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NOTES.md

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Notes

What's on my 2D mind...

Game Engine

  • HUD (health, item, status)
  • Menus (inventory, worldmap, save, etc...)
  • Quest (items, key items, weapons, story, cutscenes)
  • Audio (mobile has issues...)
  • GameCycle manager for states (intro, title, credits, cutscenes etc...)
  • Hero sprite masking?
  • Push / Pull
  • Swimming
  • Charged Hero + Release Attack
  • Object interaction hints (A Open, A Check, etc...)

Studio Software

  • Quest status system
  • Distribution
  • Map collider should be dynamic (precision: 4)
  • History states for painting (undo/redo)
  • Versioned game package tar balls (releases)
    • Requires a difference between saves / releases
    • Implement "Package Release" button to create tar ball

NPC AIs

  • Butterflies / Bugs
  • Perception box (aggro-ranges)
  • Projectiles (with FX)
  • Enemies (Baddies)

Multiplayer (MMO)

  • Multiplayer online
    • Websocket player
    • Websocket server