source files to include (let empty to include all the files)

source.include_exts = py,png,jpg,kv,atlas

(list) List of inclusions using pattern matching

#source.include_patterns = assets/,images/.png

(list) Source files to exclude (let empty to not exclude anything)

#source.exclude_exts = spec

(list) List of directory to exclude (let empty to not exclude anything)

#source.exclude_dirs = tests, bin, venv

(list) List of exclusions using pattern matching

Do not prefix with './'

#source.exclude_patterns = license,images//.jpg

(str) Application versioning (method 1)

version = 0.1

(str) Application versioning (method 2)

version.regex = version = '"['"]

version.filename = %(source.dir)s/main.py

(list) Application requirements

comma separated e.g. requirements = sqlite3,kivy

requirements = python3,pygame

(str) Custom source folders for requirements

Sets custom source for any requirements with recipes

requirements.source.kivy = ../../kivy

(str) Presplash of the application

#presplash.filename = %(source.dir)s/data/presplash.png

(str) Icon of the application

#icon.filename = %(source.dir)s/data/icon.png

(list) Supported orientations

Valid options are: landscape, portrait, portrait-reverse or landscape-reverse

orientation = portrait

(list) List of service to declare

#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY

OSX Specific

author = © Copyright Info

change the major version of python used by the app

osx.python_version = 3

Kivy version to use

osx.kivy_version = 1.9.1

Android specific

(bool) Indicate if the application should be fullscreen or not

fullscreen = 0

(string) Presplash background color (for android toolchain)

Supported formats are: #RRGGBB #AARRGGBB or one of the following names:

red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,

darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,

olive, purple, silver, teal.

#android.presplash_color = #FFFFFF

(string) Presplash animation using Lottie format.

see https://lottiefiles.com/ for examples and https://airbnb.design/lottie/

for general documentation.

Lottie files can be created using various tools, like Adobe After Effect or Synfig.

#android.presplash_lottie = "path/to/lottie/file.json"

(str) Adaptive icon of the application (used if Android API level is 26+ at runtime)

#icon.adaptive_foreground.filename = %(source.dir)s/data/icon_fg.png
#icon.adaptive_background.filename = %(source.dir)s/data/icon_bg.png

(list) Permissions

(See https://python-for-android.readthedocs.io/en/latest/buildoptions/#build-options-1 for all the supported syntaxes and properties)

#android.permissions = android.permission.INTERNET, (name=android.permission.WRITE_EXTERNAL_STORAGE;maxSdkVersion=18)

(list) features (adds uses-feature -tags to manifest)

#android.features = android.hardware.usb.host

(int) Target Android API, should be as high as possible.

#android.api = 31

(int) Minimum API your APK / AAB will support.

#android.minapi = 21

(int) Android SDK version to use

#android.sdk = 20

(str) Android NDK version to use

#android.ndk = 23b

(int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.

#android.ndk_api = 21

(bool) Use --private data storage (True) or --dir public storage (False)

#android.private_storage = True

(str) Android NDK directory (if empty, it will be automatically downloaded.)

#android.ndk_path =

(str) Android SDK directory (if empty, it will be automatically downloaded.)

#android.sdk_path =

(str) ANT directory (if empty, it will be automatically downloaded.)

#android.ant_path =

(bool) If True, then skip trying to update the Android sdk

This can be useful to avoid excess Internet downloads or save time

when an update is due and you just want to test/build your package

android.skip_update = False

(bool) If True, then automatically accept SDK license

agreements. This is intended for automation only. If set to False,

the default, you will be shown the license when first running

buildozer.

android.accept_sdk_license = False

(str) Android entry point, default is ok for Kivy-based app

#android.entrypoint = org.kivy.android.PythonActivity

(str) Full name including package path of the Java class that implements Android Activity

use that parameter together with android.entrypoint to set custom Java class instead of PythonActivity

#android.activity_class_name = org.kivy.android.PythonActivity

(str) Extra xml to write directly inside the element of AndroidManifest.xml

use that parameter to provide a filename from where to load your custom XML code

#android.extra_manifest_xml = ./src/android/extra_manifest.xml

(str) Extra xml to write directly inside the tag of AndroidManifest.xml

use that parameter to provide a filename from where to load your custom XML arguments:

#android.extra_manifest_application_arguments = ./src/android/extra_manifest_application_arguments.xml

(str) Full name including package path of the Java class that implements Python Service

use that parameter to set custom Java class which extends PythonService

#android.service_class_name = org.kivy.android.PythonService

(str) Android app theme, default is ok for Kivy-based app

android.apptheme = "@android:style/Theme.NoTitleBar"

(list) Pattern to whitelist for the whole project

#android.whitelist =

(str) Path to a custom whitelist file

#android.whitelist_src =

(str) Path to a custom blacklist file

#android.blacklist_src =

(list) List of Java .jar files to add to the libs so that pyjnius can access

their classes. Don't add jars that you do not need, since extra jars can slow

down the build process. Allows wildcards matching, for example:

OUYA-ODK/libs/*.jar

#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar

(list) List of Java files to add to the android project (can be java or a

directory containing the files)

#android.add_src =

(list) Android AAR archives to add

#android.add_aars =

(list) Put these files or directories in the apk assets directory.

Either form may be used, and assets need not be in 'source.include_exts'.

1) android.add_assets = source_asset_relative_path

2) android.add_assets = source_asset_path:destination_asset_relative_path

#android.add_assets =

(list) Put these files or directories in the apk res directory.

The option may be used in three ways, the value may contain one or zero ':'

Some examples:

1) A file to add to resources, legal resource names contain ['a-z','0-9','_']

android.add_resources = my_icons/all-inclusive.png:drawable/all_inclusive.png

2) A directory, here 'legal_icons' must contain resources of one kind

android.add_resources = legal_icons:drawable

3) A directory, here 'legal_resources' must contain one or more directories,

each of a resource kind: drawable, xml, etc...

android.add_resources = legal_resources

#android.add_resources =

(list) Gradle dependencies to add

#android.gradle_dependencies =

(bool) Enable AndroidX support. Enable when 'android.gradle_dependencies'

contains an 'androidx' package, or any package from Kotlin source.

android.enable_androidx requires android.api >= 28

#android.enable_androidx = True

(list) add java compile options

this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option

see https://developer.android.com/studio/write/java8-support for further information

android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"

(list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}

please enclose in double quotes

e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"

#android.add_gradle_repositories =

(list) packaging options to add

see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html

can be necessary to solve conflicts in gradle_dependencies

please enclose in double quotes

e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"

#android.add_packaging_options =

(list) Java classes to add as activities to the manifest.

#android.add_activities = com.example.ExampleActivity

(str) OUYA Console category. Should be one of GAME or APP

If you leave this blank, OUYA support will not be enabled

#android.ouya.category = GAME

(str) Filename of OUYA Console icon. It must be a 732x412 png image.

#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png

(str) XML file to include as an intent filters in tag

#android.manifest.intent_filters =

(list) Copy these files to src/main/res/xml/ (used for example with intent-filters)

#android.res_xml = PATH_TO_FILE,

(str) launchMode to set for the main activity

#android.manifest.launch_mode = standard

(str) screenOrientation to set for the main activity.

Valid values can be found at https://developer.android.com/guide/topics/manifest/activity-element

#android.manifest.orientation = fullSensor

(list) Android additional libraries to copy into libs/armeabi

#android.add_libs_armeabi = libs/android/.so
#android.add_libs_armeabi_v7a = libs/android-v7/
.so
#android.add_libs_arm64_v8a = libs/android-v8/.so
#android.add_libs_x86 = libs/android-x86/
.so
#android.add_libs_mips = libs/android-mips/*.so

(bool) Indicate whether the screen should stay on

Don't forget to add the WAKE_LOCK permission if you set this to True

#android.wakelock = False

(list) Android application meta-data to set (key=value format)

#android.meta_data =

(list) Android library project to add (will be added in the

project.properties automatically.)

#android.library_references =

(list) Android shared libraries which will be added to AndroidManifest.xml using tag

#android.uses_library =

(str) Android logcat filters to use

#android.logcat_filters = *:S python:D

(bool) Android logcat only display log for activity's pid

#android.logcat_pid_only = False

(str) Android additional adb arguments

#android.adb_args = -H host.docker.internal

(bool) Copy library instead of making a libpymodules.so

#android.copy_libs = 1

(list) The Android archs to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64

In past, was android.arch as we weren't supporting builds for multiple archs at the same time.

android.archs = arm64-v8a, armeabi-v7a

(int) overrides automatic versionCode computation (used in build.gradle)

this is not the same as app version and should only be edited if you know what you're doing

android.numeric_version = 1

(bool) enables Android auto backup feature (Android API >=23)

android.allow_backup = True

(str) XML file for custom backup rules (see official auto backup documentation)

android.backup_rules =

(str) If you need to insert variables into your AndroidManifest.xml file,

you can do so with the manifestPlaceholders property.

This property takes a map of key-value pairs. (via a string)

Usage example : android.manifest_placeholders = [myCustomUrl:"org.kivy.customurl"]

android.manifest_placeholders = [:]

(bool) Skip byte compile for .py files

android.no-byte-compile-python = False

(str) The format used to package the app for release mode (aab or apk or aar).

android.release_artifact = aab

(str) The format used to package the app for debug mode (apk or aar).

android.debug_artifact = apk

Python for android (p4a) specific

(str) python-for-android URL to use for checkout

#p4a.url =

(str) python-for-android fork to use in case if p4a.url is not specified, defaults to upstream (kivy)

#p4a.fork = kivy

(str) python-for-android branch to use, defaults to master

#p4a.branch = master

(str) python-for-android specific commit to use, defaults to HEAD, must be within p4a.branch

#p4a.commit = HEAD

(str) python-for-android git clone directory (if empty, it will be automatically cloned from github)

#p4a.source_dir =

(str) The directory in which python-for-android should look for your own build recipes (if any)

#p4a.local_recipes =

(str) Filename to the hook for p4a

#p4a.hook =

(str) Bootstrap to use for android builds

p4a.bootstrap = sdl2

(int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)

#p4a.port =

Control passing the --use-setup-py vs --ignore-setup-py to p4a

"in the future" --use-setup-py is going to be the default behaviour in p4a, right now it is not

Setting this to false will pass --ignore-setup-py, true will pass --use-setup-py

NOTE: this is general setuptools integration, having pyproject.toml is enough, no need to generate

setup.py if you're using Poetry, but you need to add "toml" to source.include_exts.

#p4a.setup_py = false

(str) extra command line arguments to pass when invoking pythonforandroid.toolchain

#p4a.extra_args =

iOS specific

(str) Path to a custom kivy-ios folder

#ios.kivy_ios_dir = ../kivy-ios

Alternately, specify the URL and branch of a git checkout:

ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master

Another platform dependency: ios-deploy

Uncomment to use a custom checkout

#ios.ios_deploy_dir = ../ios_deploy

Or specify URL and branch

ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.10.0

(bool) Whether or not to sign the code

ios.codesign.allowed = false

(str) Name of the certificate to use for signing the debug version

Get a list of available identities: buildozer ios list_identities

#ios.codesign.debug = "iPhone Developer: ()"

(str) The development team to use for signing the debug version

#ios.codesign.development_team.debug =

(str) Name of the certificate to use for signing the release version

#ios.codesign.release = %(ios.codesign.debug)s

(str) The development team to use for signing the release version

#ios.codesign.development_team.release =

(str) URL pointing to .ipa file to be installed

This option should be defined along with display_image_url and full_size_image_url options.

#ios.manifest.app_url =

(str) URL pointing to an icon (57x57px) to be displayed during download

This option should be defined along with app_url and full_size_image_url options.

#ios.manifest.display_image_url =

(str) URL pointing to a large icon (512x512px) to be used by iTunes

This option should be defined along with app_url and display_image_url options.

#ios.manifest.full_size_image_url =

[buildozer]

(int) Log level (0 = error only, 1 = info, 2 = debug (with command output))

log_level = 2

(int) Display warning if buildozer is run as root (0 = False, 1 = True)

warn_on_root = 1

(str) Path to build artifact storage, absolute or relative to spec file

build_dir = ./.buildozer

(str) Path to build output (i.e. .apk, .aab, .ipa) storage

bin_dir = ./bin

-----------------------------------------------------------------------------

List as sections

You can define all the "list" as [section:key].

Each line will be considered as a option to the list.

Let's take [app] / source.exclude_patterns.

Instead of doing:

#[app]
#source.exclude_patterns = license,data/audio/.wav,data/images/original/

This can be translated into:

#[app:source.exclude_patterns]
#license
#data/audio/.wav
#data/images/original/

-----------------------------------------------------------------------------

Profiles

You can extend section / key with a profile

For example, you want to deploy a demo version of your application without

HD content. You could first change the title to add "(demo)" in the name

and extend the excluded directories to remove the HD content.

#[app@demo]
#title = My Application (demo)

#[app:source.exclude_patterns@demo]
#images/hd/*

Then, invoke the command line with the "demo" profile:

#buildozer --profile demo android debug

So what should I do?

@Novfensec
Copy link

Novfensec commented Sep 27, 2024

android.accept_sdk_license = True in buildozer.spec.

Ang you get all required build tools for android including aidl.

Or use

yes | buildozer -v android debug
to accept during build.

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