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translations.js
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// Translators: Add to this structure
const i18next_data = {
debug: true,
fallbackLng: "en",
nsSeparator: false,
resources: {
en: {
translation: {
"title": "Killer Mortal Reviewer",
"round-dec": "< Prev Round",
"round-inc": "Next Round >",
"prev-mismatch": "< Prev Error",
"next-mismatch": "Next Error >",
"ply-dec2": "< Prev Choice",
"ply-inc2": "Next Choice >",
"ply-dec": "< Prev",
"ply-inc": "Next >",
"toggle-hands": "Toggle show hands",
"toggle-mortal-advice": "Toggle Mortal advice",
"toggle-dealin-rate" : "Toggle dealin rate display<br><br>(Not output by Mortal, simple heuristics for riichi only)",
"options-label": "Options",
"options": "Options",
"langLabel": "Language",
"about": "About",
"about-body-0":[
"Mortal's opinions shown with green bars",
"Top choice always 100% height",
"Others relative to the top choice",
"User's choice shown with a yellow bar",
"Click on discard bars to toggle spoiler-free WWYD mode",
"Click on round indicator to show score table",
"Click on a row in the table to skip to that round",
'Report issues with GUI on the <a href="https://github.com/killerducky/killer_mortal_gui" target="_blank">Github project</a>',
],
"about-body-1":[
['<code>Right</code> <code>Left</code>', 'Next/Prev'],
['<code>Up</code> <code>Down</code>', 'Next/Prev Choice'],
['<code>PgUp</code> <code>PgDown</code> or <code>,</code> <code>.</code>', 'Next/Prev Error'],
['<code>Home</code> <code>End</code> or <code>[</code> <code>]</code>', 'Next/Prev Round'],
['<code>m</code>', 'Toggle Mortal advice'],
['<code>h</code>', 'Toggle show hands'],
['<code>b</code>', 'Bookmark current position in URL'],
['<code>?</code>', 'Show about'],
['', 'Optional extra features:'
+ '<br>The following are not output by Mortal.'
+ '<br>Simple heuristics for riichi only.'
+ '<br>Enable with <code>d</code>.'
],
['<code>d</code>', 'Toggle dealin display'],
['<code>a</code>', 'Show accumulated dealin rate'],
['<code>z</code>', 'Show detailed dealin rate'],
],
'Engine' : 'Engine' ,
'Model tag' : 'Model tag' ,
'Mjai-reviewer version' : 'Mjai-reviewer version' ,
'Game length' : 'Game length' ,
'Hanchan' : 'Hanchan' ,
'Loading time' : 'Loading time' ,
'Review time' : 'Review time' ,
'Temperature' : 'Temperature' ,
'Matches/total' : 'Matches/total' ,
'Rating' : 'Rating' ,
"position-rel": {
"Hero" : "Hero",
"Shimo" : "Shimo",
"Toimen" : "Toimen",
"Kami" : "Kami",
"Pot" : "Pot",
},
"E":"E",
"S":"S",
"W":"W",
"N":"N",
"Wh":"Wh",
"G":"G",
"R":"R",
"1z":"$t(E)",
"2z":"$t(S)",
"3z":"$t(W)",
"4z":"$t(N)",
"5z":"$t(Wh)",
"6z":"$t(G)",
"7z":"$t(R)",
"spoiler": "(Spoiler: Mortal evaluations hidden. Click to show)",
"dealin-riichi-only": "Dealin rate: No opponents have called Riichi",
"dealin-rate": "Dealin Rate",
"accum-dealin-rate": "Accumulated Dealin Rate",
"Pusher": "Pusher", // This player is discarding into someone who is tenpai
"Tenpai": "Tenpai",
"Tile": "Tile",
"This %": "This %",
"Total %": "Total %",
"Details": "Details",
"hit": "hit", // Tenpai player drew and won
"miss": "miss", // Tenpai player's draw was not
"sujis-tested": "Sujis tested",
"suji-dealin-rate": "Suji dealin rate",
"Tile dealin rates": "Tile dealin rates",
"waitTypeStr": ['Ryanmen', 'Kanchan', 'Penchan', 'Tanki', 'Shanpon'],
"Wait type": "Wait type",
"Tiles": "Tiles",
"Left": "Left",
// Advice words
'dahai' : 'Cut',
'pon' : 'Pon',
'chi' : 'Chi',
'none' : 'Skip',
'hora' : 'Tsumo', // Default to Tsumo. If ron, javascript will change it.
'ron' : 'Ron',
'reach' : 'Riichi',
"Hmm..." : "Hmm...",
"Clack!" : "Clack!",
"ryukyoku" : "Draw", // Declare draw (I think this can only be nine terminals)
// No need to disambiguate these in the GUI display -- context will show which kind it is
'ankan' : 'Kan',
'daiminkan' : 'Kan',
'kakan' : 'Kan',
'Action' : 'Action',
'Q' : 'Q',
'P' : 'P',
'Player' : 'Player',
'Mortal' : 'Mortal',
// Results
"Final" : "Final", // Final score in score table
"Final Result:" : "Final Result:", // Final result in accum-dealin-rate table
"Round" : "Round",
"Ron" : "Ron",
"win-by" : "{{type}} by {{winner}}",
"ron-full" : "{{winner}} Rons {{loser}}",
"tsumo-full" : "{{winner}} Tsumos",
"Tsumo" : "Tsumo",
"流局" : "Draw",
"流し満貫" : "Nagashi Mangan",
"九種九牌" : 'Nine Terminal Draw',
"四家立直" : "Draw: Quadruple riichi",
"三家和了" : "Draw: Triple Ron",
"四風連打" : "Draw: Four Winds",
// Yakus, points
'飜' : 'Han',
'符' : 'Fu',
'点' : 'Points',
'点∀' : 'Points each',
"満貫": "Mangan",
"跳満": "Haneman",
"倍満": "Baiman",
"三倍満": "Sanbaiman",
"役満": "Yakuman",
"数え役満": "Yakuman",
"切り上げ満貫": "Mangan",
"門前清自摸和" : "Fully Concealed Hand",
"立直" : "Riichi",
"槍槓" : "Robbing a Kan",
"嶺上開花" : "After a Kan",
"海底摸月" : "Under the Sea",
"河底撈魚" : "Under the River",
"役牌 白" : "White Dragon",
"役牌 發" : "Green Dragon",
"役牌 中" : "Red Dragon",
"役牌:自風牌" : "Seat Wind",
"役牌:場風牌" : "Prevalent Wind",
"断幺九" : "All Simples",
"一盃口" : "Pure Double Sequence",
"平和" : "Pinfu",
"混全帯幺九" : "Half Outside Hand",
"一気通貫" : "Pure Straight",
"三色同順" : "Mixed Triple Sequence",
"ダブル立直" : "Double Riichi",
"三色同刻" : "Triple Triplets",
"三槓子" : "Three Quads",
"対々和" : "All Triplets",
"三暗刻" : "Three Concealed Triplets",
"小三元" : "Little Three Dragons",
"混老頭" : "All Terminals and Honors",
"七対子" : "Seven Pairs",
"純全帯幺九" : "Fully Outside Hand",
"混一色" : "Half Flush",
"二盃口" : "Twice Pure Double Sequence",
"清一色" : "Full Flush",
"一発" : "Ippatsu",
"ドラ" : "Dora",
"赤ドラ" : "Red Five",
"裏ドラ" : "Ura Dora",
"抜きドラ" : "Kita",
"天和" : "Blessing of Heaven",
"地和" : "Blessing of Earth",
"大三元" : "Big Three Dragons",
"四暗刻" : "Four Concealed Triplets",
"字一色" : "All Honors",
"緑一色" : "All Green",
"清老頭" : "All Terminals",
"国士無双" : "Thirteen Orphans",
"小四喜" : "Four Little Winds",
"四槓子" : "Four Quads",
"九蓮宝燈" : "Nine Gates",
"八連荘" : "Eight-time East Staying",
"純正九蓮宝燈" : "True Nine Gates",
"四暗刻単騎" : "Single-wait Four Concealed Triplets",
"国士無双十三面待ち" : "Thirteen-wait Thirteen Orphans",
"大四喜" : "Four Big Winds",
"燕返し" : "Tsubame-gaeshi",
"槓振り" : "Kanburi",
"十二落抬" : "Shiiaruraotai",
"五門斉" : "Uumensai",
"三連刻" : "Three Chained Triplets",
"一色三順" : "Pure Triple Chow",
"一筒摸月" : "Iipinmoyue",
"九筒撈魚" : "Chuupinraoyui",
"人和" : "Hand of Man",
"大車輪" : "Big Wheels",
"大竹林" : "Bamboo Forest",
"大数隣" : "Numerous Neighbours",
"石の上にも三年" : "Ishinouenimosannen",
"大七星" : "Big Seven Stars",
"根" : "Root",
"嶺上開花" : "After a Kan",
"嶺上放銃" : "Dealing into Win after Kan",
"無番和" : "Yakuless Win",
"槍槓" : "Robbing a Kan",
"対々和" : "All Triplets",
"清一色" : "Full Flush",
"七対子" : "Seven Pairs",
"帯幺九" : "Terminals in All Sets",
"金勾釣" : "Single Wait after 4 Triplets",
"清対" : "Pure Triplets",
"将対" : "2/5/8 Triplets",
"龍七対" : "Seven Pairs with One Duplicate",
"清七対" : "Pure Seven Pairs",
"清金勾釣" : "Pure Single Wait after 4 Triplets",
"清龍七対" : "Pure Seven Pairs with One Duplicate",
"十八羅漢" : "Four Quads",
"清十八羅漢" : "Pure Four Quads",
"天和" : "Blessing of Heaven",
"地和" : "Blessing of Earth",
"清幺九" : "All Terminals",
"海底摸月" : "Under the Sea",
}
},
'zh-CN': {
translation: {
"title": "牌谱检讨",
"round-dec": "< 上一局",
"round-inc": "下一局 >",
"prev-mismatch": "< 上一错误",
"next-mismatch": "下一错误 >",
"ply-dec2": "< 上一切牌",
"ply-inc2": "下一切牌 >",
"ply-dec": "< 后退",
"ply-inc": "前进 >",
"toggle-hands": "开关别家手牌",
"toggle-mortal-advice": "开关 Mortal 提示",
"toggle-dealin-rate" : "开关铳率条<br><br>(非 Mortal 输出,仅针对立直家,使用简单启发式算法)",
"options-label": "选项",
"options": "选项",
"langLabel": "语言",
"about": "关于",
"about-body-0": [
"Mortal 切牌选择显示为绿条。",
"第一切牌选择固定为 100% 高度。",
"其他切牌选择为相对高度。",
"玩家切牌选择显示为黄条。",
"点击手牌区域,切换无提示何切模式。",
"点击局数指示器,显示得点表。",
"点击得点表任意一行,可跳转至该小局。",
'如遇界面 Bug,请提交问题至 <a href="https://github.com/killerducky/killer_mortal_gui" target="_blank">GitHub</a>。',
],
"about-body-1":[
['<code>右</code> <code>左</code>', '后退/前进'],
['<code>上</code> <code>下</code>', '上一/下一切牌'],
['<code>PgUp</code> <code>PgDown</code> 或 <code>,</code> <code>.</code>', '上一/下一错误'],
['<code>Home</code> <code>End</code> 或 <code>[</code> <code>]</code>', '上一/下一局'],
['<code>m</code>', '开关 Mortal 提示'],
['<code>h</code>', '开关别家手牌'],
['<code>b</code>', '将当前局面表示在网址中,方便以后访问'],
['<code>?</code>', '显示关于窗口'],
['', '可选的额外功能:'
+ '<br>以下内容不是 Mortal 的输出。'
+ '<br>仅使用了简单的启发式算法,仅针对立直家。'
+ '<br>按 <code>d</code> 键启用。'
],
['<code>d</code>', '开关铳率条'],
['<code>a</code>', '显示累积铳率'],
['<code>z</code>', '显示详细铳率'],
],
'Engine' : 'AI 引擎' ,
'Model tag' : '模型版本' ,
'Mjai-reviewer version' : 'Mjai-reviewer 版本' ,
'Game length' : '对局长度' ,
'Hanchan' : '半庄' ,
'Loading time' : '载入用时' ,
'Review time' : '检讨用时' ,
'Temperature' : '温度系数' ,
'Matches/total' : 'AI 一致率' ,
'Rating' : '分数' ,
"position-rel": {
"Hero" : "自家",
"Shimo" : "下家",
"Toimen" : "对家",
"Kami" : "上家",
"Pot" : "场供",
},
"E":"东",
"S":"南",
"W":"西",
"N":"北",
"Wh":"白",
"G":"发",
"R":"中",
"spoiler": "(注意:何切模式已开启。点击此处进行关闭)",
"dealin-riichi-only": "铳率条:没有对手宣告立直",
"dealin-rate": "铳率",
"accum-dealin-rate": "累积铳率",
"Pusher": "切牌家",
"Tenpai": "听牌家",
"Tile": "牌",
"This %": "此行 %",
"Total %": "累计 %",
"Details": "详细信息",
"hit": "成功", // Tenpai player drew and won
"miss": "失败", // Tenpai player's draw was not
"sujis-tested": "已通过的筋",
"suji-dealin-rate": "每条筋铳率",
"Tile dealin rates": "各牌的铳率",
"waitTypeStr": ['两面', '坎张', '边张', '单骑', '双碰'],
"Wait type": "听牌形",
"Tiles": "搭子",
"Left": "剩余",
// Advice words
'dahai' : '切',
'pon' : '碰',
'chi' : '吃',
'none' : '跳过',
'hora' : '自摸', // Default to Tsumo. If ron, javascript will change it.
'ron' : '荣和',
'reach' : '立直',
"Hmm..." : "嗯……",
"Clack!" : "异议!",
"ryukyoku" : "流局", // Declare draw (I think this can only be nine terminals)
// No need to disambiguate these in the GUI display -- context will show which kind it is
'ankan' : '杠',
'daiminkan' : '杠',
'kakan' : '杠',
'Action' : '操作',
'Q' : 'Q',
'P' : 'P',
'Player' : '玩家',
'Mortal' : 'Mortal',
// Results
"Final" : "结果", // Final score in score table
"Final Result:" : "最终结果:", // Final result in accum-dealin-rate table
"Round" : "局",
"Ron" : "荣和",
"Tsumo" : "自摸",
"win-by" : "{{winner}} {{type}}",
"ron-full" : "{{winner}} 荣和 {{loser}}",
"tsumo-full" : "{{winner}} 自摸",
"流局" : "荒牌流局",
"流し満貫" : "流局满贯",
"九種九牌" : "九种九牌",
"四家立直" : "四家立直",
"三家和了" : "三家和了",
"四風連打" : "四风连打",
// Yakus, points
'飜' : '番',
'符' : '符',
'点' : '点',
'点∀' : '点∀',
"満貫": "满贯",
"跳満": "跳满",
"倍満": "倍满",
"三倍満": "三倍满",
"役満": "役满",
"数え役満": "累计役满",
"切り上げ満貫": "切上满贯",
"門前清自摸和" : "门前清自摸和",
"立直" : "立直",
"槍槓" : "枪杠",
"嶺上開花" : "岭上开花",
"海底摸月" : "海底摸月",
"河底撈魚" : "河底捞鱼",
"役牌 白" : "役牌 白",
"役牌 發" : "役牌 发",
"役牌 中" : "役牌 中",
"役牌:自風牌" : "役牌:门风牌",
"役牌:場風牌" : "役牌:场风牌",
"断幺九" : "断幺九",
"一盃口" : "一杯口",
"平和" : "平和",
"混全帯幺九" : "混全带幺九",
"一気通貫" : "一气通贯",
"三色同順" : "三色同顺",
"ダブル立直" : "两立直",
"三色同刻" : "三色同刻",
"三槓子" : "三杠子",
"対々和" : "对对和",
"三暗刻" : "三暗刻",
"小三元" : "小三元",
"混老頭" : "混老头",
"七対子" : "七对子",
"純全帯幺九" : "纯全带幺九",
"混一色" : "混一色",
"二盃口" : "二杯口",
"清一色" : "清一色",
"一発" : "一发",
"ドラ" : "宝牌",
"赤ドラ" : "红宝牌",
"裏ドラ" : "里宝牌",
"抜きドラ" : "拔北宝牌",
"天和" : "天和",
"地和" : "地和",
"大三元" : "大三元",
"四暗刻" : "四暗刻",
"字一色" : "字一色",
"緑一色" : "绿一色",
"清老頭" : "清老头",
"国士無双" : "国士无双",
"小四喜" : "小四喜",
"四槓子" : "四杠子",
"九蓮宝燈" : "九莲宝灯",
"八連荘" : "八连庄",
"純正九蓮宝燈" : "纯正九莲宝灯",
"四暗刻単騎" : "四暗刻单骑",
"国士無双十三面待ち" : "国士无双十三面",
"大四喜" : "大四喜",
"燕返し" : "燕返",
"槓振り" : "杠振",
"十二落抬" : "十二落抬",
"五門斉" : "五门齐",
"三連刻" : "三连刻",
"一色三順" : "一色三同顺",
"一筒摸月" : "一筒摸月",
"九筒撈魚" : "九筒捞鱼",
"人和" : "人和",
"大車輪" : "大车轮",
"大竹林" : "大竹林",
"大数隣" : "大数邻",
"石の上にも三年" : "石上三年",
"大七星" : "大七星",
"根" : "根",
"嶺上開花" : "岭上开花",
"嶺上放銃" : "杠上炮",
"無番和" : "底和",
"槍槓" : "枪杠",
"対々和" : "对对和",
"清一色" : "清一色",
"七対子" : "七对子",
"帯幺九" : "带幺九",
"金勾釣" : "金钩钩",
"清対" : "清对",
"将対" : "将对",
"龍七対" : "龙七对",
"清七対" : "清七对",
"清金勾釣" : "清金钩钩",
"清龍七対" : "清龙七对",
"十八羅漢" : "十八罗汉",
"清十八羅漢" : "清十八罗汉",
"天和" : "天和",
"地和" : "地和",
"清幺九" : "清幺九",
"海底摸月" : "海底摸月",
}
},
ko: {
translation: {
"title": "Killer Mortal Reviewer",
"round-dec": "< 이전 대국",
"round-inc": "다음 대국 >",
"prev-mismatch": "< 이전 실수",
"next-mismatch": "다음 실수 >",
"ply-dec2": "< 이전 타패",
"ply-inc2": "다음 타패 >",
"ply-dec": "< 이전",
"ply-inc": "다음 >",
"toggle-hands": "타가 손패 보기",
"toggle-mortal-advice": "모탈 확률 보기",
"toggle-dealin-rate" : "Toggle dealin rate display<br><br>(Not output by Mortal, simple heuristics for riichi only)",
"options-label": "설정",
"options": "설정",
"langLabel": "언어",
"about": "정보",
"about-body-0": [
"모탈의 선택 확률은 초록색 막대로 표시됩니다.",
"가장 확률이 높은 선택지가 항상 100%의 높이를 가지고,",
"다른 선택지는 비례해서 높이를 계산합니다.",
"작사의 실제 선택은 노란색 막대로 표시됩니다.",
"확률 막대를 클릭하면 모탈의 선택 확률을 숨길 수 있습니다.",
"화면 중앙의 대국 표시를 클릭하면 점수표를 볼 수 있습니다.",
"점수표에서 특정 대국을 클릭하면 그 대국으로 이동할 수 있습니다.",
'<a href="https://github.com/killerducky/killer_mortal_gui" target="_blank">Github 프로젝트</a>에서 복기 UI 버그 제보하기',
],
"about-body-1":[
['<code>Right</code> <code>Left</code>', 'Next/Prev'],
['<code>Up</code> <code>Down</code>', 'Next/Prev Choice'],
['<code>PgUp</code> <code>PgDown</code> or <code>,</code> <code>.</code>', 'Next/Prev Error'],
['<code>Home</code> <code>End</code> or <code>[</code> <code>]</code>', 'Next/Prev Round'],
['<code>m</code>', 'Toggle Mortal advice'],
['<code>h</code>', 'Toggle show hands'],
['<code>b</code>', 'Bookmark current position in URL'],
['<code>?</code>', 'Show about'],
['', 'Optional extra features:'
+ '<br>The following are not output by Mortal.'
+ '<br>Simple heuristics for riichi only.'
+ '<br>Enable with <code>d</code>.'
],
['<code>d</code>', 'Toggle dealin display'],
['<code>a</code>', 'Show accumulated dealin rate'],
['<code>z</code>', 'Show detailed dealin rate'],
],
'Engine' : '엔진' ,
'Model tag' : '모델 태그' ,
'Mjai-reviewer version' : '모탈 버전' ,
'Game length' : '대국 길이' ,
'Hanchan' : '반장' ,
'Loading time' : '로딩 시간' ,
'Review time' : '복기 시간' ,
'Temperature' : 'Temperature' ,
'Matches/total' : 'Matches/total' ,
'Rating' : '레이팅' ,
"position-rel": {
"Hero" : "나",
"Shimo" : "하가",
"Toimen" : "대면",
"Kami" : "상가",
"Pot" : "공탁금",
},
"position-rel-subject": {
"Hero" : "내가",
"Shimo" : "하가이",
"Toimen" : "대면이",
"Kami" : "상가가",
"Pot" : "공탁금이",
},
"position-rel-possessive": {
"Hero" : "나의",
"Shimo" : "하가의",
"Toimen" : "대면의",
"Kami" : "상가의",
"Pot" : "공탁금의",
},
"position-rel-object": {
"Hero" : "나를",
"Shimo" : "하가를",
"Toimen" : "대면을",
"Kami" : "상가를",
"Pot" : "공탁금을",
},
"E":"동",
"S":"남",
"W":"서",
"N":"북",
"Wh":"백",
"G":"발",
"R":"중",
"spoiler": "(모탈 선택 가려짐: 여기를 클릭하면 표시됩니다)",
"dealin-riichi-only": "Dealin rate: No opponents have called Riichi",
"dealin-rate": "Dealin Rate",
"accum-dealin-rate": "Accumulated Dealin Rate",
"Pusher": "Pusher",
"Tenpai": "Tenpai",
"Tile": "Tile",
"This %": "This %",
"Total %": "Total %",
"Details": "Details",
"hit": "hit", // Tenpai player drew and won
"miss": "miss", // Tenpai player's draw was not
"sujis-tested": "Sujis tested",
"suji-dealin-rate": "Suji dealin rate",
"Tile dealin rates": "Tile dealin rates",
"waitTypeStr": ['Ryanmen', 'Kanchan', 'Penchan', 'Tanki', 'Shanpon'],
"Wait type": "Wait type",
"Tiles": "Tiles",
"Left": "Left",
// Advice words
'dahai' : '타',
'pon' : '퐁',
'chi' : '치',
'none' : '스킵',
'hora' : '쯔모', // Default to Tsumo. If ron, javascript will change it.
'ron' : '론',
'reach' : '리치',
"Hmm..." : "흠...",
"Clack!" : "엣헴!",
"ryukyoku" : "Draw", // Declare draw (I think this can only be nine terminals)
// No need to disambiguate these in the GUI display -- context will show which kind it is
'ankan' : '깡',
'daiminkan' : '깡',
'kakan' : '깡',
'Action' : 'Action',
'Q' : 'Q',
'P' : 'P',
'Player' : 'Player',
'Mortal' : 'Mortal',
// Results
"Final" : "최종", // Final score in score table
"Final Result:" : "Final Result:", // Final result in accum-dealin-rate table
"Round" : "국",
"Ron" : "론",
"Tsumo" : "쯔모",
"win-by" : "{{winner}}의 {{type}}",
"ron-full" : "{{winner}}의 {{loser}} 론",
"tsumo-full" : "{{winner}}의 쯔모",
"流局" : "유국",
"流し満貫" : "유국만관",
"九種九牌" : '구종구패',
"四家立直" : "사가리치",
"三家和了" : "삼가화",
"四風連打" : "Draw: Four Winds",
// Yakus, points
'飜' : '판',
'符' : '부',
'点' : '점',
'点∀' : '점∀',
"満貫": "만관",
"跳満": "하네만",
"倍満": "배만",
"三倍満": "삼배만",
"役満": "역만",
"数え役満": "헤아림역만",
"切り上げ満貫": "절상만관",
"門前清自摸和" : "멘젠쯔모",
"立直" : "리치",
"槍槓" : "창깡",
"嶺上開花" : "영상개화",
"海底摸月" : "해저로월",
"河底撈魚" : "하저로어",
"役牌 白" : "역패 백",
"役牌 發" : "역패 발",
"役牌 中" : "역패 중",
"役牌:自風牌" : "역패: 자풍패",
"役牌:場風牌" : "역패: 장풍패",
"断幺九" : "탕야오",
"一盃口" : "이페코",
"平和" : "핑후",
"混全帯幺九" : "찬타",
"一気通貫" : "일기통관",
"三色同順" : "삼색동순",
"ダブル立直" : "더블 리치",
"三色同刻" : "삼색동순",
"三槓子" : "산깡쯔",
"対々和" : "또이또이",
"三暗刻" : "산안커",
"小三元" : "소삼원",
"混老頭" : "혼노두",
"七対子" : "치또이쯔",
"純全帯幺九" : "준찬타",
"混一色" : "혼일색",
"二盃口" : "량페코",
"清一色" : "청일색",
"一発" : "일발",
"ドラ" : "도라",
"赤ドラ" : "적도라",
"裏ドラ" : "뒷도라",
"抜きドラ" : "북도라",
"天和" : "천화",
"地和" : "지화",
"大三元" : "대삼원",
"四暗刻" : "스안커",
"字一色" : "자일색",
"緑一色" : "녹일색",
"清老頭" : "청노두",
"国士無双" : "국사무쌍",
"小四喜" : "소사희",
"四槓子" : "스깡쯔",
"九蓮宝燈" : "구련보등",
"八連荘" : "팔연장",
"純正九蓮宝燈" : "순정구련보등",
"四暗刻単騎" : "스안커 단기",
"国士無双十三面待ち" : "국사무쌍 13면 대기",
"大四喜" : "대사희",
"燕返し" : "츠바메가에시",
"槓振り" : "깡후리",
"十二落抬" : "십이낙태",
"五門斉" : "오문제",
"三連刻" : "산안커",
"一色三順" : "일색삼순",
"一筒摸月" : "일통모월",
"九筒撈魚" : "구통노어",
"人和" : "인화",
"大車輪" : "대차륜",
"大竹林" : "대죽림",
"大数隣" : "대수린",
"石の上にも三年" : "석상삼년",
"大七星" : "대칠성",
"根" : "루트",
"嶺上開花" : "영상개화",
"嶺上放銃" : "영상방총",
"無番和" : "무번화",
"槍槓" : "창깡",
"対々和" : "또이또이",
"清一色" : "청일색",
"七対子" : "치또이쯔",
"帯幺九" : "대요구",
"金勾釣" : "금구조",
"清対" : "청또이",
"将対" : "장또이",
"龍七対" : "용치또이",
"清七対" : "청치또이",
"清金勾釣" : "청금구조",
"清龍七対" : "청룡치또이",
"十八羅漢" : "십팔라한",
"清十八羅漢" : "청십팔라한",
"天和" : "천화",
"地和" : "지화",
"清幺九" : "청요구",
"海底摸月" : "해저로월",
}
},
ja: {
translation: {
"title": "Killer Mortal Reviewer",
"round-dec": "< 前の局",
"round-inc": "次の局 >",
"prev-mismatch": "< 前のエラー",
"next-mismatch": "次のエラー >",
"ply-dec2": "< 前の選択",
"ply-inc2": "次の選択 >",
"ply-dec": "< 前",
"ply-inc": "次 >",
"toggle-hands": "相手の手牌を表示/非表示",
"toggle-mortal-advice": "Mortalのアドバイスを表示/非表示",
"toggle-dealin-rate" : "放銃率を表示/非表示<br><br>(Mortalによる出力ではなく、単純なヒューリスティックのみ)",
"options-label": "設定",
"options": "設定",
"langLabel": "言語",
"about": "ヘルプ",
"about-body-0":[
"Mortalの意見は、緑のバーで表示されます",
"トップの選択肢は常に100%の高さです",
"他の選択肢は、トップの選択肢に対する相対値です",
"ユーザーの選択は、黄色のバーで表示されます",
"捨て牌のバーをクリックすると、バーの表示・非表示を切り替えます",
"真ん中の局数をクリックすると、スコア表を表示します",
"スコア表の行をクリックすると、その局にジャンプします",
'GUIの問題は<a href="https://github.com/killerducky/killer_mortal_gui" target="_blank">GitHubプロジェクト</a>で報告してください',
],
"about-body-1":[
['<code>Right</code> <code>Left</code>', '次/前'],
['<code>Up</code> <code>Down</code>', '次/前の選択'],
['<code>PgUp</code> <code>PgDown</code> or <code>,</code> <code>.</code>', '次/前のエラー'],
['<code>Home</code> <code>End</code> or <code>[</code> <code>]</code>', '次/前の局'],
['<code>m</code>', 'Mortalのアドバイスを表示/非表示'],
['<code>h</code>', '相手の手牌を表示/非表示'],
['<code>b</code>', '現在の局面をURLに反映'],
['<code>?</code>', 'ヘルプを表示'],
['', 'Optional extra features:'
+ '<br>The following are not output by Mortal.'
+ '<br>Simple heuristics for riichi only.'
+ '<br>Enable with <code>d</code>.'
],
['<code>d</code>', '放銃率を表示/非表示<br><br>(Mortalによる出力ではなく、単純なヒューリスティックのみ)'],
['<code>a</code>', 'Show accumulated dealin rate'],
['<code>z</code>', 'Show detailed dealin rate'],
],
'Engine' : 'エンジン' ,
'Model tag' : 'モデルタグ' ,
'Mjai-reviewer version' : 'Mjai-reviewer のバージョン' ,
'Game length' : '長さ' ,
'Hanchan' : '半荘' ,
'Loading time' : '読み込み時間' ,
'Review time' : 'レビュー時間' ,
'Temperature' : '温度' ,
'Matches/total' : '一致率' ,
'Rating' : 'レーティング' ,
"position-rel": {
"Hero" : "自分",
"Shimo" : "下家",
"Toimen" : "対面",
"Kami" : "上家",
"Pot" : "供託",
},
"E":"東",
"S":"南",
"W":"西",
"N":"北",
"Wh":"白",
"G":"發",
"R":"中",
"1z":"$t(E)",
"2z":"$t(S)",
"3z":"$t(W)",
"4z":"$t(N)",
"5z":"$t(Wh)",
"6z":"$t(G)",
"7z":"$t(R)",
"spoiler": "(ネタバレ注意: Mortalの意見は非表示。クリックで表示)",
"dealin-riichi-only": "Dealin rate: No opponents have called Riichi",
"dealin-rate": "Dealin Rate",
"accum-dealin-rate": "Accumulated Dealin Rate",
"Pusher": "Pusher",
"Tenpai": "Tenpai",
"Tile": "Tile",
"This %": "This %",
"Total %": "Total %",
"Details": "Details",
"hit": "hit", // Tenpai player drew and won
"miss": "miss", // Tenpai player's draw was not
"sujis-tested": "Sujis tested",
"suji-dealin-rate": "Suji dealin rate",
"Tile dealin rates": "Tile dealin rates",
"waitTypeStr": ['Ryanmen', 'Kanchan', 'Penchan', 'Tanki', 'Shanpon'],
"Wait type": "Wait type",
"Tiles": "Tiles",
"Left": "Left",
// Advice words
'dahai' : '打',
'pon' : 'ポン',
'chi' : 'チー',
'none' : 'スルー', // 「スキップ」 spends too much space
'hora' : 'ツモ', // Default to Tsumo. If ron, javascript will change it.
'ron' : 'ロン',
'reach' : 'リーチ',
"Hmm..." : "うーん...",
"Clack!" : "アカン!",
"ryukyoku" : "Draw", // Declare draw (I think this can only be nine terminals)
// No need to disambiguate these in the GUI display -- context will show which kind it is
'ankan' : 'カン',
'daiminkan' : 'カン',
'kakan' : 'カン',
'Action' : 'Action',
'Q' : 'Q',
'P' : 'P',
'Player' : 'Player',
'Mortal' : 'Mortal',
// Results
"Final" : "最終結果", //
"Final Result:" : "Final Result:", // Final result in accum-dealin-rate table
"Round" : "局",
"Ron" : "ロン",
"win-by" : "{{winner}} {{type}}",
"ron-full" : "{{winner}} {{loser}}からロン ",
"tsumo-full" : "{{winner}} ツモ",
"Tsumo" : "ツモ",
"流局" : "流局",
"流し満貫" : "流し満貫",
"九種九牌" : '九種九牌',
"四家立直" : "四家立直",
"三家和了" : "三家和了",
"四風連打" : "四風連打",
// Yakus, points
'飜' : '飜',
'符': '符',
'点': '点',
'点∀': 'オール',
"満貫": "満貫",
"跳満": "跳満",
"倍満": "倍満",
"三倍満": "三倍満",
"役満": "役満",
"数え役満": "数え役満",
"切り上げ満貫": "切り上げ満貫",
"門前清自摸和": "門前清自摸和",
"立直": "立直",
"槍槓": "槍槓",
"嶺上開花": "嶺上開花",
"海底摸月": "海底摸月",
"河底撈魚": "河底撈魚",
"役牌 白": "白",
"役牌 發": "發",
"役牌 中": "中",
"役牌:自風牌": "自風牌",
"役牌:場風牌": "場風牌",
"断幺九": "断么九",
"一盃口": "一盃口",
"平和": "平和",
"混全帯幺九": "混全帯么九",
"一気通貫": "一気通貫",
"三色同順": "三色同順",
"ダブル立直": "ダブル立直",
"三色同刻": "三色同刻",
"三槓子": "三槓子",
"対々和": "対々和",
"三暗刻": "三暗刻",
"小三元": "小三元",
"混老頭": "混老頭",
"七対子": "七対子",
"純全帯幺九": "純全帯么九",
"混一色": "混一色",
"二盃口": "二盃口",
"清一色": "清一色",
"一発": "一発",
"ドラ": "ドラ",
"赤ドラ": "赤ドラ",
"裏ドラ": "裏ドラ",
"抜きドラ": "抜きドラ",
"天和": "天和",
"地和": "地和",
"大三元": "大三元",
"四暗刻": "四暗刻",
"字一色": "字一色",
"緑一色": "緑一色",
"清老頭": "清老頭",
"国士無双": "国士無双",
"小四喜": "小四喜",
"四槓子": "四槓子",
"九蓮宝燈": "九蓮宝燈",
"八連荘": "八連荘",
"純正九蓮宝燈": "純正九蓮宝燈",
"四暗刻単騎": "四暗刻単騎",
"国士無双十三面待ち": "国士無双十三面待ち",
"大四喜": "大四喜",
"燕返し": "燕返し",
"槓振り": "槓振り",
"十二落抬": "十二落抬",
"五門斉": "五門斉",
"三連刻": "三連刻",
"一色三順": "一色三順",
"一筒摸月": "一筒摸月",
"九筒撈魚": "九筒撈魚",
"人和": "人和",
"大車輪": "大車輪",
"大竹林": "大竹林",
"大数隣": "大数隣",
"石の上にも三年": "石の上にも三年",
"大七星": "大七星",
"根": "根",
"嶺上放銃": "嶺上放銃",
"無番和": "無番和",
"槍槓": "槍槓",
"対々和": "対々和",
"清一色": "清一色",
"七対子": "七対子",
"帯幺九": "帯么九",
"金勾釣": "金勾釣",
"清対": "清対",
"将対": "将対",
"龍七対": "龍七対",
"清七対": "清七対",
"清金勾釣": "清金勾釣",
"清龍七対": "清龍七対",
"十八羅漢": "十八羅漢",
"清十八羅漢": "清十八羅漢",
"天和": "天和",
"地和": "地和",
"清幺九": "清么九",
"海底摸月": "海底摸月",
}
},
ru: {
translation: {
"title": "Killer Mortal Reviewer",
"round-dec": "< Пред. раунд",
"round-inc": "След. раунд >",
"prev-mismatch": "< Пред. ошибка",
"next-mismatch": "След. ошибка >",
"ply-dec2": "< Пред. выбор",
"ply-inc2": "След. выбор >",
"ply-dec": "< Пред.",
"ply-inc": "След. >",
"toggle-hands": "Показать руки",
"toggle-mortal-advice": "Показать советы Mortal",
"toggle-dealin-rate" : "Показать вероятность наброса<br><br>(Оценка не от Mortal, простая эвристика только для риичи сценария)",
"options-label": "Настройки",
"options": "Настройки",
"langLabel": "Язык",
"about": "О приложении",
"about-body-0":[
"Выбор Mortal обозначется зелеными полосками",
"Лучший выбор всегда самая высокая полоска",
"Прочие выборы отображаются через относительную высоту полоски",
"Пользовательский выбор обозначется желтой полоской",
"Кликните на полоски, чтобы скрыть/отобразить подсказки от Mortal",
"Кликните на индикатор раунда, чтобы открыть таблицу очков",
"Кликните на строчку в таблице, чтобы переключится на выбранный раунд",
'Докладывайте о проблемах в GUI на страничке <a href="https://github.com/killerducky/killer_mortal_gui" target="_blank">Github проекта</a>',
],
"about-body-1":[
['<code>Right</code> <code>Left</code>', 'След./Пред.'],
['<code>Up</code> <code>Down</code>', 'След./Пред. выбор'],
['<code>PgUp</code> <code>PgDown</code> or <code>,</code> <code>.</code>', 'След./Пред. ошибка'],
['<code>Home</code> <code>End</code> or <code>[</code> <code>]</code>', 'След./Пред. раунд'],
['<code>m</code>', 'Показать советы Mortal'],
['<code>h</code>', 'Включить показ рук'],
['<code>b</code>', 'Добавить текущее положение в URL'],
['<code>?</code>', 'Открыть "О приложении"'],
['', 'Дополнительные возможности:'
+ '<br>Следующее - это не оценка Mortal.'
+ '<br>Простая эвристика только для риичи сценария.'
+ '<br>Включается кнопкой <code>d</code>.'
],
['<code>d</code>', 'Включить вероятность наброса'],
['<code>a</code>', 'Показать совокупный шанс наброса'],
['<code>z</code>', 'Показать детализированный шанс наброса '],
],
'Engine' : 'Движок' ,
'Model tag' : 'Тэг модели' ,
'Mjai-reviewer version' : 'Версия Mjai-reviewer' ,
'Game length' : 'Длина игры' ,
'Hanchan' : 'Ханчан' ,
'Loading time' : 'Время загрузки' ,
'Review time' : 'Время оценки' ,
'Temperature' : 'Температура' ,
'Matches/total' : 'Матчей/всего' ,
'Rating' : 'Рейтинг' ,
"position-rel": {
"Hero" : "Герой",
"Shimo" : "Шимо",
"Toimen" : "Тоймен",
"Kami" : "Ками",
"Pot" : "Банк",
},
"E":"В",