diff --git a/KinEcosystem.podspec b/KinEcosystem.podspec index 06b4bee..29cab68 100644 --- a/KinEcosystem.podspec +++ b/KinEcosystem.podspec @@ -1,6 +1,6 @@ Pod::Spec.new do |s| s.name = 'KinEcosystem' - s.version = '0.5.1' + s.version = '0.5.2' s.summary = 'Kin Ecosystem mobile sdk for iOS' s.description = <<-DESC Kin ecosystem mobile sdk for iOS diff --git a/KinEcosystem/Core/Kin.swift b/KinEcosystem/Core/Kin.swift index 8250e4e..0870888 100644 --- a/KinEcosystem/Core/Kin.swift +++ b/KinEcosystem/Core/Kin.swift @@ -12,7 +12,7 @@ import Foundation import KinCoreSDK import StellarErrors -let SDKVersion = "0.5.1" +let SDKVersion = "0.5.2" public typealias KinCallback = (String?, Error?) -> () public typealias OrderConfirmationCallback = (ExternalOrderStatus?, Error?) -> () diff --git a/README.md b/README.md index 1b365ff..de1b06c 100644 --- a/README.md +++ b/README.md @@ -11,7 +11,7 @@ Next version of the SDK and API will also suport native earn and P2P transaction ## Installation The fastest way to get started with the sdk is with cocoapods (>= 1.4.0). ``` -pod 'KinEcosystem', '0.5.1' +pod 'KinEcosystem', '0.5.2' ``` > Notice for apps using swift 3.2: the pod installation will change your project's swift version target to 4.0
> This is because the sdk uses swift 4.0, and cocoapods force the pod's swift version on the project. For now, you can manually change your project's swift version in the build setting. A better solution will be available soon.