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Hello, keunhong!
I really appreciate your work!
Here I met some promblems. When I use create_blend_file to create a blend file, I successfully get it. However, I found that the shape in blend is larger than the original object provided by shapenet. And I found that the shpenet chair blend files you share have the same problem.
My question is how can I get the scale between shape in blend and original object? Or can I create a blend file mataining the origianl size?
(By the way, when I generate uv_mapped.resized.obj, I use scale=1, but when I create the blend file, the program rewrite the uv_mapped.resized.obj and change the scale.)
Thanks!
Richard
The text was updated successfully, but these errors were encountered:
Hello, keunhong!
I really appreciate your work!
Here I met some promblems. When I use create_blend_file to create a blend file, I successfully get it. However, I found that the shape in blend is larger than the original object provided by shapenet. And I found that the shpenet chair blend files you share have the same problem.
My question is how can I get the scale between shape in blend and original object? Or can I create a blend file mataining the origianl size?
(By the way, when I generate uv_mapped.resized.obj, I use scale=1, but when I create the blend file, the program rewrite the uv_mapped.resized.obj and change the scale.)
Thanks!
Richard
The text was updated successfully, but these errors were encountered: