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PreDev5.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Script\ObstacleMovement.cs">
<Files>
<File FileName="Assets\Script\GameManager.cs" Line="1" Column="1" />
<File FileName="Assets\Script\PlayerCollision.cs" Line="1" Column="1" />
<File FileName="Assets\Script\FinishTrigger.cs" Line="1" Column="1" />
<File FileName="Assets\Script\Distance.cs" Line="1" Column="1" />
<File FileName="Assets\Script\FollowPlayer.cs" Line="1" Column="1" />
<File FileName="Assets\Script\ObstacleMovement.cs" Line="1" Column="1" />
<File FileName="Assets\Script\PlayerMovement.cs" Line="1" Column="1" />
<File FileName="Assets\Script\LevelComplete.cs" Line="1" Column="1" />
<File FileName="Assets\Script\Menu.cs" Line="1" Column="1" />
<File FileName="Assets\Script\SoundManager.cs" Line="13" Column="20" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>