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Add state-of-tic-tac-toe exercise
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kahgoh authored Oct 24, 2024
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8 changes: 8 additions & 0 deletions config.json
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"prerequisites": [],
"difficulty": 5
},
{
"slug": "state-of-tic-tac-toe",
"name": "State of Tic-Tac-Toe",
"uuid": "fc70e5b9-6861-437e-81ac-d4334bde3bfc",
"practices": [],
"prerequisites": [],
"difficulty": 5
},
{
"slug": "two-bucket",
"name": "Two Bucket",
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101 changes: 101 additions & 0 deletions exercises/practice/state-of-tic-tac-toe/.docs/instructions.md
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# Instructions

In this exercise, you're going to implement a program that determines the state of a [tic-tac-toe][] game.
(_You may also know the game as "noughts and crosses" or "Xs and Os"._)

The game is played on a 3×3 grid.
Players take turns to place `X`s and `O`s on the grid.
The game ends when one player has won by placing three of marks in a row, column, or along a diagonal of the grid, or when the entire grid is filled up.

In this exercise, we will assume that `X` starts.

It's your job to determine which state a given game is in.

There are 3 potential game states:

- The game is **ongoing**.
- The game ended in a **draw**.
- The game ended in a **win**.

If the given board is invalid, throw an appropriate error.

If a board meets the following conditions, it is invalid:

- The given board cannot be reached when turns are taken in the correct order (remember that `X` starts).
- The game was played after it already ended.

## Examples

### Ongoing game

```text
| |
X | |
___|___|___
| |
| X | O
___|___|___
| |
O | X |
| |
```

### Draw

```text
| |
X | O | X
___|___|___
| |
X | X | O
___|___|___
| |
O | X | O
| |
```

### Win

```text
| |
X | X | X
___|___|___
| |
| O | O
___|___|___
| |
| |
| |
```

### Invalid

#### Wrong turn order

```text
| |
O | O | X
___|___|___
| |
| |
___|___|___
| |
| |
| |
```

#### Continued playing after win

```text
| |
X | X | X
___|___|___
| |
O | O | O
___|___|___
| |
| |
| |
```

[tic-tac-toe]: https://en.wikipedia.org/wiki/Tic-tac-toe
19 changes: 19 additions & 0 deletions exercises/practice/state-of-tic-tac-toe/.meta/config.json
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{
"authors": [
"keiravillekode"
],
"files": {
"solution": [
"state-of-tic-tac-toe.v"
],
"test": [
"run_test.v"
],
"example": [
".meta/example.v"
]
},
"blurb": "Determine the game state of a match of Tic-Tac-Toe.",
"source": "Created by Sascha Mann for the Julia track of the Exercism Research Experiment.",
"source_url": "https://github.com/exercism/research_experiment_1/tree/julia-dev/exercises/julia-1-a"
}
69 changes: 69 additions & 0 deletions exercises/practice/state-of-tic-tac-toe/.meta/example.v
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module main

enum State as u8 {
ongoing
draw
win
}

fn is_win(bitset int) bool {
lines := [
0x007,
0x070,
0x700,
0x111,
0x222,
0x444,
0x124,
0x421,
]

for line in lines {
if (bitset & line) == line {
return true
}
}

return false
}

fn gamestate(board []string) !State {
mut count_x := 0
mut count_o := 0
mut bitset_x := 0
mut bitset_o := 0
for row in 0 .. 3 {
for column in 0 .. 3 {
if board[row][column] == `X` {
count_x++
bitset_x |= 1 << (4 * row + column)
}

if board[row][column] == `O` {
count_o++
bitset_o |= 1 << (4 * row + column)
}
}
}

if count_o > count_x {
return error('Wrong turn order: O started')
}

if count_x > count_o + 1 {
return error('Wrong turn order: X went twice')
}

mut win_x := is_win(bitset_x)
mut win_o := is_win(bitset_o)

if win_x || win_o {
if win_x && win_o {
return error('Impossible board: game should have ended after the game was won')
}

return .win
}

return if count_x + count_o == 9 { .draw } else { .ongoing }
}
94 changes: 94 additions & 0 deletions exercises/practice/state-of-tic-tac-toe/.meta/tests.toml
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# This is an auto-generated file. Regular comments will be removed when this
# file is regenerated. Regenerating will not touch any manually added keys,
# so comments can be added in a "comment" key.

[fe8e9fa9-37af-4d7e-aa24-2f4b8517161a]
description = "Won games -> Finished game where X won via left column victory"

[96c30df5-ae23-4cf6-bf09-5ef056dddea1]
description = "Won games -> Finished game where X won via middle column victory"

[0d7a4b0a-2afd-4a75-8389-5fb88ab05eda]
description = "Won games -> Finished game where X won via right column victory"

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description = "Won games -> Finished game where O won via left column victory"

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include = false

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description = "Won games -> Finished game where X won via falling diagonal victory"

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description = "Won games -> Finished game where X won via rising diagonal victory"

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description = "Won games -> Finished game where O won via rising diagonal victory"

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description = "Won games -> Finished game where X won via a row and a column victory"

[e5dfdeb0-d2bf-4b5a-b307-e673f69d4a53]
description = "Won games -> Finished game where X won via two diagonal victories"

[b42ed767-194c-4364-b36e-efbfb3de8788]
description = "Drawn games -> Draw"

[227a76b2-0fef-4e16-a4bd-8f9d7e4c3b13]
description = "Drawn games -> Another draw"

[4d93f15c-0c40-43d6-b966-418b040012a9]
description = "Ongoing games -> Ongoing game: one move in"

[c407ae32-4c44-4989-b124-2890cf531f19]
description = "Ongoing games -> Ongoing game: two moves in"

[199b7a8d-e2b6-4526-a85e-78b416e7a8a9]
description = "Ongoing games -> Ongoing game: five moves in"

[1670145b-1e3d-4269-a7eb-53cd327b302e]
description = "Invalid boards -> Invalid board: X went twice"

[47c048e8-b404-4bcf-9e51-8acbb3253f3b]
description = "Invalid boards -> Invalid board: O started"

[b1dc8b13-46c4-47db-a96d-aa90eedc4e8d]
description = "Invalid boards -> Invalid board"
include = false

[6c1920f2-ab5c-4648-a0c9-997414dda5eb]
description = "Invalid boards -> Invalid board: X won and O kept playing"
reimplements = "b1dc8b13-46c4-47db-a96d-aa90eedc4e8d"

[4801cda2-f5b7-4c36-8317-3cdd167ac22c]
description = "Invalid boards -> Invalid board: players kept playing after a win"
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