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snColor3f.h
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snColor3f.h
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#ifndef __SNCOLOR3F__
#define __SNCOLOR3F__
#include <vector>
/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/lgpl.html>.
Author: Helge Mathee [email protected]
Company: Studio Nest (TM)
Date: 2010 / 09 / 21
*/
/**
* snEssence is the shared namespace between all classes within the snEssence library.
*/
namespace snEssence
{
/**
* A class implementing a basic 3 channel color using floats.
*/
class snColor3f
{
private:
float rgb[3]; /// Float array holding red, green, blue and alpha.
public:
snColor3f();
snColor3f(const snColor3f & in_Other);
snColor3f(float r, float g, float b);
snColor3f(int r, int g, int b);
snColor3f(float * in_pFloat);
// getters
float GetR() const;
float GetG() const;
float GetB() const ;
/// Get the average of r,g and b.
float GetBrightness() const;
float * GetArray();
// setters
void Set(const snColor3f & in_Other);
void SetR(float in_R);
void SetG(float in_G);
void SetB(float in_B);
void Set(float r, float g, float b);
/// Sets all red, green and blue to the value of f.
void SetAsGrey( float f);
};
typedef snColor3f * snpColor3f;
typedef std::vector<snColor3f> snColor3fVec;
typedef std::vector<snpColor3f> snpColor3fVec;
}
#endif