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Update README.md
CMake #592: Pull request #209 opened by kimkulling
April 10, 2024 07:41 3m 38s kimkulling-patch-4
April 10, 2024 07:41 3m 38s
Fix vcpkg build
CMake #591: Commit 4ced646 pushed by kimkulling
April 9, 2024 18:34 3m 46s master
April 9, 2024 18:34 3m 46s
Use vcpkg to deploy the dependencies.
CMake #590: Commit 0644502 pushed by kimkulling
April 9, 2024 13:54 3m 35s master
April 9, 2024 13:54 3m 35s
Update copyrights
CMake #589: Commit 9018dff pushed by kimkulling
April 2, 2024 16:21 5m 38s master
April 2, 2024 16:21 5m 38s
add debug info
CMake #588: Commit 6562cdb pushed by kimkulling
March 30, 2024 17:49 3m 38s master
March 30, 2024 17:49 3m 38s
separate shaders
CMake #587: Commit 7407c95 pushed by kimkulling
March 28, 2024 14:00 4m 53s master
March 28, 2024 14:00 4m 53s
Add doc
CMake #586: Commit dc8000b pushed by kimkulling
March 26, 2024 22:48 5m 8s master
March 26, 2024 22:48 5m 8s
Remove shader from cmake
CMake #585: Commit d40b904 pushed by kimkulling
March 26, 2024 19:54 4m 48s master
March 26, 2024 19:54 4m 48s
Remove deprecated files.
CMake #584: Commit eefd2eb pushed by kimkulling
March 26, 2024 19:52 5m 9s master
March 26, 2024 19:52 5m 9s
Fix linux/sdl2 build
CMake #583: Commit 956948a pushed by kimkulling
March 26, 2024 14:38 5m 24s master
March 26, 2024 14:38 5m 24s
Storing gl version and glsl version
CMake #582: Commit cdc271d pushed by kimkulling
March 23, 2024 18:08 3m 58s master
March 23, 2024 18:08 3m 58s
assimp: latest master
CMake #581: Commit d0a734b pushed by kimkulling
March 20, 2024 19:47 4m 58s master
March 20, 2024 19:47 4m 58s
INtroduce mat4 dumper
CMake #580: Commit 794d066 pushed by kimkulling
March 19, 2024 19:43 4m 52s master
March 19, 2024 19:43 4m 52s
Fix leak and add pipeline setupW
CMake #579: Commit d9ed90b pushed by kimkulling
March 19, 2024 16:41 5m 4s master
March 19, 2024 16:41 5m 4s
Fix user transform in terrain demo
CMake #578: Commit 611644f pushed by kimkulling
March 8, 2024 14:34 4m 51s master
March 8, 2024 14:34 4m 51s
Merge branch 'master' of https://github.com/kimkulling/osre
CMake #577: Commit 13c6901 pushed by kimkulling
March 5, 2024 23:42 5m 11s master
March 5, 2024 23:42 5m 11s
SDL2: Fix the linux build.
CMake #576: Commit 4dd08d6 pushed by kimkulling
March 5, 2024 08:31 4m 54s master
March 5, 2024 08:31 4m 54s
Fix viewport
CMake #575: Commit 38573e6 pushed by kimkulling
March 3, 2024 18:14 3m 57s master
March 3, 2024 18:14 3m 57s
Fix: Setcorrect viewport.
CMake #574: Commit 304527c pushed by kimkulling
March 3, 2024 14:31 3m 24s master
March 3, 2024 14:31 3m 24s
Rename IRenderer to IRenderPath.
CMake #573: Commit 538051c pushed by kimkulling
February 28, 2024 15:17 3m 53s master
February 28, 2024 15:17 3m 53s
Merge branch 'master' of https://github.com/kimkulling/osre
CMake #572: Commit 8aa32b5 pushed by kimkulling
February 27, 2024 20:15 4m 19s master
February 27, 2024 20:15 4m 19s
Fix sdl implementation for os services
CMake #571: Commit 7708d86 pushed by kimkulling
February 23, 2024 20:53 4m 59s master
February 23, 2024 20:53 4m 59s
Fix sdl key handling
CMake #570: Commit baf8824 pushed by kimkulling
February 21, 2024 10:24 4m 32s master
February 21, 2024 10:24 4m 32s
Pass data camera fixes
CMake #569: Commit 3c277b3 pushed by kimkulling
February 13, 2024 20:03 5m 16s master
February 13, 2024 20:03 5m 16s
February 9, 2024 20:41 5m 3s