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pykdb.py
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pykdb.py
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#******************************************************************************
#**** ****
#**** Copyright (C) 2010 Kelvin Lawson ([email protected]) ****
#**** Copyright (C) 2010 PyKaraoke Development Team ****
#**** ****
#**** This library is free software; you can redistribute it and/or ****
#**** modify it under the terms of the GNU Lesser General Public ****
#**** License as published by the Free Software Foundation; either ****
#**** version 2.1 of the License, or (at your option) any later version. ****
#**** ****
#**** This library is distributed in the hope that it will be useful, ****
#**** but WITHOUT ANY WARRANTY; without even the implied warranty of ****
#**** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ****
#**** Lesser General Public License for more details. ****
#**** ****
#**** You should have received a copy of the GNU Lesser General Public ****
#**** License along with this library; if not, write to the ****
#**** Free Software Foundation, Inc. ****
#**** 59 Temple Place, Suite 330 ****
#**** Boston, MA 02111-1307 USA ****
#******************************************************************************
""" This module provides support for the PyKaraoke song database, as
well as the user's settings file. """
import pygame
from pykconstants import *
from pykenv import env
import pykar, pycdg, pympg
import os, cPickle, zipfile, codecs, sys, time
import types
from cStringIO import StringIO
try:
from hashlib import md5
except ImportError:
from md5 import md5
# The amount of time to wait, in milliseconds, before yielding to the
# app for windowing updates during a long update process.
YIELD_INTERVAL = 1000
# The maximum number of zip files we will attempt to store in our zip
# file cache.
MAX_ZIP_FILES = 10
# Increment this version number whenever the settings version changes
# (which may not necessarily change with each PyKaraoke release).
# This will force users to re-enter their configuration information.
SETTINGS_VERSION = 6
# Increment this version number whenever the database version changes
# (which will also hopefully be infrequently).
DATABASE_VERSION = 2
class AppYielder:
""" This is a simple class that knows how to yield control to the
windowing system every once in a while. It is passed to functions
like SearchDatabase and BuildSearchDatabase--tasks which might
take a while to perform.
This class is just an abstract base class and does nothing. Apps
should subclass it and override Yield() to make any use from
it. """
def __init__(self):
self.lastYield = pygame.time.get_ticks()
def ConsiderYield(self):
now = pygame.time.get_ticks()
if now - self.lastYield >= YIELD_INTERVAL:
self.Yield()
self.lastYield = now
def Yield(self):
""" Override this method to actually yield control to the
windowing system. """
pass
class BusyCancelDialog:
"""This class implements a busy dialog to show a task is
progressing, and it includes a cancel button the user might click
on to interrupt the task. This is just an abstract base class and
does nothing. Apps should subclass from it. """
def __init__(self):
self.Clicked = False
def Show(self):
pass
def SetProgress(self, label, progress):
pass
def Destroy(self):
pass
class SongData:
"""This class is returned by SongStruct.GetSongDatas(), below. It
represents either a song file that exists on disk (and must still
be read), or it is a song file that was found in a zip archive
(and its data is available now)."""
def __init__(self, filename, data):
self.filename = filename
self.tempFilename = None
self.data = data
self.Ext = os.path.splitext(filename)[1].lower()
# By convention, if data is passed as None to the constructor,
# that means this file is a true file that exists on disk. On
# the other hand, if data is not None, then this is not a true
# file, and data contains its contents.
self.trueFile = (data == None)
def GetData(self):
"""Returns the actual data of the file. If the file has not
yet been read, this will read it and return the data."""
if self.data != None:
# The file has already been read; return that data.
return self.data
# The file has not yet been read
self.data = open(self.filename, 'rb').read()
return self.data
def GetFilepath(self):
"""Returns a full pathname to the file. If the file does not
exist on disk, this will write it to a temporary file and
return the name of that file."""
if self.trueFile:
# The file exists on disk already; just return its
# pathname.
return self.filename
if not self.tempFilename:
# The file does not exist on disk already; we have to write it
# to a temporary file.
prefix = globalSongDB.CreateTempFileNamePrefix()
basename = os.path.basename(self.filename)
# Add the tempfile prefix as well as the time to make the
# filename unique. This works around a bug
# in pygame.mixer.music on Windows which stops us deleting
# temp files until another song is loaded, preventing the
# same song from being played twice in a row.
self.tempFilename = prefix + str(time.time()) + basename
open(self.tempFilename, 'wb').write(self.data)
return self.tempFilename
# This functor is declared globally. It is assigned by
# SongDB.SelectSort(), so we can use bisect to search through
# the list also. This is an ugly hack around the fact that bisect has
# no facility to receive a key parameter, like sort does.
fileSortKey = None
class SongStruct:
""" This corresponds to a single song file entry, e.g. a .kar
file, or a .mp3/.cdg filename pair. The file might correspond to
a physical file on disk, or to a file within a zip file. """
# Type codes.
T_KAR = 0
T_CDG = 1
T_MPG = 2
def __init__(self, Filepath, settings,
Title = None, Artist = None, ZipStoredName = None, DatabaseAdd = False):
self.Filepath = Filepath # Full path to file or ZIP file
self.ZipStoredName = ZipStoredName # Filename stored in ZIP
# Assume there will be no title/artist info found
self.Title = Title or '' # (optional) Title for display in playlist
self.Artist = Artist or '' # (optional) Artist for display
self.Disc = '' # (optional) Disc for display
self.Track = -1 # (optional) Track for display
# Check to see if we are deriving song information from the filename
if settings.CdgDeriveSongInformation:
try:
self.Title = self.ParseTitle(Filepath, settings) # Title for display in playlist
self.Artist = self.ParseArtist(Filepath, settings) # Artist for display
self.Disc = self.ParseDisc(Filepath, settings) # Disc for display
self.Track = self.ParseTrack(Filepath, settings) # Track for display
except:
# Filename did not match requested scheme, set the title to the filepath
# so that the structure is still created, but without any additional info
#print "Filename format does not match requested scheme: %s" % Filepath
self.Title = os.path.basename(Filepath)
# If this SongStruct is being used to add to the database, and we are
# configured to exclude non-matching files, raise an exception. Otherwise
# allow it through. For database adds where we are not excluding such
# files the song will still be added to the database. For non-database
# adds we don't care anyway, we just want a SongStruct for passing around.
if DatabaseAdd and settings.ExcludeNonMatchingFilenames:
raise KeyError, "Excluding non-matching file: %s" % self.Title
# This is a list of other song files that share the same
# artist and title data.
self.sameSongs = []
# This is a pointer to the TitleStruct object that defined
# this song file, or None if it was not defined.
self.titles = None
# If the file ends in '.', assume we got it via tab-completion
# on a filename, and it really is meant to end in '.cdg'.
if self.Filepath != '' and self.Filepath[-1] == '.':
self.Filepath += 'cdg'
if ZipStoredName:
self.DisplayFilename = os.path.basename(ZipStoredName)
if isinstance(self.DisplayFilename, types.StringType):
self.DisplayFilename = self.DisplayFilename.decode(settings.ZipfileCoding)
else:
self.DisplayFilename = os.path.basename(Filepath)
if isinstance(self.DisplayFilename, types.StringType):
self.DisplayFilename = self.DisplayFilename.decode(settings.FilesystemCoding)
# Check the file type based on extension.
self.Type = None
ext = os.path.splitext(self.DisplayFilename)[1].lower()
if ext in settings.KarExtensions:
self.Type = self.T_KAR
elif ext in settings.CdgExtensions:
self.Type = self.T_CDG
elif ext in settings.MpgExtensions:
self.Type = self.T_MPG
if ext == '.mpg' or ext == '.mpeg':
self.MpgType = 'mpg'
else:
self.MpgType = ext[1:]
def ParseTitle(self, filepath, settings):
""" Parses the file path and returns the title of the song. If the filepath cannot be parsed a KeyError exception is thrown. If the settings contains a file naming scheme that we do not support a KeyError exception is thrown."""
title = ''
# Make sure we are to parse information
if settings.CdgDeriveSongInformation:
if settings.CdgFileNameType == 0: # Disc-Track-Artist-Title.Ext
# Make sure we can parse the filepath
if len(filepath.split("-")) == 4:
title = filepath.split("-")[3] # Find the Title in the filename
else:
raise KeyError, "Invalid type for file: %s!" % filepath
elif settings.CdgFileNameType == 1: # DiscTrack-Artist-Title.Ext
# Make sure we can parse the filepath
if len(filepath.split("-")) == 3:
title = filepath.split("-")[2] # Find the Title in the filename
else:
raise KeyError, "Invalid type for file: %s!" % filepath
elif settings.CdgFileNameType == 2: # Disc-Artist-Title.Ext
# Make sure we can parse the filepath
if len(filepath.split("-")) == 3:
title = filepath.split("-")[2] # Find the Title in the filename
else:
raise KeyError, "Invalid type for file: %s!" % filepath
elif settings.CdgFileNameType == 3: # Artist-Title.Ext
# Make sure we can parse the filepath
if len(filepath.split("-")) == 2:
title = filepath.split("-")[1] # Find the Title in the filename
else:
raise KeyError, "Invalid type for file: %s!" % filepath
else:
raise KeyError, "File name type is invalid!"
# Remove the first and last space
title = title.strip(" ")
# Remove the filename extension
title = os.path.splitext(title)[0]
#print "Title parsed: %s" % title
return title
def ParseArtist(self, filepath, settings):
""" Parses the filepath and returns the artist of the song. """
artist = ''
# Make sure we are to parse information
if settings.CdgDeriveSongInformation:
if settings.CdgFileNameType == 0: # Disc-Track-Artist-Title.Ext
artist = filepath.split("-")[2] # Find the Artist in the filename
elif settings.CdgFileNameType == 1: # DiscTrack-Artist-Title.Ext
artist = filepath.split("-")[1] # Find the Artist in the filename
elif settings.CdgFileNameType == 2: # Disc-Artist-Title.Ext
artist = filepath.split("-")[1] # Find the Artist in the filename
elif settings.CdgFileNameType == 3: # Artist-Title.Ext
artist = filepath.split("-")[0] # Find the Artist in the filename
artist = os.path.basename(artist)
else:
raise KeyError, "File name type is invalid!"
# Remove the first and last space
artist = artist.strip(" ")
#print "Artist parsed: %s" % artist
return artist
def ParseDisc(self, filepath, settings):
""" Parses the filepath and returns the disc name of the song. """
disc = ''
# Make sure we are to parse information
if settings.CdgDeriveSongInformation:
if settings.CdgFileNameType == 0: # Disc-Track-Artist-Title.Ext
disc = filepath.split("-")[0] # Find the Disc in the filename
elif settings.CdgFileNameType == 1: # DiscTrack-Artist-Title.Ext
disc = filepath.mid(0, filepath.length - 2) # Find the Disc in the filename
elif settings.CdgFileNameType == 2: # Disc-Artist-Title.Ext
disc = filepath.split("-")[0] # Find the Disc in the filename
elif settings.CdgFileNameType == 3: # Artist-Title.Ext
disc = ''
else:
raise KeyError, "File name type is invalid!"
# Remove the first and last space
disc = disc.strip(" ")
# Remove the filename path
disc = os.path.basename(disc)
#print "Disc parsed: %s" % disc
return disc
def ParseTrack(self, filepath, settings):
""" Parses the file path and returns the track for the song. """
track = ''
# Make sure we are to parse information
if settings.CdgDeriveSongInformation:
if settings.CdgFileNameType == 0: # Disc-Track-Artist-Title.Ext
track = filepath.split("-")[1] # Find the Track in the filename
elif settings.CdgFileNameType == 1: # DiscTrack-Artist-Title.Ext
track = filepath.mid(filepath.length - 2, 2) # Find the Track in the filename
elif settings.CdgFileNameType == 2: # Disc-Artist-Title.Ext
track = ''
elif settings.CdgFileNameType == 3: # Artist-Title.Ext
track = ''
else:
raise KeyError, "File name type is invalid!"
# Remove the first and last space
#track = track.strip(" ")
#print "Track parsed: %s" % track
return track
def MakeSortKey(self, str):
""" Returns a suitable key to use for sorting, by lowercasing
and removing articles from the indicated string. """
str = str.strip().lower()
if str:
# Remove a leading parenthetical phrase.
if str[0] == '(':
rparen = str.index(')')
if rparen != ')':
str = str[rparen + 1:].strip()
if str:
# Remove a leading article.
firstWord = str.split()[0]
if firstWord in ['a', 'an', 'the']:
str = str[len(firstWord):].strip()
return str
def MakePlayer(self, songDb, errorNotifyCallback, doneCallback):
"""Creates and returns a player of the appropriate type to
play this file, if possible; or returns None if the file
cannot be played (in which case, the errorNotifyCallback will
have already been called with the error message). """
settings = songDb.Settings
constructor = None
if self.Type == self.T_CDG:
constructor = pycdg.cdgPlayer
elif self.Type == self.T_KAR:
constructor = pykar.midPlayer
elif self.Type == self.T_MPG:
if self.MpgType == 'mpg' and settings.MpgNative and pympg.movie:
# Mpg files can be played internally.
constructor = pympg.mpgPlayer
else:
# Other kinds of movies require an external player.
constructor = pympg.externalPlayer
else:
ext = os.path.splitext(self.DisplayFilename)[1]
errorNotifyCallback("Unsupported file format " + ext)
return None
# Try to open the song file.
try:
player = constructor(self, songDb, errorNotifyCallback,
doneCallback)
except:
errorNotifyCallback("Error opening file.\n%s\n%s" % (sys.exc_info()[0], sys.exc_info()[1]))
return None
return player
def GetSongDatas(self):
"""Returns a list of SongData objects; see SongData.
Usually there is only one element in the list: the file named
by this SongStruct. In the case of .cdg files, however, there
may be more tuples; the first tuple will be the file named by
this SongStruct, and the remaining tuples will correspond to
other files with the same basenames but different extensions
(so that the .mp3 or .ogg associated with a cdg file may be
recovered)."""
songDatas = []
if not self.Filepath:
return songDatas
if not os.path.exists(self.Filepath):
error = 'No such file: %s' % (self.Filepath)
raise ValueError(error)
dir = os.path.dirname(self.Filepath)
if dir == "":
dir = "."
root, ext = os.path.splitext(self.Filepath)
prefix = os.path.basename(root + ".")
if self.ZipStoredName:
# It's in a ZIP file; unpack it.
zip = globalSongDB.GetZipFile(self.Filepath)
filelist = [self.ZipStoredName]
root, ext = os.path.splitext(self.ZipStoredName)
prefix = os.path.basename(root + ".")
if self.Type == self.T_CDG:
# In addition to the .cdg file, we also have to get
# out the mp3/ogg/whatever audio file that comes with
# the .cdg file. Just extract out any files that have
# the same basename.
for name in zip.namelist():
if name != self.ZipStoredName and name.startswith(prefix):
filelist.append(name)
# We'll continue looking for matching files outside the
# zip, too.
for file in filelist:
try:
data = zip.read(file)
songDatas.append(SongData(file, data))
except:
print "Error in ZIP containing " + file
else:
# A non-zipped file; this is an easy case.
songDatas.append(SongData(self.Filepath, None))
if self.Type == self.T_CDG:
# In addition to the .cdg file, we also have to find the
# mp3/ogg/whatever audio file that comes with the .cdg
# file, just as above, when we were pulling them out of
# the zip file. This time we are just looking for loose
# files on the disk.
for file in os.listdir(dir):
# Handle potential byte-strings with invalid characters
# that startswith() will not handle.
try:
file = unicode(file)
except UnicodeDecodeError:
file = file.decode("ascii", "replace")
try:
prefix = unicode(prefix)
except UnicodeDecodeError:
prefix = prefix.decode("ascii", "replace")
# Check for a file which matches the prefix
if file.startswith(prefix):
path = os.path.join(dir, file)
if path != self.Filepath:
songDatas.append(SongData(path, None))
# Now we've found all the matching files.
return songDatas
def getTextColour(self, selected):
""" Returns a suitable colour to use when rendering the text
of this song line in the pykaraoke_mini song index. """
if selected:
fg = (255, 255, 255)
else:
# Determine the color of the text.
fg = (180, 180, 180)
if self.Type == self.T_KAR:
# Midi file: color it red.
fg = (180, 72, 72)
elif self.Type == self.T_CDG:
# CDG+MP3: color it blue.
fg = (72, 72, 180)
elif self.Type == self.T_MPG:
# MPEG file: color it yellow.
fg = (180, 180, 72)
return fg
def getBackgroundColour(self, selected):
""" Returns a suitable colour to use when rendering the
background of this song line in the pykaraoke_mini song
index. """
if not selected:
bg = (0, 0, 0)
else:
if self.Type == self.T_KAR:
# Midi file: color it red.
bg = (120, 0, 0)
elif self.Type == self.T_CDG:
# CDG+MP3: color it blue.
bg = (0, 0, 120)
elif self.Type == self.T_MPG:
# MPEG file: color it yellow.
bg = (120, 120, 0)
return bg
def getDisplayFilenames(self):
""" Returns the list of all of the filenames that share the
same artist/title with this song file. The list is formatted
as a single comma-delimited string. """
if self.sameSongs:
return ', '.join(map(lambda f: f.DisplayFilename, self.sameSongs))
return self.DisplayFilename
def getTypeSort(self):
"""Defines a sorting order by type, for sorting the sameSongs
list. """
# We negate self.Type, so that the sort order is: mpg, cdg,
# kar. This means that MPG files have priority over CDG which
# have priority over KAR, for the purposes of coloring the
# files in the mini index.
return (-self.Type, self.DisplayFilename)
def getMarkKey(self):
""" Returns a key for indexing into markedSongs, for uniquely
identifying this particular song file. """
return (self.Filepath, self.ZipStoredName)
def __cmp__(self, other):
"""Define a sorting order between SongStruct objects. This is
used in bisect, to quickly search for a SongStruct in a sorted
list. It relies on fileSortKey (above) having being filled in
already. """
global fileSortKey
a = fileSortKey(self)
b = fileSortKey(other)
if a == b:
return cmp(id(self), id(other))
if a < b:
return -1
return 1
class TitleStruct:
""" This represents a single titles.txt file. Its filename is
preserved so it can be rewritten later, to modify a title and/or
artist associated with a song. """
def __init__(self, Filepath, ZipStoredName = None):
self.Filepath = Filepath # Full path to file or ZIP file
self.ZipStoredName = ZipStoredName # Filename stored in ZIP
self.songs = []
# This is false unless the titles file has been locally
# modified and needs to be flushed.
self.dirty = False
def read(self, songDb):
""" Reads the titles.txt file, and stores the results in the
indicated db. This is intended to be called during db
scan. """
if self.ZipStoredName != None:
zip = songDb.GetZipFile(self.Filepath)
unzipped_data = zip.read(self.ZipStoredName)
sfile = StringIO(unzipped_data)
self.__readTitles(songDb, sfile,
os.path.join(self.Filepath, self.ZipStoredName))
else:
self.__readTitles(songDb, None, self.Filepath)
def rewrite(self, songDb):
""" Rewrites the titles.txt file with the current data. """
if self.ZipStoredName != None:
sfile = StringIO()
self.__writeTitles(songDb, sfile,
os.path.join(self.Filepath, self.ZipStoredName))
unzipped_data = sfile.getvalue()
songDb.DropZipFile(self.Filepath)
zip = zipfile.ZipFile(self.Filepath, 'a', zipfile.ZIP_DEFLATED)
# Since the lame Python zipfile.py implementation won't
# replace an existing file, we have to rename it out of
# the way.
self.__renameZipElement(zip, self.ZipStoredName)
zip.writestr(self.ZipStoredName, unzipped_data)
zip.close()
else:
self.__writeTitles(songDb, None, self.Filepath)
def __renameZipElement(self, zip, name1, name2 = None):
""" Renames the file within the archive named "name1" to
"name2". To avoid major rewriting of the archive, it is
required that len(name1) == len(name2).
If name2 is omitted or None, a new, unique name is
generated based on the old name.
"""
zinfo = zip.getinfo(name1)
zip._writecheck(zinfo)
if name2 is None:
# Replace the last letters with digits.
i = 0
n = str(i)
name2 = name1[:-len(n)] + n
while name2 in zip.NameToInfo:
i += 1
n = str(i)
name2 = name1[:-len(n)] + n
if len(name1) != len(name2):
raise RuntimeError, \
"Cannot change length of name with rename()."
filepos = zip.fp.tell()
zip.fp.seek(zinfo.header_offset + 30, 0)
zip.fp.write(name2)
zinfo.filename = name2
zip.fp.seek(filepos, 0)
def __readTitles(self, songDb, catalogFile, catalogPathname):
self.songs = []
dirname = os.path.split(catalogPathname)[0]
if catalogFile == None:
# Open the file for reading.
try:
catalogFile = open(catalogPathname, "rU")
except:
print "Could not open titles file %s" % (repr(catalogPathname))
return
for line in catalogFile:
try:
line = line.decode('utf-8').strip()
except UnicodeDecodeError:
line = line.decode('utf-8', 'replace')
print "Invalid characters in %s:\n%s" % (repr(catalogPathname), line)
if line:
tuple = line.split('\t')
if len(tuple) == 2:
filename, title = tuple
artist = ''
elif len(tuple) == 3:
filename, title, artist = tuple
else:
print "Invalid line in %s:\n%s" % (repr(catalogPathname), line)
continue
# Allow a forward slash in the file to stand in for
# whatever the OS's path separator is.
filename = filename.replace('/', os.path.sep)
pathname = os.path.join(dirname, filename)
song = songDb.filesByFullpath.get(pathname, None)
if song is None:
print "Unknown file in %s:\n%s" % (repr(catalogPathname), repr(filename))
else:
song.titles = self
self.songs.append(song)
song.Title = title.strip()
song.Artist = artist.strip()
if song.Title:
songDb.GotTitles = True
if song.Artist:
songDb.GotArtists = True
def __makeRelTo(self, filename, relTo):
""" Returns the filename expressed as a relative path to
relTo. Both file paths should be full paths; relTo should
already have had normcase and normpath applied to it, and
should end with a slash. """
filename = os.path.normpath(filename)
norm = os.path.normcase(filename)
prefix = os.path.commonprefix((norm, relTo))
# The common prefix must end with a slash.
slash = prefix.rfind(os.sep)
if slash != -1:
prefix = prefix[:slash + 1]
filename = filename[len(prefix):]
relTo = relTo[len(prefix):]
numSlashes = relTo.count(os.sep)
if numSlashes > 1:
backup = '..' + os.sep
filename = backup * (numSlashes - 1) + filename
return filename
def __writeTitles(self, songDb, catalogFile, catalogPathname):
dirname = os.path.split(catalogPathname)[0]
if catalogFile == None:
# Open the file for writing.
try:
catalogFile = open(catalogPathname, "w")
except:
print "Could not rewrite titles file %s" % (repr(catalogPathname))
return
relTo = os.path.normcase(os.path.normpath(catalogPathname))
if relTo[-1] != os.sep:
relTo += os.sep
for song in self.songs:
filename = song.Filepath
if song.ZipStoredName:
filename = os.path.join(filename, song.ZipStoredName)
filename = self.__makeRelTo(filename, relTo)
# Use forward slashes instead of the native separator, to
# make a more platform-independent titles.txt file.
filename = filename.replace(os.sep, '/')
line = filename
if songDb.GotTitles or songDb.GotArtists:
line += '\t' + song.Title
if songDb.GotArtists:
line += '\t' + song.Artist
line = line.encode('utf-8')
catalogFile.write(line + '\n')
class FontData:
""" This stores the font description selected by the user.
Hopefully it is enough information to be used both in wx and in
pygame to reference a unique font on the system. """
def __init__(self, name = None, size = None, bold = False, italic = False):
# name may be either a system font name (if size != None) or a
# filename (if size == None).
self.name = name
self.size = size
self.bold = bold
self.italic = italic
def __repr__(self):
if not self.size:
return "FontData(%s)" % (repr(self.name))
else:
return "FontData(%s, %s, %s, %s)" % (
repr(self.name), repr(self.size), repr(self.bold), repr(self.italic))
def getDescription(self):
desc = self.name
if self.size:
desc += ',%spt' % (self.size)
if self.bold:
desc += ',bold'
if self.italic:
desc += ',italic'
return desc
# SettingsStruct used as storage only for settings. The instance
# can be pickled to save all user's settings.
class SettingsStruct:
# This is the list of the encoding strings we offer the user to
# select from. You can also type your own.
Encodings = [
'cp1252',
'iso-8859-1',
'iso-8859-2',
'iso-8859-5',
'iso-8859-7',
'utf-8',
]
# This is the set of CDG zoom modes.
Zoom = [
'quick', 'int', 'full', 'soft', 'none',
]
ZoomDesc = {
'quick' : 'a pixelly scale, maintaining aspect ratio',
'int' : 'like quick, reducing artifacts a little',
'full' : 'like quick, but stretches to fill the entire window',
'soft' : 'a high-quality scale, but may be slow on some hardware',
'none' : 'keep the display in its original size',
}
# Some audio cards seem to support only a limited set of sample
# rates. Here are the suggested offerings.
SampleRates = [
48000,
44100,
22050,
11025,
5512,
]
# A list of possible file name deriving combinations.
# The combination order is stored and used in the parsing algorithm.
# Track is assumed to be exactly 2 digits.
FileNameCombinations = [
'Disc-Track-Artist-Title',
'DiscTrack-Artist-Title',
'Disc-Artist-Title',
'Artist-Title'
]
def __init__(self):
self.Version = SETTINGS_VERSION
# Set the default settings, in case none are stored on disk
self.FolderList = []
self.CdgExtensions = [ '.cdg' ]
self.KarExtensions = [ '.kar', '.mid' ]
self.MpgExtensions = [ '.mpg', '.mpeg', '.avi' ]
self.IgnoredExtensions = []
self.LookInsideZips = True
self.ReadTitlesTxt = True
self.CheckHashes = False
self.DeleteIdentical = False
if env == ENV_WINDOWS:
self.FilesystemCoding = 'cp1252'
else:
self.FilesystemCoding = 'iso-8859-1'
self.ZipfileCoding = 'cp1252'
self.WindowSize = (640, 480) # Size of the window for PyKaraoke
self.FullScreen = False # Determines if the karaoke player should be full screen
self.NoFrame = False # Determies if the karaoke player should have a window frame.
# SDL specific parameters; some settings may work better on
# certain hardware than others
self.DoubleBuf = True
self.HardwareSurface = True
self.PlayerSize = (640, 480) # Size of the karaoke player
self.PlayerPosition = None # Initial position of the karaoke player
self.SplitVertically = True
self.AutoPlayList = True # Enables or disables the auto play on the play-list
self.DoubleClickPlayList = True # Enables or disables the double click for playing from the play-list
self.ClearFromPlayList = True # Enables or disables clearing the playlist with a right click on the play list
self.Kamikaze = False # Enables or disables the kamikaze button
self.UsePerformerName = False # Enables or disables the prompting for a performers name.
self.PlayFromSearchList = True # Enables or disables the playing of a song from the search list
self.DisplayArtistTitleCols = False # Enables or disables display of artist/title columns
self.SampleRate = 44100
self.NumChannels = 2
self.BufferMs = 50
self.UseMp3Settings = True
# This value is a time in milliseconds that will be used to
# shift the time of the lyrics display relative to the video.
# It is adjusted by the user pressing the left and right
# arrows during singing, and is persistent during a session.
# Positive values make the lyrics anticipate the music,
# negative values delay them.
self.SyncDelayMs = 0
# KAR/MID options
self.KarEncoding = 'cp1252' # Default text encoding in karaoke files
self.KarFont = FontData("DejaVuSans.ttf")
self.KarBackgroundColour = (0, 0, 0)
self.KarReadyColour = (255,50,50)
self.KarSweepColour = (255,255,255)
self.KarInfoColour = (0, 0, 200)
self.KarTitleColour = (100, 100, 255)
self.MIDISampleRate = 44100
# CDG options
self.CdgZoom = 'int'
self.CdgUseC = True
self.CdgDeriveSongInformation = False # Determines if we should parse file names for song information
self.CdgFileNameType = -1 # The style index we are using for the file name parsing
self.ExcludeNonMatchingFilenames = False # Exclude songs from database if can't derive song info
# MPEG options
self.MpgNative = True
self.MpgExternalThreaded = True
self.MpgExternal = 'mplayer -fs "%(file)s"'
if env == ENV_WINDOWS:
self.MpgExternal = '"C:\\Program Files\\Windows Media Player\\wmplayer.exe" "%(file)s" /play /close /fullscreen'
elif env == ENV_GP2X:
self.FullScreen = True
self.PlayerSize = (320, 240)
self.CdgZoom = 'none'
# Reduce the default sample rate on the GP2x to save time.
self.MIDISampleRate = 11025
self.MpgExternal = './mplayer_cmdline "%(file)s"'
self.MpgExternalThreaded = False
self.BufferMs = 250
# Define the CPU speed for various activities. We're
# conservative here and avoid overclocking by default.
# The user can push these values higher if he knows his
# GP2X can handle it.
self.CPUSpeed_startup = 240
self.CPUSpeed_wait = 33
self.CPUSpeed_menu_idle = 33
self.CPUSpeed_menu_slow = 100
self.CPUSpeed_menu_fast = 240
self.CPUSpeed_load = 240
self.CPUSpeed_cdg = 200
self.CPUSpeed_kar = 240
self.CPUSpeed_mpg = 200
# This is a trivial class used to wrap the song database with a
# version number.
class DBStruct:
def __init__(self):
self.Version = DATABASE_VERSION
pass
# Song database class with methods for building the database, searching etc
class SongDB:
def __init__(self):
# Filepaths and titles are stored in a list of SongStruct instances
self.FullSongList = []
# This is the same list, with songs of the same artist/title
# removed.
self.UniqueSongList = []
# Here's those lists again, cached into various different
# sorts.
self.SortedLists = {}
# And this is just the currently-active song list, according
# to selected sort.
self.SongList = []
# The list of TitlesFiles we have found in our scan.
self.TitlesFiles = []
# A cache of zip files.
self.ZipFiles = []
# Set true if there are local changes to the database that
# need to be saved to disk.
self.databaseDirty = False
# Some databases may omit either or both of titles and
# artists, relying on filenames instead.
self.GotTitles = False
self.GotArtists = False
# Create a SettingsStruct instance for storing settings
# in case none are stored.
self.Settings = SettingsStruct()
# All temporary files use this prefix
self.TempFilePrefix = "00Pykar__"
self.SaveDir = self.getSaveDirectory()
self.TempDir = self.getTempDirectory()
self.CleanupTempFiles()
def getSaveDirectory(self):
""" Returns the directory in which the settings files should
be saved. """
# If we have PYKARAOKE_DIR defined, use it.
dir = os.getenv('PYKARAOKE_DIR')
if dir:
return dir
if env == ENV_GP2X:
# On the GP2X, just save db files in the root directory.
# Makes it easier to find them, and avoids directory
# clutter.
return '.'