From 3e25bf83ce68ac92ae1cc8823f8ee2c2a4eb3f59 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Juraj=20Hrivn=C3=A1k?= Date: Sat, 3 Dec 2022 23:06:56 +0100 Subject: [PATCH] Sync overrides --- .../overrides/config/InvTweaks/InvTweaks.cfg | 2 +- pax/modpack/overrides/config/Special_AI.cfg | 6 +- .../overrides/config/UniversalTweaks.cfg | 215 + .../overrides/config/bogosorter/config.json | 8 + .../config/bogosorter/orePrefix.json | 17 + .../cavegenerator/generated/03_Crack.cave | 2 +- .../generated/Meteors+RollerCosterLines.cave | 12 +- .../generated/alue_cool_steep_hills.cave | 44 +- .../cavegenerator/generated/hills-v3.cave | 131 +- .../cavegenerator/presets/03_Crack.hjson | 2 +- .../cavegenerator/presets/hills-v3.hjson | 63 +- .../tests/Meteors+RollerCosterLines.hjson | 12 +- .../presets/tests/alue_cool_steep_hills.hjson | 44 +- .../overrides/config/chiselsandbits.cfg | 1 + .../overrides/config/craftpresence.json | 147 + .../overrides/config/craftpresence.properties | 78 - pax/modpack/overrides/config/cuisine.cfg | 2 +- .../config/customloadingscreen_timings.nbt | Bin 4788 -> 4736 bytes pax/modpack/overrides/config/cyclicmagic.cfg | 19 +- pax/modpack/overrides/config/dynamictrees.cfg | 5 +- .../overrides/config/entityculling.cfg | 2 +- .../overrides/config/fancymenu/config.txt | 9 +- .../fancymenu/customization/main_menu.txt | 4 +- .../config/fancymenu/locals/en_us.local | 17 + .../overrides/config/fluidlogged_api.cfg | 3 +- pax/modpack/overrides/config/fp2.json5 | 28 + .../6b29150e/{f2d65ffe.snbt => 00a67253.snbt} | 11 +- .../normal/chapters/6b29150e/451fb1d8.snbt | 36 +- .../normal/chapters/6b29150e/5d223f54.snbt | 28 +- .../normal/chapters/6b29150e/8309f9ee.snbt | 2 +- .../normal/chapters/6b29150e/8f0a0a45.snbt | 7 +- .../normal/chapters/6b29150e/95ef62d7.snbt | 6 +- .../normal/chapters/6b29150e/c9488855.snbt | 25 - .../normal/chapters/6b29150e/ca2065d5.snbt | 88 + .../normal/chapters/6b29150e/d761c876.snbt | 16 - .../normal/chapters/6b29150e/dc7a3d57.snbt | 2 +- .../normal/chapters/6b29150e/e7bae42b.snbt | 23 +- .../normal/chapters/6b29150e/ff0838fd.snbt | 4 +- .../normal/chapters/6c31bcd1/4f5b0cca.snbt | 78 +- .../normal/chapters/7d3e9d9d/c5c20377.snbt | 2 +- .../7d3e9d9d/{0eb723af.snbt => f6c26810.snbt} | 9 +- .../normal/chapters/ce6bce89/09dfbf86.snbt | 2 +- .../normal/chapters/ce6bce89/108d6ebd.snbt | 9 + .../normal/chapters/ce6bce89/2999c1d7.snbt | 11 + .../normal/chapters/ce6bce89/2df431ba.snbt | 2 +- .../normal/chapters/ce6bce89/341ed01b.snbt | 4 + .../normal/chapters/ce6bce89/356e139f.snbt | 7 + .../normal/chapters/ce6bce89/4171d7ce.snbt | 4 + .../normal/chapters/ce6bce89/89675ea2.snbt | 4 + .../normal/chapters/ce6bce89/chapter.snbt | 2 +- .../config/fxcontrol/breakevents.json | 1 - .../overrides/config/fxcontrol/effects.json | 10 - .../config/fxcontrol/leftclicks.json | 1 - .../overrides/config/fxcontrol/main.cfg | 12 - .../config/fxcontrol/placeevents.json | 1 - .../config/fxcontrol/rightclicks.json | 1 - .../overrides/config/greenery/config.cfg | 463 ++ .../overrides/config/greenery/worldGen.cfg | 411 -- .../config/incontrol/potentialspawn.json | 26 + .../overrides/config/incontrol/spawn.json | 45 + .../overrides/config/jei/itemBlacklist.cfg | 3 +- .../config/jeresources/world-gen.json | 3868 +++++++---------- pax/modpack/overrides/config/littletiles.json | 2 +- pax/modpack/overrides/config/modularui.cfg | 25 + .../overrides/config/nutrition/nutrition.cfg | 8 +- .../overrides/config/pyrotech/modules.cfg | 2 +- pax/modpack/overrides/config/quark.cfg | 2 +- .../config/randomtweaks/randomtweaks.cfg | 2 +- .../rbp/block_definitions/02_supports.cfg | 6 +- .../overrides/config/saltwaterpatcher.cfg | 2 + .../overrides/config/scalinghealth/main.cfg | 609 +++ .../overrides/config/simpledifficulty.cfg | 6 +- .../simpledifficulty/consumableThirst.json | 10 + pax/modpack/overrides/config/smoothwater.cfg | 0 .../overrides/config/splash.properties | 2 +- .../config/tinker_ore_dict_melting_cache.dat | Bin 19797 -> 19620 bytes .../tool_progression/block_overwrites.cfg | 28 +- .../config/tool_progression/blocks.cfg | 198 +- .../config/tool_progression/materials.cfg | 6 + .../config/tool_progression/tools.cfg | 72 + pax/modpack/overrides/config/toolbelt.cfg | 4 +- pax/modpack/overrides/config/tweakedlib.cfg | 14 + .../overrides/config/tweakedpetroleum.cfg | 36 +- .../overrides/local/client/rtdata.json | 2 +- .../forestry/textures/blocks/apiary.1.png | Bin 0 -> 205 bytes .../forestry/textures/blocks/apiary.7.png | Bin 0 -> 205 bytes .../forestry/textures/blocks/beehouse.1.png | Bin 0 -> 200 bytes .../forestry/textures/blocks/beehouse.7.png | Bin 0 -> 199 bytes .../textures/blocks/wood/planks.acacia.png | Bin 201 -> 208 bytes .../textures/blocks/wood/planks.balsa.png | Bin 201 -> 208 bytes .../textures/blocks/wood/planks.baobab.png | Bin 191 -> 205 bytes .../textures/blocks/wood/planks.cherry.png | Bin 228 -> 207 bytes .../textures/blocks/wood/planks.chestnut.png | Bin 191 -> 208 bytes .../textures/blocks/wood/planks.citrus.png | Bin 259 -> 205 bytes .../textures/blocks/wood/planks.cocobolo.png | Bin 282 -> 272 bytes .../textures/blocks/wood/planks.ebony.png | Bin 201 -> 205 bytes .../blocks/wood/planks.greenheart.png | Bin 197 -> 218 bytes .../textures/blocks/wood/planks.kapok.png | Bin 201 -> 215 bytes .../textures/blocks/wood/planks.larch.png | Bin 201 -> 205 bytes .../textures/blocks/wood/planks.lime.png | Bin 201 -> 203 bytes .../textures/blocks/wood/planks.mahoe.png | Bin 280 -> 215 bytes .../textures/blocks/wood/planks.mahogany.png | Bin 201 -> 215 bytes .../textures/blocks/wood/planks.maple.png | Bin 255 -> 215 bytes .../textures/blocks/wood/planks.padauk.png | Bin 208 -> 227 bytes .../textures/blocks/wood/planks.palm.png | Bin 268 -> 215 bytes .../textures/blocks/wood/planks.papaya.png | Bin 268 -> 215 bytes .../textures/blocks/wood/planks.pine.png | Bin 268 -> 215 bytes .../textures/blocks/wood/planks.plum.png | Bin 268 -> 215 bytes .../textures/blocks/wood/planks.poplar.png | Bin 268 -> 215 bytes .../textures/blocks/wood/planks.sequoia.png | Bin 191 -> 215 bytes .../textures/blocks/wood/planks.teak.png | Bin 201 -> 215 bytes .../textures/blocks/wood/planks.walnut.png | Bin 197 -> 205 bytes .../textures/blocks/wood/planks.wenge.png | Bin 191 -> 205 bytes .../textures/blocks/wood/planks.willow.png | Bin 197 -> 225 bytes ...stone_decoration_blastbrick_reinforced.png | Bin 318 -> 316 bytes .../stone_device_blast_furnace_advanced.png | Bin 7433 -> 7433 bytes .../oresources/minecraft/sounds.json | 98 +- .../scalinghealth/textures/gui/hud.png | Bin 0 -> 2460 bytes .../scalinghealth/textures/items/bandage.png | Bin 0 -> 442 bytes .../textures/items/crystalshard.png | Bin 0 -> 501 bytes .../textures/items/cursed_heart.png | Bin 0 -> 341 bytes .../textures/items/enchanted_heart.png | Bin 0 -> 347 bytes .../textures/items/heartcontainer.png | Bin 0 -> 370 bytes .../textures/items/heartdust.png | Bin 0 -> 419 bytes .../scalinghealth/textures/items/medkit.png | Bin 0 -> 327 bytes .../textures/items/ice_boots.png | Bin 288 -> 0 bytes .../textures/items/ice_chestplate.png | Bin 353 -> 0 bytes .../textures/items/ice_chunk.png | Bin 304 -> 0 bytes .../textures/items/ice_helmet.png | Bin 278 -> 0 bytes .../textures/items/ice_leggings.png | Bin 311 -> 0 bytes .../textures/items/ice_rod.png | Bin 298 -> 0 bytes .../simpledifficulty/textures/items/juice.png | Bin 314 -> 0 bytes .../textures/items/juice/juice_apple.png | Bin 301 -> 0 bytes .../textures/items/juice/juice_beetroot.png | Bin 300 -> 0 bytes .../textures/items/juice/juice_cactus.png | Bin 300 -> 0 bytes .../textures/items/juice/juice_carrot.png | Bin 301 -> 0 bytes .../items/juice/juice_chorus_fruit.png | Bin 300 -> 0 bytes .../items/juice/juice_golden_apple.png | Bin 301 -> 0 bytes .../items/juice/juice_golden_carrot.png | Bin 301 -> 0 bytes .../items/juice/juice_golden_melon.png | Bin 325 -> 0 bytes .../textures/items/juice/juice_melon.png | Bin 301 -> 0 bytes .../textures/items/juice/juice_pumpkin.png | Bin 301 -> 0 bytes .../textures/items/magma_chunk.png | Bin 367 -> 0 bytes .../textures/items/purified_water_bottle.png | Bin 314 -> 0 bytes .../textures/items/wool_boots.png | Bin 334 -> 0 bytes .../textures/items/wool_chestplate.png | Bin 464 -> 0 bytes .../textures/items/wool_helmet.png | Bin 444 -> 0 bytes .../textures/items/wool_leggings.png | Bin 376 -> 0 bytes .../patchouli_books/underdog/book.json | 13 +- .../en_us/categories/01_key_mechanics.json | 8 +- .../underdog/en_us/categories/02_ores.json | 8 +- .../01_key_mechanics/01_temperature.json | 83 +- .../entries/01_key_mechanics/02_thirst.json | 50 +- .../entries/01_key_mechanics/03_fatigue.json | 21 + .../01_key_mechanics/03_nutrition.json | 24 - .../01_key_mechanics/04_nutrition.json | 22 + .../entries/01_key_mechanics/04_skills.json | 16 - .../entries/01_key_mechanics/05_gravity.json | 39 +- .../entries/01_key_mechanics/06_seasons.json | 22 +- .../en_us/entries/02_ores/01_common.json | 33 +- .../en_us/entries/02_ores/02_rare.json | 24 +- .../underdog/en_us/templates/blocks/1.json | 44 +- .../modpack/textures/gui/patchouli.png | Bin 11610 -> 9832 bytes .../{onBlockBreak.zs => EventBlockBreak.zs} | 7 +- .../{onBlockPlace.zs => EventBlockPlace.zs} | 2 +- ...rops.zs => EventEntityLivingDeathDrops.zs} | 2 +- .../CraftTweaker/Events/EventPlayerCrafted.zs | 104 + ...ctBlock.zs => EventPlayerInteractBlock.zs} | 21 +- ...kBlock.zs => EventPlayerLeftClickBlock.zs} | 2 +- ...ayerLoggedIn.zs => EventPlayerLoggedIn.zs} | 2 +- .../{onPlayerTick.zs => EventPlayerTick.zs} | 3 +- .../Events/FTBQ/EventCustomTask.zs | 17 + .../CraftTweaker/Events/onEntityLivingFall.zs | 32 - .../CraftTweaker/GameStages/Multiblocks.zs | 6 +- .../scripts/CraftTweaker/Mods/Animania.zs | 75 +- .../CraftTweaker/Mods/Armor_Underwear.zs | 34 + .../scripts/CraftTweaker/Mods/Cuisine.zs | 9 +- .../scripts/CraftTweaker/Mods/Greenery.zs | 29 +- .../Mods/Immersive_Engineering.zs | 9 + .../Mods/NuclearCraft_Overhauled.zs | 1 - .../scripts/CraftTweaker/Mods/Tabulator.zs | 2 +- .../scripts/CraftTweaker/Mods/Tool_Belt.zs | 20 + .../scripts/CraftTweaker/Mods/Tropicraft.zs | 4 + .../Mods/Immersive_Petroleum/Distillation.zs | 21 +- .../Mods/Tinkers_Construct/Drying.zs | 6 + .../CraftTweaker/Processing/Shared/Sawmill.zs | 2 +- .../scripts/CraftTweaker/Pyrotech/Pyrotech.zs | 35 +- .../Pyrotech/Pyrotech_Soaking_Pot.zs | 6 +- .../CraftTweaker/Utils/CommandUtils.zs | 12 + .../scripts/CraftTweaker/Vanilla/Chest.zs | 10 +- .../CraftTweaker/Vanilla/EnderStuff.zs | 2 +- .../CraftTweaker/Vanilla/Glass_Panes.zs | 38 +- .../Vanilla/Shulker_Box_(Cloth_Box).zs | 36 + .../scripts/CraftTweaker/Vanilla/Slabs.zs | 16 +- .../scripts/CraftTweaker/Vanilla/Supports.zs | 4 +- .../scripts/CraftTweaker/Vanilla/Water.zs | 2 +- .../CraftTweaker/Woodworking/Integration.zs | 56 +- 197 files changed, 4557 insertions(+), 3708 deletions(-) create mode 100644 pax/modpack/overrides/config/UniversalTweaks.cfg create mode 100644 pax/modpack/overrides/config/bogosorter/config.json create mode 100644 pax/modpack/overrides/config/bogosorter/orePrefix.json create mode 100644 pax/modpack/overrides/config/craftpresence.json delete mode 100644 pax/modpack/overrides/config/craftpresence.properties create mode 100644 pax/modpack/overrides/config/fp2.json5 rename pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/{f2d65ffe.snbt => 00a67253.snbt} (53%) delete mode 100644 pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/c9488855.snbt create mode 100644 pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/ca2065d5.snbt delete mode 100644 pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/d761c876.snbt rename pax/modpack/overrides/config/ftbquests/normal/chapters/7d3e9d9d/{0eb723af.snbt => f6c26810.snbt} (50%) delete mode 100644 pax/modpack/overrides/config/fxcontrol/breakevents.json delete mode 100644 pax/modpack/overrides/config/fxcontrol/effects.json delete mode 100644 pax/modpack/overrides/config/fxcontrol/leftclicks.json delete mode 100644 pax/modpack/overrides/config/fxcontrol/main.cfg delete mode 100644 pax/modpack/overrides/config/fxcontrol/placeevents.json delete mode 100644 pax/modpack/overrides/config/fxcontrol/rightclicks.json create mode 100644 pax/modpack/overrides/config/greenery/config.cfg delete mode 100644 pax/modpack/overrides/config/greenery/worldGen.cfg create mode 100644 pax/modpack/overrides/config/modularui.cfg create mode 100644 pax/modpack/overrides/config/scalinghealth/main.cfg delete mode 100644 pax/modpack/overrides/config/smoothwater.cfg create mode 100644 pax/modpack/overrides/config/tweakedlib.cfg create mode 100644 pax/modpack/overrides/oresources/forestry/textures/blocks/apiary.1.png create mode 100644 pax/modpack/overrides/oresources/forestry/textures/blocks/apiary.7.png create mode 100644 pax/modpack/overrides/oresources/forestry/textures/blocks/beehouse.1.png create mode 100644 pax/modpack/overrides/oresources/forestry/textures/blocks/beehouse.7.png create mode 100644 pax/modpack/overrides/oresources/scalinghealth/textures/gui/hud.png create mode 100644 pax/modpack/overrides/oresources/scalinghealth/textures/items/bandage.png create mode 100644 pax/modpack/overrides/oresources/scalinghealth/textures/items/crystalshard.png create mode 100644 pax/modpack/overrides/oresources/scalinghealth/textures/items/cursed_heart.png create mode 100644 pax/modpack/overrides/oresources/scalinghealth/textures/items/enchanted_heart.png create mode 100644 pax/modpack/overrides/oresources/scalinghealth/textures/items/heartcontainer.png create mode 100644 pax/modpack/overrides/oresources/scalinghealth/textures/items/heartdust.png create mode 100644 pax/modpack/overrides/oresources/scalinghealth/textures/items/medkit.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/ice_boots.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/ice_chestplate.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/ice_chunk.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/ice_helmet.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/ice_leggings.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/ice_rod.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/juice.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/juice/juice_apple.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/juice/juice_beetroot.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/juice/juice_cactus.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/juice/juice_carrot.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/juice/juice_chorus_fruit.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/juice/juice_golden_apple.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/juice/juice_golden_carrot.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/juice/juice_golden_melon.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/juice/juice_melon.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/juice/juice_pumpkin.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/magma_chunk.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/purified_water_bottle.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/wool_boots.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/wool_chestplate.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/wool_helmet.png delete mode 100644 pax/modpack/overrides/oresources/simpledifficulty/textures/items/wool_leggings.png create mode 100644 pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/03_fatigue.json delete mode 100644 pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/03_nutrition.json create mode 100644 pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/04_nutrition.json delete mode 100644 pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/04_skills.json rename pax/modpack/overrides/scripts/CraftTweaker/Events/{onBlockBreak.zs => EventBlockBreak.zs} (98%) rename pax/modpack/overrides/scripts/CraftTweaker/Events/{onBlockPlace.zs => EventBlockPlace.zs} (97%) rename pax/modpack/overrides/scripts/CraftTweaker/Events/{onEntityLivingDeathDrops.zs => EventEntityLivingDeathDrops.zs} (99%) create mode 100644 pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerCrafted.zs rename pax/modpack/overrides/scripts/CraftTweaker/Events/{onPlayerInteractBlock.zs => EventPlayerInteractBlock.zs} (85%) rename pax/modpack/overrides/scripts/CraftTweaker/Events/{onPlayerLeftClickBlock.zs => EventPlayerLeftClickBlock.zs} (99%) rename pax/modpack/overrides/scripts/CraftTweaker/Events/{onPlayerLoggedIn.zs => EventPlayerLoggedIn.zs} (90%) rename pax/modpack/overrides/scripts/CraftTweaker/Events/{onPlayerTick.zs => EventPlayerTick.zs} (97%) create mode 100644 pax/modpack/overrides/scripts/CraftTweaker/Events/FTBQ/EventCustomTask.zs delete mode 100644 pax/modpack/overrides/scripts/CraftTweaker/Events/onEntityLivingFall.zs create mode 100644 pax/modpack/overrides/scripts/CraftTweaker/Mods/Armor_Underwear.zs create mode 100644 pax/modpack/overrides/scripts/CraftTweaker/Mods/Tool_Belt.zs create mode 100644 pax/modpack/overrides/scripts/CraftTweaker/Processing/Mods/Tinkers_Construct/Drying.zs create mode 100644 pax/modpack/overrides/scripts/CraftTweaker/Utils/CommandUtils.zs create mode 100644 pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Shulker_Box_(Cloth_Box).zs diff --git a/pax/modpack/overrides/config/InvTweaks/InvTweaks.cfg b/pax/modpack/overrides/config/InvTweaks/InvTweaks.cfg index 9fc52b91..d17c131d 100644 --- a/pax/modpack/overrides/config/InvTweaks/InvTweaks.cfg +++ b/pax/modpack/overrides/config/InvTweaks/InvTweaks.cfg @@ -1,6 +1,6 @@ #Inventory Tweaks Configuration #(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html) -#Mon Sep 12 21:28:20 CEST 2022 +#Wed Sep 14 19:15:17 CEST 2022 enableMiddleClick=false showChestButtons=true enableSortingOnPickup=false diff --git a/pax/modpack/overrides/config/Special_AI.cfg b/pax/modpack/overrides/config/Special_AI.cfg index e4948e44..d0f5d97b 100644 --- a/pax/modpack/overrides/config/Special_AI.cfg +++ b/pax/modpack/overrides/config/Special_AI.cfg @@ -155,7 +155,7 @@ door_breaking { B:requires_tools=true # Door blocks that can be broken by mobs chasing you. - # >> Block_Array:[ Value={ mod_id:block_id, mod_id:block_id[], mod_id:* }, Default={ minecraft:wooden_door, minecraft:iron_door, minecraft:trapdoor, minecraft:fence_gate, minecraft:iron_trapdoor, minecraft:spruce_fence_gate, minecraft:birch_fence_gate, minecraft:jungle_fence_gate, minecraft:dark_oak_fence_gate, minecraft:acacia_fence_gate, minecraft:spruce_door, minecraft:birch_door, minecraft:jungle_door, minecraft:acacia_door, minecraft:dark_oak_door, biomesoplenty:sacred_oak_fence_gate, biomesoplenty:cherry_fence_gate, biomesoplenty:umbran_fence_gate, biomesoplenty:fir_fence_gate, biomesoplenty:ethereal_fence_gate, biomesoplenty:magic_fence_gate, biomesoplenty:mangrove_fence_gate, biomesoplenty:palm_fence_gate, biomesoplenty:redwood_fence_gate, biomesoplenty:willow_fence_gate, biomesoplenty:pine_fence_gate, biomesoplenty:hellbark_fence_gate, biomesoplenty:jacaranda_fence_gate, biomesoplenty:mahogany_fence_gate, biomesoplenty:ebony_fence_gate, biomesoplenty:eucalyptus_fence_gate, biomesoplenty:sacred_oak_door_block, biomesoplenty:cherry_door_block, biomesoplenty:umbran_door_block, biomesoplenty:fir_door_block, biomesoplenty:ethereal_door_block, biomesoplenty:magic_door_block, biomesoplenty:mangrove_door_block, biomesoplenty:palm_door_block, biomesoplenty:redwood_door_block, biomesoplenty:willow_door_block, biomesoplenty:pine_door_block, biomesoplenty:hellbark_door_block, biomesoplenty:jacaranda_door_block, biomesoplenty:mahogany_door_block, biomesoplenty:ebony_door_block, biomesoplenty:eucalyptus_door_block, forestry:fence.gates.larch, forestry:fence.gates.fireproof.larch, forestry:fence.gates.teak, forestry:fence.gates.fireproof.teak, forestry:fence.gates.acacia, forestry:fence.gates.fireproof.acacia, forestry:fence.gates.lime, forestry:fence.gates.fireproof.lime, forestry:fence.gates.chestnut, forestry:fence.gates.fireproof.chestnut, forestry:fence.gates.wenge, forestry:fence.gates.fireproof.wenge, forestry:fence.gates.baobab, forestry:fence.gates.fireproof.baobab, forestry:fence.gates.sequoia, forestry:fence.gates.fireproof.sequoia, forestry:fence.gates.kapok, forestry:fence.gates.fireproof.kapok, forestry:fence.gates.ebony, forestry:fence.gates.fireproof.ebony, forestry:fence.gates.mahogany, forestry:fence.gates.fireproof.mahogany, forestry:fence.gates.balsa, forestry:fence.gates.fireproof.balsa, forestry:fence.gates.willow, forestry:fence.gates.fireproof.willow, forestry:fence.gates.walnut, forestry:fence.gates.fireproof.walnut, forestry:fence.gates.greenheart, forestry:fence.gates.fireproof.greenheart, forestry:fence.gates.cherry, forestry:fence.gates.fireproof.cherry, forestry:fence.gates.mahoe, forestry:fence.gates.fireproof.mahoe, forestry:fence.gates.poplar, forestry:fence.gates.fireproof.poplar, forestry:fence.gates.palm, forestry:fence.gates.fireproof.palm, forestry:fence.gates.papaya, forestry:fence.gates.fireproof.papaya, forestry:fence.gates.pine, forestry:fence.gates.fireproof.pine, forestry:fence.gates.plum, forestry:fence.gates.fireproof.plum, forestry:fence.gates.maple, forestry:fence.gates.fireproof.maple, forestry:fence.gates.citrus, forestry:fence.gates.fireproof.citrus, forestry:fence.gates.giganteum, forestry:fence.gates.fireproof.giganteum, forestry:fence.gates.ipe, forestry:fence.gates.fireproof.ipe, forestry:fence.gates.padauk, forestry:fence.gates.fireproof.padauk, forestry:fence.gates.cocobolo, forestry:fence.gates.fireproof.cocobolo, forestry:fence.gates.zebrawood, forestry:fence.gates.fireproof.zebrawood, forestry:fence.gates.vanilla.fireproof.oak, forestry:fence.gates.vanilla.fireproof.spruce, forestry:fence.gates.vanilla.fireproof.birch, forestry:fence.gates.vanilla.fireproof.jungle, forestry:fence.gates.vanilla.fireproof.acacia, forestry:fence.gates.vanilla.fireproof.dark_oak, forestry:doors.larch, forestry:doors.teak, forestry:doors.acacia, forestry:doors.lime, forestry:doors.chestnut, forestry:doors.wenge, forestry:doors.baobab, forestry:doors.sequoia, forestry:doors.kapok, forestry:doors.ebony, forestry:doors.mahogany, forestry:doors.balsa, forestry:doors.willow, forestry:doors.walnut, forestry:doors.greenheart, forestry:doors.cherry, forestry:doors.mahoe, forestry:doors.poplar, forestry:doors.palm, forestry:doors.papaya, forestry:doors.pine, forestry:doors.plum, forestry:doors.maple, forestry:doors.citrus, forestry:doors.giganteum, forestry:doors.ipe, forestry:doors.padauk, forestry:doors.cocobolo, forestry:doors.zebrawood, rustic:fence_gate_olive, rustic:fence_gate_ironwood, rustic:olive_door, rustic:ironwood_door, openblocks:ladder, quark:spruce_trapdoor, quark:birch_trapdoor, quark:jungle_trapdoor, quark:acacia_trapdoor, quark:dark_oak_trapdoor, cuisine:trapdoor, cuisine:fence_gate, cuisine:door, engineersdoors:trapdoor_concrete, engineersdoors:trapdoor_steel, engineersdoors:trapdoor_treated, engineersdoors:door_concrete, engineersdoors:door_concrete_ornate, engineersdoors:door_concrete_reinforced, engineersdoors:door_steel, engineersdoors:door_steel_ornate, engineersdoors:door_steel_reinforced, engineersdoors:door_treated, engineersdoors:door_treated_ornate, engineersdoors:door_treated_reinforced, engineersdoors:fencegate_aluminium, engineersdoors:fencegate_steel, engineersdoors:fencegate_treated, pyrotech:refractory_door, pyrotech:stone_door, tropicraft:bamboo_door, tropicraft:bamboo_fence_gate, tropicraft:thatch_fence_gate, tropicraft:chunk_fence_gate, tropicraft:palm_fence_gate, tropicraft:mahogany_fence_gate, blockcraftery:editable_trap_door, blockcraftery:editable_trap_door_reinforced, blockcraftery:editable_door, blockcraftery:editable_door_reinforced } ] + # >> Block_Array:[ Value={ mod_id:block_id, mod_id:block_id[], mod_id:* }, Default={ minecraft:wooden_door, minecraft:iron_door, minecraft:trapdoor, minecraft:fence_gate, minecraft:iron_trapdoor, minecraft:spruce_fence_gate, minecraft:birch_fence_gate, minecraft:jungle_fence_gate, minecraft:dark_oak_fence_gate, minecraft:acacia_fence_gate, minecraft:spruce_door, minecraft:birch_door, minecraft:jungle_door, minecraft:acacia_door, minecraft:dark_oak_door, biomesoplenty:sacred_oak_fence_gate, biomesoplenty:cherry_fence_gate, biomesoplenty:umbran_fence_gate, biomesoplenty:fir_fence_gate, biomesoplenty:ethereal_fence_gate, biomesoplenty:magic_fence_gate, biomesoplenty:mangrove_fence_gate, biomesoplenty:palm_fence_gate, biomesoplenty:redwood_fence_gate, biomesoplenty:willow_fence_gate, biomesoplenty:pine_fence_gate, biomesoplenty:hellbark_fence_gate, biomesoplenty:jacaranda_fence_gate, biomesoplenty:mahogany_fence_gate, biomesoplenty:ebony_fence_gate, biomesoplenty:eucalyptus_fence_gate, biomesoplenty:sacred_oak_door_block, biomesoplenty:cherry_door_block, biomesoplenty:umbran_door_block, biomesoplenty:fir_door_block, biomesoplenty:ethereal_door_block, biomesoplenty:magic_door_block, biomesoplenty:mangrove_door_block, biomesoplenty:palm_door_block, biomesoplenty:redwood_door_block, biomesoplenty:willow_door_block, biomesoplenty:pine_door_block, biomesoplenty:hellbark_door_block, biomesoplenty:jacaranda_door_block, biomesoplenty:mahogany_door_block, biomesoplenty:ebony_door_block, biomesoplenty:eucalyptus_door_block, forestry:fence.gates.larch, forestry:fence.gates.fireproof.larch, forestry:fence.gates.teak, forestry:fence.gates.fireproof.teak, forestry:fence.gates.acacia, forestry:fence.gates.fireproof.acacia, forestry:fence.gates.lime, forestry:fence.gates.fireproof.lime, forestry:fence.gates.chestnut, forestry:fence.gates.fireproof.chestnut, forestry:fence.gates.wenge, forestry:fence.gates.fireproof.wenge, forestry:fence.gates.baobab, forestry:fence.gates.fireproof.baobab, forestry:fence.gates.sequoia, forestry:fence.gates.fireproof.sequoia, forestry:fence.gates.kapok, forestry:fence.gates.fireproof.kapok, forestry:fence.gates.ebony, forestry:fence.gates.fireproof.ebony, forestry:fence.gates.mahogany, forestry:fence.gates.fireproof.mahogany, forestry:fence.gates.balsa, forestry:fence.gates.fireproof.balsa, forestry:fence.gates.willow, forestry:fence.gates.fireproof.willow, forestry:fence.gates.walnut, forestry:fence.gates.fireproof.walnut, forestry:fence.gates.greenheart, forestry:fence.gates.fireproof.greenheart, forestry:fence.gates.cherry, forestry:fence.gates.fireproof.cherry, forestry:fence.gates.mahoe, forestry:fence.gates.fireproof.mahoe, forestry:fence.gates.poplar, forestry:fence.gates.fireproof.poplar, forestry:fence.gates.palm, forestry:fence.gates.fireproof.palm, forestry:fence.gates.papaya, forestry:fence.gates.fireproof.papaya, forestry:fence.gates.pine, forestry:fence.gates.fireproof.pine, forestry:fence.gates.plum, forestry:fence.gates.fireproof.plum, forestry:fence.gates.maple, forestry:fence.gates.fireproof.maple, forestry:fence.gates.citrus, forestry:fence.gates.fireproof.citrus, forestry:fence.gates.giganteum, forestry:fence.gates.fireproof.giganteum, forestry:fence.gates.ipe, forestry:fence.gates.fireproof.ipe, forestry:fence.gates.padauk, forestry:fence.gates.fireproof.padauk, forestry:fence.gates.cocobolo, forestry:fence.gates.fireproof.cocobolo, forestry:fence.gates.zebrawood, forestry:fence.gates.fireproof.zebrawood, forestry:fence.gates.vanilla.fireproof.oak, forestry:fence.gates.vanilla.fireproof.spruce, forestry:fence.gates.vanilla.fireproof.birch, forestry:fence.gates.vanilla.fireproof.jungle, forestry:fence.gates.vanilla.fireproof.acacia, forestry:fence.gates.vanilla.fireproof.dark_oak, forestry:doors.larch, forestry:doors.teak, forestry:doors.acacia, forestry:doors.lime, forestry:doors.chestnut, forestry:doors.wenge, forestry:doors.baobab, forestry:doors.sequoia, forestry:doors.kapok, forestry:doors.ebony, forestry:doors.mahogany, forestry:doors.balsa, forestry:doors.willow, forestry:doors.walnut, forestry:doors.greenheart, forestry:doors.cherry, forestry:doors.mahoe, forestry:doors.poplar, forestry:doors.palm, forestry:doors.papaya, forestry:doors.pine, forestry:doors.plum, forestry:doors.maple, forestry:doors.citrus, forestry:doors.giganteum, forestry:doors.ipe, forestry:doors.padauk, forestry:doors.cocobolo, forestry:doors.zebrawood, rustic:fence_gate_olive, rustic:fence_gate_ironwood, rustic:olive_door, rustic:ironwood_door, openblocks:ladder, quark:spruce_trapdoor, quark:birch_trapdoor, quark:jungle_trapdoor, quark:acacia_trapdoor, quark:dark_oak_trapdoor, cuisine:trapdoor, cuisine:door, cuisine:fence_gate, engineersdoors:trapdoor_concrete, engineersdoors:trapdoor_steel, engineersdoors:trapdoor_treated, engineersdoors:door_concrete, engineersdoors:door_concrete_ornate, engineersdoors:door_concrete_reinforced, engineersdoors:door_steel, engineersdoors:door_steel_ornate, engineersdoors:door_steel_reinforced, engineersdoors:door_treated, engineersdoors:door_treated_ornate, engineersdoors:door_treated_reinforced, engineersdoors:fencegate_aluminium, engineersdoors:fencegate_steel, engineersdoors:fencegate_treated, pyrotech:refractory_door, pyrotech:stone_door, tropicraft:bamboo_door, tropicraft:bamboo_fence_gate, tropicraft:thatch_fence_gate, tropicraft:chunk_fence_gate, tropicraft:palm_fence_gate, tropicraft:mahogany_fence_gate, blockcraftery:editable_trap_door, blockcraftery:editable_trap_door_reinforced, blockcraftery:editable_door, blockcraftery:editable_door_reinforced } ] S:target_blocks < > } @@ -347,7 +347,7 @@ idle_fiddling { > # Specific blocks that will be fiddled with by mobs. - # >> Block_Array:[ Value={ mod_id:block_id, mod_id:block_id[], mod_id:* }, Default={ minecraft:tnt, minecraft:wooden_door, minecraft:lever, minecraft:stone_button, minecraft:cake, minecraft:unpowered_repeater, minecraft:powered_repeater, minecraft:fence_gate, minecraft:wooden_button, minecraft:unpowered_comparator, minecraft:powered_comparator, minecraft:spruce_fence_gate, minecraft:birch_fence_gate, minecraft:jungle_fence_gate, minecraft:dark_oak_fence_gate, minecraft:acacia_fence_gate, minecraft:spruce_door, minecraft:birch_door, minecraft:jungle_door, minecraft:acacia_door, minecraft:dark_oak_door, biomesoplenty:sacred_oak_fence_gate, biomesoplenty:cherry_fence_gate, biomesoplenty:umbran_fence_gate, biomesoplenty:fir_fence_gate, biomesoplenty:ethereal_fence_gate, biomesoplenty:magic_fence_gate, biomesoplenty:mangrove_fence_gate, biomesoplenty:palm_fence_gate, biomesoplenty:redwood_fence_gate, biomesoplenty:willow_fence_gate, biomesoplenty:pine_fence_gate, biomesoplenty:hellbark_fence_gate, biomesoplenty:jacaranda_fence_gate, biomesoplenty:mahogany_fence_gate, biomesoplenty:ebony_fence_gate, biomesoplenty:eucalyptus_fence_gate, biomesoplenty:sacred_oak_door_block, biomesoplenty:cherry_door_block, biomesoplenty:umbran_door_block, biomesoplenty:fir_door_block, biomesoplenty:ethereal_door_block, biomesoplenty:magic_door_block, biomesoplenty:mangrove_door_block, biomesoplenty:palm_door_block, biomesoplenty:redwood_door_block, biomesoplenty:willow_door_block, biomesoplenty:pine_door_block, biomesoplenty:hellbark_door_block, biomesoplenty:jacaranda_door_block, biomesoplenty:mahogany_door_block, biomesoplenty:ebony_door_block, biomesoplenty:eucalyptus_door_block, forestry:fence.gates.larch, forestry:fence.gates.fireproof.larch, forestry:fence.gates.teak, forestry:fence.gates.fireproof.teak, forestry:fence.gates.acacia, forestry:fence.gates.fireproof.acacia, forestry:fence.gates.lime, forestry:fence.gates.fireproof.lime, forestry:fence.gates.chestnut, forestry:fence.gates.fireproof.chestnut, forestry:fence.gates.wenge, forestry:fence.gates.fireproof.wenge, forestry:fence.gates.baobab, forestry:fence.gates.fireproof.baobab, forestry:fence.gates.sequoia, forestry:fence.gates.fireproof.sequoia, forestry:fence.gates.kapok, forestry:fence.gates.fireproof.kapok, forestry:fence.gates.ebony, forestry:fence.gates.fireproof.ebony, forestry:fence.gates.mahogany, forestry:fence.gates.fireproof.mahogany, forestry:fence.gates.balsa, forestry:fence.gates.fireproof.balsa, forestry:fence.gates.willow, forestry:fence.gates.fireproof.willow, forestry:fence.gates.walnut, forestry:fence.gates.fireproof.walnut, forestry:fence.gates.greenheart, forestry:fence.gates.fireproof.greenheart, forestry:fence.gates.cherry, forestry:fence.gates.fireproof.cherry, forestry:fence.gates.mahoe, forestry:fence.gates.fireproof.mahoe, forestry:fence.gates.poplar, forestry:fence.gates.fireproof.poplar, forestry:fence.gates.palm, forestry:fence.gates.fireproof.palm, forestry:fence.gates.papaya, forestry:fence.gates.fireproof.papaya, forestry:fence.gates.pine, forestry:fence.gates.fireproof.pine, forestry:fence.gates.plum, forestry:fence.gates.fireproof.plum, forestry:fence.gates.maple, forestry:fence.gates.fireproof.maple, forestry:fence.gates.citrus, forestry:fence.gates.fireproof.citrus, forestry:fence.gates.giganteum, forestry:fence.gates.fireproof.giganteum, forestry:fence.gates.ipe, forestry:fence.gates.fireproof.ipe, forestry:fence.gates.padauk, forestry:fence.gates.fireproof.padauk, forestry:fence.gates.cocobolo, forestry:fence.gates.fireproof.cocobolo, forestry:fence.gates.zebrawood, forestry:fence.gates.fireproof.zebrawood, forestry:fence.gates.vanilla.fireproof.oak, forestry:fence.gates.vanilla.fireproof.spruce, forestry:fence.gates.vanilla.fireproof.birch, forestry:fence.gates.vanilla.fireproof.jungle, forestry:fence.gates.vanilla.fireproof.acacia, forestry:fence.gates.vanilla.fireproof.dark_oak, forestry:doors.larch, forestry:doors.teak, forestry:doors.acacia, forestry:doors.lime, forestry:doors.chestnut, forestry:doors.wenge, forestry:doors.baobab, forestry:doors.sequoia, forestry:doors.kapok, forestry:doors.ebony, forestry:doors.mahogany, forestry:doors.balsa, forestry:doors.willow, forestry:doors.walnut, forestry:doors.greenheart, forestry:doors.cherry, forestry:doors.mahoe, forestry:doors.poplar, forestry:doors.palm, forestry:doors.papaya, forestry:doors.pine, forestry:doors.plum, forestry:doors.maple, forestry:doors.citrus, forestry:doors.giganteum, forestry:doors.ipe, forestry:doors.padauk, forestry:doors.cocobolo, forestry:doors.zebrawood, rustic:fence_gate_olive, rustic:fence_gate_ironwood, rustic:olive_door, rustic:ironwood_door, cuisine:fence_gate, cuisine:door, engineersdoors:door_concrete, engineersdoors:door_concrete_ornate, engineersdoors:door_concrete_reinforced, engineersdoors:door_treated, engineersdoors:door_treated_ornate, engineersdoors:door_treated_reinforced, engineersdoors:fencegate_treated, pyrotech:refractory_door, pyrotech:stone_door, tropicraft:bamboo_door, tropicraft:bamboo_fence_gate, tropicraft:thatch_fence_gate, tropicraft:chunk_fence_gate, tropicraft:palm_fence_gate, tropicraft:mahogany_fence_gate, cyclicmagic:doorbell_simple, blockcraftery:editable_door, blockcraftery:editable_door_reinforced } ] + # >> Block_Array:[ Value={ mod_id:block_id, mod_id:block_id[], mod_id:* }, Default={ minecraft:tnt, minecraft:wooden_door, minecraft:lever, minecraft:stone_button, minecraft:cake, minecraft:unpowered_repeater, minecraft:powered_repeater, minecraft:fence_gate, minecraft:wooden_button, minecraft:unpowered_comparator, minecraft:powered_comparator, minecraft:spruce_fence_gate, minecraft:birch_fence_gate, minecraft:jungle_fence_gate, minecraft:dark_oak_fence_gate, minecraft:acacia_fence_gate, minecraft:spruce_door, minecraft:birch_door, minecraft:jungle_door, minecraft:acacia_door, minecraft:dark_oak_door, biomesoplenty:sacred_oak_fence_gate, biomesoplenty:cherry_fence_gate, biomesoplenty:umbran_fence_gate, biomesoplenty:fir_fence_gate, biomesoplenty:ethereal_fence_gate, biomesoplenty:magic_fence_gate, biomesoplenty:mangrove_fence_gate, biomesoplenty:palm_fence_gate, biomesoplenty:redwood_fence_gate, biomesoplenty:willow_fence_gate, biomesoplenty:pine_fence_gate, biomesoplenty:hellbark_fence_gate, biomesoplenty:jacaranda_fence_gate, biomesoplenty:mahogany_fence_gate, biomesoplenty:ebony_fence_gate, biomesoplenty:eucalyptus_fence_gate, biomesoplenty:sacred_oak_door_block, biomesoplenty:cherry_door_block, biomesoplenty:umbran_door_block, biomesoplenty:fir_door_block, biomesoplenty:ethereal_door_block, biomesoplenty:magic_door_block, biomesoplenty:mangrove_door_block, biomesoplenty:palm_door_block, biomesoplenty:redwood_door_block, biomesoplenty:willow_door_block, biomesoplenty:pine_door_block, biomesoplenty:hellbark_door_block, biomesoplenty:jacaranda_door_block, biomesoplenty:mahogany_door_block, biomesoplenty:ebony_door_block, biomesoplenty:eucalyptus_door_block, forestry:fence.gates.larch, forestry:fence.gates.fireproof.larch, forestry:fence.gates.teak, forestry:fence.gates.fireproof.teak, forestry:fence.gates.acacia, forestry:fence.gates.fireproof.acacia, forestry:fence.gates.lime, forestry:fence.gates.fireproof.lime, forestry:fence.gates.chestnut, forestry:fence.gates.fireproof.chestnut, forestry:fence.gates.wenge, forestry:fence.gates.fireproof.wenge, forestry:fence.gates.baobab, forestry:fence.gates.fireproof.baobab, forestry:fence.gates.sequoia, forestry:fence.gates.fireproof.sequoia, forestry:fence.gates.kapok, forestry:fence.gates.fireproof.kapok, forestry:fence.gates.ebony, forestry:fence.gates.fireproof.ebony, forestry:fence.gates.mahogany, forestry:fence.gates.fireproof.mahogany, forestry:fence.gates.balsa, forestry:fence.gates.fireproof.balsa, forestry:fence.gates.willow, forestry:fence.gates.fireproof.willow, forestry:fence.gates.walnut, forestry:fence.gates.fireproof.walnut, forestry:fence.gates.greenheart, forestry:fence.gates.fireproof.greenheart, forestry:fence.gates.cherry, forestry:fence.gates.fireproof.cherry, forestry:fence.gates.mahoe, forestry:fence.gates.fireproof.mahoe, forestry:fence.gates.poplar, forestry:fence.gates.fireproof.poplar, forestry:fence.gates.palm, forestry:fence.gates.fireproof.palm, forestry:fence.gates.papaya, forestry:fence.gates.fireproof.papaya, forestry:fence.gates.pine, forestry:fence.gates.fireproof.pine, forestry:fence.gates.plum, forestry:fence.gates.fireproof.plum, forestry:fence.gates.maple, forestry:fence.gates.fireproof.maple, forestry:fence.gates.citrus, forestry:fence.gates.fireproof.citrus, forestry:fence.gates.giganteum, forestry:fence.gates.fireproof.giganteum, forestry:fence.gates.ipe, forestry:fence.gates.fireproof.ipe, forestry:fence.gates.padauk, forestry:fence.gates.fireproof.padauk, forestry:fence.gates.cocobolo, forestry:fence.gates.fireproof.cocobolo, forestry:fence.gates.zebrawood, forestry:fence.gates.fireproof.zebrawood, forestry:fence.gates.vanilla.fireproof.oak, forestry:fence.gates.vanilla.fireproof.spruce, forestry:fence.gates.vanilla.fireproof.birch, forestry:fence.gates.vanilla.fireproof.jungle, forestry:fence.gates.vanilla.fireproof.acacia, forestry:fence.gates.vanilla.fireproof.dark_oak, forestry:doors.larch, forestry:doors.teak, forestry:doors.acacia, forestry:doors.lime, forestry:doors.chestnut, forestry:doors.wenge, forestry:doors.baobab, forestry:doors.sequoia, forestry:doors.kapok, forestry:doors.ebony, forestry:doors.mahogany, forestry:doors.balsa, forestry:doors.willow, forestry:doors.walnut, forestry:doors.greenheart, forestry:doors.cherry, forestry:doors.mahoe, forestry:doors.poplar, forestry:doors.palm, forestry:doors.papaya, forestry:doors.pine, forestry:doors.plum, forestry:doors.maple, forestry:doors.citrus, forestry:doors.giganteum, forestry:doors.ipe, forestry:doors.padauk, forestry:doors.cocobolo, forestry:doors.zebrawood, rustic:fence_gate_olive, rustic:fence_gate_ironwood, rustic:olive_door, rustic:ironwood_door, cuisine:door, cuisine:fence_gate, engineersdoors:door_concrete, engineersdoors:door_concrete_ornate, engineersdoors:door_concrete_reinforced, engineersdoors:door_treated, engineersdoors:door_treated_ornate, engineersdoors:door_treated_reinforced, engineersdoors:fencegate_treated, pyrotech:refractory_door, pyrotech:stone_door, tropicraft:bamboo_door, tropicraft:bamboo_fence_gate, tropicraft:thatch_fence_gate, tropicraft:chunk_fence_gate, tropicraft:palm_fence_gate, tropicraft:mahogany_fence_gate, cyclicmagic:doorbell_simple, blockcraftery:editable_door, blockcraftery:editable_door_reinforced } ] S:target_blocks < > } @@ -513,7 +513,7 @@ villages { I:block_aggression_limit=-5 # Specific blocks that will NOT anger villagers when broken. - # >> Block_Array:[ Value={ mod_id:block_id, mod_id:block_id[], mod_id:* }, Default={ minecraft:stone, minecraft:grass, minecraft:dirt, minecraft:sapling, minecraft:sand, minecraft:leaves, minecraft:golden_rail, minecraft:detector_rail, minecraft:web, minecraft:tallgrass, minecraft:deadbush, minecraft:yellow_flower, minecraft:red_flower, minecraft:brown_mushroom, minecraft:red_mushroom, minecraft:tnt, minecraft:redstone_wire, minecraft:wheat, minecraft:wooden_door, minecraft:rail, minecraft:iron_door, minecraft:unlit_redstone_torch, minecraft:snow_layer, minecraft:ice, minecraft:cactus, minecraft:reeds, minecraft:pumpkin, minecraft:lit_pumpkin, minecraft:unpowered_repeater, minecraft:powered_repeater, minecraft:brown_mushroom_block, minecraft:red_mushroom_block, minecraft:melon_block, minecraft:pumpkin_stem, minecraft:melon_stem, minecraft:vine, minecraft:fence_gate, minecraft:mycelium, minecraft:waterlily, minecraft:nether_wart, minecraft:cocoa, minecraft:tripwire_hook, minecraft:tripwire, minecraft:flower_pot, minecraft:carrots, minecraft:potatoes, minecraft:skull, minecraft:unpowered_comparator, minecraft:activator_rail, minecraft:leaves2, minecraft:slime, minecraft:packed_ice, minecraft:double_plant, minecraft:spruce_fence_gate, minecraft:birch_fence_gate, minecraft:jungle_fence_gate, minecraft:dark_oak_fence_gate, minecraft:acacia_fence_gate, minecraft:spruce_door, minecraft:birch_door, minecraft:jungle_door, minecraft:acacia_door, minecraft:dark_oak_door, minecraft:beetroots, minecraft:frosted_ice, minecraft:structure_void, minecraft:white_shulker_box, minecraft:orange_shulker_box, minecraft:magenta_shulker_box, minecraft:light_blue_shulker_box, minecraft:yellow_shulker_box, minecraft:lime_shulker_box, minecraft:pink_shulker_box, minecraft:gray_shulker_box, minecraft:silver_shulker_box, minecraft:cyan_shulker_box, minecraft:purple_shulker_box, minecraft:blue_shulker_box, minecraft:brown_shulker_box, minecraft:green_shulker_box, minecraft:red_shulker_box, minecraft:black_shulker_box, biomesoplenty:grass, biomesoplenty:leaves_0, biomesoplenty:leaves_1, biomesoplenty:leaves_2, biomesoplenty:leaves_3, biomesoplenty:leaves_4, biomesoplenty:leaves_5, biomesoplenty:leaves_6, biomesoplenty:sacred_oak_fence_gate, biomesoplenty:cherry_fence_gate, biomesoplenty:umbran_fence_gate, biomesoplenty:fir_fence_gate, biomesoplenty:ethereal_fence_gate, biomesoplenty:magic_fence_gate, biomesoplenty:mangrove_fence_gate, biomesoplenty:palm_fence_gate, biomesoplenty:redwood_fence_gate, biomesoplenty:willow_fence_gate, biomesoplenty:pine_fence_gate, biomesoplenty:hellbark_fence_gate, biomesoplenty:jacaranda_fence_gate, biomesoplenty:mahogany_fence_gate, biomesoplenty:ebony_fence_gate, biomesoplenty:eucalyptus_fence_gate, biomesoplenty:sacred_oak_door_block, biomesoplenty:cherry_door_block, biomesoplenty:umbran_door_block, biomesoplenty:fir_door_block, biomesoplenty:ethereal_door_block, biomesoplenty:magic_door_block, biomesoplenty:mangrove_door_block, biomesoplenty:palm_door_block, biomesoplenty:redwood_door_block, biomesoplenty:willow_door_block, biomesoplenty:pine_door_block, biomesoplenty:hellbark_door_block, biomesoplenty:jacaranda_door_block, biomesoplenty:mahogany_door_block, biomesoplenty:ebony_door_block, biomesoplenty:eucalyptus_door_block, biomesoplenty:seaweed, biomesoplenty:waterlily, biomesoplenty:sapling_0, biomesoplenty:sapling_1, biomesoplenty:sapling_2, biomesoplenty:plant_0, biomesoplenty:plant_1, biomesoplenty:double_plant, biomesoplenty:mushroom, biomesoplenty:flower_0, biomesoplenty:flower_1, biomesoplenty:ivy, biomesoplenty:willow_vine, forestry:fluid.bio.ethanol, forestry:fluid.biomass, forestry:fluid.glass, forestry:fluid.for.honey, forestry:fluid.ice, forestry:fluid.juice, forestry:fluid.milk, forestry:fluid.seed.oil, forestry:fluid.short.mead, forestry:ash_block_0, forestry:ash_block_1, forestry:ash_block_2, forestry:ash_block_3, forestry:mushroom, forestry:candle, forestry:stump, forestry:fence.gates.larch, forestry:fence.gates.fireproof.larch, forestry:fence.gates.teak, forestry:fence.gates.fireproof.teak, forestry:fence.gates.acacia, forestry:fence.gates.fireproof.acacia, forestry:fence.gates.lime, forestry:fence.gates.fireproof.lime, forestry:fence.gates.chestnut, forestry:fence.gates.fireproof.chestnut, forestry:fence.gates.wenge, forestry:fence.gates.fireproof.wenge, forestry:fence.gates.baobab, forestry:fence.gates.fireproof.baobab, forestry:fence.gates.sequoia, forestry:fence.gates.fireproof.sequoia, forestry:fence.gates.kapok, forestry:fence.gates.fireproof.kapok, forestry:fence.gates.ebony, forestry:fence.gates.fireproof.ebony, forestry:fence.gates.mahogany, forestry:fence.gates.fireproof.mahogany, forestry:fence.gates.balsa, forestry:fence.gates.fireproof.balsa, forestry:fence.gates.willow, forestry:fence.gates.fireproof.willow, forestry:fence.gates.walnut, forestry:fence.gates.fireproof.walnut, forestry:fence.gates.greenheart, forestry:fence.gates.fireproof.greenheart, forestry:fence.gates.cherry, forestry:fence.gates.fireproof.cherry, forestry:fence.gates.mahoe, forestry:fence.gates.fireproof.mahoe, forestry:fence.gates.poplar, forestry:fence.gates.fireproof.poplar, forestry:fence.gates.palm, forestry:fence.gates.fireproof.palm, forestry:fence.gates.papaya, forestry:fence.gates.fireproof.papaya, forestry:fence.gates.pine, forestry:fence.gates.fireproof.pine, forestry:fence.gates.plum, forestry:fence.gates.fireproof.plum, forestry:fence.gates.maple, forestry:fence.gates.fireproof.maple, forestry:fence.gates.citrus, forestry:fence.gates.fireproof.citrus, forestry:fence.gates.giganteum, forestry:fence.gates.fireproof.giganteum, forestry:fence.gates.ipe, forestry:fence.gates.fireproof.ipe, forestry:fence.gates.padauk, forestry:fence.gates.fireproof.padauk, forestry:fence.gates.cocobolo, forestry:fence.gates.fireproof.cocobolo, forestry:fence.gates.zebrawood, forestry:fence.gates.fireproof.zebrawood, forestry:fence.gates.vanilla.fireproof.oak, forestry:fence.gates.vanilla.fireproof.spruce, forestry:fence.gates.vanilla.fireproof.birch, forestry:fence.gates.vanilla.fireproof.jungle, forestry:fence.gates.vanilla.fireproof.acacia, forestry:fence.gates.vanilla.fireproof.dark_oak, forestry:doors.larch, forestry:doors.teak, forestry:doors.acacia, forestry:doors.lime, forestry:doors.chestnut, forestry:doors.wenge, forestry:doors.baobab, forestry:doors.sequoia, forestry:doors.kapok, forestry:doors.ebony, forestry:doors.mahogany, forestry:doors.balsa, forestry:doors.willow, forestry:doors.walnut, forestry:doors.greenheart, forestry:doors.cherry, forestry:doors.mahoe, forestry:doors.poplar, forestry:doors.palm, forestry:doors.papaya, forestry:doors.pine, forestry:doors.plum, forestry:doors.maple, forestry:doors.citrus, forestry:doors.giganteum, forestry:doors.ipe, forestry:doors.padauk, forestry:doors.cocobolo, forestry:doors.zebrawood, forestry:sapling_ge, forestry:leaves, forestry:leaves.default.0, forestry:leaves.default.1, forestry:leaves.default.2, forestry:leaves.default.3, forestry:leaves.default.4, forestry:leaves.default.5, forestry:leaves.default.6, forestry:leaves.default.7, forestry:leaves.default.8, forestry:leaves.default.fruit.0, forestry:leaves.default.fruit.1, forestry:leaves.decorative.0, forestry:leaves.decorative.1, forestry:leaves.decorative.2, forestry:pods.cocoa, forestry:pods.dates, forestry:pods.papaya, forestry:cocoon, reccomplex:generic_space, reccomplex:generic_solid, reccomplex:structure_generator, reccomplex:maze_generator, reccomplex:weighted_command_block, reccomplex:spawn_script, rustic:olive_oil, rustic:ironberry_juice, rustic:wildberry_juice, rustic:grape_juice, rustic:apple_juice, rustic:ale_wort, rustic:honey, rustic:leaves, rustic:sapling, rustic:fence_gate_olive, rustic:fence_gate_ironwood, rustic:tomato_crop, rustic:chili_crop, rustic:wildberry_bush, rustic:grape_stem, rustic:grape_leaves, rustic:apple_seeds, rustic:sapling_apple, rustic:leaves_apple, rustic:olive_door, rustic:ironwood_door, rustic:aloe_vera, rustic:blood_orchid, rustic:chamomile, rustic:cloudsbluff, rustic:cohosh, rustic:core_root, rustic:deathstalk_mushroom, rustic:ginseng, rustic:horsetail, rustic:marsh_mallow, rustic:mooncap_mushroom, rustic:wind_thistle, rustic:leaves0, openblocks:flag, openblocks:paint_can, plustic:plustic.molten_alumite, plustic:plustic.molten_invar, plustic:plustic.molten_iridium, plustic:plustic.molten_osmium, plustic:plustic.molten_refinedobsidian, plustic:plustic.molten_refinedglowstone, plustic:plustic.molten_osgloglas, plustic:plustic.molten_osmiridium, adchimneys:cobblestone_basalt, adchimneys:masonry_brick_block, animania:block_seeds, animania:block_straw, appliedenergistics2:tiny_tnt, aquaacrobatics:bubble_column, artisanworktables:tab_icon, quark:colored_flowerpot_white, quark:colored_flowerpot_orange, quark:colored_flowerpot_magenta, quark:colored_flowerpot_light_blue, quark:colored_flowerpot_yellow, quark:colored_flowerpot_lime, quark:colored_flowerpot_pink, quark:colored_flowerpot_gray, quark:colored_flowerpot_silver, quark:colored_flowerpot_cyan, quark:colored_flowerpot_purple, quark:colored_flowerpot_blue, quark:colored_flowerpot_brown, quark:colored_flowerpot_green, quark:colored_flowerpot_red, quark:colored_flowerpot_black, quark:gunpowder_block, quark:color_slime, quark:variant_leaves, quark:variant_sapling, tconstruct:wood_rail, tconstruct:wood_rail_trapdoor, tconstruct:slime_channel, tconstruct:molten_iron, tconstruct:molten_pigiron, tconstruct:molten_knightslime, tconstruct:molten_alubrass, tconstruct:molten_cobalt, tconstruct:molten_ardite, tconstruct:molten_manyullyn, tconstruct:molten_copper, tconstruct:molten_bronze, tconstruct:molten_lead, tconstruct:molten_silver, tconstruct:molten_electrum, tconstruct:molten_steel, tconstruct:molten_gold, tconstruct:molten_brass, tconstruct:molten_tin, tconstruct:molten_nickel, tconstruct:molten_zinc, tconstruct:molten_aluminum, tconstruct:molten_stone, tconstruct:molten_obsidian, tconstruct:molten_clay, tconstruct:molten_dirt, tconstruct:molten_emerald, tconstruct:molten_glass, tconstruct:blood, tconstruct:milk, tconstruct:purpleslime, tconstruct:slime, immersiveengineering:hemp, immersiveengineering:fake_light, immersiveengineering:fluidcreosote, immersiveengineering:fluidplantoil, immersiveengineering:fluidethanol, immersiveengineering:fluidbiodiesel, immersiveengineering:fluidconcrete, immersiveengineering:molten_uranium, immersiveengineering:molten_constantan, coroutil:blank, mcmultipart:multipart, mekanism:obsidiantnt, dynamictrees:rootydirtfake, dynamictrees:sapling, dynamictrees:bonsaipot, dynamictrees:fruitcocoa, dynamictrees:fruit, dynamictrees:leaves0, dynamictrees:leaves1, crocodilite:overgrown_granite, crocodilite:overgrown_diorite, crocodilite:overgrown_andesite, crocodilite:quartzite_rock, crocodilite:stick, crocodilite:overgrown_marble, crocodilite:overgrown_limestone, crocodilite:overgrown_slate, crocodilite:overgrown_jasper, darkutils:fake_tnt, darkutils:ender_tether, darkutils:slime_dyed, dawnoftimebuilder:slab_ochre_roof_tiles, dawnoftimebuilder:slab_double_ochre_roof_tiles, dawnoftimebuilder:camellia, dawnoftimebuilder:mulberry, dawnoftimebuilder:rice, dawnoftimebuilder:commelina, dawnoftimebuilder:maize, dynamictreesbop:leaves_flowering, dynamictreesbop:leaves_flowering_peach, dynamictreesbop:leaves_palm, dynamictreesbop:fruit_persimmon, dynamictreesbop:fruit_peach, dynamictreesbop:fruit_pear, dynamictreesbop:leaves0, dynamictreesbop:leaves1, dynamictreesbop:leaves2, dynamictreesbop:leaves3, dynamictreesbop:leaves4, dynamictreesbop:leaves5, dynamictreesbop:leaves6, dynamictreesbop:leaves7, cuisine:chili, cuisine:sesame, cuisine:bamboo_plant, cuisine:sapling, cuisine:peanut, cuisine:corn, cuisine:leaves_orange, cuisine:leaves_pomelo, cuisine:ginger, cuisine:leaves_citron, cuisine:scallion, cuisine:leaves_mandarin, cuisine:onion, cuisine:rice, cuisine:cucumber, cuisine:lettuce, cuisine:chinese_cabbage, cuisine:spinach, cuisine:fence_gate, cuisine:turnip, cuisine:sichuan_pepper, cuisine:sheared_leaves, cuisine:leaves_grapefruit, cuisine:red_pepper, cuisine:leaves_lemon, cuisine:door, cuisine:green_pepper, cuisine:eggplant, cuisine:tomato, cuisine:garlic, cuisine:leaves_lime, cuisine:leek, cuisine:soybean, cuisine:soy_milk, cuisine:milk, cuisine:soy_sauce, cuisine:rice_vinegar, cuisine:fruit_vinegar, cuisine:sesame_oil, cuisine:edible_oil, cuisine:sugarcane_juice, dynamictreescuisine:leaves_pomelo, dynamictreescuisine:leaves_citron, dynamictreescuisine:leaves_mandarin, dynamictreescuisine:leaves_grapefruit, dynamictreescuisine:leaves_orange, dynamictreescuisine:leaves_lemon, dynamictreescuisine:leaves_lime, dynamictreescuisine:fruit_pomelo, dynamictreescuisine:fruit_citron, dynamictreescuisine:fruit_mandarin, dynamictreescuisine:fruit_grapefruit, dynamictreescuisine:fruit_orange, dynamictreescuisine:fruit_lemon, dynamictreescuisine:fruit_lime, dynamictreesforestry:fruitchestnut, dynamictreesforestry:fruitwalnut, dynamictreesforestry:fruitcherry, dynamictreesforestry:fruitlemon, dynamictreesforestry:fruitplum, dynamictreesforestry:fruitdate, dynamictreesforestry:fruitpapaya, dynamictreesforestry:leaves_palm, dynamictreesforestry:leaves_papaya, dynamictreesforestry:leaves_apple, dynamictreesforestry:leaves_walnut, dynamictreesforestry:leaves_chestnut, dynamictreesforestry:leaves_cherry, dynamictreesforestry:leaves_lemon, dynamictreesforestry:leaves_plum, dynamictreesforestry:leaves_willow, dynamictreesforestry:leaves0, dynamictreesforestry:leaves1, dynamictreesforestry:leaves2, dynamictreesforestry:leaves3, dynamictreesforestry:leaves4, dynamictreesforestry:leaves5, dynamictreesforestry:leaves6, dynamictreesforestry:leaves7, dynamictreesforestry:leaves8, dynamictreesphc:fruitdate, dynamictreesphc:fruitpapaya, dynamictreesphc:fruitcherry, dynamictreesphc:fruitfig, dynamictreesphc:fruitsoursop, dynamictreesphc:fruitdragonfruit, dynamictreesphc:fruitrambutan, dynamictreesphc:fruitjackfruit, dynamictreesphc:fruitlemon, dynamictreesphc:fruitpear, dynamictreesphc:fruitolive, dynamictreesphc:fruitspiderweb, dynamictreesphc:fruitgrapefruit, dynamictreesphc:fruitpomegranate, dynamictreesphc:fruitcashew, dynamictreesphc:fruitvanillabean, dynamictreesphc:fruitstarfruit, dynamictreesphc:fruitbanana, dynamictreesphc:fruitplum, dynamictreesphc:fruitavocado, dynamictreesphc:fruitpecan, dynamictreesphc:fruitpistachio, dynamictreesphc:fruithazelnut, dynamictreesphc:fruitlime, dynamictreesphc:fruitpeppercorn, dynamictreesphc:fruitalmond, dynamictreesphc:fruitgooseberry, dynamictreesphc:fruitpeach, dynamictreesphc:fruitchestnut, dynamictreesphc:fruitpawpaw, dynamictreesphc:fruitcoconut, dynamictreesphc:fruitmango, dynamictreesphc:fruitapricot, dynamictreesphc:fruitorange, dynamictreesphc:fruitwalnut, dynamictreesphc:fruitlychee, dynamictreesphc:fruitpersimmon, dynamictreesphc:fruitguava, dynamictreesphc:fruitbreadfruit, dynamictreesphc:fruitnutmeg, dynamictreesphc:fruitdurian, dynamictreesphc:fruittamarind, dynamictreesphc:banana_sucker, dynamictreesphc:leaves_palm, dynamictreesphc:leaves_dragonfruit, dynamictreesphc:passionfruit_vine, dynamictreesphc:passionfruit_vine_age0, dynamictreesphc:passionfruit_vine_age1, dynamictreesphc:passionfruit_vine_age2, dynamictreesphc:passionfruit_vine_age3, dynamictreesphc:passionfruit_sapling, dynamictreesphc:leaves0, dynamictreesquark:leaves0, emergingtechnology:ladder, emergingtechnology:nutrientblock, emergingtechnology:carbondioxideblock, engineersdoors:door_concrete, engineersdoors:door_concrete_ornate, engineersdoors:door_concrete_reinforced, engineersdoors:door_steel, engineersdoors:door_steel_ornate, engineersdoors:door_steel_reinforced, engineersdoors:door_treated, engineersdoors:door_treated_ornate, engineersdoors:door_treated_reinforced, engineersdoors:fencegate_aluminium, engineersdoors:fencegate_steel, engineersdoors:fencegate_treated, futuremc:honey_block, futuremc:sweet_berry_bush, futuremc:bamboo, greenery:seagrass, greenery:rivergrass, greenery:cattail, greenery:arrowhead, greenery:grass, greenery:tallgrass, greenery:tallfern, greenery:ryegrass, greenery:nettle, greenery:barley, greenery:kelp, immersivepetroleum:fluid_crude_oil, immersivepetroleum:fluid_diesel, immersivepetroleum:fluid_lubricant, immersivepetroleum:fluid_gasoline, immersivepetroleum:fluid_napalm, immersivepetroleum:dummy, immersivetech:fluidsteam, immersivetech:exhauststeam, immersivetech:fluiddistwater, immersivetech:fluidfluegas, immersivetech:fluidhighpressuresteam, immersivetech:fluidhotwater, immersivetech:fluidmoltensalt, immersivetech:fluidmoltensodium, immersivetech:fluidsuperheatedmoltensodium, immersivetech:fluidchlorine, pyrotech:fluid.liquid_clay, pyrotech:fluid.pyroberry_wine, pyrotech:fluid.gloamberry_wine, pyrotech:fluid.freckleberry_wine, pyrotech:freckleberry_plant, pyrotech:rock_grass, pyrotech:refractory_door, pyrotech:stone_door, pyrotech:straw_bed, pyrotech:fluid.tannin, pyrotech:fluid.lamp_oil, pyrotech:torch_fiber, pyrotech:torch_stone, pyrotech:fluid.wood_tar, pyrotech:fluid.coal_tar, redstoneplusplus:half_slime, redstoneplusplus:half_slime_red, redstoneplusplus:half_slime_blue, redstoneplusplus:half_slime_cyan, redstoneplusplus:half_slime_magenta, redstoneplusplus:half_slime_yellow, redstoneplusplus:dummy_hopper, redstoneplusplus:debug, simpledifficulty:purifiedwater, simpledifficulty:saltwater, serenetweaks:blockbranches, tropicraft:flower, tropicraft:coral, tropicraft:bamboo_shoot, tropicraft:thatch_stairs, tropicraft:bamboo_stairs, tropicraft:thatch_stairs_fuzzy, tropicraft:leaves, tropicraft:leaves_fruit, tropicraft:sapling, tropicraft:pineapple, tropicraft:iris, tropicraft:coffee_bush, tropicraft:flower_pot, tropicraft:bamboo_door, tropicraft:bamboo_fence_gate, tropicraft:thatch_fence_gate, tropicraft:chunk_fence_gate, tropicraft:palm_fence_gate, tropicraft:mahogany_fence_gate, tropicraft:water, tcomplement:liquid_chocolate_liquor, tcomplement:liquid_milk_chocolate, weather2:sand_layer, harvestcraft:pamblackberrycrop, harvestcraft:pamblueberrycrop, harvestcraft:pamcandleberrycrop, harvestcraft:pamraspberrycrop, harvestcraft:pamstrawberrycrop, harvestcraft:pamcactusfruitcrop, harvestcraft:pamasparaguscrop, harvestcraft:pambarleycrop, harvestcraft:pamoatscrop, harvestcraft:pamryecrop, harvestcraft:pamcorncrop, harvestcraft:pambambooshootcrop, harvestcraft:pamcantaloupecrop, harvestcraft:pamcucumbercrop, harvestcraft:pamwintersquashcrop, harvestcraft:pamzucchinicrop, harvestcraft:pambeetcrop, harvestcraft:pamonioncrop, harvestcraft:pamparsnipcrop, harvestcraft:pampeanutcrop, harvestcraft:pamradishcrop, harvestcraft:pamrutabagacrop, harvestcraft:pamsweetpotatocrop, harvestcraft:pamturnipcrop, harvestcraft:pamrhubarbcrop, harvestcraft:pamcelerycrop, harvestcraft:pamgarliccrop, harvestcraft:pamgingercrop, harvestcraft:pamspiceleafcrop, harvestcraft:pamtealeafcrop, harvestcraft:pamcoffeebeancrop, harvestcraft:pammustardseedscrop, harvestcraft:pambroccolicrop, harvestcraft:pamcauliflowercrop, harvestcraft:pamleekcrop, harvestcraft:pamlettucecrop, harvestcraft:pamscallioncrop, harvestcraft:pamartichokecrop, harvestcraft:pambrusselsproutcrop, harvestcraft:pamcabbagecrop, harvestcraft:pamspinachcrop, harvestcraft:pamwhitemushroomcrop, harvestcraft:pambeancrop, harvestcraft:pamsoybeancrop, harvestcraft:pambellpeppercrop, harvestcraft:pamchilipeppercrop, harvestcraft:pameggplantcrop, harvestcraft:pamokracrop, harvestcraft:pampeascrop, harvestcraft:pamtomatocrop, harvestcraft:pamcottoncrop, harvestcraft:pampineapplecrop, harvestcraft:pamgrapecrop, harvestcraft:pamkiwicrop, harvestcraft:pamcranberrycrop, harvestcraft:pamricecrop, harvestcraft:pamseaweedcrop, harvestcraft:pamcurryleafcrop, harvestcraft:pamsesameseedscrop, harvestcraft:pamwaterchestnutcrop, harvestcraft:pamgigapicklecrop, harvestcraft:pamkalecrop, harvestcraft:pamagavecrop, harvestcraft:pamamaranthcrop, harvestcraft:pamarrowrootcrop, harvestcraft:pamcassavacrop, harvestcraft:pamchickpeacrop, harvestcraft:pamelderberrycrop, harvestcraft:pamflaxcrop, harvestcraft:pamgreengrapecrop, harvestcraft:pamhuckleberrycrop, harvestcraft:pamjicamacrop, harvestcraft:pamjutecrop, harvestcraft:pamkenafcrop, harvestcraft:pamkohlrabicrop, harvestcraft:pamlentilcrop, harvestcraft:pammilletcrop, harvestcraft:pammulberrycrop, harvestcraft:pamquinoacrop, harvestcraft:pamsisalcrop, harvestcraft:pamtarocrop, harvestcraft:pamtomatillocrop, harvestcraft:pamjuniperberrycrop, harvestcraft:date_sapling, harvestcraft:pamdate, harvestcraft:papaya_sapling, harvestcraft:pampapaya, harvestcraft:cherry_sapling, harvestcraft:pamcherry, harvestcraft:fig_sapling, harvestcraft:pamfig, harvestcraft:soursop_sapling, harvestcraft:pamsoursop, harvestcraft:dragonfruit_sapling, harvestcraft:pamdragonfruit, harvestcraft:rambutan_sapling, harvestcraft:pamrambutan, harvestcraft:jackfruit_sapling, harvestcraft:pamjackfruit, harvestcraft:passionfruit_sapling, harvestcraft:pampassionfruit, harvestcraft:apple_sapling, harvestcraft:pamapple, harvestcraft:lemon_sapling, harvestcraft:pamlemon, harvestcraft:pear_sapling, harvestcraft:pampear, harvestcraft:olive_sapling, harvestcraft:pamolive, harvestcraft:spiderweb_sapling, harvestcraft:pamspiderweb, harvestcraft:grapefruit_sapling, harvestcraft:pamgrapefruit, harvestcraft:pomegranate_sapling, harvestcraft:pampomegranate, harvestcraft:cashew_sapling, harvestcraft:pamcashew, harvestcraft:vanillabean_sapling, harvestcraft:pamvanillabean, harvestcraft:starfruit_sapling, harvestcraft:pamstarfruit, harvestcraft:banana_sapling, harvestcraft:pambanana, harvestcraft:plum_sapling, harvestcraft:pamplum, harvestcraft:avocado_sapling, harvestcraft:pamavocado, harvestcraft:pecan_sapling, harvestcraft:pampecan, harvestcraft:pistachio_sapling, harvestcraft:pampistachio, harvestcraft:hazelnut_sapling, harvestcraft:pamhazelnut, harvestcraft:lime_sapling, harvestcraft:pamlime, harvestcraft:peppercorn_sapling, harvestcraft:pampeppercorn, harvestcraft:almond_sapling, harvestcraft:pamalmond, harvestcraft:gooseberry_sapling, harvestcraft:pamgooseberry, harvestcraft:peach_sapling, harvestcraft:pampeach, harvestcraft:chestnut_sapling, harvestcraft:pamchestnut, harvestcraft:pawpaw_sapling, harvestcraft:pampawpaw, harvestcraft:coconut_sapling, harvestcraft:pamcoconut, harvestcraft:mango_sapling, harvestcraft:pammango, harvestcraft:apricot_sapling, harvestcraft:pamapricot, harvestcraft:orange_sapling, harvestcraft:pamorange, harvestcraft:walnut_sapling, harvestcraft:pamwalnut, harvestcraft:lychee_sapling, harvestcraft:pamlychee, harvestcraft:persimmon_sapling, harvestcraft:pampersimmon, harvestcraft:guava_sapling, harvestcraft:pamguava, harvestcraft:breadfruit_sapling, harvestcraft:pambreadfruit, harvestcraft:nutmeg_sapling, harvestcraft:pamnutmeg, harvestcraft:durian_sapling, harvestcraft:pamdurian, harvestcraft:tamarind_sapling, harvestcraft:pamtamarind, harvestcraft:cinnamon_sapling, harvestcraft:pamcinnamon, harvestcraft:maple_sapling, harvestcraft:pammaple, harvestcraft:paperbark_sapling, harvestcraft:pampaperbark, harvestcraft:beehive, harvestcraft:honey, harvestcraft:honeycomb, harvestcraft:pressedwax, harvestcraft:waxcomb, harvestcraft:aridgarden, harvestcraft:frostgarden, harvestcraft:shadedgarden, harvestcraft:soggygarden, harvestcraft:tropicalgarden, harvestcraft:windygarden, charset:logic_gate, charset:stacks_decorative, charset:wire, complex-logic:color_lamp_gray_inverted, complex-logic:flat_lamp_green_inverted, complex-logic:cage_lamp_orange, complex-logic:cage_lamp_cyan_inverted, complex-logic:color_lamp_brown, complex-logic:cage_lamp_purple, complex-logic:flat_lamp_silver, complex-logic:cage_lamp_green_inverted, complex-logic:cage_lamp_black, complex-logic:flat_lamp_magenta, complex-logic:color_lamp_light_blue_inverted, complex-logic:cage_lamp_pink, complex-logic:cage_lamp_light_blue, complex-logic:flat_lamp_pink, complex-logic:cage_lamp_red, complex-logic:flat_lamp_black, complex-logic:flat_lamp_blue_inverted, complex-logic:flat_lamp_gray_inverted, complex-logic:color_lamp_white_inverted, complex-logic:cage_lamp_white, complex-logic:color_lamp_blue, complex-logic:color_lamp_orange, complex-logic:cage_lamp_light_blue_inverted, complex-logic:flat_lamp_light_blue, complex-logic:flat_lamp_green, complex-logic:flat_lamp_yellow, complex-logic:flat_lamp_cyan_inverted, complex-logic:color_lamp_magenta_inverted, complex-logic:flat_lamp_lime_inverted, complex-logic:color_lamp_green, complex-logic:color_lamp_pink_inverted, complex-logic:cage_lamp_red_inverted, complex-logic:color_lamp_black_inverted, complex-logic:color_lamp_cyan, complex-logic:color_lamp_white, complex-logic:color_lamp_red, complex-logic:color_lamp_lime, complex-logic:color_lamp_gray, complex-logic:cage_lamp_white_inverted, complex-logic:cage_lamp_silver, complex-logic:flat_lamp_yellow_inverted, complex-logic:flat_lamp_red_inverted, complex-logic:flat_lamp_orange_inverted, complex-logic:cage_lamp_yellow, complex-logic:cage_lamp_green, complex-logic:cage_lamp_magenta_inverted, complex-logic:flat_lamp_magenta_inverted, complex-logic:cage_lamp_cyan, complex-logic:cage_lamp_gray_inverted, complex-logic:color_lamp_purple, complex-logic:cage_lamp_blue, complex-logic:cage_lamp_lime_inverted, complex-logic:color_lamp_blue_inverted, complex-logic:cage_lamp_magenta, complex-logic:flat_lamp_brown, complex-logic:flat_lamp_brown_inverted, complex-logic:cage_lamp_purple_inverted, complex-logic:cage_lamp_orange_inverted, complex-logic:cage_lamp_pink_inverted, complex-logic:color_lamp_brown_inverted, complex-logic:cage_lamp_lime, complex-logic:color_lamp_green_inverted, complex-logic:flat_lamp_white_inverted, complex-logic:color_lamp_yellow_inverted, complex-logic:cage_lamp_yellow_inverted, complex-logic:color_lamp_pink, complex-logic:flat_lamp_pink_inverted, complex-logic:flat_lamp_black_inverted, complex-logic:cage_lamp_gray, complex-logic:cage_lamp_silver_inverted, complex-logic:color_lamp_orange_inverted, complex-logic:flat_lamp_gray, complex-logic:cage_lamp_brown_inverted, complex-logic:flat_lamp_purple, complex-logic:color_lamp_magenta, complex-logic:flat_lamp_blue, complex-logic:color_lamp_purple_inverted, complex-logic:flat_lamp_red, complex-logic:color_lamp_light_blue, complex-logic:color_lamp_red_inverted, complex-logic:cage_lamp_black_inverted, complex-logic:color_lamp_cyan_inverted, complex-logic:flat_lamp_cyan, complex-logic:flat_lamp_white, complex-logic:flat_lamp_purple_inverted, complex-logic:flat_lamp_orange, complex-logic:flat_lamp_light_blue_inverted, complex-logic:color_lamp_silver_inverted, complex-logic:flat_lamp_silver_inverted, complex-logic:cage_lamp_blue_inverted, complex-logic:color_lamp_yellow, complex-logic:color_lamp_lime_inverted, complex-logic:flat_lamp_lime, complex-logic:cage_lamp_brown, complex-logic:color_lamp_silver, complex-logic:color_lamp_black, contenttweaker:pick_up_block, cyclicmagic:block_fragile, cyclicmagic:block_fragile_auto, cyclicmagic:block_fragile_weak, cyclicmagic:milk, cyclicmagic:doorbell_simple, cyclicmagic:apple, cyclicmagic:xpjuice, industrialforegoing:essence, industrialforegoing:milk, industrialforegoing:meat, industrialforegoing:latex, industrialforegoing:sewage, industrialforegoing:sludge, industrialforegoing:biofuel, industrialforegoing:if.pink_slime, industrialforegoing:if.protein, blockcraftery:editable_door, blockcraftery:editable_door_reinforced } ] + # >> Block_Array:[ Value={ mod_id:block_id, mod_id:block_id[], mod_id:* }, Default={ minecraft:stone, minecraft:grass, minecraft:dirt, minecraft:sapling, minecraft:sand, minecraft:leaves, minecraft:golden_rail, minecraft:detector_rail, minecraft:web, minecraft:tallgrass, minecraft:deadbush, minecraft:yellow_flower, minecraft:red_flower, minecraft:brown_mushroom, minecraft:red_mushroom, minecraft:tnt, minecraft:redstone_wire, minecraft:wheat, minecraft:wooden_door, minecraft:rail, minecraft:iron_door, minecraft:unlit_redstone_torch, minecraft:snow_layer, minecraft:ice, minecraft:cactus, minecraft:reeds, minecraft:pumpkin, minecraft:lit_pumpkin, minecraft:unpowered_repeater, minecraft:powered_repeater, minecraft:brown_mushroom_block, minecraft:red_mushroom_block, minecraft:melon_block, minecraft:pumpkin_stem, minecraft:melon_stem, minecraft:vine, minecraft:fence_gate, minecraft:mycelium, minecraft:waterlily, minecraft:nether_wart, minecraft:cocoa, minecraft:tripwire_hook, minecraft:tripwire, minecraft:flower_pot, minecraft:carrots, minecraft:potatoes, minecraft:skull, minecraft:unpowered_comparator, minecraft:activator_rail, minecraft:leaves2, minecraft:slime, minecraft:packed_ice, minecraft:double_plant, minecraft:spruce_fence_gate, minecraft:birch_fence_gate, minecraft:jungle_fence_gate, minecraft:dark_oak_fence_gate, minecraft:acacia_fence_gate, minecraft:spruce_door, minecraft:birch_door, minecraft:jungle_door, minecraft:acacia_door, minecraft:dark_oak_door, minecraft:beetroots, minecraft:frosted_ice, minecraft:structure_void, minecraft:white_shulker_box, minecraft:orange_shulker_box, minecraft:magenta_shulker_box, minecraft:light_blue_shulker_box, minecraft:yellow_shulker_box, minecraft:lime_shulker_box, minecraft:pink_shulker_box, minecraft:gray_shulker_box, minecraft:silver_shulker_box, minecraft:cyan_shulker_box, minecraft:purple_shulker_box, minecraft:blue_shulker_box, minecraft:brown_shulker_box, minecraft:green_shulker_box, minecraft:red_shulker_box, minecraft:black_shulker_box, biomesoplenty:grass, biomesoplenty:leaves_0, biomesoplenty:leaves_1, biomesoplenty:leaves_2, biomesoplenty:leaves_3, biomesoplenty:leaves_4, biomesoplenty:leaves_5, biomesoplenty:leaves_6, biomesoplenty:sacred_oak_fence_gate, biomesoplenty:cherry_fence_gate, biomesoplenty:umbran_fence_gate, biomesoplenty:fir_fence_gate, biomesoplenty:ethereal_fence_gate, biomesoplenty:magic_fence_gate, biomesoplenty:mangrove_fence_gate, biomesoplenty:palm_fence_gate, biomesoplenty:redwood_fence_gate, biomesoplenty:willow_fence_gate, biomesoplenty:pine_fence_gate, biomesoplenty:hellbark_fence_gate, biomesoplenty:jacaranda_fence_gate, biomesoplenty:mahogany_fence_gate, biomesoplenty:ebony_fence_gate, biomesoplenty:eucalyptus_fence_gate, biomesoplenty:sacred_oak_door_block, biomesoplenty:cherry_door_block, biomesoplenty:umbran_door_block, biomesoplenty:fir_door_block, biomesoplenty:ethereal_door_block, biomesoplenty:magic_door_block, biomesoplenty:mangrove_door_block, biomesoplenty:palm_door_block, biomesoplenty:redwood_door_block, biomesoplenty:willow_door_block, biomesoplenty:pine_door_block, biomesoplenty:hellbark_door_block, biomesoplenty:jacaranda_door_block, biomesoplenty:mahogany_door_block, biomesoplenty:ebony_door_block, biomesoplenty:eucalyptus_door_block, biomesoplenty:seaweed, biomesoplenty:waterlily, biomesoplenty:sapling_0, biomesoplenty:sapling_1, biomesoplenty:sapling_2, biomesoplenty:plant_0, biomesoplenty:plant_1, biomesoplenty:double_plant, biomesoplenty:mushroom, biomesoplenty:flower_0, biomesoplenty:flower_1, biomesoplenty:ivy, biomesoplenty:willow_vine, forestry:fluid.bio.ethanol, forestry:fluid.biomass, forestry:fluid.glass, forestry:fluid.for.honey, forestry:fluid.ice, forestry:fluid.juice, forestry:fluid.milk, forestry:fluid.seed.oil, forestry:fluid.short.mead, forestry:candle, forestry:stump, forestry:fence.gates.larch, forestry:fence.gates.fireproof.larch, forestry:fence.gates.teak, forestry:fence.gates.fireproof.teak, forestry:fence.gates.acacia, forestry:fence.gates.fireproof.acacia, forestry:fence.gates.lime, forestry:fence.gates.fireproof.lime, forestry:fence.gates.chestnut, forestry:fence.gates.fireproof.chestnut, forestry:fence.gates.wenge, forestry:fence.gates.fireproof.wenge, forestry:fence.gates.baobab, forestry:fence.gates.fireproof.baobab, forestry:fence.gates.sequoia, forestry:fence.gates.fireproof.sequoia, forestry:fence.gates.kapok, forestry:fence.gates.fireproof.kapok, forestry:fence.gates.ebony, forestry:fence.gates.fireproof.ebony, forestry:fence.gates.mahogany, forestry:fence.gates.fireproof.mahogany, forestry:fence.gates.balsa, forestry:fence.gates.fireproof.balsa, forestry:fence.gates.willow, forestry:fence.gates.fireproof.willow, forestry:fence.gates.walnut, forestry:fence.gates.fireproof.walnut, forestry:fence.gates.greenheart, forestry:fence.gates.fireproof.greenheart, forestry:fence.gates.cherry, forestry:fence.gates.fireproof.cherry, forestry:fence.gates.mahoe, forestry:fence.gates.fireproof.mahoe, forestry:fence.gates.poplar, forestry:fence.gates.fireproof.poplar, forestry:fence.gates.palm, forestry:fence.gates.fireproof.palm, forestry:fence.gates.papaya, forestry:fence.gates.fireproof.papaya, forestry:fence.gates.pine, forestry:fence.gates.fireproof.pine, forestry:fence.gates.plum, forestry:fence.gates.fireproof.plum, forestry:fence.gates.maple, forestry:fence.gates.fireproof.maple, forestry:fence.gates.citrus, forestry:fence.gates.fireproof.citrus, forestry:fence.gates.giganteum, forestry:fence.gates.fireproof.giganteum, forestry:fence.gates.ipe, forestry:fence.gates.fireproof.ipe, forestry:fence.gates.padauk, forestry:fence.gates.fireproof.padauk, forestry:fence.gates.cocobolo, forestry:fence.gates.fireproof.cocobolo, forestry:fence.gates.zebrawood, forestry:fence.gates.fireproof.zebrawood, forestry:fence.gates.vanilla.fireproof.oak, forestry:fence.gates.vanilla.fireproof.spruce, forestry:fence.gates.vanilla.fireproof.birch, forestry:fence.gates.vanilla.fireproof.jungle, forestry:fence.gates.vanilla.fireproof.acacia, forestry:fence.gates.vanilla.fireproof.dark_oak, forestry:doors.larch, forestry:doors.teak, forestry:doors.acacia, forestry:doors.lime, forestry:doors.chestnut, forestry:doors.wenge, forestry:doors.baobab, forestry:doors.sequoia, forestry:doors.kapok, forestry:doors.ebony, forestry:doors.mahogany, forestry:doors.balsa, forestry:doors.willow, forestry:doors.walnut, forestry:doors.greenheart, forestry:doors.cherry, forestry:doors.mahoe, forestry:doors.poplar, forestry:doors.palm, forestry:doors.papaya, forestry:doors.pine, forestry:doors.plum, forestry:doors.maple, forestry:doors.citrus, forestry:doors.giganteum, forestry:doors.ipe, forestry:doors.padauk, forestry:doors.cocobolo, forestry:doors.zebrawood, forestry:sapling_ge, forestry:leaves, forestry:leaves.default.0, forestry:leaves.default.1, forestry:leaves.default.2, forestry:leaves.default.3, forestry:leaves.default.4, forestry:leaves.default.5, forestry:leaves.default.6, forestry:leaves.default.7, forestry:leaves.default.8, forestry:leaves.default.fruit.0, forestry:leaves.default.fruit.1, forestry:leaves.decorative.0, forestry:leaves.decorative.1, forestry:leaves.decorative.2, forestry:pods.dates, forestry:pods.cocoa, forestry:pods.papaya, forestry:cocoon, forestry:mushroom, forestry:ash_block_0, forestry:ash_block_1, forestry:ash_block_2, forestry:ash_block_3, reccomplex:generic_space, reccomplex:generic_solid, reccomplex:structure_generator, reccomplex:maze_generator, reccomplex:weighted_command_block, reccomplex:spawn_script, rustic:olive_oil, rustic:ironberry_juice, rustic:wildberry_juice, rustic:grape_juice, rustic:apple_juice, rustic:ale_wort, rustic:honey, rustic:leaves, rustic:sapling, rustic:fence_gate_olive, rustic:fence_gate_ironwood, rustic:tomato_crop, rustic:chili_crop, rustic:wildberry_bush, rustic:grape_stem, rustic:grape_leaves, rustic:apple_seeds, rustic:sapling_apple, rustic:leaves_apple, rustic:olive_door, rustic:ironwood_door, rustic:aloe_vera, rustic:blood_orchid, rustic:chamomile, rustic:cloudsbluff, rustic:cohosh, rustic:core_root, rustic:deathstalk_mushroom, rustic:ginseng, rustic:horsetail, rustic:marsh_mallow, rustic:mooncap_mushroom, rustic:wind_thistle, rustic:leaves0, openblocks:flag, openblocks:paint_can, plustic:plustic.molten_alumite, plustic:plustic.molten_invar, plustic:plustic.molten_iridium, plustic:plustic.molten_osmium, plustic:plustic.molten_refinedobsidian, plustic:plustic.molten_refinedglowstone, plustic:plustic.molten_osgloglas, plustic:plustic.molten_osmiridium, adchimneys:cobblestone_basalt, adchimneys:masonry_brick_block, animania:block_seeds, animania:block_straw, appliedenergistics2:tiny_tnt, aquaacrobatics:bubble_column, artisanworktables:tab_icon, quark:variant_leaves, quark:variant_sapling, quark:colored_flowerpot_white, quark:colored_flowerpot_orange, quark:colored_flowerpot_magenta, quark:colored_flowerpot_light_blue, quark:colored_flowerpot_yellow, quark:colored_flowerpot_lime, quark:colored_flowerpot_pink, quark:colored_flowerpot_gray, quark:colored_flowerpot_silver, quark:colored_flowerpot_cyan, quark:colored_flowerpot_purple, quark:colored_flowerpot_blue, quark:colored_flowerpot_brown, quark:colored_flowerpot_green, quark:colored_flowerpot_red, quark:colored_flowerpot_black, quark:gunpowder_block, quark:color_slime, modularui:test_block, tconstruct:wood_rail, tconstruct:wood_rail_trapdoor, tconstruct:slime_channel, tconstruct:molten_iron, tconstruct:molten_pigiron, tconstruct:molten_knightslime, tconstruct:molten_alubrass, tconstruct:molten_cobalt, tconstruct:molten_ardite, tconstruct:molten_manyullyn, tconstruct:molten_copper, tconstruct:molten_bronze, tconstruct:molten_lead, tconstruct:molten_silver, tconstruct:molten_electrum, tconstruct:molten_steel, tconstruct:molten_gold, tconstruct:molten_brass, tconstruct:molten_tin, tconstruct:molten_nickel, tconstruct:molten_zinc, tconstruct:molten_aluminum, tconstruct:molten_stone, tconstruct:molten_obsidian, tconstruct:molten_clay, tconstruct:molten_dirt, tconstruct:molten_emerald, tconstruct:molten_glass, tconstruct:blood, tconstruct:milk, tconstruct:purpleslime, tconstruct:slime, immersiveengineering:hemp, immersiveengineering:fake_light, immersiveengineering:fluidcreosote, immersiveengineering:fluidplantoil, immersiveengineering:fluidethanol, immersiveengineering:fluidbiodiesel, immersiveengineering:fluidconcrete, immersiveengineering:molten_uranium, immersiveengineering:molten_constantan, coroutil:blank, mcmultipart:multipart, mekanism:obsidiantnt, dynamictrees:rootydirtfake, dynamictrees:sapling, dynamictrees:bonsaipot, dynamictrees:fruitcocoa, dynamictrees:fruit, dynamictrees:leaves0, dynamictrees:leaves1, crocodilite:overgrown_granite, crocodilite:overgrown_diorite, crocodilite:overgrown_andesite, crocodilite:quartzite_rock, crocodilite:stick, crocodilite:overgrown_marble, crocodilite:overgrown_limestone, crocodilite:overgrown_slate, crocodilite:overgrown_jasper, darkutils:fake_tnt, darkutils:ender_tether, darkutils:slime_dyed, dawnoftimebuilder:slab_ochre_roof_tiles, dawnoftimebuilder:slab_double_ochre_roof_tiles, dawnoftimebuilder:camellia, dawnoftimebuilder:mulberry, dawnoftimebuilder:rice, dawnoftimebuilder:commelina, dawnoftimebuilder:maize, dynamictreesbop:leaves_flowering, dynamictreesbop:leaves_flowering_peach, dynamictreesbop:leaves_palm, 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cuisine:fruit_vinegar, cuisine:sesame_oil, cuisine:edible_oil, cuisine:sugarcane_juice, dynamictreescuisine:leaves_pomelo, dynamictreescuisine:leaves_citron, dynamictreescuisine:leaves_mandarin, dynamictreescuisine:leaves_grapefruit, dynamictreescuisine:leaves_orange, dynamictreescuisine:leaves_lemon, dynamictreescuisine:leaves_lime, dynamictreescuisine:fruit_pomelo, dynamictreescuisine:fruit_citron, dynamictreescuisine:fruit_mandarin, dynamictreescuisine:fruit_grapefruit, dynamictreescuisine:fruit_orange, dynamictreescuisine:fruit_lemon, dynamictreescuisine:fruit_lime, dynamictreesforestry:fruitchestnut, dynamictreesforestry:fruitwalnut, dynamictreesforestry:fruitcherry, dynamictreesforestry:fruitlemon, dynamictreesforestry:fruitplum, dynamictreesforestry:fruitdate, dynamictreesforestry:fruitpapaya, dynamictreesforestry:leaves_palm, dynamictreesforestry:leaves_papaya, dynamictreesforestry:leaves_apple, dynamictreesforestry:leaves_walnut, dynamictreesforestry:leaves_chestnut, 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dynamictreesphc:passionfruit_sapling, dynamictreesphc:leaves0, dynamictreesquark:leaves0, emergingtechnology:ladder, emergingtechnology:nutrientblock, emergingtechnology:carbondioxideblock, engineersdoors:door_concrete, engineersdoors:door_concrete_ornate, engineersdoors:door_concrete_reinforced, engineersdoors:door_steel, engineersdoors:door_steel_ornate, engineersdoors:door_steel_reinforced, engineersdoors:door_treated, engineersdoors:door_treated_ornate, engineersdoors:door_treated_reinforced, engineersdoors:fencegate_aluminium, engineersdoors:fencegate_steel, engineersdoors:fencegate_treated, futuremc:honey_block, futuremc:sweet_berry_bush, futuremc:bamboo, greenery:plant/submerged/seagrass, greenery:plant/submerged/watermilfoil, greenery:plant/emergent/cattail, greenery:plant/emergent/arrowhead, greenery:grass, greenery:plant/upland/tall/foxtail, greenery:plant/upland/tall/eagle_fern, greenery:plant/upland/tall/ryegrass, greenery:plant/upland/tall/nettle, greenery:plant/upland/tall/barley, greenery:plant/submerged/kelp, immersivepetroleum:fluid_crude_oil, immersivepetroleum:fluid_diesel, immersivepetroleum:fluid_lubricant, immersivepetroleum:fluid_gasoline, immersivepetroleum:fluid_napalm, immersivepetroleum:dummy, immersivetech:fluidsteam, immersivetech:exhauststeam, immersivetech:fluiddistwater, immersivetech:fluidfluegas, immersivetech:fluidhighpressuresteam, immersivetech:fluidhotwater, immersivetech:fluidmoltensalt, immersivetech:fluidmoltensodium, immersivetech:fluidsuperheatedmoltensodium, immersivetech:fluidchlorine, pyrotech:fluid.liquid_clay, pyrotech:fluid.pyroberry_wine, pyrotech:fluid.gloamberry_wine, pyrotech:fluid.freckleberry_wine, pyrotech:freckleberry_plant, pyrotech:rock_grass, pyrotech:refractory_door, pyrotech:stone_door, pyrotech:straw_bed, pyrotech:fluid.tannin, pyrotech:fluid.lamp_oil, pyrotech:torch_fiber, pyrotech:torch_stone, pyrotech:fluid.wood_tar, pyrotech:fluid.coal_tar, redstoneplusplus:half_slime, redstoneplusplus:half_slime_red, redstoneplusplus:half_slime_blue, redstoneplusplus:half_slime_cyan, redstoneplusplus:half_slime_magenta, redstoneplusplus:half_slime_yellow, redstoneplusplus:dummy_hopper, redstoneplusplus:debug, simpledifficulty:purifiedwater, simpledifficulty:saltwater, serenetweaks:blockbranches, tropicraft:flower, tropicraft:coral, tropicraft:bamboo_shoot, tropicraft:thatch_stairs, tropicraft:bamboo_stairs, tropicraft:thatch_stairs_fuzzy, tropicraft:leaves, tropicraft:leaves_fruit, tropicraft:sapling, tropicraft:pineapple, tropicraft:iris, tropicraft:coffee_bush, tropicraft:flower_pot, tropicraft:bamboo_door, tropicraft:bamboo_fence_gate, tropicraft:thatch_fence_gate, tropicraft:chunk_fence_gate, tropicraft:palm_fence_gate, tropicraft:mahogany_fence_gate, tropicraft:water, tcomplement:liquid_chocolate_liquor, tcomplement:liquid_milk_chocolate, weather2:sand_layer, harvestcraft:pamblackberrycrop, harvestcraft:pamblueberrycrop, harvestcraft:pamcandleberrycrop, harvestcraft:pamraspberrycrop, harvestcraft:pamstrawberrycrop, harvestcraft:pamcactusfruitcrop, harvestcraft:pamasparaguscrop, harvestcraft:pambarleycrop, harvestcraft:pamoatscrop, harvestcraft:pamryecrop, harvestcraft:pamcorncrop, harvestcraft:pambambooshootcrop, harvestcraft:pamcantaloupecrop, harvestcraft:pamcucumbercrop, harvestcraft:pamwintersquashcrop, harvestcraft:pamzucchinicrop, harvestcraft:pambeetcrop, harvestcraft:pamonioncrop, harvestcraft:pamparsnipcrop, harvestcraft:pampeanutcrop, harvestcraft:pamradishcrop, harvestcraft:pamrutabagacrop, harvestcraft:pamsweetpotatocrop, harvestcraft:pamturnipcrop, harvestcraft:pamrhubarbcrop, harvestcraft:pamcelerycrop, harvestcraft:pamgarliccrop, harvestcraft:pamgingercrop, harvestcraft:pamspiceleafcrop, harvestcraft:pamtealeafcrop, harvestcraft:pamcoffeebeancrop, harvestcraft:pammustardseedscrop, harvestcraft:pambroccolicrop, harvestcraft:pamcauliflowercrop, harvestcraft:pamleekcrop, harvestcraft:pamlettucecrop, harvestcraft:pamscallioncrop, harvestcraft:pamartichokecrop, harvestcraft:pambrusselsproutcrop, harvestcraft:pamcabbagecrop, harvestcraft:pamspinachcrop, harvestcraft:pamwhitemushroomcrop, harvestcraft:pambeancrop, harvestcraft:pamsoybeancrop, harvestcraft:pambellpeppercrop, harvestcraft:pamchilipeppercrop, harvestcraft:pameggplantcrop, harvestcraft:pamokracrop, harvestcraft:pampeascrop, harvestcraft:pamtomatocrop, harvestcraft:pamcottoncrop, harvestcraft:pampineapplecrop, harvestcraft:pamgrapecrop, harvestcraft:pamkiwicrop, harvestcraft:pamcranberrycrop, harvestcraft:pamricecrop, harvestcraft:pamseaweedcrop, harvestcraft:pamcurryleafcrop, harvestcraft:pamsesameseedscrop, harvestcraft:pamwaterchestnutcrop, harvestcraft:pamgigapicklecrop, harvestcraft:pamkalecrop, harvestcraft:pamagavecrop, harvestcraft:pamamaranthcrop, harvestcraft:pamarrowrootcrop, harvestcraft:pamcassavacrop, harvestcraft:pamchickpeacrop, harvestcraft:pamelderberrycrop, harvestcraft:pamflaxcrop, harvestcraft:pamgreengrapecrop, harvestcraft:pamhuckleberrycrop, harvestcraft:pamjicamacrop, harvestcraft:pamjutecrop, harvestcraft:pamkenafcrop, harvestcraft:pamkohlrabicrop, harvestcraft:pamlentilcrop, harvestcraft:pammilletcrop, harvestcraft:pammulberrycrop, harvestcraft:pamquinoacrop, harvestcraft:pamsisalcrop, harvestcraft:pamtarocrop, harvestcraft:pamtomatillocrop, harvestcraft:pamjuniperberrycrop, harvestcraft:date_sapling, harvestcraft:pamdate, harvestcraft:papaya_sapling, harvestcraft:pampapaya, harvestcraft:cherry_sapling, harvestcraft:pamcherry, harvestcraft:fig_sapling, harvestcraft:pamfig, harvestcraft:soursop_sapling, harvestcraft:pamsoursop, harvestcraft:dragonfruit_sapling, harvestcraft:pamdragonfruit, harvestcraft:rambutan_sapling, harvestcraft:pamrambutan, harvestcraft:jackfruit_sapling, harvestcraft:pamjackfruit, harvestcraft:passionfruit_sapling, harvestcraft:pampassionfruit, harvestcraft:apple_sapling, harvestcraft:pamapple, harvestcraft:lemon_sapling, harvestcraft:pamlemon, harvestcraft:pear_sapling, harvestcraft:pampear, harvestcraft:olive_sapling, harvestcraft:pamolive, harvestcraft:spiderweb_sapling, harvestcraft:pamspiderweb, harvestcraft:grapefruit_sapling, harvestcraft:pamgrapefruit, harvestcraft:pomegranate_sapling, harvestcraft:pampomegranate, harvestcraft:cashew_sapling, harvestcraft:pamcashew, harvestcraft:vanillabean_sapling, harvestcraft:pamvanillabean, harvestcraft:starfruit_sapling, harvestcraft:pamstarfruit, harvestcraft:banana_sapling, harvestcraft:pambanana, harvestcraft:plum_sapling, harvestcraft:pamplum, harvestcraft:avocado_sapling, harvestcraft:pamavocado, harvestcraft:pecan_sapling, harvestcraft:pampecan, harvestcraft:pistachio_sapling, harvestcraft:pampistachio, harvestcraft:hazelnut_sapling, harvestcraft:pamhazelnut, harvestcraft:lime_sapling, harvestcraft:pamlime, harvestcraft:peppercorn_sapling, harvestcraft:pampeppercorn, harvestcraft:almond_sapling, harvestcraft:pamalmond, harvestcraft:gooseberry_sapling, harvestcraft:pamgooseberry, harvestcraft:peach_sapling, harvestcraft:pampeach, harvestcraft:chestnut_sapling, harvestcraft:pamchestnut, harvestcraft:pawpaw_sapling, harvestcraft:pampawpaw, harvestcraft:coconut_sapling, harvestcraft:pamcoconut, harvestcraft:mango_sapling, harvestcraft:pammango, harvestcraft:apricot_sapling, harvestcraft:pamapricot, harvestcraft:orange_sapling, harvestcraft:pamorange, harvestcraft:walnut_sapling, harvestcraft:pamwalnut, harvestcraft:lychee_sapling, harvestcraft:pamlychee, harvestcraft:persimmon_sapling, harvestcraft:pampersimmon, harvestcraft:guava_sapling, harvestcraft:pamguava, harvestcraft:breadfruit_sapling, harvestcraft:pambreadfruit, harvestcraft:nutmeg_sapling, harvestcraft:pamnutmeg, harvestcraft:durian_sapling, harvestcraft:pamdurian, harvestcraft:tamarind_sapling, harvestcraft:pamtamarind, harvestcraft:cinnamon_sapling, harvestcraft:pamcinnamon, harvestcraft:maple_sapling, harvestcraft:pammaple, harvestcraft:paperbark_sapling, harvestcraft:pampaperbark, harvestcraft:beehive, harvestcraft:honey, harvestcraft:honeycomb, harvestcraft:pressedwax, harvestcraft:waxcomb, harvestcraft:aridgarden, harvestcraft:frostgarden, harvestcraft:shadedgarden, harvestcraft:soggygarden, harvestcraft:tropicalgarden, harvestcraft:windygarden, charset:logic_gate, charset:wire, charset:stacks_decorative, complex-logic:cage_lamp_yellow, complex-logic:cage_lamp_gray, complex-logic:cage_lamp_gray_inverted, complex-logic:cage_lamp_red_inverted, complex-logic:flat_lamp_black_inverted, complex-logic:color_lamp_orange_inverted, complex-logic:flat_lamp_gray_inverted, complex-logic:color_lamp_yellow, complex-logic:color_lamp_yellow_inverted, complex-logic:flat_lamp_yellow, complex-logic:cage_lamp_orange_inverted, complex-logic:flat_lamp_cyan, complex-logic:cage_lamp_silver, complex-logic:cage_lamp_lime, complex-logic:color_lamp_purple, complex-logic:flat_lamp_blue, complex-logic:cage_lamp_cyan_inverted, complex-logic:color_lamp_black, complex-logic:color_lamp_red_inverted, complex-logic:color_lamp_red, complex-logic:color_lamp_magenta_inverted, complex-logic:color_lamp_silver, complex-logic:cage_lamp_blue_inverted, complex-logic:color_lamp_orange, complex-logic:color_lamp_light_blue_inverted, complex-logic:flat_lamp_pink, complex-logic:color_lamp_lime_inverted, complex-logic:flat_lamp_green_inverted, complex-logic:cage_lamp_yellow_inverted, complex-logic:color_lamp_purple_inverted, complex-logic:cage_lamp_brown_inverted, complex-logic:cage_lamp_blue, complex-logic:color_lamp_green, complex-logic:cage_lamp_pink, complex-logic:color_lamp_green_inverted, complex-logic:flat_lamp_light_blue, complex-logic:cage_lamp_green_inverted, complex-logic:color_lamp_pink, complex-logic:flat_lamp_gray, complex-logic:cage_lamp_purple_inverted, complex-logic:flat_lamp_purple, complex-logic:color_lamp_cyan, complex-logic:color_lamp_lime, complex-logic:cage_lamp_brown, complex-logic:flat_lamp_white_inverted, complex-logic:flat_lamp_lime_inverted, complex-logic:flat_lamp_red, complex-logic:cage_lamp_lime_inverted, complex-logic:flat_lamp_orange, complex-logic:flat_lamp_brown_inverted, complex-logic:cage_lamp_white_inverted, complex-logic:color_lamp_silver_inverted, complex-logic:color_lamp_black_inverted, complex-logic:flat_lamp_silver_inverted, complex-logic:cage_lamp_pink_inverted, complex-logic:cage_lamp_red, complex-logic:cage_lamp_magenta_inverted, complex-logic:cage_lamp_black_inverted, complex-logic:cage_lamp_light_blue_inverted, complex-logic:flat_lamp_silver, complex-logic:cage_lamp_light_blue, complex-logic:flat_lamp_brown, complex-logic:cage_lamp_orange, complex-logic:flat_lamp_lime, complex-logic:cage_lamp_green, complex-logic:flat_lamp_magenta, complex-logic:color_lamp_blue_inverted, complex-logic:flat_lamp_orange_inverted, complex-logic:cage_lamp_cyan, complex-logic:flat_lamp_green, complex-logic:flat_lamp_cyan_inverted, complex-logic:color_lamp_magenta, complex-logic:cage_lamp_silver_inverted, complex-logic:flat_lamp_white, complex-logic:color_lamp_brown_inverted, complex-logic:color_lamp_gray, complex-logic:flat_lamp_light_blue_inverted, complex-logic:flat_lamp_yellow_inverted, complex-logic:color_lamp_brown, complex-logic:cage_lamp_magenta, complex-logic:cage_lamp_purple, complex-logic:color_lamp_light_blue, complex-logic:color_lamp_pink_inverted, complex-logic:flat_lamp_purple_inverted, complex-logic:color_lamp_white_inverted, complex-logic:color_lamp_cyan_inverted, complex-logic:cage_lamp_black, complex-logic:flat_lamp_magenta_inverted, complex-logic:cage_lamp_white, complex-logic:flat_lamp_red_inverted, complex-logic:color_lamp_blue, complex-logic:flat_lamp_black, complex-logic:color_lamp_white, complex-logic:flat_lamp_pink_inverted, complex-logic:flat_lamp_blue_inverted, complex-logic:color_lamp_gray_inverted, contenttweaker:pick_up_block, cyclicmagic:block_fragile, cyclicmagic:block_fragile_auto, cyclicmagic:block_fragile_weak, cyclicmagic:milk, cyclicmagic:doorbell_simple, cyclicmagic:apple, cyclicmagic:xpjuice, industrialforegoing:essence, industrialforegoing:milk, industrialforegoing:meat, industrialforegoing:latex, industrialforegoing:sewage, industrialforegoing:sludge, industrialforegoing:biofuel, industrialforegoing:if.pink_slime, industrialforegoing:if.protein, blockcraftery:editable_door, blockcraftery:editable_door_reinforced } ] S:block_blacklist < > diff --git a/pax/modpack/overrides/config/UniversalTweaks.cfg b/pax/modpack/overrides/config/UniversalTweaks.cfg new file mode 100644 index 00000000..96873955 --- /dev/null +++ b/pax/modpack/overrides/config/UniversalTweaks.cfg @@ -0,0 +1,215 @@ +# Configuration file + +general { + + ########################################################################################################## + # bugfixes + #--------------------------------------------------------------------------------------------------------# + # Bugfixes Category + ########################################################################################################## + + bugfixes { + # Prevents fire projectiles burning entities when blocking with shields + B:"Block Fire Fix"=true + + # Fixes x-ray when standing in non-suffocating blocks + B:"Block Overlay Fix"=true + + # Excludes blocks from the block overlay fix + # Syntax: modid:block + S:"Block Overlay Fix Blacklist" < + > + + # Includes blocks in the block overlay fix + # Syntax: modid:block + S:"Block Overlay Fix Whitelist" < + > + + # Fixes inconsistent delays of comparators to prevent redstone timing issues + B:"Comparator Timing Fix"=true + + # Fixes lag caused by dead entities by sending additional packets when the player is not alive + B:"Destroy Entity Packets Fix"=true + + # Fixes missing player states when changing dimensions by sending additional packets + B:"Dimension Change Player States Fix"=true + + # Saves entity bounding boxes to tags to prevent breakouts and suffocation + B:"Entity Bounding Box Fix"=true + + # Pushes entities out of blocks when growing up to prevent suffocation + B:"Entity Suffocation Fix"=true + + # Fixes entity tracker to prevent client-sided desyncs when teleporting or changing dimensions + B:"Entity Tracker Fix"=true + + # Fixes invisible chunks in edge cases (small enclosed rooms at chunk borders) + B:"Frustum Culling Fix"=true + + # Replaces the help command, sorts and reports broken commands + B:"Help Fix"=true + + # Disables climbing movement when flying + B:"Ladder Flying Slowdown Fix"=true + + # Prevents various crashes with Turkish locale + B:"Locale Fix"=true + + # Saves increased player health to tags + B:"Max Health Fix"=true + + # Avoids the need for multiple mining attempts by sending additional movement packets + B:"Mining Glitch Fix"=true + + # Properly saves the last state of pistons to tags + B:"Piston Progress Fix"=true + + # Fixes skeletons not looking at their targets when strafing + B:"Skeleton Aim Fix"=true + + # Keeps the order of tile entities on chunk load + B:"Tile Entity Update Order Fix"=true + } + + ########################################################################################################## + # debug + #--------------------------------------------------------------------------------------------------------# + # Debug Category + ########################################################################################################## + + debug { + # Enables debug logging + B:"Debug Logging"=false + + # Enables a screen displaying incompatible mods on game load + B:"Obsolete Mods Screen"=true + } + + ########################################################################################################## + # tweaks + #--------------------------------------------------------------------------------------------------------# + # Tweaks Category + ########################################################################################################## + + tweaks { + # Removes entity AI for improved server performance + B:"AI Removal"=false + + # Replaces entity AI for improved server performance + B:"AI Replacement"=true + + # Virtually uncaps entity attributes + B:"Attributes Uncap"=true + + # Replaces auto jump with an increased step height + B:"Auto Jump Replacement"=true + + # Switches the selected hotbar slot to a proper tool if required + B:"Auto Switch Tools"=false + + # Replaces bed obstruction checks with an improved version + B:"Bed Obstruction Replacement"=true + + # Prevents breaking lower parts of sugar cane and cacti as well as unripe crops, unless sneaking + B:"Better Harvest"=false + + # Enables ignition of entities by right-clicking instead of awkwardly lighting the block under them + B:"Better Ignition"=true + + # Bows enchanted with Infinity no longer require arrows + B:"Bow Infinity Remedy"=true + + # Determines how tall cacti can grow + I:"Cactus Size"=3 + + # Limits maximum chunk generation per tick for improved server performance + B:"Chunk Gen Limit"=true + + # Maximum chunks to generate per tick per dimension + I:"Chunk Gen Limit Ticks"=2 + + # Maximum time in ms to spend generating chunks per tick per dimension + I:"Chunk Gen Limit Time"=5 + + # Restores feature to tilt the camera when damaged + B:"Damage Tilt"=false + + # Unloads dimensions not in use to free up resources + B:"Dimension Unload"=true + + # List of dimensions which should not be unloaded + # Can be dimension name or ID + # Uses regular expressions + S:"Dimension Unload Blacklist" < + 0 + overworld + > + + # Time (in ticks) to wait before checking dimensions + I:"Dimension Unload Interval"=600 + + # Improves model load times by removing Forge's animated models + B:"Disable Animated Models"=false + + # Improves loading times by removing debug code for missing sounds and subtitles + B:"Disable Audio Debug"=false + + # Replaces color lookup for sheep to check a predefined table rather than querying the recipe registry + B:"Fast Dye Blending"=true + + # Makes leaves decay faster when trees are chopped + B:"Fast Leaf Decay"=true + + # Optimizes Forge's ID prefix checking and removes prefix warnings impacting load time + B:"Fast Prefix Checking"=true + + # Allows the player to jump over fences and walls + B:"Fence/Wall Jump"=false + + # Applies horizontal collision damage to the player akin to elytra collision + B:"Horizontal Collision Damage"=true + + # The damage factor that gets multiplied with the player speed + # Vanilla default for elytra damage is 10 + I:"Horizontal Collision Damage Factor"=10 + + # Lets background music play continuously without delays + B:"Infinite Music"=false + + # Stops combination of item entities if their maximum stack size is reached + B:"Item Entity Combination"=true + + # Only repairs damaged equipment with XP + B:"Mending Fix"=true + + # If mending fix is enabled, repairs entire damaged inventory with XP + B:"Mending Fix Overpowered"=false + + # Mobs carrying picked up items will drop their equipment and despawn properly + B:"Mob Despawn Improvement"=true + + # Prevents placing offhand blocks when blocks or food are held in the mainhand + B:"Offhand Improvement"=true + + # Removes the recipe book button from GUIs + B:"Remove Recipe Book"=false + + # Replaces stronghold generation with a safer variant + B:"Stronghold Replacement"=false + + # Determines how tall sugar cane can grow + I:"Sugar Cane Size"=3 + + # Tidies newly generated chunks by removing scattered item entities + B:"Tidy Chunk"=true + + # Re-implements an improved version of pre-1.4 fall damage in water + B:"Water Fall Damage"=true + + # How much fall damage gets reduced by water per tick + D:"Water Fall Damage Reduction"=2.0 + } + +} + + diff --git a/pax/modpack/overrides/config/bogosorter/config.json b/pax/modpack/overrides/config/bogosorter/config.json new file mode 100644 index 00000000..f6115cad --- /dev/null +++ b/pax/modpack/overrides/config/bogosorter/config.json @@ -0,0 +1,8 @@ +{ + "General": { + "enableAutoRefill": true, + "refillDmgThreshold": 1 + }, + "ItemSortRules": [], + "NbtSortRules": [] +} \ No newline at end of file diff --git a/pax/modpack/overrides/config/bogosorter/orePrefix.json b/pax/modpack/overrides/config/bogosorter/orePrefix.json new file mode 100644 index 00000000..e5760a96 --- /dev/null +++ b/pax/modpack/overrides/config/bogosorter/orePrefix.json @@ -0,0 +1,17 @@ +{ + "_comment": "Setting this to true will recreate this entire file on next start", + "reload": false, + "orePrefixes": [ + "ingot", + "gem", + "dust", + "nugget", + "block", + "blockSheetmetal", + "plate", + "wire", + "glass", + "ore", + "log" + ] +} \ No newline at end of file diff --git a/pax/modpack/overrides/config/cavegenerator/generated/03_Crack.cave b/pax/modpack/overrides/config/cavegenerator/generated/03_Crack.cave index 22ae50bc..66614819 100644 --- a/pax/modpack/overrides/config/cavegenerator/generated/03_Crack.cave +++ b/pax/modpack/overrides/config/cavegenerator/generated/03_Crack.cave @@ -1,5 +1,5 @@ { - enabled: false + enabled: true ravines: [ { replaceableBlocks: [ diff --git a/pax/modpack/overrides/config/cavegenerator/generated/Meteors+RollerCosterLines.cave b/pax/modpack/overrides/config/cavegenerator/generated/Meteors+RollerCosterLines.cave index d375a81d..efa73bc9 100644 --- a/pax/modpack/overrides/config/cavegenerator/generated/Meteors+RollerCosterLines.cave +++ b/pax/modpack/overrides/config/cavegenerator/generated/Meteors+RollerCosterLines.cave @@ -21,7 +21,7 @@ } // replaceableBlocks: $NATURAL_STONE replaceableBlocks: [ - air + // air minecraft:end_stone minecraft:stone:0 minecraft:stone:1 @@ -182,9 +182,9 @@ } ] }, { - caveBlocks: [ - { states: "minecraft:stained_glass:4", height: [ 0, 255 ] } - ] + // caveBlocks: [ + // { states: "minecraft:stained_glass:4", height: [ 0, 255 ] } + // ] ceiling: { frequency: 0 range: [ 30, 30 ] @@ -201,15 +201,17 @@ // [Default: [ 30, 210 ] ] height: [ 0, 255 ] deferred: true + // RollerCosterLines generators: [ { offset: -10 seed: 1 type: SimplexFractal fractal: Billow + // [Default: -1, -0.98 ] threshold: [ -1, -0.98 ] frequency: 0.0103 - stretch: 1 // [Default: 5] + stretch: 50 // [Default: 5] octaves: 1 lacunarity: 2.2 // [Default: 2.2] gain: 0 // [Default: 0] diff --git a/pax/modpack/overrides/config/cavegenerator/generated/alue_cool_steep_hills.cave b/pax/modpack/overrides/config/cavegenerator/generated/alue_cool_steep_hills.cave index 6ba2d5f0..0f8ed25a 100644 --- a/pax/modpack/overrides/config/cavegenerator/generated/alue_cool_steep_hills.cave +++ b/pax/modpack/overrides/config/cavegenerator/generated/alue_cool_steep_hills.cave @@ -1,6 +1,32 @@ { enabled: false - replaceableBlocks: [ "air", "grass", "water" ] + replaceableBlocks: [ + air + grass + water + simpledifficulty:saltwater + minecraft:water + simpledifficulty:purifiedwater + ] + blacklistBiomes: false + biomes: { + names: [ + minecraft:beaches + minecraft:cold_beach + minecraft:deep_ocean + minecraft:ocean + minecraft:river + minecraft:frozen_river + biomesoplenty:gravel_beach + biomesoplenty:white_beach + biomesoplenty:coral_reef + biomesoplenty:kelp_forest + biomesoplenty:volcanic_island + ] + types: [ + SWAMP + ] + } caverns: [ { ceiling: { dummy: true @@ -15,10 +41,10 @@ } height: [ 5, 110 ] generators: { - seed: 99 + seed: 1 threshold: 0.8 frequency: 0.006 - offset: -30 + offset: -160 lacunarity: 1 octaves: 1 gain: 1 @@ -34,8 +60,18 @@ invert: false interp: Linear fractal: RigidMulti - stretch: 3 + stretch: 6 + } + walls: { + frequency: 0.001 + range: [ 18.294, 10.468 ] + } + wallOffset: { + frequency: 0.00010 + range: [ 18.294, 10.468 ] } + wallCurveRatio: 6.468 + wallInterpolation: false } ] caveBlocks: [ { states: "minecraft:grass", height: [ 0, 240 ] } diff --git a/pax/modpack/overrides/config/cavegenerator/generated/hills-v3.cave b/pax/modpack/overrides/config/cavegenerator/generated/hills-v3.cave index 3c7451eb..23b6bffc 100644 --- a/pax/modpack/overrides/config/cavegenerator/generated/hills-v3.cave +++ b/pax/modpack/overrides/config/cavegenerator/generated/hills-v3.cave @@ -1,82 +1,18 @@ { enabled: false replaceableBlocks: [ - pyrotech:rock_grass - pyrotech:rock:4 - pyrotech:rock:5 - minecraft:gravel - minecraft:clay - biomesoplenty:ash_block - minecraft:grass - biomesoplenty:grass - biomesoplenty:grass:1 - biomesoplenty:grass:2 - biomesoplenty:grass:3 - biomesoplenty:grass:4 - biomesoplenty:grass:7 - minecraft:end_stone - minecraft:stone:0 - minecraft:stone:1 - minecraft:stone:2 - minecraft:stone:3 - minecraft:stone:4 - minecraft:stone:5 - minecraft:stone:6 - minecraft:stone:7 - minecraft:cobblestone - divergentunderground:andesite_cobblestone - divergentunderground:diorite_cobblestone - divergentunderground:granite_cobblestone - divergentunderground:quark_limestone_cobblestone - divergentunderground:quark_marble_cobblestone - crocodilite:overgrown_marble - crocodilite:overgrown_limestone - crocodilite:overgrown_granite - crocodilite:overgrown_andesite - crocodilite:overgrown_diorite - minecraft:red_sandstone - minecraft:sandstone - minecraft:sand:1 - minecraft:sand - quark:limestone - quark:marble - quark:jasper - quark:slate - minecraft:dirt - minecraft:dirt:1 - minecraft:dirt:2 - biomesoplenty:dirt - biomesoplenty:dirt:1 - biomesoplenty:dirt:2 - biomesoplenty:dirt:3 - biomesoplenty:dirt:4 - biomesoplenty:dirt:5 - biomesoplenty:dirt:6 - biomesoplenty:dirt:7 - biomesoplenty:dirt:8 - biomesoplenty:dirt:9 - biomesoplenty:dirt:10 - minecraft:hardened_clay - minecraft:stained_hardened_clay:0 - minecraft:stained_hardened_clay:1 - minecraft:stained_hardened_clay:2 - minecraft:stained_hardened_clay:3 - minecraft:stained_hardened_clay:4 - minecraft:stained_hardened_clay:5 - minecraft:stained_hardened_clay:6 - minecraft:stained_hardened_clay:7 - minecraft:stained_hardened_clay:8 - minecraft:stained_hardened_clay:9 - minecraft:stained_hardened_clay:10 - minecraft:stained_hardened_clay:11 - minecraft:stained_hardened_clay:12 - minecraft:stained_hardened_clay:13 - minecraft:stained_hardened_clay:14 - minecraft:stained_hardened_clay:15 + air + grass + water + simpledifficulty:saltwater + minecraft:water + simpledifficulty:purifiedwater ] + // replaceableBlocks: $NATURAL_STONE blacklistBiomes: true biomes: { names: [ + minecraft:river minecraft:ocean minecraft:deep_ocean minecraft:beaches @@ -103,39 +39,50 @@ height: [ 5, 100 ] generators: { seed: 1 - threshold: 0.14 // [Default: 0.8] - frequency: -0.013 // [Default: -0.006] + threshold: 0.14 // [Default: 0.8 | 0.14] + frequency: -0.013 // [Default: -0.006 | -0.013] offset: -60 // [Default: -30] - Lower = higher type: "ValueFractal" // [Default: ValueFractal] octaves: 6 // [Default: 4] lacunarity: -1.18 // [Default: -1.5] gain: -0.8 // [Default: -0.8] - perturb: true + perturb: true // [Default: true] perturbAmp: 5 // [Default: 2] You can mess around with this perturbFreq: 0.1 // [Default: 0.07] You can mess around with this jitterY: -1.8 // You can mess around with this jitterX: 2.7 // You can mess around with this jitterZ: 2.7 // You can mess around with this - returnType: NoiseLookup - cellularLookup: CubicFractal - distFunc: Natural - invert: false + returnType: "NoiseLookup" // [Default: NoiseLookup] + cellularLookup: "CubicFractal" // [Default: CubicFractal] + distFunc: "Natural" // [Default: Natural] + invert: false // [Default: false] interp: "Quintic" // [Default: Linear] - Both Hermite and Quintic works good fractal: "RigidMulti" // [Default: RigidMulti] stretch: 2.4 // [Default: 3] - Decrease to make floating island | Increase = more steep } + walls: { + frequency: 0.00010 + range: [ 18.294, 10.468 ] + } + wallOffset: { + frequency: 0.00010 + range: [ 18.294, 10.468 ] + } + wallCurveRatio: 6.468 + wallInterpolation: false + deferred: true } ] - // caveBlocks: [ - // { states: "minecraft:grass", height: [ 0, 240 ] } - // ] - // wallDecorators: [ - // { - // states: stone - // directions: down - // matchers: minecraft:grass - // height: [ 0, 240 ] - // placement: EMBED - // integrity: 1 - // } - // ] + caveBlocks: [ + { states: "biomesoplenty:grass:1", height: [ 0, 240 ] } + ] + wallDecorators: [ + { + states: stone + directions: down + matchers: biomesoplenty:grass:1 + height: [ 0, 240 ] + placement: EMBED + integrity: 1 + } + ] } \ No newline at end of file diff --git a/pax/modpack/overrides/config/cavegenerator/presets/03_Crack.hjson b/pax/modpack/overrides/config/cavegenerator/presets/03_Crack.hjson index 36038071..64875a9f 100644 --- a/pax/modpack/overrides/config/cavegenerator/presets/03_Crack.hjson +++ b/pax/modpack/overrides/config/cavegenerator/presets/03_Crack.hjson @@ -4,7 +4,7 @@ cat/common.cave::half_rel() common_values.hjson::NATURAL_STONE ] - enabled: false + enabled: true ravines: [ { replaceableBlocks: $NATURAL_STONE diff --git a/pax/modpack/overrides/config/cavegenerator/presets/hills-v3.hjson b/pax/modpack/overrides/config/cavegenerator/presets/hills-v3.hjson index 508f11ca..366884f9 100644 --- a/pax/modpack/overrides/config/cavegenerator/presets/hills-v3.hjson +++ b/pax/modpack/overrides/config/cavegenerator/presets/hills-v3.hjson @@ -1,11 +1,19 @@ { imports: common_values.hjson::NATURAL_STONE enabled: false - // replaceableBlocks: [ "air", "grass", "water", "simpledifficulty:purifiedwater" ] - replaceableBlocks: $NATURAL_STONE + replaceableBlocks: [ + air + grass + water + simpledifficulty:saltwater + minecraft:water + simpledifficulty:purifiedwater + ] + // replaceableBlocks: $NATURAL_STONE blacklistBiomes: true biomes: { names: [ + minecraft:river minecraft:ocean minecraft:deep_ocean minecraft:beaches @@ -32,39 +40,50 @@ height: [ 5, 100 ] generators: { seed: 1 - threshold: 0.14 // [Default: 0.8] - frequency: -0.013 // [Default: -0.006] + threshold: 0.14 // [Default: 0.8 | 0.14] + frequency: -0.013 // [Default: -0.006 | -0.013] offset: -60 // [Default: -30] - Lower = higher type: "ValueFractal" // [Default: ValueFractal] octaves: 6 // [Default: 4] lacunarity: -1.18 // [Default: -1.5] gain: -0.8 // [Default: -0.8] - perturb: true + perturb: true // [Default: true] perturbAmp: 5 // [Default: 2] You can mess around with this perturbFreq: 0.1 // [Default: 0.07] You can mess around with this jitterY: -1.8 // You can mess around with this jitterX: 2.7 // You can mess around with this jitterZ: 2.7 // You can mess around with this - returnType: NoiseLookup - cellularLookup: CubicFractal - distFunc: Natural - invert: false + returnType: "NoiseLookup" // [Default: NoiseLookup] + cellularLookup: "CubicFractal" // [Default: CubicFractal] + distFunc: "Natural" // [Default: Natural] + invert: false // [Default: false] interp: "Quintic" // [Default: Linear] - Both Hermite and Quintic works good fractal: "RigidMulti" // [Default: RigidMulti] stretch: 2.4 // [Default: 3] - Decrease to make floating island | Increase = more steep } + walls: { + frequency: 0.00010 + range: [ 18.294, 10.468 ] + } + wallOffset: { + frequency: 0.00010 + range: [ 18.294, 10.468 ] + } + wallCurveRatio: 6.468 + wallInterpolation: false + deferred: true } ] - // caveBlocks: [ - // { states: "minecraft:grass", height: [ 0, 240 ] } - // ] - // wallDecorators: [ - // { - // states: stone - // directions: down - // matchers: minecraft:grass - // height: [ 0, 240 ] - // placement: EMBED - // integrity: 1 - // } - // ] + caveBlocks: [ + { states: "biomesoplenty:grass:1", height: [ 0, 240 ] } + ] + wallDecorators: [ + { + states: stone + directions: down + matchers: biomesoplenty:grass:1 + height: [ 0, 240 ] + placement: EMBED + integrity: 1 + } + ] } \ No newline at end of file diff --git a/pax/modpack/overrides/config/cavegenerator/presets/tests/Meteors+RollerCosterLines.hjson b/pax/modpack/overrides/config/cavegenerator/presets/tests/Meteors+RollerCosterLines.hjson index 13d866db..7c9a1194 100644 --- a/pax/modpack/overrides/config/cavegenerator/presets/tests/Meteors+RollerCosterLines.hjson +++ b/pax/modpack/overrides/config/cavegenerator/presets/tests/Meteors+RollerCosterLines.hjson @@ -24,7 +24,7 @@ } // replaceableBlocks: $NATURAL_STONE replaceableBlocks: [ - air + // air minecraft:end_stone minecraft:stone:0 minecraft:stone:1 @@ -185,9 +185,9 @@ } ] }, { - caveBlocks: [ - { states: "minecraft:stained_glass:4", height: [ 0, 255 ] } - ] + // caveBlocks: [ + // { states: "minecraft:stained_glass:4", height: [ 0, 255 ] } + // ] ceiling: { frequency: 0 range: [ 30, 30 ] @@ -204,15 +204,17 @@ // [Default: [ 30, 210 ] ] height: [ 0, 255 ] deferred: true + // RollerCosterLines generators: [ { offset: -10 seed: 1 type: SimplexFractal fractal: Billow + // [Default: -1, -0.98 ] threshold: [ -1, -0.98 ] frequency: 0.0103 - stretch: 1 // [Default: 5] + stretch: 50 // [Default: 5] octaves: 1 lacunarity: 2.2 // [Default: 2.2] gain: 0 // [Default: 0] diff --git a/pax/modpack/overrides/config/cavegenerator/presets/tests/alue_cool_steep_hills.hjson b/pax/modpack/overrides/config/cavegenerator/presets/tests/alue_cool_steep_hills.hjson index 6ba2d5f0..0f8ed25a 100644 --- a/pax/modpack/overrides/config/cavegenerator/presets/tests/alue_cool_steep_hills.hjson +++ b/pax/modpack/overrides/config/cavegenerator/presets/tests/alue_cool_steep_hills.hjson @@ -1,6 +1,32 @@ { enabled: false - replaceableBlocks: [ "air", "grass", "water" ] + replaceableBlocks: [ + air + grass + water + simpledifficulty:saltwater + minecraft:water + simpledifficulty:purifiedwater + ] + blacklistBiomes: false + biomes: { + names: [ + minecraft:beaches + minecraft:cold_beach + minecraft:deep_ocean + minecraft:ocean + minecraft:river + minecraft:frozen_river + biomesoplenty:gravel_beach + biomesoplenty:white_beach + biomesoplenty:coral_reef + biomesoplenty:kelp_forest + biomesoplenty:volcanic_island + ] + types: [ + SWAMP + ] + } caverns: [ { ceiling: { dummy: true @@ -15,10 +41,10 @@ } height: [ 5, 110 ] generators: { - seed: 99 + seed: 1 threshold: 0.8 frequency: 0.006 - offset: -30 + offset: -160 lacunarity: 1 octaves: 1 gain: 1 @@ -34,8 +60,18 @@ invert: false interp: Linear fractal: RigidMulti - stretch: 3 + stretch: 6 + } + walls: { + frequency: 0.001 + range: [ 18.294, 10.468 ] + } + wallOffset: { + frequency: 0.00010 + range: [ 18.294, 10.468 ] } + wallCurveRatio: 6.468 + wallInterpolation: false } ] caveBlocks: [ { states: "minecraft:grass", height: [ 0, 240 ] } diff --git a/pax/modpack/overrides/config/chiselsandbits.cfg b/pax/modpack/overrides/config/chiselsandbits.cfg index fc91bb74..ca4cefe5 100644 --- a/pax/modpack/overrides/config/chiselsandbits.cfg +++ b/pax/modpack/overrides/config/chiselsandbits.cfg @@ -249,6 +249,7 @@ crafting { B:net.minecraft.block.BlockStone=true B:net.minecraft.block.BlockStoneBrick=true B:net.minecraft.block.BlockWorkbench=true + B:"net.silentchaos512.scalinghealth.init.ModBlocks$1"=true B:net.tropicraft.core.common.block.BlockBundle=true B:net.tropicraft.core.common.block.BlockChunkOHead=true B:net.tropicraft.core.common.block.BlockPackedPurifiedSand=true diff --git a/pax/modpack/overrides/config/craftpresence.json b/pax/modpack/overrides/config/craftpresence.json new file mode 100644 index 00000000..763c3301 --- /dev/null +++ b/pax/modpack/overrides/config/craftpresence.json @@ -0,0 +1,147 @@ +{ + "_README": "https://gitlab.com/CDAGaming/CraftPresence/-/wikis/home", + "_schemaVersion": 1, + "_lastMCVersionId": 340, + "generalSettings": { + "detectCurseManifest": false, + "detectMultiMCManifest": false, + "detectMCUpdaterInstance": false, + "detectTechnicPack": false, + "showTime": true, + "detectBiomeData": false, + "detectDimensionData": true, + "detectWorldData": true, + "clientId": "861924917221130250", + "defaultIcon": "underdog", + "enableJoinRequests": false, + "partyPrivacyLevel": 1, + "preferredClientLevel": 3, + "resetTimeOnInit": false, + "autoRegister": false + }, + "biomeSettings": { + "fallbackBiomeIcon": "unknown", + "biomeData": { + "default": { + "textOverride": "Playing in &biome&" + } + } + }, + "dimensionSettings": { + "fallbackDimensionIcon": "underdog", + "dimensionData": { + "default": { + "textOverride": "In the &dimension&" + } + } + }, + "serverSettings": { + "fallbackServerIcon": "underdog", + "fallbackServerName": "Minecraft Server", + "fallbackServerMotd": "A Minecraft Server", + "serverData": { + "default": { + "textOverride": "Playing on &motd&" + } + } + }, + "statusMessages": { + "mainMenuData": { + "textOverride": "Chilling in the Main Menu" + }, + "loadingData": { + "textOverride": "Loading..." + }, + "lanData": { + "textOverride": "Playing on a LAN Server" + }, + "singleplayerData": { + "textOverride": "Playing Singleplayer" + }, + "packPlaceholderMessage": "&name&", + "outerPlayerPlaceholderMessage": "As &name&", + "innerPlayerPlaceholderMessage": "(&health&)", + "playerCoordinatePlaceholderMessage": "At &xPosition&, &zPosition&", + "playerHealthPlaceholderMessage": "Health: ¤t&/&max&", + "playerAmountPlaceholderMessage": "¤t& / &max& Players", + "playerItemsPlaceholderMessage": "Items: &main&", + "worldPlaceholderMessage": "On &worldname&", + "modsPlaceholderMessage": "&modcount& Mod(s)" + }, + "advancedSettings": { + "enableCommands": true, + "enablePerGui": false, + "enablePerItem": false, + "enablePerEntity": false, + "renderTooltips": true, + "formatWords": true, + "debugMode": false, + "verboseMode": false, + "refreshRate": 2, + "roundSize": 3, + "includeExtraGuiClasses": false, + "allowPlaceholderPreviews": false, + "allowPlaceholderOperators": true, + "guiSettings": { + "fallbackGuiIcon": "unknown", + "guiData": { + "default": { + "textOverride": "In &screen&" + } + } + }, + "itemMessages": { + "default": "Holding &item&" + }, + "entitySettings": { + "fallbackEntityIcon": "unknown", + "targetData": { + "default": { + "textOverride": "Targeting &entity&" + } + }, + "ridingData": { + "default": { + "textOverride": "Riding &entity&" + } + } + }, + "allowEndpointIcons": true, + "serverIconEndpoint": "https://api.mcsrvstat.us/icon/%1$s", + "playerSkinEndpoint": "https://crafatar.com/avatars/%1$s" + }, + "accessibilitySettings": { + "tooltipBackgroundColor": "0xF0100010", + "tooltipBorderColor": "0x505000FF", + "guiBackgroundColor": "minecraft:textures/gui/options_background.png", + "buttonBackgroundColor": "minecraft:textures/gui/widgets.png", + "languageId": "en_us", + "showBackgroundAsDark": true, + "stripTranslationColors": false, + "showLoggingInChat": false, + "stripExtraGuiElements": false, + "configKeyCode": 27 + }, + "displaySettings": { + "presenceData": { + "enabled": true, + "useAsMain": false, + "details": "&MAINMENU&|&DIMENSION&", + "gameState": "&SERVER& &PACK&", + "largeImageKey": "&MAINMENU&&DIMENSION&", + "largeImageText": "&MAINMENU&&DIMENSION&", + "smallImageKey": "&SERVER&&PACK&", + "smallImageText": "&SERVER&", + "buttons": { + "default": { + "label": "Example Text", + "url": "https://google.com" + } + } + }, + "dynamicIcons": { + "default": "https://via.placeholder.com/256.png", + "KokinoRe5pect": "https://crafatar.com/avatars/abfee173bfae4a95bf63b4bfd5f62594" + } + } +} \ No newline at end of file diff --git a/pax/modpack/overrides/config/craftpresence.properties b/pax/modpack/overrides/config/craftpresence.properties deleted file mode 100644 index 8288c9f7..00000000 --- a/pax/modpack/overrides/config/craftpresence.properties +++ /dev/null @@ -1,78 +0,0 @@ -#CraftPresence - Configuration Settings -#Current Version -> v1.8.12 (Schema v2) -# -#Last synchronized: -#Mon Sep 12 21:23:18 CEST 2022 -Enable_Per-Gui_System=false -Strip_Translation_Colors=false -Debug_Mode=false -Enable_Commands=true -Tooltip_Border_Color=0x505000FF -Reset_Time_on_Init=false -Server_Messages=[default;Playing on &motd&] -Player_Skin_Endpoint=https\://crafatar.com/avatars/%1$s -Entity_Riding_Messages=[default;Riding &entity&] -Entity_Target_Messages=[default;Targeting &entity&] -Game_State_Message_Format=&SERVER& -Language_ID=en_us -Detect_World_Data=true -Enable_Per-Entity_System=false -Show_Logging_in_Chat=false -Enable_Per-Item_System=false -Player_Coordinate_Placeholder=At &xPosition&, &zPosition& -Default_Icon=underdog -Config_Gui_Keybind=27 -Large_Image_Text_Format=&MAINMENU&&DIMENSION& -Player_Inner_Info_Placeholder=(&health&) -Gui_Background_Color=minecraft;textures/gui/options_background.png -Format_Words=true -Detect_MCUpdater_Instance=false -Render_Tooltips=true -Schema_Version=2 -Item_Messages=[default;Holding &item&] -Split_Character=; -Default_Server_Name=Minecraft Server -Singleplayer_Game_Message=Playing Singleplayer -Refresh_Rate=2 -Player_Outer_Info_Placeholder=As &name& -Small_Image_Key_Format=&SERVER&&PACK& -Entity_Attacking_Messages=[default;Attacking &entity&] -Loading_Message=Loading... -Detect_Dimension_Data=true -Detect_Curse_Manifest=false -Verbose_Mode=false -Button_Background_Color=minecraft;textures/gui/widgets.png -Show_Elapsed_Time=true -Dimension_Messages=[default;In the &dimension&] -Player_Health_Placeholder=Health\: ¤t&/&max& -World_Data_Placeholder=On &worldname& -Default_Dimension_Icon=underdog -Include_Extra_Gui_Classes=false -Detect_MultiMC_Instance=false -Player_List_Placeholder=¤t& / &max& Players -Biome_Messages=[default;Playing in &biome&] -Tooltip_Background_Color=0xF0100010 -LAN_Game_Message=Playing on a LAN Server -Gui_Messages=[default;In &screen&] -Vivecraft_Message=Playing in VR via Vivecraft -Fallback_Pack_Placeholder= -Player_Items_Placeholder=Items\: &main& -Last_MC_Version_ID=340 -Mods_Placeholder=&modcount& Mod(s) -Rounding_Size=3 -Party_Privacy=1 -Auto_Register=false -Details_Message_Format=&MAINMENU&&DIMENSION& -Detect_Biome_Data=false -Default_Server_Motd=A Minecraft Server -Strip_Extra_Gui_Elements=false -Client_ID=861924917221130250 -Default_Server_Icon=underdog -Detect_Technic_Pack=false -Reduced_Background_Tint=true -Main_Menu_Message=Chilling in the Main Menu -Large_Image_Key_Format=&MAINMENU&&DIMENSION& -Modpack_Message=&name& -Default\ Biome\ Icon=underdog -Small_Image_Text_Format=&SERVER& -Enable_Join_Requests=false diff --git a/pax/modpack/overrides/config/cuisine.cfg b/pax/modpack/overrides/config/cuisine.cfg index cc56320c..9304bff0 100644 --- a/pax/modpack/overrides/config/cuisine.cfg +++ b/pax/modpack/overrides/config/cuisine.cfg @@ -174,7 +174,7 @@ worldgen { # Generation rate of wild crops; larger value means higher generation rate; set to 0 to disable. # Min: 0 # Max: 100 - I:CropsGenWeight=60 + I:CropsGenWeight=0 S:DisableCropGenIdList < > I:FruitTreesGenDimensions < diff --git a/pax/modpack/overrides/config/customloadingscreen_timings.nbt b/pax/modpack/overrides/config/customloadingscreen_timings.nbt index 4c242b00bd4ff0663fad15d348051c9f90c84fd4..c60b5f82354bc5fd3e1134581c45d97506481cea 100644 GIT binary patch literal 4736 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zdz8ZYF-Hz<$cy%7dH@WlqY0xeoA_ES=u$6Ry8)F`tAYNj zIlc2=6Xpv@Ek6_s%2RS^XiL36g$rhY((;P1cOuBl|7TkFs(~|0wj0w=+&cnuY*yXN zNwG_0m$R6?fs!rMVK&3EUY`)gUg=!!_F^u$vkS)4I9(29b6{TJttu=34MX-({qIy+ zW`&Lo&cqquoYxtUJC``#tApTp!n#ZN+4bH+sn0DnD}JZ;KwF9x6 zsMhI8e^Z+%p)jj;uo8B&4D+K-MgVHLzd zL|rhIHN-v_7~=6s<%~hXqqNRd1Uc0DCql>dwc4^z{;&3Bx@C7D0#h*fXSyPwiHo%~ aPP + + # Forester machine will accept items & plant saplings itemswith these ore dictionary tags [default: [treeSapling]] + S:saplingTags < + treeSapling + > + } + } diff --git a/pax/modpack/overrides/config/dynamictrees.cfg b/pax/modpack/overrides/config/dynamictrees.cfg index 03bcf24e..31add175 100644 --- a/pax/modpack/overrides/config/dynamictrees.cfg +++ b/pax/modpack/overrides/config/dynamictrees.cfg @@ -47,6 +47,9 @@ interaction { # If enabled then trees will harm living entities when falling [default: true] B:enableFallingTreeDamage=true + # If enabled then trees will break other trees when falling [default: true] + B:enableFallingTreeDomino=true + # If enabled then trees will fall over when harvested [default: true] B:enableFallingTrees=true @@ -114,7 +117,7 @@ trees { vanilla { - # Right clicking with a vanilla sapling places a dynamic sapling instead. [default: false] + # Right clicking with a vanilla sapling places a dynamic sapling instead. [default: true] B:replaceVanillaSapling=true } diff --git a/pax/modpack/overrides/config/entityculling.cfg b/pax/modpack/overrides/config/entityculling.cfg index 9dcfc8cc..5e1c7506 100644 --- a/pax/modpack/overrides/config/entityculling.cfg +++ b/pax/modpack/overrides/config/entityculling.cfg @@ -13,7 +13,7 @@ general { # Disable all changes from this mod (This is not equal to removing the mod!). B:enabled=true - # If enabled and OpenGl 4.3 is supported OpenGl based culling is used which is a lot faster and more accurate. If you have a weak GPU you might want to disable this. + # If enabled and OpenGl 4.4 is supported OpenGl based culling is used which is a lot faster and more accurate. If you have a weak GPU you might want to disable this. B:openglBasedCulling=true # If you feel the need to increase this value because of entities being culled falsely then another modder probably messed up their render bounding boxes and you should report the issue to them. Alternatively you can use the (tile-)entityBoundingBoxGrowthList settings to fix bounding boxes on your own. diff --git a/pax/modpack/overrides/config/fancymenu/config.txt b/pax/modpack/overrides/config/fancymenu/config.txt index 3357808e..d7993086 100644 --- a/pax/modpack/overrides/config/fancymenu/config.txt +++ b/pax/modpack/overrides/config/fancymenu/config.txt @@ -40,7 +40,7 @@ S:customgameintroskiptext = ''; ##[minecraftwindow] [A minecraft restart is required after changing this value.] -S:customwindowtitle = 'Underdog 3.0.2'; +S:customwindowtitle = 'Underdog 3.1.0'; [A minecraft restart is required after changing this value.] B:customwindowicon = 'false'; @@ -66,4 +66,9 @@ B:showvanillamovewarning = 'true'; ##[ui] -F:uiscale = '1.5'; \ No newline at end of file +F:uiscale = '1.5'; + + +##[compatibility] + +B:allow_level_registry_interactions = 'true'; \ No newline at end of file diff --git a/pax/modpack/overrides/config/fancymenu/customization/main_menu.txt b/pax/modpack/overrides/config/fancymenu/customization/main_menu.txt index 3f4499fa..97ca35a4 100644 --- a/pax/modpack/overrides/config/fancymenu/customization/main_menu.txt +++ b/pax/modpack/overrides/config/fancymenu/customization/main_menu.txt @@ -203,7 +203,7 @@ customization { width = 228 action = deep_customization_element:title_screen_forge_copyright actionid = 3d406119-8896-4aba-b83e-e2a32116063a1659215009194 - y = 319 + y = 340 height = 9 } @@ -279,6 +279,6 @@ customization { y = -48 scale = 1.0 alignment = left - value = v3.0.2 + value = v3.1.0 } diff --git a/pax/modpack/overrides/config/fancymenu/locals/en_us.local b/pax/modpack/overrides/config/fancymenu/locals/en_us.local index e9d7d15e..f3d034f1 100644 --- a/pax/modpack/overrides/config/fancymenu/locals/en_us.local +++ b/pax/modpack/overrides/config/fancymenu/locals/en_us.local @@ -1012,6 +1012,10 @@ fancymenu.customization.items.input_field.editor.set_variable.desc = Link this t fancymenu.customization.items.input_field.editor.set_max_length = Set Max Text Length fancymenu.customization.items.input_field.editor.set_type = Set Type fancymenu.customization.items.input_field.editor.set_type.desc = Set the type if this text field.%n%%n%The type defines what characters%n%the user can use in the field.%n%%n%For example:%n%If the field is%n%set to "Only Numbers", the%n%user will only be able to%n%type numbers into the field. +fancymenu.customization.items.input_field.type.integer = Only Numbers +fancymenu.customization.items.input_field.type.decimal = Only Decimal Numbers +fancymenu.customization.items.input_field.type.url = URL +fancymenu.customization.items.input_field.type.text = Text fancymenu.customization.items.slider = Slider fancymenu.customization.items.slider.desc = A slider button.%n%%n%Can be used to set variable%n%values by user input. @@ -1028,6 +1032,8 @@ fancymenu.customization.items.slider.editor.list.set_list_values.desc = The list fancymenu.customization.items.slider.editor.list.set_list_values.error.not_enough_values = §c§lError!%n%%n%You need at least 2 values!%n% %n% %n% %n% fancymenu.customization.items.slider.editor.set_variable = Link To Variable fancymenu.customization.items.slider.editor.set_variable.desc = Link this slider to a variable.%n%Use the variable name.%n%%n%The variable can be a new%n%or an existing variable. +fancymenu.customization.items.slider.type.range = Range [Numbers] +fancymenu.customization.items.slider.type.list = List [Text Values] fancymenu.helper.editor.global_visibility_requirements = Visibility Requirements [Layout-Wide] fancymenu.helper.editor.global_visibility_requirements.desc = Just like visibility requirements%n%for elements, this will set%n%these requirements on the%n%layout level.%n%%n%This means, the whole layout%n%will be visible/invisible depending%n%on its requirements. @@ -1107,3 +1113,14 @@ fancymenu.helper.placeholder.json.desc = Parse a JSON and get a%n%value from it. fancymenu.helper.placeholder.webtext = Web Text fancymenu.helper.placeholder.webtext.desc = Gets the first line of%n%plain text content from a website.%n%%n%Replace with the%n%link to the page you want to%n%get the text from.%n%%n%§cDon't forget to remove < and >%n%§cfrom the arguments! + +fancymenu.config.categories.compatibility = COMPATIBILITY +fancymenu.config.allow_level_registry_interactions = World Registry Interactions +fancymenu.config.allow_level_registry_interactions.desc = Allow interactions with all kinds of%n%world registries, like world type,%n%entity, etc., which can cause%n%problems with other entity and%n%world mods.%n%%n%§cDisabling this will also disable%n%§cplayer entity elements! + + + + + + + diff --git a/pax/modpack/overrides/config/fluidlogged_api.cfg b/pax/modpack/overrides/config/fluidlogged_api.cfg index 5369af54..68a34f4a 100644 --- a/pax/modpack/overrides/config/fluidlogged_api.cfg +++ b/pax/modpack/overrides/config/fluidlogged_api.cfg @@ -49,7 +49,8 @@ {blockId:"simpledifficulty:chiller", canFluidFlow:true}, {blockId:"cuisine:bamboo"}, {blockId:"crocodilite:stick"}, - {blockId:"crocodilite:quartzite_rock"} + {blockId:"crocodilite:quartzite_rock"}, + {blockId:"weather2:sand_layer", canFluidFlow:true} ], #blacklist blocks from the defaultse diff --git a/pax/modpack/overrides/config/fp2.json5 b/pax/modpack/overrides/config/fp2.json5 new file mode 100644 index 00000000..e893a0a8 --- /dev/null +++ b/pax/modpack/overrides/config/fp2.json5 @@ -0,0 +1,28 @@ +{ + "maxLevels": 10, + "cutoffDistance": 352, + "renderModes": [ + "voxel", + "heightmap" + ], + "performance": { + "gpuFrustumCulling": true, + "maxBakesProcessedPerFrame": 1024, + "trackingThreads": 1, + "terrainThreads": 4, + "bakeThreads": 4 + }, + "compatibility": { + "reversedZ": true, + "workaroundAmdVertexPadding": "AUTO", + "workaroundIntelMultidrawNotWorking": "AUTO" + }, + "debug": { + "backfaceCulling": true, + "vanillaTerrainRendering": true, + "levelZeroRendering": true, + "debugColors": "DISABLED", + "exactGeneration": true, + "levelZeroTracking": true + } +} \ No newline at end of file diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/f2d65ffe.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/00a67253.snbt similarity index 53% rename from pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/f2d65ffe.snbt rename to pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/00a67253.snbt index 64f7de8e..57043095 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/f2d65ffe.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/00a67253.snbt @@ -1,15 +1,14 @@ { - x: -2.5d, - y: -2.0d, + x: -6.5d, + y: 0.0d, dependencies: [ - "3b8903a3" + "e7bae42b" ], - hide: true, tasks: [{ - uid: "1753960b", + uid: "7f944771", type: "item", items: [{ - item: "cuisine:iron_spatula" + item: "cuisine:fan" }], ignore_damage: true, ignore_nbt: 1b diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/451fb1d8.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/451fb1d8.snbt index a14e767b..db2efe0b 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/451fb1d8.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/451fb1d8.snbt @@ -1,8 +1,21 @@ { - x: -6.0d, - y: -0.5d, + title: "Choppin, Choppout", + icon: { + id: "cuisine:chopping_board", + tag: { + BlockEntityTag: { + cover: { + id: "minecraft:log", + Count: 1b, + Damage: 0s + } + } + } + }, + x: -4.0d, + y: -2.0d, dependencies: [ - "e7bae42b" + "ad70493a" ], hide: true, tasks: [{ @@ -13,5 +26,22 @@ }], ignore_damage: true, ignore_nbt: 1b + }, + { + uid: "673c8e8b", + type: "item", + items: [{ + id: "cuisine:chopping_board", + tag: { + BlockEntityTag: { + cover: { + id: "minecraft:log", + Count: 1b, + Damage: 0s + } + } + } + }], + ignore_nbt: 1b }] } diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/5d223f54.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/5d223f54.snbt index 4b62e5d7..1666d262 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/5d223f54.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/5d223f54.snbt @@ -1,8 +1,14 @@ { - x: -2.5d, - y: -3.0d, + title: "Prepare the Utensils", + icon: "cuisine:wok", + x: -4.0d, + y: -0.5d, + text: [ + "&r&lTask:", + "&7Make a wok, a spatula and a plate." + ], dependencies: [ - "f2d65ffe" + "ad70493a" ], hide: true, tasks: [{ @@ -11,5 +17,21 @@ items: [{ item: "cuisine:wok" }] + }, + { + uid: "395978b7", + type: "item", + items: [{ + item: "cuisine:iron_spatula" + }], + ignore_damage: true, + ignore_nbt: 1b + }, + { + uid: "ea30aa0e", + type: "item", + items: [{ + item: "cuisine:placed_dish" + }] }] } diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/8309f9ee.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/8309f9ee.snbt index b968d062..85942ae3 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/8309f9ee.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/8309f9ee.snbt @@ -1,5 +1,5 @@ { - x: 1.0d, + x: -1.0d, y: -2.0d, dependencies: [ "95ef62d7", diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/8f0a0a45.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/8f0a0a45.snbt index f2c919dc..15c0b719 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/8f0a0a45.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/8f0a0a45.snbt @@ -1,8 +1,9 @@ { - x: -1.0d, - y: -2.0d, + x: 0.5d, + y: -1.0d, + hide_dependency_lines: true, dependencies: [ - "f2d65ffe" + "3b8903a3" ], hide: true, dependency_requirement: "one_started", diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/95ef62d7.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/95ef62d7.snbt index 94590d49..b737d950 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/95ef62d7.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/95ef62d7.snbt @@ -1,8 +1,8 @@ { - x: 1.0d, - y: -0.5d, + x: -2.5d, + y: -2.0d, dependencies: [ - "dc7a3d57" + "3b8903a3" ], hide: true, tasks: [{ diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/c9488855.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/c9488855.snbt deleted file mode 100644 index c268fe4c..00000000 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/c9488855.snbt +++ /dev/null @@ -1,25 +0,0 @@ -{ - x: -6.0d, - y: -2.0d, - shape: "circle", - dependencies: [ - "451fb1d8" - ], - hide: true, - tasks: [{ - uid: "d122ed91", - type: "item", - items: [{ - id: "cuisine:chopping_board", - tag: { - BlockEntityTag: { - cover: { - id: "minecraft:log", - Count: 1b, - Damage: 0s - } - } - } - }] - }] -} diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/ca2065d5.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/ca2065d5.snbt new file mode 100644 index 00000000..e733ecef --- /dev/null +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/ca2065d5.snbt @@ -0,0 +1,88 @@ +{ + title: "Get Wokking!", + icon: "cuisine:fire_pit 1 1", + x: -5.0d, + y: 0.5d, + text: [ + "&r&lTask:", + "&7Make a dish using the wok.", + "", + "&r&lHow to use the wok:", + "&7&l 1. &7Place the &oWok&7 on a &oFire Pit&7 to make a &oWok on a Fire Pit&7. ", + "", + "You can &b(Right-Click)&r&7 on the &oFire Pit&7 with the &oWok&7 in the main hand to do it. Or you can combine them in the crafting table.", + "", + "&7&l 2. &7Make sure you have prepared your Spatula, Plate, ingredients (vegetables, meat...) and some sort of fuel (coal, firewood...) in your inventory or nearby. The long bar on the left side of the wok will indicate the heat of the wok.", + "", + "&7&l 3. &7&b(Right-Click)&r&7 with the fuel on the wok to heat it, and add the ingredients. Small circles on the left of the wok that indicate how the ingredient cooked will slowly form.", + "", + "&7&l 4. &7Now wait for the ingredients to cook. From time to time, &b(Right-Click)&r&7 with the &oSpatula&7 to turn them around so that they don't burn. You can now also add seasonings to the wok. (Salt, Sugar, Vinegar, Soy Sauce, Szechuan Pepper Powder...)", + "", + "&7&l 5. &7When the circles on the left side of the wok are fully formed and starting to get red, &b(Right-Click)&r&7 with a &oPlate&7 on the wok to finish the meal." + ], + dependencies: [ + "5d223f54" + ], + hide: true, + tasks: [{ + uid: "2aca1ebf", + type: "item", + items: [{ + id: "cuisine:dish", + ForgeCaps: { + Parent: { + ingredients: [{ + material: "beef", + form: "FULL", + doneness: 122, + characteristics: [I; + 8 + ], + effects: [] + }, + { + material: "chinese_cabbage", + form: "FULL", + doneness: 117, + characteristics: [I; + 8 + ], + effects: [] + }, + { + material: "chinese_cabbage", + form: "FULL", + doneness: 121, + characteristics: [I; + 8 + ], + effects: [] + }, + { + material: "beef", + form: "FULL", + doneness: 120, + characteristics: [I; + 8 + ], + effects: [] + }], + seasonings: [{ + spice: "soy_sauce", + size: 10 + }], + effects: [], + type: "mixed1", + foodLevel: 4, + saturation: 0.4f, + durability: 8, + maxServes: 8, + useDuration: 1.0f, + FoodType: "cuisine:dish" + } + } + }], + ignore_damage: true, + ignore_nbt: 1b + }] +} diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/d761c876.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/d761c876.snbt deleted file mode 100644 index 5c926346..00000000 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/d761c876.snbt +++ /dev/null @@ -1,16 +0,0 @@ -{ - x: -4.0d, - y: -2.0d, - dependencies: [ - "f2d65ffe" - ], - hide: true, - dependency_requirement: "one_started", - tasks: [{ - uid: "93950789", - type: "item", - items: [{ - item: "cuisine:placed_dish" - }] - }] -} diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/dc7a3d57.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/dc7a3d57.snbt index ad06800f..b2fffd78 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/dc7a3d57.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/dc7a3d57.snbt @@ -1,6 +1,6 @@ { x: 0.0d, - y: -0.5d, + y: 0.5d, dependencies: [ "2f88b48d" ], diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/e7bae42b.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/e7bae42b.snbt index 00abaeb8..482b901a 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/e7bae42b.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/e7bae42b.snbt @@ -1,9 +1,10 @@ { + title: "Fruit Press", icon: "cuisine:wooden_basin", - x: -4.0d, - y: -0.5d, + x: -5.5d, + y: -1.0d, dependencies: [ - "3b8903a3" + "451fb1d8" ], hide: true, tasks: [{ @@ -11,7 +12,21 @@ type: "item", items: [{ item: "cuisine:wooden_basin" - }] + }, + { + id: "cuisine:earthen_basin_colored", + Damage: 14s, + tag: { + display: { + Name: "Any Colored Earthen Basin" + } + } + }, + { + item: "cuisine:earthen_basin" + }], + ignore_damage: true, + ignore_nbt: 1b }, { uid: "de3598a8", diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/ff0838fd.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/ff0838fd.snbt index 44c4374a..d8464eb6 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/ff0838fd.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/6b29150e/ff0838fd.snbt @@ -1,6 +1,6 @@ { - x: 0.0d, - y: -2.0d, + x: 1.5d, + y: 0.0d, dependencies: [ "8f0a0a45" ], diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/6c31bcd1/4f5b0cca.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/6c31bcd1/4f5b0cca.snbt index f43b2ede..823b6598 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/6c31bcd1/4f5b0cca.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/6c31bcd1/4f5b0cca.snbt @@ -119,20 +119,12 @@ } }], rewards: [{ - uid: "188f912d", + uid: "e808c8c7", type: "item", item: { id: "akashictome:tome", tag: { "akashictome:data": { - industrialforegoing: { - id: "industrialforegoing:book_manual", - Count: 1b, - tag: { - "akashictome:definedMod": "industrialforegoing" - }, - Damage: 0s - }, spiceoflife: { id: "spiceoflife:bookfoodjournal", Count: 1b, @@ -208,15 +200,6 @@ }, Damage: 0s }, - nuclearcraft: { - id: "patchouli:guide_book", - Count: 1b, - tag: { - "akashictome:definedMod": "nuclearcraft", - "patchouli:book": "nuclearcraft:guide" - }, - Damage: 0s - }, solcarrot: { id: "solcarrot:food_book", Count: 1b, @@ -224,8 +207,65 @@ "akashictome:definedMod": "solcarrot" }, Damage: 0s + }, + pyrotech: { + id: "pyrotech:book", + Count: 1b, + Damage: 0s, + tag: { + "akashictome:definedMod": "pyrotech" + } + }, + conarm: { + id: "conarm:book", + Count: 1b, + Damage: 0s, + tag: { + "akashictome:definedMod": "conarm" + } + }, + tconstruct: { + id: "tconstruct:book", + Count: 1b, + Damage: 0s, + tag: { + "akashictome:definedMod": "tconstruct", + "akashictome:is_morphing": 1b, + "akashictome:displayName": "Materials and You", + display: { + Name: "§rAkashic Tome (§aMaterials and You§r)" + } + } + }, + industrialforegoing: { + id: "industrialforegoing:book_manual", + Count: 1b, + Damage: 0s, + tag: { + "akashictome:definedMod": "industrialforegoing", + "akashictome:is_morphing": 1b, + "akashictome:displayName": "Industrial Foregoing's Manual", + display: { + Name: "§rAkashic Tome (§aIndustrial Foregoing's Manual§r)" + } + } + }, + nuclearcraft: { + id: "patchouli:guide_book", + Count: 1b, + Damage: 0s, + tag: { + "akashictome:definedMod": "nuclearcraft", + "patchouli:book": "nuclearcraft:guide", + "akashictome:is_morphing": 1b, + "akashictome:displayName": "Guide Book", + display: { + Name: "§rAkashic Tome (§aGuide Book§r)" + } + } } - } + }, + "akashictome:is_morphing": 1b } } }] diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/7d3e9d9d/c5c20377.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/7d3e9d9d/c5c20377.snbt index a0bf0f7b..5927fb33 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/7d3e9d9d/c5c20377.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/7d3e9d9d/c5c20377.snbt @@ -2,7 +2,7 @@ x: -3.0d, y: -3.0d, dependencies: [ - "0eb723af" + "f6c26810" ], tasks: [{ uid: "8c28ad78", diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/7d3e9d9d/0eb723af.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/7d3e9d9d/f6c26810.snbt similarity index 50% rename from pax/modpack/overrides/config/ftbquests/normal/chapters/7d3e9d9d/0eb723af.snbt rename to pax/modpack/overrides/config/ftbquests/normal/chapters/7d3e9d9d/f6c26810.snbt index d2e3985f..a1d84220 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/7d3e9d9d/0eb723af.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/7d3e9d9d/f6c26810.snbt @@ -1,6 +1,6 @@ { title: "Industrial Foregoing", - disable_toast: true, + icon: "industrialforegoing:book_manual", x: -1.5d, y: -3.0d, dependencies: [ @@ -8,10 +8,7 @@ ], hide: true, tasks: [{ - uid: "73e484fc", - type: "item", - items: [{ - item: "industrialforegoing:book_manual" - }] + uid: "7d6ec230", + type: "checkmark" }] } diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/09dfbf86.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/09dfbf86.snbt index eb213d62..ee27f0d1 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/09dfbf86.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/09dfbf86.snbt @@ -6,7 +6,7 @@ "&7Craft a Flint and Tinder.", "", "&r&lNote:", - "&7To start the fire, you need to hold &b(Right-Click)&r&7 and look at a block." + "&7To start the fire, you need to &bhold (Right-Click)&r&7 and look at the block you want to start the fire on." ], dependencies: [ "2df431ba" diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/108d6ebd.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/108d6ebd.snbt index 50ab1d3c..d72c7585 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/108d6ebd.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/108d6ebd.snbt @@ -3,6 +3,15 @@ icon: "pyrotech:barrel", x: 3.0d, y: 2.0d, + text: [ + "&r&lTask:", + "&7Craft a Barrel and a Barrel Lid.", + "", + "&r&lNote:", + "&7The barrel will not work if not covered with the lid!", + "", + "To cover the barrel &b(Right-Click)&r&7 with the lid on the top side of the barrel." + ], dependencies: [ "5c583b74" ], diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/2999c1d7.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/2999c1d7.snbt index ca6dd7c7..68cad331 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/2999c1d7.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/2999c1d7.snbt @@ -1,5 +1,6 @@ { title: "Chop down a tree", + icon: "pyrotech:chopping_block", x: 0.0d, y: 2.0d, text: [ @@ -10,6 +11,7 @@ ], hide: true, size: 0.8d, + or_tasks: true, tasks: [{ uid: "f4bad7ca", type: "item", @@ -34,5 +36,14 @@ consume_items: false, ignore_damage: true, ignore_nbt: 1b + }, + { + uid: "791a1ef0", + type: "custom", + title: "Chop down a tree", + icon: "dynamictrees:oakbranch", + tags: [ + "treechop" + ] }] } diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/2df431ba.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/2df431ba.snbt index 6b3d3295..8ae51172 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/2df431ba.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/2df431ba.snbt @@ -5,7 +5,7 @@ y: 3.5d, text: [ "&lTask:", - "&7Place the flint on top of a log &b(Right-Click)&r&7 and smash it with a hammer &b(Left-Click)&r&7 to get 6* firewood.", + "&7Place the flint on top of a log &b(Right-Click)&r&7 and smash it with a hammer &b(Left-Click)&r&7 to get 6x firewood.", "", "&r&lNote:", "&7By splitting the wooden log using a flint, you get one flint shard as a by-product." diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/341ed01b.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/341ed01b.snbt index 0646e473..2d7f53d1 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/341ed01b.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/341ed01b.snbt @@ -1,6 +1,10 @@ { x: 4.2d, y: 1.2d, + text: [ + "&r&lTask:", + "&7Make a paper." + ], hide_dependency_lines: true, dependencies: [ "6293f06e", diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/356e139f.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/356e139f.snbt index f4b30c93..bdc3bf78 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/356e139f.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/356e139f.snbt @@ -1,6 +1,13 @@ { x: 3.0d, y: 1.2d, + text: [ + "&r&lTask:", + "&7Make one bucket of Tannin using the barrel.", + "", + "&r&lNote:", + "&7&lThe barrel must be covered with a lid! &7For more info, read the previous quest description." + ], dependencies: [ "108d6ebd" ], diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/4171d7ce.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/4171d7ce.snbt index b9a35b21..2d1c13fb 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/4171d7ce.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/4171d7ce.snbt @@ -1,6 +1,10 @@ { x: 4.2d, y: 2.0d, + text: [ + "&r&lTask:", + "&7Make a Drying Rack." + ], dependencies: [ "5c583b74", "6293f06e" diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/89675ea2.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/89675ea2.snbt index 69c63577..e09bb4b7 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/89675ea2.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/89675ea2.snbt @@ -2,6 +2,10 @@ title: "Creosote Oil", x: 4.2d, y: 6.0d, + text: [ + "&r&lTask:", + "&7Get one bucket of Creosote Oil using the collector." + ], dependencies: [ "ef0c520d" ], diff --git a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/chapter.snbt b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/chapter.snbt index ea6ca8f7..8fee9d52 100644 --- a/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/chapter.snbt +++ b/pax/modpack/overrides/config/ftbquests/normal/chapters/ce6bce89/chapter.snbt @@ -1,5 +1,5 @@ { - title: "Where am I?", + title: "Stone Age", icon: "divergentunderground:rock_stone", always_invisible: false, group: 0, diff --git a/pax/modpack/overrides/config/fxcontrol/breakevents.json b/pax/modpack/overrides/config/fxcontrol/breakevents.json deleted file mode 100644 index 0637a088..00000000 --- a/pax/modpack/overrides/config/fxcontrol/breakevents.json +++ /dev/null @@ -1 +0,0 @@ -[] \ No newline at end of file diff --git a/pax/modpack/overrides/config/fxcontrol/effects.json b/pax/modpack/overrides/config/fxcontrol/effects.json deleted file mode 100644 index c9beb61e..00000000 --- a/pax/modpack/overrides/config/fxcontrol/effects.json +++ /dev/null @@ -1,10 +0,0 @@ -[ - { - "timeout": 20, - "biome": "Wasteland", - "potion": [ - "minecraft:weakness,201,1", - "minecraft:mining_fatigue,201,1" - ] - } -] \ No newline at end of file diff --git a/pax/modpack/overrides/config/fxcontrol/leftclicks.json b/pax/modpack/overrides/config/fxcontrol/leftclicks.json deleted file mode 100644 index 0637a088..00000000 --- a/pax/modpack/overrides/config/fxcontrol/leftclicks.json +++ /dev/null @@ -1 +0,0 @@ -[] \ No newline at end of file diff --git a/pax/modpack/overrides/config/fxcontrol/main.cfg b/pax/modpack/overrides/config/fxcontrol/main.cfg deleted file mode 100644 index ce7a2701..00000000 --- a/pax/modpack/overrides/config/fxcontrol/main.cfg +++ /dev/null @@ -1,12 +0,0 @@ -# Configuration file - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General settings -########################################################################################################## - -general { -} - - diff --git a/pax/modpack/overrides/config/fxcontrol/placeevents.json b/pax/modpack/overrides/config/fxcontrol/placeevents.json deleted file mode 100644 index 0637a088..00000000 --- a/pax/modpack/overrides/config/fxcontrol/placeevents.json +++ /dev/null @@ -1 +0,0 @@ -[] \ No newline at end of file diff --git a/pax/modpack/overrides/config/fxcontrol/rightclicks.json b/pax/modpack/overrides/config/fxcontrol/rightclicks.json deleted file mode 100644 index 0637a088..00000000 --- a/pax/modpack/overrides/config/fxcontrol/rightclicks.json +++ /dev/null @@ -1 +0,0 @@ -[] \ No newline at end of file diff --git a/pax/modpack/overrides/config/greenery/config.cfg b/pax/modpack/overrides/config/greenery/config.cfg new file mode 100644 index 00000000..503cc936 --- /dev/null +++ b/pax/modpack/overrides/config/greenery/config.cfg @@ -0,0 +1,463 @@ +# Configuration file + +general { + + ########################################################################################################## + # plant settings + #--------------------------------------------------------------------------------------------------------# + # Plant settings + ########################################################################################################## + + "plant settings" { + + ########################################################################################################## + # emergent + #--------------------------------------------------------------------------------------------------------# + # Options for Emergent plants + ########################################################################################################## + + emergent { + + ########################################################################################################## + # arrowhead + #--------------------------------------------------------------------------------------------------------# + # Options for Arrowhead + ########################################################################################################## + + arrowhead { + # The chance to attempt generating in a given chunk. + # Min: 0.0 + # Max: 1.0 + D:"Generation Chance"=0.5 + + # Attempts to generate a patch in a given chunk. + # Min: 0 + # Max: 32 + I:"Patch Generation Attempts"=18 + + # Attempts to generate a plant in every patch. + # Min: 0 + # Max: 64 + I:"Plant Generation Attempts"=64 + + # A list of biome dictionary types in which a plant can generate. + # Leave empty to disable checking for biome dictionary types. + S:"Valid Biome Dictionary Types" < + RIVER + WET + SWAMP + LUSH + > + + # Whether Valid Biome Dictionary Types are inverted. + B:"Valid Biome Dictionary Types Inverted"=false + } + + ########################################################################################################## + # cattail + #--------------------------------------------------------------------------------------------------------# + # Options for Cattail + ########################################################################################################## + + cattail { + # The chance to attempt generating in a given chunk. + # Min: 0.0 + # Max: 1.0 + D:"Generation Chance"=0.5 + + # Attempts to generate a patch in a given chunk. + # Min: 0 + # Max: 32 + I:"Patch Generation Attempts"=16 + + # Attempts to generate a plant in every patch. + # Min: 0 + # Max: 64 + I:"Plant Generation Attempts"=64 + + # A list of biome dictionary types in which a plant can generate. + # Leave empty to disable checking for biome dictionary types. + S:"Valid Biome Dictionary Types" < + RIVER + WET + SWAMP + LUSH + > + + # Whether Valid Biome Dictionary Types are inverted. + B:"Valid Biome Dictionary Types Inverted"=false + } + + } + + ########################################################################################################## + # floating + #--------------------------------------------------------------------------------------------------------# + # Options for Floating plants + ########################################################################################################## + + floating { + } + + ########################################################################################################## + # submerged + #--------------------------------------------------------------------------------------------------------# + # Options for Submerged plants + ########################################################################################################## + + submerged { + + ########################################################################################################## + # kelp + #--------------------------------------------------------------------------------------------------------# + # Options for Kelp + ########################################################################################################## + + kelp { + # A list of compatible fluids. + S:"Compatible Fluids" < + saltwater + > + + # The chance to attempt generating in a given chunk. + # Min: 0.0 + # Max: 1.0 + D:"Generation Chance"=0.5 + + # Attempts to generate a patch in a given chunk. + # Min: 0 + # Max: 32 + I:"Patch Generation Attempts"=14 + + # Attempts to generate a plant in every patch. + # Min: 0 + # Max: 64 + I:"Plant Generation Attempts"=64 + + # A list of biome dictionary types in which a plant can generate. + # Leave empty to disable checking for biome dictionary types. + S:"Valid Biome Dictionary Types" < + > + + # Whether Valid Biome Dictionary Types are inverted. + B:"Valid Biome Dictionary Types Inverted"=false + } + + ########################################################################################################## + # seagrass + #--------------------------------------------------------------------------------------------------------# + # Options for Seagrass + ########################################################################################################## + + seagrass { + # A list of compatible fluids. + S:"Compatible Fluids" < + saltwater + > + + # The chance to attempt generating in a given chunk. + # Min: 0.0 + # Max: 1.0 + D:"Generation Chance"=1.0 + + # Attempts to generate a patch in a given chunk. + # Min: 0 + # Max: 32 + I:"Patch Generation Attempts"=24 + + # Attempts to generate a plant in every patch. + # Min: 0 + # Max: 64 + I:"Plant Generation Attempts"=64 + + # A list of biome dictionary types in which a plant can generate. + # Leave empty to disable checking for biome dictionary types. + S:"Valid Biome Dictionary Types" < + > + + # Whether Valid Biome Dictionary Types are inverted. + B:"Valid Biome Dictionary Types Inverted"=false + } + + ########################################################################################################## + # watermilfoil + #--------------------------------------------------------------------------------------------------------# + # Options for Watermilfoil + ########################################################################################################## + + watermilfoil { + # A list of compatible fluids. + S:"Compatible Fluids" < + water + purifiedwater + > + + # The chance to attempt generating in a given chunk. + # Min: 0.0 + # Max: 1.0 + D:"Generation Chance"=1.0 + + # Attempts to generate a patch in a given chunk. + # Min: 0 + # Max: 32 + I:"Patch Generation Attempts"=32 + + # Attempts to generate a plant in every patch. + # Min: 0 + # Max: 64 + I:"Plant Generation Attempts"=64 + + # A list of biome dictionary types in which a plant can generate. + # Leave empty to disable checking for biome dictionary types. + S:"Valid Biome Dictionary Types" < + > + + # Whether Valid Biome Dictionary Types are inverted. + B:"Valid Biome Dictionary Types Inverted"=false + } + + } + + ########################################################################################################## + # upland + #--------------------------------------------------------------------------------------------------------# + # Options for Upland plants + ########################################################################################################## + + upland { + + ########################################################################################################## + # single + #--------------------------------------------------------------------------------------------------------# + # Options for Single Upland plants + ########################################################################################################## + + single { + } + + ########################################################################################################## + # tall + #--------------------------------------------------------------------------------------------------------# + # Options for Tall Upland plants + ########################################################################################################## + + tall { + + ########################################################################################################## + # barley + #--------------------------------------------------------------------------------------------------------# + # Options for Barley + ########################################################################################################## + + barley { + # A list of items to drop when broken. Format: + # (itemStack) mod_name:item_name:count | (chance) 0.0 - 1.0 | (blockState) key=value,key=value + S:Drops < + harvestcraft:barleyitem | 0.5 + > + + # The chance to attempt generating in a given chunk. + # Min: 0.0 + # Max: 1.0 + D:"Generation Chance"=0.5 + + # Attempts to generate a patch in a given chunk. + # Min: 0 + # Max: 32 + I:"Patch Generation Attempts"=1 + + # Attempts to generate a plant in every patch. + # Min: 0 + # Max: 64 + I:"Plant Generation Attempts"=8 + + # A list of biome dictionary types in which a plant can generate. + # Leave empty to disable checking for biome dictionary types. + S:"Valid Biome Dictionary Types" < + DRY + SPARSE + > + + # Whether Valid Biome Dictionary Types are inverted. + B:"Valid Biome Dictionary Types Inverted"=false + } + + ########################################################################################################## + # eagle fern + #--------------------------------------------------------------------------------------------------------# + # Options for Eagle Fern + ########################################################################################################## + + "eagle fern" { + # A list of items to drop when broken. Format: + # (itemStack) mod_name:item_name:count | (chance) 0.0 - 1.0 | (blockState) key=value,key=value + S:Drops < + > + + # The chance to attempt generating in a given chunk. + # Min: 0.0 + # Max: 1.0 + D:"Generation Chance"=1.0 + + # Attempts to generate a patch in a given chunk. + # Min: 0 + # Max: 32 + I:"Patch Generation Attempts"=32 + + # Attempts to generate a plant in every patch. + # Min: 0 + # Max: 64 + I:"Plant Generation Attempts"=32 + + # A list of biome dictionary types in which a plant can generate. + # Leave empty to disable checking for biome dictionary types. + S:"Valid Biome Dictionary Types" < + > + + # Whether Valid Biome Dictionary Types are inverted. + B:"Valid Biome Dictionary Types Inverted"=false + } + + ########################################################################################################## + # foxtail + #--------------------------------------------------------------------------------------------------------# + # Options for Foxtail + ########################################################################################################## + + foxtail { + # A list of items to drop when broken. Format: + # (itemStack) mod_name:item_name:count | (chance) 0.0 - 1.0 | (blockState) key=value,key=value + S:Drops < + > + + # The chance to attempt generating in a given chunk. + # Min: 0.0 + # Max: 1.0 + D:"Generation Chance"=1.0 + + # Attempts to generate a patch in a given chunk. + # Min: 0 + # Max: 32 + I:"Patch Generation Attempts"=16 + + # Attempts to generate a plant in every patch. + # Min: 0 + # Max: 64 + I:"Plant Generation Attempts"=64 + + # A list of biome dictionary types in which a plant can generate. + # Leave empty to disable checking for biome dictionary types. + S:"Valid Biome Dictionary Types" < + SAVANNA + PLAINS + BEACH + DRY + JUNGLE + > + + # Whether Valid Biome Dictionary Types are inverted. + B:"Valid Biome Dictionary Types Inverted"=true + } + + ########################################################################################################## + # nettle + #--------------------------------------------------------------------------------------------------------# + # Options for Nettle + ########################################################################################################## + + nettle { + # A list of items to drop when broken. Format: + # (itemStack) mod_name:item_name:count | (chance) 0.0 - 1.0 | (blockState) key=value,key=value + S:Drops < + > + + # The chance to attempt generating in a given chunk. + # Min: 0.0 + # Max: 1.0 + D:"Generation Chance"=0.5 + + # Attempts to generate a patch in a given chunk. + # Min: 0 + # Max: 32 + I:"Patch Generation Attempts"=8 + + # Attempts to generate a plant in every patch. + # Min: 0 + # Max: 64 + I:"Plant Generation Attempts"=32 + + # A list of biome dictionary types in which a plant can generate. + # Leave empty to disable checking for biome dictionary types. + S:"Valid Biome Dictionary Types" < + > + + # Whether Valid Biome Dictionary Types are inverted. + B:"Valid Biome Dictionary Types Inverted"=false + } + + ########################################################################################################## + # ryegrass + #--------------------------------------------------------------------------------------------------------# + # Options for Ryegrass + ########################################################################################################## + + ryegrass { + # A list of items to drop when broken. Format: + # (itemStack) mod_name:item_name:count | (chance) 0.0 - 1.0 | (blockState) key=value,key=value + S:Drops < + > + + # The chance to attempt generating in a given chunk. + # Min: 0.0 + # Max: 1.0 + D:"Generation Chance"=1.0 + + # Attempts to generate a patch in a given chunk. + # Min: 0 + # Max: 32 + I:"Patch Generation Attempts"=32 + + # Attempts to generate a plant in every patch. + # Min: 0 + # Max: 64 + I:"Plant Generation Attempts"=64 + + # A list of biome dictionary types in which a plant can generate. + # Leave empty to disable checking for biome dictionary types. + S:"Valid Biome Dictionary Types" < + SAVANNA + PLAINS + BEACH + DRY + JUNGLE + > + + # Whether Valid Biome Dictionary Types are inverted. + B:"Valid Biome Dictionary Types Inverted"=false + } + + } + + } + + } + + ########################################################################################################## + # global settings + #--------------------------------------------------------------------------------------------------------# + # Global settings + ########################################################################################################## + + "global settings" { + # Multiplies the patch attempts of grass by given number. + # Min: 1 + # Max: 4 + I:"Global Grass Generation Multiplier"=4 + + # Removes the vanilla and Biomes O' Plenty grass. + B:"Remove Grass"=true + } + +} + + diff --git a/pax/modpack/overrides/config/greenery/worldGen.cfg b/pax/modpack/overrides/config/greenery/worldGen.cfg deleted file mode 100644 index c935e998..00000000 --- a/pax/modpack/overrides/config/greenery/worldGen.cfg +++ /dev/null @@ -1,411 +0,0 @@ -# Configuration file - -general { - - ########################################################################################################## - # generation - #--------------------------------------------------------------------------------------------------------# - # The generation chances of all the plants. - ########################################################################################################## - - generation { - # Multiplies the patch attempts of grass by given number. - # Min: 1 - # Max: 4 - I:"Global Grass Generation Multiplier"=4 - - # Removes the vanilla and Biomes O' Plenty grass. - B:"Remove Grass"=true - - ########################################################################################################## - # arrowhead - #--------------------------------------------------------------------------------------------------------# - # Options for Arrowhead - ########################################################################################################## - - arrowhead { - S:Drops < - > - - # The chance to attempt generating in a given chunk. - # Min: 0.0 - # Max: 1.0 - D:"Generation Chance"=0.5 - - # Attempts to generate a patch in a given chunk. - # Min: 0 - # Max: 32 - I:"Patch Generation Attempts"=17 - - # Attempts to generate a plant in every patch. - # Min: 0 - # Max: 64 - I:"Plant Generation Attempts"=64 - - # A list of biome dictionary types in which a plant can generate. - # Leave empty to disable checking for biome dictionary types. - S:"Valid Biome Dictionary Types" < - RIVER - WET - SWAMP - LUSH - > - - # Whether Valid Biome Dictionary Types are inverted. - B:"Valid Biome Dictionary Types Inverted"=false - } - - ########################################################################################################## - # cattail - #--------------------------------------------------------------------------------------------------------# - # Options for Arrowhead - ########################################################################################################## - - cattail { - S:Drops < - > - - # The chance to attempt generating in a given chunk. - # Min: 0.0 - # Max: 1.0 - D:"Generation Chance"=0.5 - - # Attempts to generate a patch in a given chunk. - # Min: 0 - # Max: 32 - I:"Patch Generation Attempts"=16 - - # Attempts to generate a plant in every patch. - # Min: 0 - # Max: 64 - I:"Plant Generation Attempts"=64 - - # A list of biome dictionary types in which a plant can generate. - # Leave empty to disable checking for biome dictionary types. - S:"Valid Biome Dictionary Types" < - RIVER - WET - SWAMP - LUSH - > - - # Whether Valid Biome Dictionary Types are inverted. - B:"Valid Biome Dictionary Types Inverted"=false - } - - ########################################################################################################## - # grass - #--------------------------------------------------------------------------------------------------------# - # Options for Grass - ########################################################################################################## - - grass { - # A list of items to drop when broken. Format: - # (itemStack) mod_name:item_name:count | (chance) 0.0 - 1.0 | (blockState) key=value,key=value - S:Drops < - $defaultSeeds - > - - # The chance to attempt generating in a given chunk. - # Min: 0.0 - # Max: 1.0 - D:"Generation Chance"=1.0 - - # Attempts to generate a patch in a given chunk. - # Min: 0 - # Max: 32 - I:"Patch Generation Attempts"=16 - - # Attempts to generate a plant in every patch. - # Min: 0 - # Max: 64 - I:"Plant Generation Attempts"=64 - - # A list of biome dictionary types in which a plant can generate. - # Leave empty to disable checking for biome dictionary types. - S:"Valid Biome Dictionary Types" < - SAVANNA - PLAINS - BEACH - DRY - JUNGLE - > - - # Whether Valid Biome Dictionary Types are inverted. - B:"Valid Biome Dictionary Types Inverted"=true - } - - ########################################################################################################## - # fern - #--------------------------------------------------------------------------------------------------------# - # Options for Fern - ########################################################################################################## - - fern { - # A list of items to drop when broken. Format: - # (itemStack) mod_name:item_name:count | (chance) 0.0 - 1.0 | (blockState) key=value,key=value - S:Drops < - $defaultSeeds - > - - # The chance to attempt generating in a given chunk. - # Min: 0.0 - # Max: 1.0 - D:"Generation Chance"=1.0 - - # Attempts to generate a patch in a given chunk. - # Min: 0 - # Max: 32 - I:"Patch Generation Attempts"=32 - - # Attempts to generate a plant in every patch. - # Min: 0 - # Max: 64 - I:"Plant Generation Attempts"=32 - - # A list of biome dictionary types in which a plant can generate. - # Leave empty to disable checking for biome dictionary types. - S:"Valid Biome Dictionary Types" < - > - - # Whether Valid Biome Dictionary Types are inverted. - B:"Valid Biome Dictionary Types Inverted"=false - } - - ########################################################################################################## - # kelp - #--------------------------------------------------------------------------------------------------------# - # Options for Kelp - ########################################################################################################## - - kelp { - # A list of compatible fluids. - S:"Compatible Fluids" < - saltwater - > - S:Drops < - > - - # The chance to attempt generating in a given chunk. - # Min: 0.0 - # Max: 1.0 - D:"Generation Chance"=0.5 - - # Attempts to generate a patch in a given chunk. - # Min: 0 - # Max: 32 - I:"Patch Generation Attempts"=14 - - # Attempts to generate a plant in every patch. - # Min: 0 - # Max: 64 - I:"Plant Generation Attempts"=64 - - # A list of biome dictionary types in which a plant can generate. - # Leave empty to disable checking for biome dictionary types. - S:"Valid Biome Dictionary Types" < - > - - # Whether Valid Biome Dictionary Types are inverted. - B:"Valid Biome Dictionary Types Inverted"=false - } - - ########################################################################################################## - # rivergrass - #--------------------------------------------------------------------------------------------------------# - # Options for Rivergrass - ########################################################################################################## - - rivergrass { - # A list of compatible fluids. - S:"Compatible Fluids" < - water - purifiedwater - > - S:Drops < - > - - # The chance to attempt generating in a given chunk. - # Min: 0.0 - # Max: 1.0 - D:"Generation Chance"=1.0 - - # Attempts to generate a patch in a given chunk. - # Min: 0 - # Max: 32 - I:"Patch Generation Attempts"=32 - - # Attempts to generate a plant in every patch. - # Min: 0 - # Max: 64 - I:"Plant Generation Attempts"=64 - - # A list of biome dictionary types in which a plant can generate. - # Leave empty to disable checking for biome dictionary types. - S:"Valid Biome Dictionary Types" < - > - - # Whether Valid Biome Dictionary Types are inverted. - B:"Valid Biome Dictionary Types Inverted"=false - } - - ########################################################################################################## - # seagrass - #--------------------------------------------------------------------------------------------------------# - # Options for Seagrass - ########################################################################################################## - - seagrass { - # A list of compatible fluids. - S:"Compatible Fluids" < - saltwater - > - S:Drops < - > - - # The chance to attempt generating in a given chunk. - # Min: 0.0 - # Max: 1.0 - D:"Generation Chance"=1.0 - - # Attempts to generate a patch in a given chunk. - # Min: 0 - # Max: 32 - I:"Patch Generation Attempts"=24 - - # Attempts to generate a plant in every patch. - # Min: 0 - # Max: 64 - I:"Plant Generation Attempts"=64 - - # A list of biome dictionary types in which a plant can generate. - # Leave empty to disable checking for biome dictionary types. - S:"Valid Biome Dictionary Types" < - > - - # Whether Valid Biome Dictionary Types are inverted. - B:"Valid Biome Dictionary Types Inverted"=false - } - - ########################################################################################################## - # ryegrass - #--------------------------------------------------------------------------------------------------------# - # Options for Ryegrass - ########################################################################################################## - - ryegrass { - # A list of items to drop when broken. Format: - # (itemStack) mod_name:item_name:count | (chance) 0.0 - 1.0 | (blockState) key=value,key=value - S:Drops < - $defaultSeeds - > - - # The chance to attempt generating in a given chunk. - # Min: 0.0 - # Max: 1.0 - D:"Generation Chance"=1.0 - - # Attempts to generate a patch in a given chunk. - # Min: 0 - # Max: 32 - I:"Patch Generation Attempts"=32 - - # Attempts to generate a plant in every patch. - # Min: 0 - # Max: 64 - I:"Plant Generation Attempts"=64 - - # A list of biome dictionary types in which a plant can generate. - # Leave empty to disable checking for biome dictionary types. - S:"Valid Biome Dictionary Types" < - SAVANNA - PLAINS - BEACH - DRY - JUNGLE - > - - # Whether Valid Biome Dictionary Types are inverted. - B:"Valid Biome Dictionary Types Inverted"=false - } - - ########################################################################################################## - # nettle - #--------------------------------------------------------------------------------------------------------# - # Options for Nettle - ########################################################################################################## - - nettle { - # A list of items to drop when broken. Format: - # (itemStack) mod_name:item_name:count | (chance) 0.0 - 1.0 | (blockState) key=value,key=value - S:Drops < - > - - # The chance to attempt generating in a given chunk. - # Min: 0.0 - # Max: 1.0 - D:"Generation Chance"=0.5 - - # Attempts to generate a patch in a given chunk. - # Min: 0 - # Max: 32 - I:"Patch Generation Attempts"=8 - - # Attempts to generate a plant in every patch. - # Min: 0 - # Max: 64 - I:"Plant Generation Attempts"=32 - - # A list of biome dictionary types in which a plant can generate. - # Leave empty to disable checking for biome dictionary types. - S:"Valid Biome Dictionary Types" < - > - - # Whether Valid Biome Dictionary Types are inverted. - B:"Valid Biome Dictionary Types Inverted"=false - } - - ########################################################################################################## - # barley - #--------------------------------------------------------------------------------------------------------# - # Options for Barley - ########################################################################################################## - - barley { - # A list of items to drop when broken. Format: - # (itemStack) mod_name:item_name:count | (chance) 0.0 - 1.0 | (blockState) key=value,key=value - S:Drops < - harvestcraft:barleyitem | 1.0 | age=3,top=true,single=false - > - - # The chance to attempt generating in a given chunk. - # Min: 0.0 - # Max: 1.0 - D:"Generation Chance"=0.5 - - # Attempts to generate a patch in a given chunk. - # Min: 0 - # Max: 32 - I:"Patch Generation Attempts"=1 - - # Attempts to generate a plant in every patch. - # Min: 0 - # Max: 64 - I:"Plant Generation Attempts"=8 - - # A list of biome dictionary types in which a plant can generate. - # Leave empty to disable checking for biome dictionary types. - S:"Valid Biome Dictionary Types" < - DRY - SPARSE - > - - # Whether Valid Biome Dictionary Types are inverted. - B:"Valid Biome Dictionary Types Inverted"=false - } - - } - -} - - diff --git a/pax/modpack/overrides/config/incontrol/potentialspawn.json b/pax/modpack/overrides/config/incontrol/potentialspawn.json index 578fc4a3..fdfec9fe 100644 --- a/pax/modpack/overrides/config/incontrol/potentialspawn.json +++ b/pax/modpack/overrides/config/incontrol/potentialspawn.json @@ -1,4 +1,30 @@ [ + { + "dimension": [ + 0 + ], + "mobs": [ + { + "mob": "minecraft:wolf", + "weight": 1, + "groupcountmin": 3, + "groupcountmax": 5 + } + ] + }, + { + "dimension": [ + 0 + ], + "mobs": [ + { + "mob": "dawnoftimebuilder:silkmoth", + "weight": 1, + "groupcountmin": 1, + "groupcountmax": 2 + } + ] + }, { "dimension": [ 0 diff --git a/pax/modpack/overrides/config/incontrol/spawn.json b/pax/modpack/overrides/config/incontrol/spawn.json index bcd04991..aabded98 100644 --- a/pax/modpack/overrides/config/incontrol/spawn.json +++ b/pax/modpack/overrides/config/incontrol/spawn.json @@ -1,4 +1,49 @@ [ + { + "dimension": 0, + "mob": "minecraft:wolf", + "minheight": 55, + "maxheight": 100, + "healthmultiply": 2, + "speedmultiply": 2, + "angry": true, + "seesky": false, + "maxlight": 8, + "mintime": 13500, + "maxtime": 21999, + "maxcount": { + "amount": 10, + "perplayer": false + }, + "result": "allow" + }, + { + "dimension": 0, + "mob": "minecraft:wolf", + "result": "deny" + }, + + { + "dimension": 0, + "mob": "dawnoftimebuilder:silkmoth", + "biometype": [ + "FOREST", + "CONIFEROUS" + ], + "minheight": 64, + "maxheight": 90, + "maxcount": { + "amount": 4, + "perplayer": false + }, + "result": "allow" + }, + { + "dimension": 0, + "mob": "dawnoftimebuilder:silkmoth", + "result": "deny" + }, + { "dimension": 0, "mob": "tropicraft:eagleray", diff --git a/pax/modpack/overrides/config/jei/itemBlacklist.cfg b/pax/modpack/overrides/config/jei/itemBlacklist.cfg index efb13f36..7eb50dcd 100644 --- a/pax/modpack/overrides/config/jei/itemBlacklist.cfg +++ b/pax/modpack/overrides/config/jei/itemBlacklist.cfg @@ -63,6 +63,7 @@ advanced { animania:entity_egg_cow_jersey animania:entity_egg_buck_new_zealand animania:entity_egg_kitten_exotic + logisticspipes:upgrade_logic_controller animania:entity_egg_peahen_peach animania:entity_egg_chick_orpington better_diving:acid_mushroom @@ -201,6 +202,7 @@ advanced { animania:entity_egg_sow_yorkshire animania:entity_egg_female_labrador reccomplex:generic_solid:7 + modularui:test_block animania:entity_egg_hedgehog_albino reccomplex:generic_solid:8 reccomplex:generic_solid:5 @@ -354,7 +356,6 @@ advanced { animania:entity_egg_hog_hampshire animania:entity_egg_hog_duroc animania:entity_egg_tom_tabby - minecraft:snow_layer animania:entity_egg_buck_alpine animania:entity_egg_puppy_wolf contenttweaker:splitting_wedge_flint diff --git a/pax/modpack/overrides/config/jeresources/world-gen.json b/pax/modpack/overrides/config/jeresources/world-gen.json index bd6bb503..b0d09fb8 100644 --- a/pax/modpack/overrides/config/jeresources/world-gen.json +++ b/pax/modpack/overrides/config/jeresources/world-gen.json @@ -1,54 +1,57 @@ [ { - "block": "biomesoplenty:plant_0:12", - "distrib": "0,0.0;66,0.0;67,7.8125E-5;68,0.0;69,0.0;70,6.510417E-5;71,2.6041667E-5;72,1.3020834E-5;73,0.0;74,0.0;75,3.90625E-5;76,2.6041667E-5;77,7.8125E-5;78,7.8125E-5;79,2.6041667E-5;80,0.0;81,2.6041667E-5;82,1.3020834E-5;83,1.3020834E-5;84,0.0;86,0.0;87,1.3020834E-5;88,2.6041667E-5;89,7.8125E-5;90,1.171875E-4;91,2.6041667E-5;92,3.90625E-5;93,3.90625E-5;94,5.2083335E-5;95,1.3020834E-5;96,0.0;", + "block": "dynamictreesforestry:ebonybranch:0", + "distrib": "0,0.0;69,0.0;70,1.3020834E-5;71,2.6041667E-5;72,1.3020834E-5;73,1.3020834E-5;74,2.6041667E-5;75,7.8125E-5;76,2.6041667E-5;77,2.6041667E-5;78,1.3020834E-5;79,0.0;", "silktouch": false, "dim": "Dim 0: overworld" }, { - "block": "biomesoplenty:plant_0:11", - "distrib": "0,0.0;65,0.0;66,2.9947917E-4;67,5.598958E-4;68,5.2083336E-4;69,1.171875E-4;70,2.2135417E-4;71,2.2135417E-4;72,2.4739583E-4;73,1.3020834E-4;74,1.3020834E-5;75,0.0;76,0.0;77,1.3020834E-5;78,2.6041667E-5;79,2.6041667E-5;80,0.0;87,0.0;88,2.6041667E-5;89,1.3020834E-5;90,3.90625E-5;91,1.171875E-4;92,1.3020834E-5;93,1.3020834E-5;94,0.0;", - "silktouch": false, - "dim": "Dim 0: overworld" - }, - { - "block": "osv:____apatite_quark_marble:1", - "distrib": "0,0.0;60,0.0;61,1.3020834E-5;62,0.0;70,0.0;71,1.3020834E-5;72,5.2083335E-5;73,0.0;78,0.0;79,1.3020834E-5;80,0.0;", + "block": "emergingtechnology:pollutedgravel:0", + "distrib": "0,0.0;22,0.0;23,6.510417E-5;24,9.1145834E-5;25,1.171875E-4;26,1.6927083E-4;27,0.0;34,0.0;35,1.3020834E-4;36,1.0416667E-4;37,9.1145834E-5;38,3.125E-4;39,2.8645832E-4;40,5.7291664E-4;41,5.598958E-4;42,1.4322916E-4;43,9.1145834E-5;44,7.8125E-5;45,2.6041667E-5;46,1.0416667E-4;47,0.0;", "silktouch": true, "dropsList": [ { - "itemStack": "minecraft:glowstone_dust:0", + "itemStack": "minecraft:gravel:0", "fortunes": { - "0": 4.7778, - "1": 4.8245, - "2": 6.0096, - "3": 7.7224 + "0": 1.0, + "1": 1.0, + "2": 1.0, + "3": 1.0 } }, { - "itemStack": "forestry:apatite:0", + "itemStack": "emergingtechnology:plasticwaste:0", "fortunes": { - "0": 7.9483, - "1": 7.9163, - "2": 9.9147, - "3": 12.8901 + "0": 1.0, + "1": 1.0, + "2": 1.0, + "3": 1.0 } } ], "dim": "Dim 0: overworld" }, { - "block": "minecraft:stick:0", - "distrib": "0,0.0;62,0.0;63,1.3020834E-4;64,0.0;65,3.90625E-5;66,3.90625E-5;67,1.8229167E-4;68,1.4322916E-4;69,5.2083335E-5;70,1.171875E-4;71,3.90625E-5;72,6.510417E-5;73,2.6041667E-5;74,5.2083335E-5;75,2.6041667E-5;76,9.1145834E-5;77,2.6041667E-5;79,2.6041667E-5;80,0.0;81,1.3020834E-5;82,0.0;83,2.6041667E-5;84,5.2083335E-5;85,1.3020834E-5;86,3.90625E-5;87,0.0;88,1.3020834E-5;89,3.90625E-5;90,0.0;91,2.6041667E-5;92,2.6041667E-5;93,3.90625E-5;94,2.6041667E-5;95,0.0;", - "silktouch": false, + "block": "osv:____apatite_quark_marble:1", + "distrib": "0,0.0;59,0.0;60,5.2083335E-5;61,3.90625E-5;62,6.510417E-5;63,5.2083335E-5;64,0.0;", + "silktouch": true, "dropsList": [ { - "itemStack": "minecraft:stick:0", + "itemStack": "minecraft:glowstone_dust:0", "fortunes": { - "0": 1.0, - "1": 1.0, - "2": 1.0, - "3": 1.0 + "0": 4.852, + "1": 4.7804, + "2": 6.0441, + "3": 7.5792 + } + }, + { + "itemStack": "forestry:apatite:0", + "fortunes": { + "0": 7.9406, + "1": 7.9406, + "2": 9.9996, + "3": 12.7729 } } ], @@ -56,7 +59,7 @@ }, { "block": "osv:_autunite_quark_limestone:0", - "distrib": "0,0.0;21,0.0;22,1.3020834E-5;23,1.3020834E-5;24,2.6041667E-5;25,2.6041667E-5;26,0.0;", + "distrib": "0,0.0;41,0.0;42,2.6041667E-5;43,5.2083335E-5;44,1.0416667E-4;45,9.1145834E-5;46,1.0416667E-4;47,5.2083335E-5;48,3.90625E-5;49,0.0;", "silktouch": true, "dropsList": [ { @@ -64,8 +67,8 @@ "fortunes": { "0": 1.0, "1": 1.0, - "2": 1.2476, - "3": 1.5973 + "2": 1.2497, + "3": 1.5825 } }, { @@ -73,8 +76,25 @@ "fortunes": { "0": 1.0, "1": 1.0, - "2": 1.2449, - "3": 1.6101 + "2": 1.2565, + "3": 1.6023 + } + } + ], + "dim": "Dim 0: overworld" + }, + { + "block": "minecraft:stick:0", + "distrib": "0,0.0;62,0.0;63,6.510417E-5;64,0.0;65,0.0;66,5.2083335E-5;67,0.0;68,2.6041667E-5;69,6.510417E-5;70,5.2083335E-5;71,5.2083335E-5;72,7.8125E-5;73,3.90625E-5;74,1.3020834E-5;75,1.3020834E-5;76,0.0;84,0.0;85,1.3020834E-5;86,0.0;87,2.6041667E-5;88,2.6041667E-5;89,0.0;", + "silktouch": false, + "dropsList": [ + { + "itemStack": "minecraft:stick:0", + "fortunes": { + "0": 1.0, + "1": 1.0, + "2": 1.0, + "3": 1.0 } } ], @@ -82,195 +102,240 @@ }, { "block": "osv:____apatite_quark_marble:0", - "distrib": "0,0.0;59,0.0;60,6.510417E-5;61,7.8125E-5;62,7.8125E-5;63,2.6041667E-5;64,0.0;69,0.0;70,1.4322916E-4;71,2.0833334E-4;72,2.0833334E-4;73,2.6041668E-4;74,1.5625E-4;75,3.90625E-5;76,0.0;77,2.6041667E-5;78,3.90625E-5;79,2.6041667E-5;80,2.6041667E-5;81,0.0;", + "distrib": "0,0.0;59,0.0;60,4.5572917E-4;61,6.770833E-4;62,7.8125E-4;63,3.125E-4;64,0.0;", "silktouch": true, "dropsList": [ { "itemStack": "minecraft:glowstone_dust:0", "fortunes": { - "0": 2.3744, - "1": 2.3896, - "2": 3.012, - "3": 3.7686 + "0": 2.3987, + "1": 2.4334, + "2": 2.9794, + "3": 3.8118 } }, { "itemStack": "forestry:apatite:0", "fortunes": { - "0": 3.9922, - "1": 3.9961, - "2": 4.9738, - "3": 6.3618 + "0": 4.0033, + "1": 3.9984, + "2": 4.9924, + "3": 6.3862 } } ], "dim": "Dim 0: overworld" }, { - "block": "osv:_bauxite_quark_limestone:0", - "distrib": "0,0.0;18,0.0;19,5.2083335E-5;20,1.3020834E-4;21,2.734375E-4;22,2.8645832E-4;23,2.8645832E-4;24,3.2552084E-4;25,2.8645832E-4;26,1.6927083E-4;27,1.0416667E-4;28,0.0;", + "block": "dynamictrees:sprucebranch:0", + "distrib": "0,0.0;72,0.0;73,1.0416667E-4;74,0.0;75,7.8125E-5;76,0.0;77,2.6041667E-5;78,0.0;79,2.6041667E-5;80,0.0;", + "silktouch": false, + "dim": "Dim 0: overworld" + }, + { + "block": "osv:biomesoplenty_sapphire_ore_quark_limestone:1", + "distrib": "0,0.0;15,0.0;16,2.6041667E-5;17,2.6041667E-5;18,1.3020834E-5;20,1.3020834E-5;21,2.6041667E-5;22,5.2083335E-5;23,7.8125E-5;24,1.0416667E-4;25,3.90625E-5;26,3.90625E-5;27,7.8125E-5;28,5.2083335E-5;29,6.510417E-5;30,9.1145834E-5;31,6.510417E-5;32,3.90625E-5;33,1.3020834E-5;34,0.0;", "silktouch": true, "dropsList": [ { - 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"itemStack": "geolosys:coal:3", - "fortunes": { - "0": 0.1101, - "1": 0.1042, - "2": 0.1476, - "3": 0.1779 - } - }, - { - "itemStack": "geolosys:coal:2", - "fortunes": { - "0": 0.2119, - "1": 0.2155, - "2": 0.2739, - "3": 0.3491 - } - }, - { - "itemStack": "minecraft:coal:0", + "itemStack": "divergentunderground:gem_raw_bop_peridot:0", "fortunes": { "0": 1.0, "1": 1.0, - "2": 1.2471, - "3": 1.5942 - } - }, - { - "itemStack": "geolosys:coal:1", - "fortunes": { - "0": 0.3127, - "1": 0.3154, - "2": 0.387, - "3": 0.4979 + "2": 1.239, + "3": 1.6043 } } ], @@ -3893,7 +2975,7 @@ }, { "block": "emergingtechnology:polluteddirt:0", - "distrib": "0,0.0;58,0.0;59,5.2083335E-5;60,5.2083335E-5;61,7.8125E-5;62,2.6041667E-5;63,3.90625E-5;64,1.3020834E-4;65,1.8229167E-4;66,0.0;79,0.0;80,2.6041667E-5;81,0.0;83,0.0;84,1.3020834E-5;85,0.0;", + "distrib": "0,0.0;59,0.0;60,5.2083335E-5;61,9.1145834E-5;62,6.510417E-5;63,3.90625E-5;64,0.0;65,0.0;66,5.2083335E-5;67,0.0;68,0.0;69,2.6041667E-5;70,0.0;82,0.0;83,5.2083335E-5;84,0.0;", "silktouch": true, "dropsList": [ { @@ -3918,40 +3000,74 @@ "dim": "Dim 0: overworld" }, { - "block": "rustic:cohosh:0", - "distrib": "0,0.0;67,0.0;68,3.90625E-5;69,1.3020834E-5;70,0.0;", + "block": "rustic:core_root:0", + "distrib": "0,0.0;28,0.0;29,1.3020834E-5;30,0.0;", "silktouch": false, "dropsList": [ { - "itemStack": "rustic:cohosh:0", + "itemStack": "rustic:core_root:0", + "fortunes": { + "0": 2.3244, + "1": 2.9956, + "2": 3.6586, + "3": 4.3298 + } + } + ], + "dim": "Dim 0: overworld" + }, + { + "block": "osv:biomesoplenty_peridot_ore_quark_limestone:1", + "distrib": "0,0.0;22,0.0;23,1.3020834E-5;24,0.0;25,2.6041667E-5;26,0.0;27,2.6041667E-5;28,1.3020834E-5;29,2.6041667E-5;30,0.0;31,1.3020834E-5;32,1.3020834E-5;33,0.0;", + "silktouch": true, + "dropsList": [ + { + "itemStack": "divergentunderground:gem_raw_bop_peridot:0", "fortunes": { - "0": 2.3296, - "1": 2.9977, - "2": 3.681, - "3": 4.3266 + "0": 1.9871, + "1": 1.9938, + "2": 2.5046, + "3": 3.237 } } ], "dim": "Dim 0: overworld" }, { - "block": "rustic:olivebranch:0", - "distrib": "0,0.0;67,0.0;68,1.3020834E-5;76,1.3020834E-5;77,5.2083335E-5;78,1.3020834E-5;79,0.0;", + "block": "quark:limestone:0", + "distrib": "0,0.0;20,0.0;21,3.90625E-5;22,1.3020834E-5;23,5.2083335E-5;24,1.6927083E-4;25,2.4739583E-4;26,2.4739583E-4;27,2.734375E-4;28,3.7760416E-4;29,3.125E-4;30,1.6927083E-4;31,1.3020834E-4;32,6.510417E-5;33,1.3020834E-5;34,0.0;35,3.90625E-5;36,1.3020834E-5;37,0.0;38,0.0;39,1.3020834E-5;40,3.90625E-5;41,0.0;43,0.0;44,1.3020834E-5;45,3.90625E-5;46,0.0;", + "silktouch": false, + "dim": "Dim 0: overworld" + }, + { + "block": "greenery:plant/submerged/watermilfoil:0", + "distrib": "0,0.0;19,0.0;20,6.510417E-5;21,5.338542E-4;22,0.0023177082;23,0.0023828126;24,0.0036979166;25,0.003606771;26,0.0021614584;27,1.3020834E-5;28,0.0;50,0.0;51,3.90625E-5;52,6.510417E-5;53,1.3020834E-5;54,1.3020834E-5;55,7.8125E-5;56,1.6927083E-4;57,2.2135417E-4;58,2.0833334E-4;59,1.3020834E-4;60,2.34375E-4;61,4.6875E-4;62,5.7291664E-4;63,0.0;", "silktouch": false, + "dropsList": [ + { + "itemStack": "greenery:plant/submerged/watermilfoil:0", + "fortunes": { + "0": 1.0, + "1": 1.0, + "2": 1.0, + "3": 1.0 + } + } + ], "dim": "Dim 0: overworld" }, { "block": "divergentunderground:hard_granite:0", - "distrib": "0,0.0;5,0.0;6,6.770833E-4;7,0.0032552083;8,0.021979166;9,0.075716145;10,0.12873697;11,0.18779948;12,0.24134114;13,0.30884114;14,0.39268228;15,0.44683594;16,0.45216146;17,0.45395833;18,0.45574218;19,0.45638022;20,0.45592448;21,0.4480729;22,0.41752604;23,0.36766928;24,0.3120573;25,0.27020833;26,0.2561328;27,0.26106772;28,0.28084636;29,0.3099479;30,0.3425521;31,0.3784375;32,0.40546876;33,0.41670573;34,0.4065104;35,0.38502604;36,0.36591145;37,0.34368488;38,0.32365885;39,0.2993229;40,0.26576823;41,0.21261719;42,0.16035156;43,0.08018229;44,0.028125;45,0.003671875;46,0.0;59,0.0;60,0.024440104;61,0.020390624;62,0.016640626;63,0.013177083;64,0.010260417;65,0.007955729;66,0.0062890626;67,0.004830729;68,0.0033723959;69,0.0021354167;70,0.0010286458;71,2.734375E-4;72,0.0;", + "distrib": "0,0.0;6,0.0;7,0.005625;8,0.06204427;9,0.13230468;10,0.18626302;11,0.24208333;12,0.29428387;13,0.34817708;14,0.41614583;15,0.464375;16,0.47809896;17,0.48401043;18,0.4935156;19,0.49321616;20,0.49253905;21,0.48260418;22,0.44731772;23,0.39540365;24,0.33295572;25,0.2871875;26,0.26908854;27,0.27640626;28,0.30561197;29,0.34496093;30,0.37670574;31,0.40864584;32,0.4422526;33,0.461875;34,0.43779948;35,0.3914974;36,0.35076824;37,0.31066406;38,0.26395833;39,0.22701822;40,0.18854167;41,0.15046875;42,0.11770833;43,0.083359376;44,0.03950521;45,0.021927083;46,0.013776042;47,0.0096875;48,0.0033333334;49,0.0;62,0.0;63,2.6041667E-5;64,4.6875E-4;65,9.375E-4;66,0.0015625;67,0.0017838542;68,0.0026432292;69,0.00234375;70,0.001875;71,0.0015234374;72,0.00109375;73,8.3333335E-4;74,6.25E-4;75,4.8177084E-4;76,3.125E-4;77,2.6041668E-4;78,1.8229167E-4;79,6.510417E-5;80,0.0;", "silktouch": true, "dropsList": [ { "itemStack": "divergentunderground:rock_granite:0", "fortunes": { - "0": 2.9974, - "1": 3.0068, - "2": 3.0115, - "3": 2.9958 + "0": 2.9959, + "1": 3.0127, + "2": 2.9974, + "3": 2.9806 } } ], @@ -3959,13 +3075,13 @@ }, { "block": "quark:netherrack_speleothem:0", - "distrib": "0,0.0;26,0.0;27,1.3020834E-5;28,2.6041667E-5;29,3.90625E-5;30,2.6041667E-5;31,1.3020834E-5;32,0.0;43,0.0;44,1.3020834E-5;45,1.3020834E-5;46,0.0;58,0.0;59,1.3020834E-5;60,0.0;", + "distrib": "0,0.0;17,0.0;18,2.6041667E-5;19,6.510417E-5;20,3.90625E-5;21,2.6041667E-5;22,0.0;", "silktouch": true, "dim": "Dim 0: overworld" }, { "block": "osv:_ardite_quark_marble:0", - "distrib": "0,0.0;70,0.0;71,2.6041667E-5;72,2.6041667E-5;73,0.0;", + "distrib": "0,0.0;65,0.0;66,3.90625E-5;67,5.2083335E-5;68,2.6041667E-5;69,2.6041667E-5;70,0.0;", "silktouch": true, "dropsList": [ { @@ -3973,8 +3089,8 @@ "fortunes": { "0": 1.0, "1": 1.0, - "2": 1.2556, - "3": 1.5948 + "2": 1.2413, + "3": 1.6039 } } ], @@ -3982,25 +3098,25 @@ }, { "block": "pyrotech:dense_redstone_ore_rocks_inactive:0", - "distrib": "0,0.0;27,0.0;28,3.90625E-5;29,0.0;", + "distrib": "0,0.0;12,0.0;13,7.8125E-5;14,0.0;23,0.0;24,2.6041667E-5;25,5.2083335E-5;26,0.0;27,1.171875E-4;28,2.6041667E-5;29,0.0;30,1.3020834E-5;31,0.0;", "silktouch": false, "dropsList": [ { "itemStack": "minecraft:redstone:0", "fortunes": { - "0": 0.3759, - "1": 0.4938, - "2": 0.6215, - "3": 0.7375 + "0": 0.3654, + "1": 0.4923, + "2": 0.6315, + "3": 0.747 } }, { "itemStack": "pyrotech:material:36", "fortunes": { - "0": 1.1313, - "1": 1.4887, - "2": 1.8651, - "3": 2.2328 + "0": 1.1425, + "1": 1.4972, + "2": 1.8684, + "3": 2.2623 } } ], diff --git a/pax/modpack/overrides/config/littletiles.json b/pax/modpack/overrides/config/littletiles.json index a1cb484f..e3c47770 100644 --- a/pax/modpack/overrides/config/littletiles.json +++ b/pax/modpack/overrides/config/littletiles.json @@ -34,7 +34,7 @@ }, "survival": { "limitAffectedBlocks": true, - "maxAffectedBlocks": 2, + "maxAffectedBlocks": 10, "harvestLevelBlock": 1, "editUnbreakable": false, "minimumTransparency": 255, diff --git a/pax/modpack/overrides/config/modularui.cfg b/pax/modpack/overrides/config/modularui.cfg new file mode 100644 index 00000000..7a85a564 --- /dev/null +++ b/pax/modpack/overrides/config/modularui.cfg @@ -0,0 +1,25 @@ +# Configuration file + +general { + B:"Enable Debug information"=false + B:"Smooth progress bars"=true + + ########################################################################################################## + # animations + #--------------------------------------------------------------------------------------------------------# + # Open/Close animations can be combined + ########################################################################################################## + + animations { + # Min: 0 + # Max: 3000 + I:openCloseDurationMs=250 + B:openCloseFade=false + B:openCloseRotateFast=false + B:openCloseScale=true + B:openCloseTranslateFromBottom=true + } + +} + + diff --git a/pax/modpack/overrides/config/nutrition/nutrition.cfg b/pax/modpack/overrides/config/nutrition/nutrition.cfg index 8e5cbf0b..a753420b 100644 --- a/pax/modpack/overrides/config/nutrition/nutrition.cfg +++ b/pax/modpack/overrides/config/nutrition/nutrition.cfg @@ -2,10 +2,10 @@ "death penalty" { # The nutrition value subtracted from each nutrient upon death. [range: 0 ~ 100, default: 15] - I:DeathPenaltyLoss=15 + I:DeathPenaltyLoss=0 # The minimum nutrition value that the death penalty may reduce to. [range: 0 ~ 100, default: 30] - I:DeathPenaltyMin=30 + I:DeathPenaltyMin=20 # On death, should nutrition be reset to DeathPenaltyMin if it's fallen below that value? # This is recommended to prevent death loops caused by negative effects. [default: true] @@ -56,13 +56,13 @@ nutrition { # The nutrition value subtracted from foods per additional nutrient, as a percentage. # This is to prevent large, complex foods from being too powerful. # (eg. 1 nutrient = 0% loss, 2 nutrients = 15% loss, 3 nutrients = 30% loss) [range: 0 ~ 100, default: 15] - I:LossPerNutrient=15 + I:LossPerNutrient=10 # Value to multiply base nutrition by for each food (eg. 0.5 to halve nutrition gain). [range: 0.0 ~ 100.0, default: 1.0] S:NutritionMultiplier=1.0 # The starting nutrition level for new players. [range: 0 ~ 100, default: 50] - I:StartingNutrition=50 + I:StartingNutrition=75 } diff --git a/pax/modpack/overrides/config/pyrotech/modules.cfg b/pax/modpack/overrides/config/pyrotech/modules.cfg index 298d5211..219c9223 100644 --- a/pax/modpack/overrides/config/pyrotech/modules.cfg +++ b/pax/modpack/overrides/config/pyrotech/modules.cfg @@ -11,7 +11,7 @@ general { B:module.tech.bloomery=true B:module.tech.machine=true B:module.tech.refractory=true - B:module.tool=false + B:module.tool=true B:module.world_gen=true B:plugin.dropt=true B:plugin.patchouli=true diff --git a/pax/modpack/overrides/config/quark.cfg b/pax/modpack/overrides/config/quark.cfg index 7b647f0c..a3bbb0e4 100644 --- a/pax/modpack/overrides/config/quark.cfg +++ b/pax/modpack/overrides/config/quark.cfg @@ -799,7 +799,7 @@ management { B:"Press Ctrl-DELETE in the inventory to delete an item"=false B:"Press F in the inventory to switch item to main hand"=true B:"Press T in the inventory to link items to chat"=true - B:"Right click add to shulker box"=true + B:"Right click add to shulker box"=false B:"Rotate arrow types"=true B:"Store to chests"=true diff --git a/pax/modpack/overrides/config/randomtweaks/randomtweaks.cfg b/pax/modpack/overrides/config/randomtweaks/randomtweaks.cfg index 8b908ceb..7a94c5fc 100644 --- a/pax/modpack/overrides/config/randomtweaks/randomtweaks.cfg +++ b/pax/modpack/overrides/config/randomtweaks/randomtweaks.cfg @@ -813,7 +813,7 @@ misc { # DONT_TRAMPLE_IF_WET # DONT_TRAMPLE # Default: DONT_TRAMPLE_IF_FEATHER_FALLING - S:farmlandTrampleBehavior=DONT_TRAMPLE + S:farmlandTrampleBehavior=DONT_TRAMPLE_IF_WET # Whether to localize the End Portal and End Gateway names. # Default: true diff --git a/pax/modpack/overrides/config/rbp/block_definitions/02_supports.cfg b/pax/modpack/overrides/config/rbp/block_definitions/02_supports.cfg index 22862449..a619244c 100644 --- a/pax/modpack/overrides/config/rbp/block_definitions/02_supports.cfg +++ b/pax/modpack/overrides/config/rbp/block_definitions/02_supports.cfg @@ -2,7 +2,7 @@ 02_supports { # The strength of the block[s] as a beam supporting blocks above. - D:BeamStrength=1.0 + D:BeamStrength=170.6 # A list of block IDs to be affected by this definition. S:Blocks < @@ -128,7 +128,7 @@ D:BreakChanceOnLanded=0.0 # Whether the block[s] should break instead of falling. - B:BreakOnFalling=false + B:BreakOnFalling=true # The minimum velocity, in meters per tick, the block[s] must land at before they have a chance of breaking. D:BreakVelocityMinOnLanded=0.5 @@ -149,7 +149,7 @@ B:IsHangable=true # The mass of the block[s], in kilograms. - I:Mass=0 + I:Mass=1400 # Whether the block[s] will receive chunk updates. B:ReceivesChunkUpdates=false diff --git a/pax/modpack/overrides/config/saltwaterpatcher.cfg b/pax/modpack/overrides/config/saltwaterpatcher.cfg index 3cbd9e25..6b8fe34f 100644 --- a/pax/modpack/overrides/config/saltwaterpatcher.cfg +++ b/pax/modpack/overrides/config/saltwaterpatcher.cfg @@ -1,6 +1,8 @@ # Configuration file general { + B:"Load mod mixins"=true + B:"Load vanilla mixins"=true B:disableSaltWaterPatcher=false } diff --git a/pax/modpack/overrides/config/scalinghealth/main.cfg b/pax/modpack/overrides/config/scalinghealth/main.cfg new file mode 100644 index 00000000..8964ea27 --- /dev/null +++ b/pax/modpack/overrides/config/scalinghealth/main.cfg @@ -0,0 +1,609 @@ +# Configuration file + +main { + # Max health cap for all entities, players and mobs (vanilla is 1024) [range: 2 ~ 2147483647, default: 2048] + I:"Max Health Cap"=2048 + + difficulty { + # Defines how the area difficulty is determined when spawning a mob. + # AVERAGE - The average difficulty level of all nearby players. + # WEIGHTED_AVERAGE - Similar to average, but closer players have a greater impact on difficulty. + # MIN_LEVEL - The lowest difficulty level of all nearby players. + # MAX_LEVEL - The highest difficulty level of all nearby players. + # DISTANCE_FROM_SPAWN - Based on the mob's distance from spawn. + # DISTANCE_FROM_ORIGIN - Based on the mob's distance from the origin. + # DISTANCE_AND_TIME - Mix of DISTANCE_FROM_SPAWN and WEIGHTED_AVERAGE. + # SERVER_WIDE - Difficulty is tracked at a server level, individual player difficulty has no impact. [default: WEIGHTED_AVERAGE] + S:"Area Mode"=WEIGHTED_AVERAGE + + # Change in difficulty when a player sleeps through the night. Negative numbers cause difficulty to decrease. [range: -10000.0 ~ 10000.0, default: 0.0] + S:"Difficulty Added When Sleeping"=0.0 + + # Allows difficulty multipliers to be set for specific dimensions. Use the dimension ID and the multiplier you want, separated by a space. For example, "-1 1.5" would make difficulty increase 1.5x faster in the Nether. [default: ] + S:"Difficulty Dimension Multiplier" < + > + + # Difficulty change per blight kill. Negative numbers cause difficulty to decrease. [range: -10000.0 ~ 10000.0, default: 0.0] + S:"Difficulty Per Blight Kill"=0.0 + + # The amount of difficulty added per unit distance from the origin/spawn, assuming "Area Mode" is set to a distance-based option. Negative numbers will decrease difficulty over distance. [range: -3.4028234663852886E38 ~ 3.4028234663852886E38, default: 0.0024999999441206455] + S:"Difficulty Per Block"=0.0024999999441206455 + + # Difficulty change per boss kill. Negative numbers cause difficulty to decrease. [range: -10000.0 ~ 10000.0, default: 0.0] + S:"Difficulty Per Boss Kill"=0.0 + + # Difficulty change per hostile mob killed. Negative numbers cause difficulty to decrease. [range: -10000.0 ~ 10000.0, default: 0.0] + S:"Difficulty Per Kill"=0.0 + + # Lets you set difficulty changes for individual mobs. Each line has 3 values separated by spaces: entity ID, standard kill change, blight kill change. For example, entering "minecraft:zombie 0.1 -20" will cause zombie kills to add 0.1 difficulty, but killing a blight zombie will remove 20 difficulty instead. [default: ] + S:"Difficulty Per Kill By Mob" < + > + + # Difficulty change per passive mob kill. Negative numbers cause difficulty to decrease. [range: -10000.0 ~ 10000.0, default: 0.0] + S:"Difficulty Per Passive Kill"=0.0 + + # Apply a simple change to the area difficulty in a given dimension. Use the dimension ID, then a space, then an operator (+-*/) followed by a number. For example, "-1 *2.0" would make difficulty 2x higher in the Nether. "1 +20" would increase difficulty by 20 in The End [default: ] + S:"Dimension Value Factor" < + > + + # Players listed here will be "exempt" from the difficulty system. Exempt players are still part of difficulty calculations, but are treated as having zero difficulty. [default: ] + S:"Exempt Players" < + > + + # Allows difficulty to be set via Game Stages. Each line should consist of the stage key, followed by a space and the difficulty value (integers only). Example: "my_stage_key 100" [default: ] + S:"Game Stages" < + > + + # Adds extra difficulty per additional nearby player. So area difficulty will be multiplied by: 1 + group_bonus * (players_in_area - 1) [range: -10.0 ~ 10.0, default: 0.05000000074505806] + S:"Group Area Bonus"=0.05000000074505806 + + # Difficulty added per second is multiplied by this if the player is not moving. [range: -100.0 ~ 100.0, default: 0.699999988079071] + S:"Idle Multiplier"=0.699999988079071 + + # The amount difficulty changes each second. In Difficult Life, the option was named per tick, but was actually applied each second. Negative numbers will decrease difficulty over time. [range: -10000.0 ~ 10000.0, default: 0.0011573999654501677] + S:"Increase Per Second"=0.0011573999654501677 + + # The difficulty a player loses on death. Negative numbers cause the player to gain difficulty. [range: -10000.0 ~ 10000.0, default: 0.0] + S:"Lost On Death"=0.0 + + # The maximum difficulty level that can be reached. [range: 0.0 ~ 3.4028234663852886E38, default: 250.0] + S:"Max Value"=250.0 + + # The minimum difficulty value. This can be different from the starting value. [range: 0.0 ~ 3.4028234663852886E38, default: 0.0] + S:"Min Value"=0.0 + + # Allows players' difficulty to be reset at certain frequencies. + # NONE - Do not do regular resets. Weekdays (SUNDAY, MONDAY, etc.) - Reset on this day of the week. If the player does not play on this day, they will be reset the next time they log in. + # DAILY - Reset if the last time the player logged in was a different day. MONTHLY - Reset if the last time the player logged in was a different month (everyone resets on the first of the month). [default: NONE] + S:"Reset Time"=NONE + + # The distance from a newly spawned mob to search for players to determine its difficulty level. Set to 0 for unlimited range. [range: 0 ~ 32767, default: 256] + I:"Search Radius"=256 + + # The starting difficulty level for new worlds or players joining for the first time. [range: 0.0 ~ 3.4028234663852886E38, default: 0.0] + S:"Starting Value"=0.0 + + lunar_phases { + # Difficulty multipliers for each lunar phase. There must be exactly 8 values. The first is full moon, the fifth is new moon. [default: [1.5], [1.3], [1.2], [1.0], [0.8], [1.0], [1.2], [1.3]] + S:"Lunar Phase Multipliers" < + 1.5 + 1.3 + 1.2 + 1.0 + 0.8 + 1.0 + 1.2 + 1.3 + > + + # Enable lunar phase difficulty multipliers. Difficulty will receive a multiplier based on the phase of the moon. + B:"Lunar Phases Enabled"=false + } + + } + + client { + # The colors for each row of absorption hearts. Works the same way as "Heart Colors" [default: [bf0000], [e66000], [e69900], [e6d300], [99e600], [4ce600], [00e699], [00e6e6], [0099e6], [0000e6], [9900e6], [d580ff], [8c8c8c], [e6e6e6]] + S:"Absorption Heart Colors" < + bf0000 + e66000 + e69900 + e6d300 + 99e600 + 4ce600 + 00e699 + 00e6e6 + 0099e6 + 0000e6 + 9900e6 + d580ff + 8c8c8c + e6e6e6 + > + + # Determines how absorption hearts should be rendered. + # Valid values: [SHIELD, GOLD_OUTLINE, VANILLA] [default: SHIELD] + S:"Absorption Heart Style"=VANILLA + + # Determines the color of the text next to your hearts. GREEN_TO_RED displays green at full health, and moves to red as you lose health (does not work with absorption). WHITE will just be good old fashioned white text. Set to PSYCHEDELIC if you want to taste the rainbow. SOLID is a fixed color + # Valid values: [GREEN_TO_RED, WHITE, PSYCHEDELIC, SOLID] [default: WHITE] + S:"Absorption Text Color"=WHITE + + # Determines what the text next to your hearts will display. DISABLED will display nothing, ROWS will display the number of remaining rows that have health left, and HEALTH_AND_MAX will display your actual health and max health values (for absorption, there is no max value). HEALTH_ONLY displays just the current amount. + # Valid values: [DISABLED, ROWS, HEALTH_AND_MAX, HEALTH_ONLY] [default: DISABLED] + S:"Absorption Text Style"=DISABLED + + # If true, heart colors will 'loop around' to the first color after going through the entire list. Set false to have every row after the last have the same color. + B:"Color Looping"=true + + # Replaces vanilla heart rendering (regular and absorption) + B:"Custom Heart Rendering"=true + + # The time (in ticks) to show the difficulty meter whenever it pops up. [range: 0 ~ 2147483647, default: 160] + I:"Difficulty Meter Display Time"=160 + + # Determines the color of the text next to your hearts. GREEN_TO_RED displays green at full health, and moves to red as you lose health (does not work with absorption). WHITE will just be good old fashioned white text. Set to PSYCHEDELIC if you want to taste the rainbow. SOLID is a fixed color + # Valid values: [GREEN_TO_RED, WHITE, PSYCHEDELIC, SOLID] [default: GREEN_TO_RED] + S:"Health Text Color"=GREEN_TO_RED + + # Text color is color style is SOLID [default: FFFFFF] + S:"Health Text Solid Color"=FFFFFF + + # Determines what the text next to your hearts will display. DISABLED will display nothing, ROWS will display the number of remaining rows that have health left, and HEALTH_AND_MAX will display your actual health and max health values (for absorption, there is no max value). HEALTH_ONLY displays just the current amount. + # Valid values: [DISABLED, ROWS, HEALTH_AND_MAX, HEALTH_ONLY] [default: ROWS] + S:"Health Text Style"=DISABLED + + # The colors for each additional row of hearts. The colors will loop back around to the beginning if necessary. Use hexadecimal to specify colors (like HTML color codes). [default: [bf0000], [e66000], [e69900], [e6d300], [99e600], [4ce600], [00e699], [00e6e6], [0099e6], [0000e6], [9900e6], [d580ff], [8c8c8c], [e6e6e6]] + S:"Heart Colors" < + ff1000 + c6f000 + e69900 + e6d300 + 99e600 + 4ce600 + 00e699 + 00e6e6 + 0099e6 + 0000e6 + 9900e6 + d580ff + 8c8c8c + e6e6e6 + > + + # The color of the last heart outline (default value). Due to an oversight, this ended up as a decimal number. Oops. [range: 0 ~ 16777215, default: 16777215] + I:"Last Heart Outline Color"=16777215 + + # Outline your highest (max health) heart in a different color. This makes seeing your max health a little bit easier. + B:"Last Heart Outline Enabled"=true + + # Sets position of the difficulty meter. Negative numbers anchor it to the right side of the screen. [range: -2147483648 ~ 2147483647, default: 5] + I:"Position X"=5 + + # Sets position of the difficulty meter. Negative numbers anchor it to the bottom of the screen. [range: -2147483648 ~ 2147483647, default: -30] + I:"Position Y"=-30 + + # Show the difficulty meter. Usually, it is display for a few seconds occasionally. If false, it is never shown. + B:"Render Difficulty Meter"=false + + # Render the difficulty meter at all times. If false, it displays occasionally. + B:"Render Difficulty Meter Always"=false + + # If true, replaces the vanilla hearts with Scaling Health's hearts. Otherwise, regular vanilla hearts are rendered first, then custom hearts are used for extra health. + B:"Replace Vanilla Heart Row With Custom"=true + + # If true, the difficulty a mob is spawned with will be "consumed" when given health/damage bonuses and potion effects (as in older versions). + B:"Stats Consume Difficulty"=false + + # Offset the position of the absorption text [range: -2147483648 ~ 2147483647, default: 0] + I:"Text Offset Absorption X"=0 + + # Offset the position of the absorption text [range: -2147483648 ~ 2147483647, default: 0] + I:"Text Offset Absorption Y"=0 + + # Offset the position of health text. [range: -2147483648 ~ 2147483647, default: 0] + I:"Text Offset X"=0 + + # Offset the position of health text. [range: -2147483648 ~ 2147483647, default: 0] + I:"Text Offset Y"=0 + + # If difficulty is set to change when the player sleeps, they will be warned when they get in bed. + B:"Warn When Sleeping"=true + + # If not empty, this replaces the default 'warn when sleeping' message. Leaving this empty will pull the usual message from the lang file. [default: ] + S:"Warn When Sleeping - Message"= + + wit { + # If true, additional information on entities will be added to WIT. Disable this if another mod is using the "wit" mod ID and causing the game to crash as a result. + B:"Enable WIT Support"=true + } + + } + + items { + # If enabled, heart crystals drop shards instead of full containers. + B:"Drop Shards Instead of Containers"=false + + # If true, the healing from bandages and medkits will fire a standard healing event, allowing other mods to execute additional code or cancel the healing altogether. Disable if needed. + B:"Healing Items Fire Healing Event"=true + + # The chance of a hostile mob dropping a heart container when killed. [range: 0.0 ~ 1.0, default: 0.009999999776482582] + S:"Heart Drop Chance"=0.009999999776482582 + + # The chance of a passive mob (animals) dropping a heart container when killed. [range: 0.0 ~ 1.0, default: 0.0010000000474974513] + S:"Heart Drop Chance (Passive)"=0.0010000000474974513 + + # If true, the healing from heart containers will fire a standard healing event, allowing other mods to execute additional code or cancel the healing altogether. Disable if needed. + B:"Heart Healing Event"=true + + # The number of experience levels required to use a heart container. [range: 0 ~ 2147483647, default: 3] + I:"Heart XP Level Cost"=3 + + # The maximum number of heart containers that a blight will drop when killed. [range: 0 ~ 64, default: 2] + I:"Hearts Dropped by Blight Max"=2 + + # The minimum number of heart containers that a blight will drop when killed. [range: 0 ~ 64, default: 0] + I:"Hearts Dropped by Blight Min"=0 + + # The maximum number of heart containers that a boss will drop when killed. [range: 0 ~ 64, default: 6] + I:"Hearts Dropped by Boss Max"=6 + + # The minimum number of heart containers that a boss will drop when killed. [range: 0 ~ 64, default: 3] + I:"Hearts Dropped by Boss Min"=3 + + # The amount of extra health restored when using a heart container. This applies whether or not hearts increase max health. [range: 0 ~ 2147483647, default: 4] + I:"Hearts Health Restored"=4 + + # If set to false, hearts will no longer increase the player's maximum health, but can still be used for healing. + B:"Hearts Increase Max Health"=true + + cursed_heart { + # The amount of difficulty added/removed when using a cursed heart. [range: -3.4028234663852886E38 ~ 3.4028234663852886E38, default: 10.0] + S:"Difficulty Change"=10.0 + } + + enchanted_heart { + # The amount of difficulty added/removed when using an enchanted heart. [range: -3.4028234663852886E38 ~ 3.4028234663852886E38, default: -10.0] + S:"Difficulty Change"=-10.0 + } + + } + + mob { + # Mobs listed here will not receive extra attack damage, but can still get extra health or become blights [default: ] + S:"Damage Bonus Blacklist" < + > + + # A multiplier for extra attack strength all mobs will receive. Set to 0 to disable extra attack strength. [range: 0.0 ~ 3.4028234663852886E38, default: 0.10000000149011612] + S:"Damage Modifier"=0.10000000149011612 + + # The maximum extra attack damage a mob can receive. Zero means unlimited. [range: 0.0 ~ 1000.0, default: 10.0] + S:"Max Damage Bonus"=10.0 + + # The chance that an extra potion effect will be applied to any hostile mob. Note that this effect requires the mob to have a certain amount of "difficulty" left after it has been given extra health and damage. So entering 1 won't guarantee potion effects. [range: 0.0 ~ 1.0, default: 0.375] + S:"Potion Chance (Hostiles)"=0.375 + + # The chance that an extra potion effect will be applied to any passive mob. Note that this effect requires the mob to have a certain amount of "difficulty" left after it has been given extra health and damage. So entering 1 won't guarantee potion effects. [range: 0.0 ~ 1.0, default: 0.02500000037252903] + S:"Potion Chance (Passives)"=0.02500000037252903 + + # Additional XP (as percentage) per point of difficulty. For example, if this is 0.01, a mob will drop 2x (+1.0x) XP at 100 difficulty and 3x (+2.0x) at 200 [range: 0.0 ~ 1.0, default: 0.009999999776482582] + S:"XP Boost"=0.009999999776482582 + + blights { + # If true, every mob that can be a blight will be one 100% of the time. + B:"All Mobs Are Blights"=false + + # If true, the list is a whitelist. Otherwise it is a blacklist. [default: false] + B:"Always Blight IsWhitelist"=false + + # If "All Mobs Are Blights" is enabled, this list can be used to filter mobs. [default: ] + S:"Always Blight List" < + > + + # The amplifier level on the speed potion effect applied to blights. Set -1 to disable, 0 is level 1. [range: -1 ~ 99, default: 4] + I:"Amplifier Speed"=4 + + # The amplifier level on the strength potion effect applied to blights. Set -1 to disable, 0 is level 1. [range: -1 ~ 99, default: 1] + I:"Amplifier Strength"=1 + + # Mobs listed here will never become blights, but can still receive extra health. There is also a blacklist for extra health. [default: [minecraft:wither], [minecraft:villager], [minecolonies:citizen]] + S:Blacklist < + minecraft:wither + minecraft:villager + minecolonies:citizen + > + + # If enabled, no bosses can become blights. If you need more control, use the Blacklist instead. + B:"Blacklist All Bosses"=false + + # If enabled, no hostile mobs can become blights. + B:"Blacklist All Hostiles"=false + + # If enabled, no passive (peaceful) mobs can become blights. + B:"Blacklist All Passives"=true + + # Determines the chance of a mob spawning as a blight. Formula is "blightChanceMulti * currentDifficulty / maxDifficulty". Setting to 0 will disable blights. Setting to 1 will guarantee blights at max difficulty. [range: 0.0 ~ 3.4028234663852886E38, default: 0.0625] + S:"Blight Chance Multiplier"=0.0625 + + # When an entity spawns as a blight, their calculated difficulty is multiplied by this. Higher numbers mean more health and damage! [range: 1.0 ~ 3.4028234663852886E38, default: 3.0] + S:"Blight Difficulty Multiplier"=3.0 + + # Should blights have the fire resistance potion effect? + B:"Fire Resist"=true + + # Set blight fires to "ride" on the blight they belong to. In some cases, this might cause the fire to follow the blight more smoothly, but doesn't seem to help in most cases. Leaving off is recommended. + B:"Fire Rides Blights"=false + + # If true, blights will have a fixed chance of spawning, regardless of difficulty. Set the chance in "Blight Chance Multiplier". + B:"Fixed Chance"=false + + # If true, blights will not take suffocation (inside a block) damage + B:"Immune To Suffocation"=true + + # Should blights have the invisibility potion effect? + B:Invisibility=false + + # Let all players know when a blight dies in chat. + B:"Notify Players on Death"=true + + # The duration (in ticks) of the potion effects applied to blights. The effects are refreshed frequently, so this value doesn't matter in most cases... except for the lingering potion effects left by blight creepers. Set to -1 for infinite time. Default is 5 minutes. [range: -1 ~ 2147483647, default: 6000] + I:"Potion Duration"=6000 + + # Blight creepers will be supercharged, like when they are struck by lightning. + B:"Supercharge Creepers"=true + + # The multiplier applied to the amount of XP dropped when a blight is killed. [range: 0.0 ~ 1000.0, default: 10.0] + S:"XP Multiplier"=10.0 + + equipment { + # The chance of an additional armor piece being given. Every blight receives a helmet, then has this probability of receiving a chestplate. If it gets a chestplate, it has this probability of receiving leggings, etc. [range: 0.0 ~ 1.0, default: 0.5] + S:"Armor Piece Chance"=0.5 + + # The chance that a blight will receive equipment in their hands (swords, etc.) They only get a chance at an offhand item if a main hand item is selected. Depending on the mods you have installed, there may not be any hand equipment to chose from. [range: 0.0 ~ 1.0, default: 0.5] + S:"Hand Piece Chance"=0.5 + + # The highest commonly-occuring equipment tier for blights. This goes from 0 to 4 inclusive. For armor, the defaults (tiers 0 to 4) are leather, gold, chainmail, iron, and diamond. [range: 0 ~ 4, default: 1] + I:"Highest Common Tier"=1 + + # The chance that a higher tier will be selected for a blight. A common tier is chosen first, then it has a few chances to increase. [range: 0.0 ~ 1.0, default: 0.095] + S:"Tier Up Chance"=0.095 + } + + } + + health { + # Allow boss mobs (dragon, wither, etc.) to spawn with extra health based on difficulty. + B:"Allow Boss Extra Health"=true + + # Allow hostile mobs (monsters) to spawn with extra health based on difficulty. + B:"Allow Hostile Extra Health"=true + + # Allow peaceful/passive mobs (such as animals) to spawn with extra health based on difficulty. + B:"Allow Peaceful Extra Health"=true + + # The minimum extra health a hostile mob will have per point of difficulty, before the scaling mode is accounted for. [range: 0.0 ~ 3.4028234663852886E38, default: 0.5] + S:"Base Health Modifier"=0.5 + + # The minimum extra health a peaceful mob will have per point of difficulty, before the scaling mode is accounted for. Same as "Base Health Modifier", but for peaceful/passive mobs! [range: 0.0 ~ 3.4028234663852886E38, default: 0.25] + S:"Base Health Modifier Peaceful"=0.25 + + # Mobs listed here will never receive extra health, and will not become blights. There is also a separate blacklist for blights, if you still want the mob in question to have extra health. [default: ] + S:Blacklist < + > + + # Mobs will not gain extra health or become blights in these dimensions. Integers only, any other entries will be silently ignored. [default: ] + S:"Dimension Blacklist" < + > + + # Describes how extra mob health is applied. This will not change the health of mobs that already exist! + # ADD - Adds a value based on difficulty to the mob's health, ignoring the mob's default health. + # MULTI - Multiplies the mob's health instead of adding a flat value. For example, endermen + # will always have around twice the health of zombies with this option. + # MULTI_HALF - Multiplies the mob's health, but the value is reduced for higher-health mobs. + # MULTI_QUARTER - Same as MULTI_HALF, but the scaling factor is even less. [default: MULTI_HALF] + S:"Scaling Mode"=MULTI_HALF + } + + ########################################################################################################## + # potion + #--------------------------------------------------------------------------------------------------------# + # Potion effects applied to non-blights. + ########################################################################################################## + + potion { + # The potion effects that mobs can spawn with. You can add effects from other mods if you want to, or remove existing ones. Each line has 3 values separated by commas: the potion ID, the minimum difficulty (higher = less common), and the level (1 = level I, 2 = level II, etc). [default: [minecraft:strength,30,1], [minecraft:speed,10,1], [minecraft:speed,50,2], [minecraft:fire_resistance,10,1], [minecraft:invisibility,25,1], [minecraft:resistance,30,1]] + S:"Mob Potions" < + minecraft:strength,30,1 + minecraft:speed,10,1 + minecraft:speed,50,2 + minecraft:fire_resistance,10,1 + minecraft:invisibility,25,1 + minecraft:resistance,30,1 + > + } + + } + + fake_players { + # If enabled, fake players will be able to get heart container drops when killing mobs. Disabling should prevent at least some mob grinders from getting heart drops. + B:"Can Generate Hearts"=false + } + + player { + + regen { + # The amount of time (in ticks) between each bonus regen tick (a half heart being healed). [range: 0 ~ 2147483647, default: 100] + I:Delay=100 + + # The amount of time (in ticks) after being hurt before bonus regen activates. [range: 0 ~ 2147483647, default: 400] + I:"Delay (Initial)"=400 + + # Enable bonus health regen for players. Vanilla regen is not changed in any way, this just adds extra healing! Vanilla regen can be disabled with the naturalRegeneration gamerule. + B:"Enable Bonus Regen"=true + + # The food consumption for each bonus regen tick. [range: 0.0 ~ 1.0, default: 0.10000000149011612] + S:"Exhaustion Added"=0.10000000149011612 + + # The maximum food level at which bonus regen will be active (vanilla max food is 20). [range: 0 ~ 2147483647, default: 2147483647] + I:"Food Max"=2147483647 + + # The minimum food level at which bonus regen will be active (vanilla max food is 20). [range: 0 ~ 2147483647, default: 10] + I:"Food Min"=10 + + # Bonus regen will stop when players have this much health or more. [range: 0 ~ 2147483647, default: 2147483647] + I:"Health Max"=2147483647 + + # Bonus regen will stop when players have this much health or less. [range: 0 ~ 2147483647, default: 0] + I:"Health Min"=0 + + # If enabled, regen will be proportional to max health + B:"Scale With Max Health"=false + } + + health { + # Allow Scaling Health to modify the player's health. Scaling Health's changes are often compatible with other mods, assuming they use Minecraft's attribute system. If set to false, heart containers and the '/scalinghealth health' command will not work. + B:"Allow Modified Health"=true + + # The amount of health (in half hearts) a player will lose each time they die. Set to a negative number to cause players to gain health instead. [range: -2147483648 ~ 2147483647, default: 0] + I:"Health Lost On Death"=0 + + # The maximum amount of health (in half hearts) a player can achieve with heart containers alone. Zero means unlimited. NOTE: Players must still obey Minecraft's max health cap. You can change that value with the "Max Health Cap" setting under the main category. [range: 0 ~ 2147483647, default: 0] + I:"Max Health"=0 + + # The minimum amount of health (in half hearts) a player can have. This is different from starting health. [range: 2 ~ 2147483647, default: 2] + I:"Min Health"=2 + + # Allows players' health to be reset at certain frequencies. + # NONE - Do not do regular resets. Weekdays (SUNDAY, MONDAY, etc.) - Reset on this day of the week. If the player does not play on this day, they will be reset the next time they log in. + # DAILY - Reset if the last time the player logged in was a different day. MONTHLY - Reset if the last time the player logged in was a different month (everyone resets on the first of the month). [default: NONE] + S:"Reset Time"=NONE + + # Allows the player's health to be set according to XP level. Each line will have the level, then the max health after a space. For example, "10 30" would give the player 15 hearts (30 health) at level 10. Note this is the "target health" for a player of this XP level. The actual bonus heart will be the value you enter minus starting health. The highest level the player has passed will be selected. The health bonus will stack with heart containers (just remember heart containers consume XP by default). [default: ] + S:"Set Health By XP" < + > + + # The amount of health (in half hearts) players will start with when first joining the world. Vanilla is 20. [range: 2 ~ 2147483647, default: 20] + I:"Starting Health"=20 + } + + damage { + # Also apply damage scaling to hostile mobs when they take damage. [default: false] + B:"Affect Hostile Mobs"=false + + # Also apply damage scaling to passive mobs when they take damage. [default: false] + B:"Affect Passive Mobs"=false + + # How much each point of difficulty affects damage scaling. With the default value of 0.04 (1/25th) and max difficulty of 250, that's up to a 10x multiplier on added damage. So player's would take 11x damage at max difficulty, if the source scale is set to 1.0. [range: 0.0 ~ 1000.0, default: 0.04] + S:"Difficulty Weight"=0.04 + + # If the damage source is not in the "Scale By Source" list, this value is used instead. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0] + S:"Generic Scale"=0.0 + + # Set damage scaling by damage source. All vanilla sources should be included, but set to no scaling. Mod sources can be added too, you'll just need the damage type string. The number represents how steeply the damage scales. 0 means no scaling (vanilla), 1 means it will be proportional to difficulty/max health (whichever you set). The scaling number can be anything, although I recommend a non-negative number. [default: [inFire 0.0], [lightningBolt 0.0], [onFire 0.0], [lava 0.0], [hotFloor 0.0], [inWall 0.0], [cramming 0.0], [drown 0.0], [starve 0.0], [cactus 0.0], [fall 0.0], [flyIntoWall 0.0], [outOfWorld 0.0], [generic 0.0], [magic 0.0], [wither 0.0], [anvil 0.0], [fallingBlock 0.0], [dragonBreath 0.0], [fireworks 0.0]] + S:"Scale By Source" < + inFire 0.0 + lightningBolt 0.0 + onFire 0.0 + lava 0.0 + hotFloor 0.0 + inWall 0.0 + cramming 0.0 + drown 0.0 + starve 0.0 + cactus 0.0 + fall 0.0 + flyIntoWall 0.0 + outOfWorld 0.0 + generic 0.0 + magic 0.0 + wither 0.0 + anvil 0.0 + fallingBlock 0.0 + dragonBreath 0.0 + fireworks 0.0 + > + + # Set what value we scale against. MAX_HEALTH scales to player's max health MINUS starting health. Defaults to MAX_HEALTH if an invalid string is entered. + # Valid values: [MAX_HEALTH, PLAYER_DIFFICULTY, AREA_DIFFICULTY] [default: MAX_HEALTH] + S:"Scaling Mode"=MAX_HEALTH + } + + } + + debug { + # Master switch for the other debug configs. + B:"Debug Mode"=false + + # Draws information related to the mod on-screen, including health modifiers, difficulty data, and more. This is intended for testing purposes only, not normal gameplay. + B:"Debug Overlay"=true + + # If debug mode is on, this will log details of damage done to players. + B:"Log Player Damage"=true + + # If debug mode is on, this will log details on mob spawns. This may slow down your game. + B:"Log Spawns"=false + } + + pets { + # The number of ticks between regen ticks on pets. Set to 0 to disable pet regen. [range: 0 ~ 72000, default: 600] + I:"Regen Delay"=600 + } + + network { + # The number of ticks between update packets. Smaller numbers mean more packets (and more bandwidth and processing power used), but also less client-server desynconfig. [range: 1 ~ 1200, default: 20] + I:"Packet Delay"=20 + } + + world { + + heart_crystal_ore { + # The maximum number of extra veins created by distance from spawn. [range: 0.0 ~ 1000.0, default: 0.0] + S:"Extra Vein Cap"=0.0 + + # The number of extra possible veins per chunk away from spawn. The default value will reach the cap at 50,000 blocks from spawn. [range: 0.0 ~ 1.0, default: 0.0] + S:"Extra Vein Rate"=0.0 + + # The highest y-level the ore can be found at. Must be greater than Min Height [range: 0 ~ 255, default: 35] + I:"Max Height"=35 + + # The lowest y-level the ore can be found at. Must be less than Max Height [range: 0 ~ 255, default: 10] + I:"Min Height"=10 + + # The base number of heart crystal shards dropped by the ore. Fortune III can double this value at most. [range: 1 ~ 64, default: 1] + I:"Quantity Dropped"=1 + + # The size of each vein. [range: 0 ~ 10000, default: 0] + I:"Vein Size"=0 + + # The number of veins per chunk. The fractional part is a probability of an extra vein in each chunk. [range: 0.0 ~ 10000.0, default: 0.0] + S:"Veins Per Chunk"=0.0 + } + + } + + compatibility { + # Override the Morpheus new day handler to fire sleep events. Without this, difficulty will not increase when sleeping. [default: true] + B:"Morpheus Support"=true + } + + holidays { + + ########################################################################################################## + # april_trickery + #--------------------------------------------------------------------------------------------------------# + # April Fools event options. + ########################################################################################################## + + april_trickery { + # May cause silly things to happen on certain day(s) in April. [default: true] + B:Enabled=true + + # I need this in my life 24/7! [default: false] + B:"Forced On"=false + } + + } + +} + + diff --git a/pax/modpack/overrides/config/simpledifficulty.cfg b/pax/modpack/overrides/config/simpledifficulty.cfg index a75cea1a..a68e0cf6 100644 --- a/pax/modpack/overrides/config/simpledifficulty.cfg +++ b/pax/modpack/overrides/config/simpledifficulty.cfg @@ -382,12 +382,12 @@ general { # Stacking Temperature Limit - How much more extreme block temperature can be from stacking temperature # Min: 0.0 # Max: 1000000.0 - D:StackingTemperatureLimit=3.0 + D:StackingTemperatureLimit=10.0 # TemperatureDamageDuration - Duration in ticks of hypothermia and hyperthermia # Min: 0 # Max: 2147483647 - I:TemperatureDamageDuration=200 + I:TemperatureDamageDuration=1200 # Temperature Damage Scaling - Extra damage from hyperthermia and hypothermia over time # Min: 0.0 @@ -412,7 +412,7 @@ general { # Time Biome Temperature Multiplier - How strongly different biomes effect day/night temperature # Min: 1.0 # Max: 1000000.0 - D:TimeBiomeMultiplier=2.25 + D:TimeBiomeMultiplier=4.25 # Time Temperature Multiplier - How strongly time affects temperature # Min: -2147483648 diff --git a/pax/modpack/overrides/config/simpledifficulty/consumableThirst.json b/pax/modpack/overrides/config/simpledifficulty/consumableThirst.json index dcc85403..9faf8db7 100644 --- a/pax/modpack/overrides/config/simpledifficulty/consumableThirst.json +++ b/pax/modpack/overrides/config/simpledifficulty/consumableThirst.json @@ -949,6 +949,16 @@ "thirstyChance": 100.0 } ], + "cuisine:glass_bottle": [ + { + "identity": { + "metadata": -1 + }, + "amount": 6, + "saturation": 5.0, + "thirstyChance": 0.0 + } + ], "harvestcraft:lemonsmoothieitem": [ { "identity": { diff --git a/pax/modpack/overrides/config/smoothwater.cfg b/pax/modpack/overrides/config/smoothwater.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/pax/modpack/overrides/config/splash.properties b/pax/modpack/overrides/config/splash.properties index ee67fb55..ec509d43 100644 --- a/pax/modpack/overrides/config/splash.properties +++ b/pax/modpack/overrides/config/splash.properties @@ -1,5 +1,5 @@ #Splash screen properties -#Mon Sep 12 21:22:47 CEST 2022 +#Sat Dec 03 21:40:32 CET 2022 logoOffset=0 barBackground=0xFFFFFF memoryGood=0x78CB34 diff --git a/pax/modpack/overrides/config/tinker_ore_dict_melting_cache.dat b/pax/modpack/overrides/config/tinker_ore_dict_melting_cache.dat index c615556265221fff2ce58c32f879fa84e76436ba..000fbdac1318c60d31c97436e07bc892339a1892 100644 GIT binary patch delta 317 zcmXYp&npB`9Khe(-}7T|X&sd)wXy9wIpDy-Y1?LJo}HK3neDwdnA+?K#Yx{B zD7m;v;W;?@3miy_@^>gwtaAI*=hNrq1fL&cQ$M=(66LRd*p!cn>dh0K?#Gy^B} zEEZB2R(9b=8I-R|0UKFvTORcrF0nk}!nayc6;3_k3y;=eM%#l&Z5j-{1gp9jSH&i= z)``<~sOO(sM6kdkVH265Pd5nT-P2#j<-4w9dcxUMiUM{^@@xoCl$4rWhX;9>!Ot?%%Cba3- zj;UiuEMp1RBGve{{t_QIdY&82B+Epo73YP?8$DXD#X*iI&53Qr(-5RqkYcm7=6fT^ zgiQD}2Ne|fp!KTL7IHGj0yWbWXX66Dw0`5o^3i=)g5sgbc>pjbzJv-?8qIOmXHXJL zmh%N#fFu^kB4uSV(q?F_QhaL<@TYz3Iz=u*4sj}Cj)Ak$Y!szRIG#FNwxvZhTg=7p zPTB1&x_OlIzo@*-%yZYJ^n-crT{ZC6qkY`<9rNVIbk(eH`n7I%agr2lbDnq_K!s-y zZ{l_5HoeBRe&zcA{c42y$~_$Px_Ex8V?OnNP}~>{aeI3Y5AJ$+xb@k*8|*ri`~ju~ BpHct- diff --git a/pax/modpack/overrides/config/tool_progression/block_overwrites.cfg b/pax/modpack/overrides/config/tool_progression/block_overwrites.cfg index 6727f761..51b33c09 100644 --- a/pax/modpack/overrides/config/tool_progression/block_overwrites.cfg +++ b/pax/modpack/overrides/config/tool_progression/block_overwrites.cfg @@ -46,6 +46,18 @@ block { # cuisine:fire_pit:9 [default: pickaxe=0] S:"cuisine:fire_pit:9"=null=-1 + # chiselsandbits:bittank:0 [default: pickaxe=0] + S:"chiselsandbits:bittank:0"=?pickaxe=0 + + # chiselsandbits:bittank:1 [default: pickaxe=0] + S:"chiselsandbits:bittank:1"=?pickaxe=0 + + # chiselsandbits:bittank:2 [default: pickaxe=0] + S:"chiselsandbits:bittank:2"=?pickaxe=0 + + # chiselsandbits:bittank:3 [default: pickaxe=0] + S:"chiselsandbits:bittank:3"=?pickaxe=0 + # chiselsandbits:chiseled_clay:0 [default: ?pickaxe=0] S:"chiselsandbits:chiseled_clay:0"=?shovel=0 @@ -59,16 +71,16 @@ block { S:"chiselsandbits:chiseled_cloth:1"=?shears=0 # chiselsandbits:chiseled_fluid:0 [default: ?pickaxe=0] - S:"chiselsandbits:chiseled_fluid:0"=null=-1 + S:"chiselsandbits:chiseled_fluid:0"=?pickaxe=0 # chiselsandbits:chiseled_fluid:1 [default: ?pickaxe=0] - S:"chiselsandbits:chiseled_fluid:1"=null=-1 + S:"chiselsandbits:chiseled_fluid:1"=?pickaxe=0 # chiselsandbits:chiseled_glass:0 [default: ?pickaxe=0] - S:"chiselsandbits:chiseled_glass:0"=null=-1 + S:"chiselsandbits:chiseled_glass:0"=?pickaxe=0 # chiselsandbits:chiseled_glass:1 [default: ?pickaxe=0] - S:"chiselsandbits:chiseled_glass:1"=null=-1 + S:"chiselsandbits:chiseled_glass:1"=?pickaxe=0 # chiselsandbits:chiseled_grass:0 [default: ?pickaxe=0] S:"chiselsandbits:chiseled_grass:0"=?shovel=0 @@ -83,10 +95,10 @@ block { S:"chiselsandbits:chiseled_ground:1"=?shovel=0 # chiselsandbits:chiseled_ice:0 [default: ?pickaxe=0] - S:"chiselsandbits:chiseled_ice:0"=null=-1 + S:"chiselsandbits:chiseled_ice:0"=?axe=0 # chiselsandbits:chiseled_ice:1 [default: ?pickaxe=0] - S:"chiselsandbits:chiseled_ice:1"=null=-1 + S:"chiselsandbits:chiseled_ice:1"=?axe=0 # chiselsandbits:chiseled_iron:0 [default: pickaxe=0] S:"chiselsandbits:chiseled_iron:0"=?pickaxe=0 @@ -95,10 +107,10 @@ block { S:"chiselsandbits:chiseled_iron:1"=?pickaxe=0 # chiselsandbits:chiseled_leaves:0 [default: ?pickaxe=0] - S:"chiselsandbits:chiseled_leaves:0"=null=-1 + S:"chiselsandbits:chiseled_leaves:0"=?shears=0 # chiselsandbits:chiseled_leaves:1 [default: ?pickaxe=0] - S:"chiselsandbits:chiseled_leaves:1"=null=-1 + S:"chiselsandbits:chiseled_leaves:1"=?shears=0 # chiselsandbits:chiseled_packedice:0 [default: ?pickaxe=0] S:"chiselsandbits:chiseled_packedice:0"=?pickaxe=0 diff --git a/pax/modpack/overrides/config/tool_progression/blocks.cfg b/pax/modpack/overrides/config/tool_progression/blocks.cfg index 21f96a2a..9022760c 100644 --- a/pax/modpack/overrides/config/tool_progression/blocks.cfg +++ b/pax/modpack/overrides/config/tool_progression/blocks.cfg @@ -47841,149 +47841,149 @@ block { # geolosys:ore_vanilla:6 [default: pickaxe=2] S:"geolosys:ore_vanilla:6"=pickaxe=2 - # greenery:arrowhead:0 [default: null=-1] - S:"greenery:arrowhead:0"=null=-1 + # greenery:dried_kelp_block:0 [default: ?hoe=-1] + S:"greenery:dried_kelp_block:0"=?hoe=-1 - # greenery:arrowhead:1 [default: null=-1] - S:"greenery:arrowhead:1"=null=-1 + # greenery:grass:0 [default: ?shovel=-1] + S:"greenery:grass:0"=?shovel=-1 - # greenery:arrowhead:2 [default: null=-1] - S:"greenery:arrowhead:2"=null=-1 + # greenery:plant/emergent/arrowhead:0 [default: null=-1] + S:"greenery:plant/emergent/arrowhead:0"=null=-1 - # greenery:arrowhead:3 [default: null=-1] - S:"greenery:arrowhead:3"=null=-1 + # greenery:plant/emergent/arrowhead:1 [default: null=-1] + S:"greenery:plant/emergent/arrowhead:1"=null=-1 - # greenery:barley:0 [default: null=-1] - S:"greenery:barley:0"=null=-1 + # greenery:plant/emergent/arrowhead:2 [default: null=-1] + S:"greenery:plant/emergent/arrowhead:2"=null=-1 - # greenery:barley:1 [default: null=-1] - S:"greenery:barley:1"=null=-1 + # greenery:plant/emergent/arrowhead:3 [default: null=-1] + S:"greenery:plant/emergent/arrowhead:3"=null=-1 - # greenery:barley:2 [default: null=-1] - S:"greenery:barley:2"=null=-1 + # greenery:plant/emergent/cattail:0 [default: null=-1] + S:"greenery:plant/emergent/cattail:0"=null=-1 - # greenery:barley:3 [default: null=-1] - S:"greenery:barley:3"=null=-1 + # greenery:plant/emergent/cattail:1 [default: null=-1] + S:"greenery:plant/emergent/cattail:1"=null=-1 - # greenery:cattail:0 [default: null=-1] - S:"greenery:cattail:0"=null=-1 + # greenery:plant/emergent/cattail:2 [default: null=-1] + S:"greenery:plant/emergent/cattail:2"=null=-1 - # greenery:cattail:1 [default: null=-1] - S:"greenery:cattail:1"=null=-1 + # greenery:plant/emergent/cattail:3 [default: null=-1] + S:"greenery:plant/emergent/cattail:3"=null=-1 - # greenery:cattail:2 [default: null=-1] - S:"greenery:cattail:2"=null=-1 + # greenery:plant/submerged/kelp:0 [default: null=-1] + S:"greenery:plant/submerged/kelp:0"=null=-1 - # greenery:cattail:3 [default: null=-1] - S:"greenery:cattail:3"=null=-1 + # greenery:plant/submerged/kelp:1 [default: null=-1] + S:"greenery:plant/submerged/kelp:1"=null=-1 - # greenery:dried_kelp_block:0 [default: ?hoe=-1] - S:"greenery:dried_kelp_block:0"=?hoe=-1 + # greenery:plant/submerged/kelp:10 [default: null=-1] + S:"greenery:plant/submerged/kelp:10"=null=-1 - # greenery:grass:0 [default: ?shovel=-1] - S:"greenery:grass:0"=?shovel=-1 + # greenery:plant/submerged/kelp:11 [default: null=-1] + S:"greenery:plant/submerged/kelp:11"=null=-1 - # greenery:kelp:0 [default: null=-1] - S:"greenery:kelp:0"=null=-1 + # greenery:plant/submerged/kelp:12 [default: null=-1] + S:"greenery:plant/submerged/kelp:12"=null=-1 - # greenery:kelp:1 [default: null=-1] - S:"greenery:kelp:1"=null=-1 + # greenery:plant/submerged/kelp:13 [default: null=-1] + S:"greenery:plant/submerged/kelp:13"=null=-1 - # greenery:kelp:10 [default: null=-1] - S:"greenery:kelp:10"=null=-1 + # greenery:plant/submerged/kelp:14 [default: null=-1] + S:"greenery:plant/submerged/kelp:14"=null=-1 - # greenery:kelp:11 [default: null=-1] - S:"greenery:kelp:11"=null=-1 + # greenery:plant/submerged/kelp:15 [default: null=-1] + S:"greenery:plant/submerged/kelp:15"=null=-1 - # greenery:kelp:12 [default: null=-1] - S:"greenery:kelp:12"=null=-1 + # greenery:plant/submerged/kelp:2 [default: null=-1] + S:"greenery:plant/submerged/kelp:2"=null=-1 - # greenery:kelp:13 [default: null=-1] - S:"greenery:kelp:13"=null=-1 + # greenery:plant/submerged/kelp:3 [default: null=-1] + S:"greenery:plant/submerged/kelp:3"=null=-1 - # greenery:kelp:14 [default: null=-1] - S:"greenery:kelp:14"=null=-1 + # greenery:plant/submerged/kelp:4 [default: null=-1] + S:"greenery:plant/submerged/kelp:4"=null=-1 - # greenery:kelp:15 [default: null=-1] - S:"greenery:kelp:15"=null=-1 + # greenery:plant/submerged/kelp:5 [default: null=-1] + S:"greenery:plant/submerged/kelp:5"=null=-1 - # greenery:kelp:2 [default: null=-1] - S:"greenery:kelp:2"=null=-1 + # greenery:plant/submerged/kelp:6 [default: null=-1] + S:"greenery:plant/submerged/kelp:6"=null=-1 - # greenery:kelp:3 [default: null=-1] - S:"greenery:kelp:3"=null=-1 + # greenery:plant/submerged/kelp:7 [default: null=-1] + S:"greenery:plant/submerged/kelp:7"=null=-1 - # greenery:kelp:4 [default: null=-1] - S:"greenery:kelp:4"=null=-1 + # greenery:plant/submerged/kelp:8 [default: null=-1] + S:"greenery:plant/submerged/kelp:8"=null=-1 - # greenery:kelp:5 [default: null=-1] - S:"greenery:kelp:5"=null=-1 + # greenery:plant/submerged/kelp:9 [default: null=-1] + S:"greenery:plant/submerged/kelp:9"=null=-1 - # greenery:kelp:6 [default: null=-1] - S:"greenery:kelp:6"=null=-1 + # greenery:plant/submerged/seagrass:0 [default: null=-1] + S:"greenery:plant/submerged/seagrass:0"=null=-1 - # greenery:kelp:7 [default: null=-1] - S:"greenery:kelp:7"=null=-1 + # greenery:plant/submerged/watermilfoil:0 [default: null=-1] + S:"greenery:plant/submerged/watermilfoil:0"=null=-1 - # greenery:kelp:8 [default: null=-1] - S:"greenery:kelp:8"=null=-1 + # greenery:plant/upland/tall/barley:0 [default: null=-1] + S:"greenery:plant/upland/tall/barley:0"=null=-1 - # greenery:kelp:9 [default: null=-1] - S:"greenery:kelp:9"=null=-1 + # greenery:plant/upland/tall/barley:1 [default: null=-1] + S:"greenery:plant/upland/tall/barley:1"=null=-1 - # greenery:nettle:0 [default: null=-1] - S:"greenery:nettle:0"=null=-1 + # greenery:plant/upland/tall/barley:2 [default: null=-1] + S:"greenery:plant/upland/tall/barley:2"=null=-1 - # greenery:nettle:1 [default: null=-1] - S:"greenery:nettle:1"=null=-1 + # greenery:plant/upland/tall/barley:3 [default: null=-1] + S:"greenery:plant/upland/tall/barley:3"=null=-1 - # greenery:nettle:2 [default: null=-1] - S:"greenery:nettle:2"=null=-1 + # greenery:plant/upland/tall/eagle_fern:0 [default: null=-1] + S:"greenery:plant/upland/tall/eagle_fern:0"=null=-1 - # greenery:nettle:3 [default: null=-1] - S:"greenery:nettle:3"=null=-1 + # greenery:plant/upland/tall/eagle_fern:1 [default: null=-1] + S:"greenery:plant/upland/tall/eagle_fern:1"=null=-1 - # greenery:rivergrass:0 [default: null=-1] - S:"greenery:rivergrass:0"=null=-1 + # greenery:plant/upland/tall/eagle_fern:2 [default: null=-1] + S:"greenery:plant/upland/tall/eagle_fern:2"=null=-1 - # greenery:ryegrass:0 [default: null=-1] - S:"greenery:ryegrass:0"=null=-1 + # greenery:plant/upland/tall/eagle_fern:3 [default: null=-1] + S:"greenery:plant/upland/tall/eagle_fern:3"=null=-1 - # greenery:ryegrass:1 [default: null=-1] - S:"greenery:ryegrass:1"=null=-1 + # greenery:plant/upland/tall/foxtail:0 [default: null=-1] + S:"greenery:plant/upland/tall/foxtail:0"=null=-1 - # greenery:ryegrass:2 [default: null=-1] - S:"greenery:ryegrass:2"=null=-1 + # greenery:plant/upland/tall/foxtail:1 [default: null=-1] + S:"greenery:plant/upland/tall/foxtail:1"=null=-1 - # greenery:ryegrass:3 [default: null=-1] - S:"greenery:ryegrass:3"=null=-1 + # greenery:plant/upland/tall/foxtail:2 [default: null=-1] + S:"greenery:plant/upland/tall/foxtail:2"=null=-1 - # greenery:seagrass:0 [default: null=-1] - S:"greenery:seagrass:0"=null=-1 + # greenery:plant/upland/tall/foxtail:3 [default: null=-1] + S:"greenery:plant/upland/tall/foxtail:3"=null=-1 - # greenery:tallfern:0 [default: null=-1] - S:"greenery:tallfern:0"=null=-1 + # greenery:plant/upland/tall/nettle:0 [default: null=-1] + S:"greenery:plant/upland/tall/nettle:0"=null=-1 - # greenery:tallfern:1 [default: null=-1] - S:"greenery:tallfern:1"=null=-1 + # greenery:plant/upland/tall/nettle:1 [default: null=-1] + S:"greenery:plant/upland/tall/nettle:1"=null=-1 - # greenery:tallfern:2 [default: null=-1] - S:"greenery:tallfern:2"=null=-1 + # greenery:plant/upland/tall/nettle:2 [default: null=-1] + S:"greenery:plant/upland/tall/nettle:2"=null=-1 - # greenery:tallfern:3 [default: null=-1] - S:"greenery:tallfern:3"=null=-1 + # greenery:plant/upland/tall/nettle:3 [default: null=-1] + S:"greenery:plant/upland/tall/nettle:3"=null=-1 - # greenery:tallgrass:0 [default: null=-1] - S:"greenery:tallgrass:0"=null=-1 + # greenery:plant/upland/tall/ryegrass:0 [default: null=-1] + S:"greenery:plant/upland/tall/ryegrass:0"=null=-1 - # greenery:tallgrass:1 [default: null=-1] - S:"greenery:tallgrass:1"=null=-1 + # greenery:plant/upland/tall/ryegrass:1 [default: null=-1] + S:"greenery:plant/upland/tall/ryegrass:1"=null=-1 - # greenery:tallgrass:2 [default: null=-1] - S:"greenery:tallgrass:2"=null=-1 + # greenery:plant/upland/tall/ryegrass:2 [default: null=-1] + S:"greenery:plant/upland/tall/ryegrass:2"=null=-1 - # greenery:tallgrass:3 [default: null=-1] - S:"greenery:tallgrass:3"=null=-1 + # greenery:plant/upland/tall/ryegrass:3 [default: null=-1] + S:"greenery:plant/upland/tall/ryegrass:3"=null=-1 # harvestcraft:almond_sapling:0 [default: null=-1] S:"harvestcraft:almond_sapling:0"=null=-1 @@ -59787,6 +59787,9 @@ block { # minecraft:yellow_shulker_box:5 [default: pickaxe=0] S:"minecraft:yellow_shulker_box:5"=pickaxe=0 + # modularui:test_block:0 [default: pickaxe=0] + S:"modularui:test_block:0"=pickaxe=0 + # openblocks:auto_anvil:0 [default: pickaxe=0] S:"openblocks:auto_anvil:0"=pickaxe=0 @@ -71193,6 +71196,9 @@ block { # rustic:wind_thistle:3 [default: null=-1] S:"rustic:wind_thistle:3"=null=-1 + # scalinghealth:crystalore:0 [default: pickaxe=2] + S:"scalinghealth:crystalore:0"=pickaxe=2 + # sereneseasons:greenhouse_glass:0 [default: ?pickaxe=0] S:"sereneseasons:greenhouse_glass:0"=?pickaxe=0 diff --git a/pax/modpack/overrides/config/tool_progression/materials.cfg b/pax/modpack/overrides/config/tool_progression/materials.cfg index fbcae4fe..82074f65 100644 --- a/pax/modpack/overrides/config/tool_progression/materials.cfg +++ b/pax/modpack/overrides/config/tool_progression/materials.cfg @@ -297,6 +297,12 @@ material { # prismarine [default: 1] S:prismarine=1 + # pyrotech:quartz [default: 1] + S:"pyrotech:quartz"=1 + + # pyrotech:redstone [default: 1] + S:"pyrotech:redstone"=1 + # refinedglowstone [default: 4] S:refinedglowstone=4 diff --git a/pax/modpack/overrides/config/tool_progression/tools.cfg b/pax/modpack/overrides/config/tool_progression/tools.cfg index f13600d0..40f284f5 100644 --- a/pax/modpack/overrides/config/tool_progression/tools.cfg +++ b/pax/modpack/overrides/config/tool_progression/tools.cfg @@ -123,6 +123,78 @@ tool { # plustic:katana [default: sword=0] S:"plustic:katana"=sword=0 + # pyrotech:bone_axe [default: axe=1] + S:"pyrotech:bone_axe"=axe=1 + + # pyrotech:bone_axe_durable [default: axe=1] + S:"pyrotech:bone_axe_durable"=axe=1 + + # pyrotech:bone_pickaxe [default: pickaxe=1] + S:"pyrotech:bone_pickaxe"=pickaxe=1 + + # pyrotech:bone_pickaxe_durable [default: pickaxe=1] + S:"pyrotech:bone_pickaxe_durable"=pickaxe=1 + + # pyrotech:bone_shovel [default: shovel=1] + S:"pyrotech:bone_shovel"=shovel=1 + + # pyrotech:bone_shovel_durable [default: shovel=1] + S:"pyrotech:bone_shovel_durable"=shovel=1 + + # pyrotech:crude_axe [default: axe=0] + S:"pyrotech:crude_axe"=axe=0 + + # pyrotech:crude_pickaxe [default: pickaxe=0] + S:"pyrotech:crude_pickaxe"=pickaxe=0 + + # pyrotech:crude_shovel [default: shovel=0] + S:"pyrotech:crude_shovel"=shovel=0 + + # pyrotech:flint_axe [default: axe=1] + S:"pyrotech:flint_axe"=axe=1 + + # pyrotech:flint_axe_durable [default: axe=1] + S:"pyrotech:flint_axe_durable"=axe=1 + + # pyrotech:flint_pickaxe [default: pickaxe=1] + S:"pyrotech:flint_pickaxe"=pickaxe=1 + + # pyrotech:flint_pickaxe_durable [default: pickaxe=1] + S:"pyrotech:flint_pickaxe_durable"=pickaxe=1 + + # pyrotech:flint_shovel [default: shovel=1] + S:"pyrotech:flint_shovel"=shovel=1 + + # pyrotech:flint_shovel_durable [default: shovel=1] + S:"pyrotech:flint_shovel_durable"=shovel=1 + + # pyrotech:obsidian_axe [default: axe=2] + S:"pyrotech:obsidian_axe"=axe=2 + + # pyrotech:obsidian_pickaxe [default: pickaxe=2] + S:"pyrotech:obsidian_pickaxe"=pickaxe=2 + + # pyrotech:obsidian_shovel [default: shovel=2] + S:"pyrotech:obsidian_shovel"=shovel=2 + + # pyrotech:quartz_axe [default: axe=1] + S:"pyrotech:quartz_axe"=axe=1 + + # pyrotech:quartz_pickaxe [default: pickaxe=1] + S:"pyrotech:quartz_pickaxe"=pickaxe=1 + + # pyrotech:quartz_shovel [default: shovel=1] + S:"pyrotech:quartz_shovel"=shovel=1 + + # pyrotech:redstone_axe [default: axe=1] + S:"pyrotech:redstone_axe"=axe=1 + + # pyrotech:redstone_pickaxe [default: pickaxe=1] + S:"pyrotech:redstone_pickaxe"=pickaxe=1 + + # pyrotech:redstone_shovel [default: shovel=1] + S:"pyrotech:redstone_shovel"=shovel=1 + # tconstruct:broadsword [default: sword=0] S:"tconstruct:broadsword"=sword=0 diff --git a/pax/modpack/overrides/config/toolbelt.cfg b/pax/modpack/overrides/config/toolbelt.cfg index 8a32c7f7..5f15b400 100644 --- a/pax/modpack/overrides/config/toolbelt.cfg +++ b/pax/modpack/overrides/config/toolbelt.cfg @@ -41,10 +41,10 @@ input { B:clipMouseToCircle=false # If set to TRUE, the radial menu will always display all the slots, even when empty, and will allow choosing which empty slot to insert into. - B:displayEmptySlots=false + B:displayEmptySlots=true # If set to TRUE, releasing the menu key (R) will activate the swap. Requires a click otherwise (default). - B:releaseToSwap=false + B:releaseToSwap=true } diff --git a/pax/modpack/overrides/config/tweakedlib.cfg b/pax/modpack/overrides/config/tweakedlib.cfg new file mode 100644 index 00000000..2447eb6a --- /dev/null +++ b/pax/modpack/overrides/config/tweakedlib.cfg @@ -0,0 +1,14 @@ +# Configuration file + +general { + + logging { + # This will log missing power tiers on startup + # it will still crash if you try to use a non existent power tier and generate a report, even if this setting is enabled + # recommend while developing a pack but not in production, default=false + B:"Log Missing PowerTiers on startup"=false + } + +} + + diff --git a/pax/modpack/overrides/config/tweakedpetroleum.cfg b/pax/modpack/overrides/config/tweakedpetroleum.cfg index 2450f518..8e18ace4 100644 --- a/pax/modpack/overrides/config/tweakedpetroleum.cfg +++ b/pax/modpack/overrides/config/tweakedpetroleum.cfg @@ -7,28 +7,30 @@ general { B:"Disable IP's Reservoir Loading"=true } - ########################################################################################################## - # startup script checks - #--------------------------------------------------------------------------------------------------------# - # This will perform checks at the end of loading Tweaked Petroleum and crash and generate a report - # These setting are meant to be used by mod-pack devs, and they should be turned off in production - ########################################################################################################## - "startup script checks" { - # This will disable all checks, default=false - B:"Disable all checks"=false - - # This will check for missing power tiers on startup, recommend while developing a pack but not in production, default=false + B:"Disable all checks"=true B:"Do not load with missing power tiers"=false + B:"Don't load with ZenScript Syntax errors"=false + B:"Don't load with ZenScript errors"=false + B:"Don't load with no reservoirs/power tiers"=true + } - # This exists to catch syntactical errors with ZenScript (sadly this will catch errors from other mods), default=true - B:"Don't load with ZenScript Syntax errors"=true + "default reservoirs" { + # This will Register default IP Reservoirs(Oil, Water, Lava), default=true + B:"Register Reservoirs"=true - # If you have not made any syntactical error this will log errors made with the passed values, default=true - B:"Don't load with ZenScript errors"=true + "default pumpjack power tiers" { + # This will set the capacity of the pumpjack, default=16000 + # Min: 1 + # Max: 2147483647 + I:"Default capacity"=16000 + + # This will set the power consumption of the pumpjack, default=1024 + # Min: 1 + # Max: 2147483647 + I:"Default consumption"=1024 + } - # This will check if you have 0 registered reservoirs/power tiers scripts on startup, default=true - B:"Don't load with no reservoirs/power tiers"=true } } diff --git 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This guide will help you to get started playing in this realistic survival Modpack.", "creative_tab": "tools", "show_progress": false, "use_blocky_font": false, - - "book_texture": "modpack:textures/gui/patchouli.png", - "model": "modpack:patchouli_book", - + "book_texture": "modpack:textures/gui/patchouli.png", + "model": "modpack:patchouli_book", "macros": { - "$(em)": "$(#388e3c)" + "$(em)": "$(#388e3c)" } } \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/categories/01_key_mechanics.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/categories/01_key_mechanics.json index 7692526c..25977876 100644 --- a/pax/modpack/overrides/patchouli_books/underdog/en_us/categories/01_key_mechanics.json +++ b/pax/modpack/overrides/patchouli_books/underdog/en_us/categories/01_key_mechanics.json @@ -1,6 +1,6 @@ { - "name": "Key Mechanics", - "description": "There are a few key differences when playing Underdog modpack from vanilla Minecraft that are important to understand from the very beginning.", - "icon": "modpack:textures/items/icon_bottle_drinkable.png", - "sortnum": 1 + "name": "Key Mechanics", + "description": "There are a few key differences when playing Underdog modpack from vanilla Minecraft that are important to understand from the very beginning.", + "icon": "modpack:textures/items/icon_bottle_drinkable.png", + "sortnum": 1 } \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/categories/02_ores.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/categories/02_ores.json index eba9b434..ae65950d 100644 --- a/pax/modpack/overrides/patchouli_books/underdog/en_us/categories/02_ores.json +++ b/pax/modpack/overrides/patchouli_books/underdog/en_us/categories/02_ores.json @@ -1,6 +1,6 @@ { - "name": "Ore Generation", - "description": "All ores are sorted into two main groups: common and rare. And their rarity heavy depends on these groups. $(br)$(li)common = 160 - 200 $(br)$(li)rare = 210- 230 $(br)This means that it is a 1/N chance that chunk will spawn an ore vein. $(br)The variation is represented by: ▁▂▃▅▆▇", - "icon": "modpack:textures/items/icon_pick.png", - "sortnum": 2 + "name": "Ore Generation", + "description": "All ores are sorted into two main groups: common and rare. And their rarity heavy depends on these groups. $(br)$(li)common = 160 - 200 $(br)$(li)rare = 210 - 230 $(br)This means that it is a 1/N chance that chunk will spawn an ore vein. $(br)The rarity is also represented by: ▁▂▃▅▆▇", + "icon": "modpack:textures/items/icon_pick.png", + "sortnum": 2 } \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/01_temperature.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/01_temperature.json index 8968396f..b0a08d32 100644 --- a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/01_temperature.json +++ b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/01_temperature.json @@ -1,47 +1,40 @@ { - "name": "Temperature", - "icon": "simpledifficulty:thermometer", - "category": "01_key_mechanics", - "sortnum" : "1", - "read_by_default": true, - "pages": - [ - { - "type": "image", - "images": - [ - "modpack:textures/patchouli_images/temperature.png" - ], - "title": "Temperature", - "text": "Temperature is shown above the XP bar. The outer icon is the outside temperature, ...", - "border": true - }, - { - "type": "text", - "text": "... AKA how hot or cold it feels. The inner icon is the core temperature, AKA how warm you actually are. $(br2)If your core temperature is too hot or too cold, the icon will start to shake, and eventually you will take damage. If you are too hot, you will get Hyperthermia , unless you have Heat Resistance. If you are too cold, you will get Hypothermia , unless you have Cold Resistance." - }, - - - { - "type": "text", - "text": "$(em)There are numerous ways for temperature to change:$() $(br2)$(li)Altitude - How high up or below ground you are.$(br1)$(li)Armor - Special Armor heats you up or cools you down. There are also Enchantments.$(li)Biome - Different biomes are naturally hotter or colder.$(li)Blocks - Being near some blocks will heat you up or cool you down. A good example is the Firepit.$(br1)$(li)Season - the season will have an effect." - }, - { - "type": "text", - "text": "$(br1)$(li)Sprinting - Makes you warmer, so sprinting through a snow storm is a good idea. $(br1)$(li)Tiles - Some 'tile entities' change the temperature, like the Heater and Chiller $(br1)$(li)Weather - If you're in the rain or snow, it will cool you down. $(br1)$(li)Wet - If you're in a pool of water, you'll cool down as if you were in the rain." - }, - - - { - "type": "spotlight", - "title": "Thermometer", - "item": "simpledifficulty:thermometer", - "text": "You can view the world's temperature accurately with a Thermometer." - }, - { - "type": "crafting", - "title": "", - "recipe": "simpledifficulty:thermometer" - } - ] + "name": "Temperature", + "icon": "simpledifficulty:thermometer", + "category": "01_key_mechanics", + "sortnum": "1", + "read_by_default": true, + "pages": [ + { + "type": "image", + "images": [ + "modpack:textures/patchouli_images/temperature.png" + ], + "title": "Temperature", + "text": "Temperature is shown above the XP bar. The outer icon is the outside temperature, ...", + "border": true + }, + { + "type": "text", + "text": "... AKA how hot or cold it feels. The inner icon is the core temperature, AKA how warm you actually are. $(br2)If your core temperature is too hot or too cold, the icon will start to shake, and eventually you will take damage. If you are too hot, you will get Hyperthermia , unless you have Heat Resistance. If you are too cold, you will get Hypothermia , unless you have Cold Resistance." + }, + { + "type": "text", + "text": "$(em)There are numerous ways for temperature to change:$() $(br2)$(li)Altitude - How high up or below ground you are.$(br1)$(li)Armor - Special Armor heats you up or cools you down. There are also Enchantments.$(li)Biome - Different biomes are naturally hotter or colder.$(li)Blocks - Being near some blocks will heat you up or cool you down. A good example is the Firepit.$(br1)$(li)Season - the season will have an effect." + }, + { + "type": "text", + "text": "$(br1)$(li)Sprinting - Makes you warmer, so sprinting through a snow storm is a good idea. $(br1)$(li)Tiles - Some 'tile entities' change the temperature, like the Heater and Chiller $(br1)$(li)Weather - If you're in the rain or snow, it will cool you down. $(br1)$(li)Wet - If you're in a pool of water, you'll cool down as if you were in the rain." + }, + { + "type": "spotlight", + "title": "Thermometer", + "item": "simpledifficulty:thermometer", + "text": "You can view the world's temperature accurately with a Thermometer." + }, + { + "type": "crafting", + "recipe": "simpledifficulty:thermometer" + } + ] } \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/02_thirst.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/02_thirst.json index f2452e47..f2935000 100644 --- a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/02_thirst.json +++ b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/02_thirst.json @@ -1,28 +1,26 @@ { - "name": "Thirst", - "icon": "harvestcraft:blueberrysmoothieitem", - "category": "01_key_mechanics", - "sortnum" : "2", - "read_by_default": true, - "pages": - [ - { - "type": "image", - "images": - [ - "modpack:textures/patchouli_images/thirst.png" - ], - "title": "Thirst Bar", - "text": "Thirst is represented with a blue dots.", - "border": true - }, - { - "type": "text", - "text": "The thirst bar, like the hunger bar, slowly depletes over time even while you do not move. The thirst bar is replenished by drinking water" - }, - { - "type": "text", - "text": "Starting out, you will drink the water directly from the pool by using Right Click with an empty hand on the face of a block that is exposed to the water. A slurping sound will play, and your thirst bar will increase slightly. You can simply hold Right Click to continue drinking until you are no longer thirsty." - } - ] + "name": "Thirst", + "icon": "harvestcraft:blueberrysmoothieitem", + "category": "01_key_mechanics", + "sortnum": "2", + "read_by_default": true, + "pages": [ + { + "type": "image", + "images": [ + "modpack:textures/patchouli_images/thirst.png" + ], + "title": "Thirst Bar", + "text": "Thirst is represented with a blue dots.", + "border": true + }, + { + "type": "text", + "text": "The thirst bar, like the hunger bar, slowly depletes over time even while you do not move. The thirst bar is replenished by drinking water" + }, + { + "type": "text", + "text": "Starting out, you will drink the water directly from the pool by using Right Click with an empty hand on the face of a block that is exposed to the water. A slurping sound will play, and your thirst bar will increase slightly. You can simply hold Right Click to continue drinking until you are no longer thirsty." + } + ] } \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/03_fatigue.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/03_fatigue.json new file mode 100644 index 00000000..ad0fd1d3 --- /dev/null +++ b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/03_fatigue.json @@ -0,0 +1,21 @@ +{ + "name": "Fatigue", + "icon": "harvestcraft:coffeeitem", + "category": "01_key_mechanics", + "sortnum": "3", + "read_by_default": true, + "pages": [ + { + "type": "text", + "text": "Insead of skipping the night, the world is sped up while you're asleep. $(br2)You can now sleep at any time, as long as you have enough fatigue, which you gain passively over time. Be careful though - letting it build up might have negative side effects." + }, + { + "type": "text", + "text": "The most effective way to reduce fatigue is sleeping. However, if you are away from home or missing a bed, you can dring coffee to reduce fatigue. $(br)Fatigue is displayed on screen as an overlay. While the player's fatigue is updated every tick, the display is only updated every 5 seconds (100 ticks)." + }, + { + "type": "text", + "text": "It's recommended to keep an eye on your fatigue, as getting too tired will result in some debuffs. These debuff will be applied only once for a certain period of time when you enter a new side effect stage. The last side effect is permanent. $(br1)$(li)70 fatigue: Nausea $(br1)$(li)80 fatigue: Slowness II $(br1)$(li)90 fatigue: Poison $(br1)$(li)95+ fatigue: Slowness III" + } + ] +} \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/03_nutrition.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/03_nutrition.json deleted file mode 100644 index 52e4a4d1..00000000 --- a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/03_nutrition.json +++ /dev/null @@ -1,24 +0,0 @@ -{ - "name": "Nutrition", - "icon": "harvestcraft:bentoboxitem", - "category": "01_key_mechanics", - "sortnum" : "3", - "read_by_default": true, - "pages": - [ - { - "type": "image", - "images": - [ - "modpack:textures/patchouli_images/nutrition.png" - ], - "title": "", - "text": "", - "border": true - }, - { - "type": "text", - "text": "Once all of your nutrition categories are nearly depleted negative effects will appear." - } - ] -} \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/04_nutrition.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/04_nutrition.json new file mode 100644 index 00000000..78f63e88 --- /dev/null +++ b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/04_nutrition.json @@ -0,0 +1,22 @@ +{ + "name": "Nutrition", + "icon": "harvestcraft:bentoboxitem", + "category": "01_key_mechanics", + "sortnum": "4", + "read_by_default": true, + "pages": [ + { + "type": "image", + "images": [ + "modpack:textures/patchouli_images/nutrition.png" + ], + "title": "", + "text": "", + "border": true + }, + { + "type": "text", + "text": "Once all of your nutrition categories are nearly depleted negative effects will appear." + } + ] +} \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/04_skills.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/04_skills.json deleted file mode 100644 index 9e2105be..00000000 --- a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/04_skills.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "name": "Skills", - "icon": "modpack:textures/items/skills.png", - "category": "01_key_mechanics", - "sortnum" : "4", - "read_by_default": true, - "pages": - [ - { - "type": "spotlight", - "title": "Skills", - "item": "compatskills:textures/unlockables/map.png", - "text": "" - } - ] -} \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/05_gravity.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/05_gravity.json index 77e0f99e..c933f23d 100644 --- a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/05_gravity.json +++ b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/05_gravity.json @@ -1,22 +1,21 @@ { - "name": "Gravity", - "icon": "biomesoplenty:sacred_oak_fence", - "category": "01_key_mechanics", - "sortnum" : "5", - "read_by_default": true, - "pages": - [ - { - "type": "spotlight", - "title": "Dirt", - "item": "minecraft:dirt", - "text": "Unlike in vanilla, gravity-affected blocks are able to fall. This means that without a proper support system, you will not be able to create walls or ceilings out of these blocks." - }, - { - "type": "spotlight", - "title": "Support Beams", - "item": "biomesoplenty:sacred_oak_fence", - "text": "Any fance can be used as proper support beam." - } - ] + "name": "Gravity", + "icon": "biomesoplenty:sacred_oak_fence", + "category": "01_key_mechanics", + "sortnum": "5", + "read_by_default": true, + "pages": [ + { + "type": "spotlight", + "title": "Gravity", + "item": "minecraft:dirt", + "text": "Naturally occurring blocks (dirt, grass, stone, gravel, sand) are affected by gravity. This means that without a proper support system, these blocks will fall, and you will not be able to create walls or ceilings out of these blocks." + }, + { + "type": "spotlight", + "title": "Support Beams", + "item": "biomesoplenty:sacred_oak_fence", + "text": "Any fance can be used as proper support beam. $(br2)Support beams will improve the stability and prevent rock from fracturing in the range of 16 blocks." + } + ] } \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/06_seasons.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/06_seasons.json index 48dc2755..f7d62a74 100644 --- a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/06_seasons.json +++ b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/01_key_mechanics/06_seasons.json @@ -1,13 +1,13 @@ { - "name": "Seasons", - "icon": "dawnoftimebuilder:camellia_leaves", - "category": "01_key_mechanics", - "sortnum": "6", - "read_by_default": true, - "pages": [ - { - "type": "text", - "text": "Temperate biomes will go through the normal seasons throughout the year (Spring, Summer, Autumn, and Winter). Temperatures will shift, grass and foliage colors will change, the chance of rain and storms will fluctuate, and more. The types of crops that are in season will also differ." - } - ] + "name": "Seasons", + "icon": "dawnoftimebuilder:camellia_leaves", + "category": "01_key_mechanics", + "sortnum": "6", + "read_by_default": true, + "pages": [ + { + "type": "text", + "text": "Temperate biomes will go through the normal seasons throughout the year (Spring, Summer, Autumn, and Winter). Temperatures will shift, grass and foliage colors will change, the chance of rain and storms will fluctuate, and more. The types of crops that are in season will also differ." + } + ] } \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/02_ores/01_common.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/02_ores/01_common.json index 2e8f5fe1..327dcc0e 100644 --- a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/02_ores/01_common.json +++ b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/02_ores/01_common.json @@ -1,19 +1,18 @@ { - "name": "Common", - "icon": "geolosys:coal:1", - "category": "02_ores", - "sortnum": "1", - "read_by_default": true, - "pages": [ - { - "type": "text", - "title": "Common", - "text": "Common: $(br)▁ 160 Malachite (Copper)$(br) ▁ 160 Azurite (Copper)$(br) ▂ 170 Coal$(br) ▂ 170 Assorted Quartz (Quartz / Certus Quartz)$(br) ▂ 170 Bauxite (Aluminum)$(br) ▃ 180 Galena (Lead / Silver)$(br) ▃ 180 Cassiterite (Tin)" - }, - { - "type": "text", - "title": "", - "text": "Common: $(br)▃ 180 Teallite (Tin)$(br) ▃ 180 Autunite (Uranium)$(br) ▅ 190 Hematite (Iron)$(br) ▅ 190 Limonite (Iron)$(br) ▇ 200 Lapis$(br) ▇ 200 Cinnabar (Redstone)" - } - ] + "name": "Common", + "icon": "geolosys:coal:1", + "category": "02_ores", + "sortnum": "1", + "read_by_default": true, + "pages": [ + { + "type": "text", + "title": "Common", + "text": "▁ 160 Malachite (Copper) $(br)▁ 160 Azurite (Copper) $(br)▂ 170 Coal $(br)▂ 170 Assorted Quartz (Quartz / Certus Quartz) $(br)▂ 170 Bauxite (Aluminum) $(br)▃ 180 Galena (Lead / Silver) $(br)▃ 180 Cassiterite (Tin)" + }, + { + "type": "text", + "text": "▃ 180 Teallite (Tin) $(br)▃ 180 Autunite (Uranium) $(br)▅ 190 Hematite (Iron) $(br)▅ 190 Limonite (Iron) $(br)▅ 190 Pyrite (Sulfur / Iron) $(br)▇ 200 Lapis $(br)▇ 200 Cinnabar (Redstone)" + } + ] } \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/02_ores/02_rare.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/02_ores/02_rare.json index 6e04f670..7d2f3699 100644 --- a/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/02_ores/02_rare.json +++ b/pax/modpack/overrides/patchouli_books/underdog/en_us/entries/02_ores/02_rare.json @@ -1,14 +1,14 @@ { - "name": "Rare", - "icon": "divergentunderground:gem_raw_diamond", - "category": "02_ores", - "sortnum": "2", - "read_by_default": true, - "pages": [ - { - "type": "text", - "title": "Rare", - "text": "Rare:$(br) ▂ 210 Gold$(br) ▃ 220 Kimberlite (Diamonds)$(br) ▃ 220 Beryl (Emeralds)$(br) ▅ 230 Sphalerite (Zinc)$(br) ▇ 230 Platinum$(br) ▇ 230 Osmium (Generated in the same vein as Platinum)" - } - ] + "name": "Rare", + "icon": "divergentunderground:gem_raw_diamond", + "category": "02_ores", + "sortnum": "2", + "read_by_default": true, + "pages": [ + { + "type": "text", + "title": "Rare", + "text": "▂ 210 Gold $(br)▃ 220 Kimberlite (Diamonds) $(br)▃ 220 Beryl (Emeralds) $(br)▅ 230 Sphalerite (Zinc) $(br)▇ 230 Platinum $(br)▇ 230 Osmium (Generated in the same vein as Platinum)" + } + ] } \ No newline at end of file diff --git a/pax/modpack/overrides/patchouli_books/underdog/en_us/templates/blocks/1.json b/pax/modpack/overrides/patchouli_books/underdog/en_us/templates/blocks/1.json index afefd843..f25110b0 100644 --- a/pax/modpack/overrides/patchouli_books/underdog/en_us/templates/blocks/1.json +++ b/pax/modpack/overrides/patchouli_books/underdog/en_us/templates/blocks/1.json @@ -1,24 +1,24 @@ { - "components": [ - { - "type": "header", - "text": "#header", - "x": -1, - "y": -1 - }, - { - "type": "item", - "item": "#block", - "framed": true, - "link_recipe": true, - "x": 50, - "y": 15 - }, - { - "type": "text", - "text": "#text", - "x": 0, - "y": 40 - } - ] + "components": [ + { + "type": "header", + "text": "#header", + "x": -1, + "y": -1 + }, + { + "type": "item", + "item": "#block", + "framed": true, + "link_recipe": true, + "x": 50, + "y": 15 + }, + { + "type": "text", + "text": "#text", + "x": 0, + "y": 40 + } + ] } \ No newline at end of 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zY98zW?b(3?c4$Cc6Cw|%q$PIE+dMh-`Pv50hY>nf;0@-3SsJ}P8tJbFd=ISLI^ZlR zRyr27OskJSm_1Y&5_p=V^_F<@uEx_zjLA{01-5CQWT<|IbIe65OdEU>zFZ&LWdLR= zei{{4Eh+(%@TW9epi?g^vtPs3NRV>!!4(fHl$6SYr(enc8W5kmfJy8!b%`3wN}+#7 zG<=-%#cu`(y1D6uoa%uzJnr : "asmc:block.basalt.hit", + : "tconstruct:wood_hit", + : "tconstruct:little_saw", + : "tconstruct:wood_hit" +}; + +// Materials +val materialsAndSounds as string[IMaterial] = { + IMaterial.iron() : "futuremc:lantern_place", + IMaterial.rock() : "asmc:block.basalt.break", + IMaterial.wood() : "tconstruct:wood_hit", + IMaterial.ground() : "minecraft:block.grass.place", + IMaterial.cloth() : "minecraft:block.cloth.break", + IMaterial.glass() : "tconstruct:wood_hit", + IMaterial.piston() : "tconstruct:frypan_hit", +}; + + +val canPlay as bool[] = [true]; +val doCatenation as bool[] = [true]; + +function playSounds(event as crafttweaker.event.PlayerCraftedEvent,canPlay as bool[], materials as string[IMaterial], oredicts as string[IOreDictEntry], items as string[IItemStack]) as void { + for item, sound in items { + if (item.name == event.output.name) { + CommandUtils.playsound(sound, "player", event.player); + canPlay[0] = false; + return; + } + } + + for oredict, sound in oredicts { + if (event.output.ores has oredict) { + CommandUtils.playsound(sound, "player", event.player); + canPlay[0] = false; + return; + } + } + + if (event.output.isItemBlock) { + val blockMaterial = event.output.asBlock().definition.defaultState.material; + + for material, sound in materials { + if (blockMaterial.matches(material)) { + CommandUtils.playsound(sound, "player", event.player); + canPlay[0] = false; + break; + } + } + } +} + +events.onPlayerCrafted(function(event as crafttweaker.event.PlayerCraftedEvent) { + if (isNull(event.player.world) || event.player.world.isRemote()) { + return; + } + + // Crafting sounds + if (canPlay[0]) { + playSounds(event, canPlay, materialsAndSounds, oredictsAndSounds, itemsAndSounds); + } + + // Time offset + if (!canPlay[0] && doCatenation[0]) { + event.player.world.catenation() + .sleep(1) + .run(function(world, context) { + canPlay[0] = true; + doCatenation[0] = true; + }) + .stopWhen(function(world, context) { + return !event.player.alive; + }) + .start(); + doCatenation[0] = false; + } +}); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Events/onPlayerInteractBlock.zs b/pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerInteractBlock.zs similarity index 85% rename from pax/modpack/overrides/scripts/CraftTweaker/Events/onPlayerInteractBlock.zs rename to pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerInteractBlock.zs index 40a1e023..71ad4005 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Events/onPlayerInteractBlock.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerInteractBlock.zs @@ -1,5 +1,5 @@ -#loader crafttweaker reloadableevents +#loader crafttweaker reloadable import crafttweaker.block.IBlock; import crafttweaker.block.IBlockState; @@ -120,6 +120,25 @@ events.onPlayerInteractBlock(function(event as crafttweaker.event.PlayerInteract event.player.give(); } + // if (event.blockState.block.definition.unlocalizedName == .block.definition.unlocalizedName) { + // val block = event.world.getBlock(event.x, event.y, event.z); + + // if (block.data.stackHandler.Items[0].id == "minecraft:log" && has event.item) { + // val pos = crafttweaker.util.Position3f.create(event.x, event.y, event.z).asBlockPos(); + // val data = block.data.update({ + // stackHandler: { + // Size: 1, + // Items: [{ + // Slot: 0, + // id: "contenttweaker:chopped_oak_wood", + // Count: 1 as byte, + // Damage: 0 as short + // }] + // } + // }); + // event.world.setBlockState(event.blockState, data, pos); + // } + // } // // Secret // Commands.call("playsound custom.secret master @a[r=16] " + event.x + " " + event.y + " " + event.z, event.player, event.world); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Events/onPlayerLeftClickBlock.zs b/pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerLeftClickBlock.zs similarity index 99% rename from pax/modpack/overrides/scripts/CraftTweaker/Events/onPlayerLeftClickBlock.zs rename to pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerLeftClickBlock.zs index 985f63dd..e75557d1 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Events/onPlayerLeftClickBlock.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerLeftClickBlock.zs @@ -1,5 +1,5 @@ -#loader crafttweaker reloadableevents +#loader crafttweaker reloadable import crafttweaker.block.IBlock; import crafttweaker.block.IBlockState; diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Events/onPlayerLoggedIn.zs b/pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerLoggedIn.zs similarity index 90% rename from pax/modpack/overrides/scripts/CraftTweaker/Events/onPlayerLoggedIn.zs rename to pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerLoggedIn.zs index 321f94f7..ef883101 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Events/onPlayerLoggedIn.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerLoggedIn.zs @@ -1,5 +1,5 @@ -#loader crafttweaker reloadableevents +#loader crafttweaker reloadable import crafttweaker.events.IEventManager; import crafttweaker.player.IPlayer; diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Events/onPlayerTick.zs b/pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerTick.zs similarity index 97% rename from pax/modpack/overrides/scripts/CraftTweaker/Events/onPlayerTick.zs rename to pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerTick.zs index 3328211b..c97a889d 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Events/onPlayerTick.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Events/EventPlayerTick.zs @@ -1,6 +1,7 @@ -#loader crafttweaker reloadableevents +#loader crafttweaker reloadable #priority -10 + import crafttweaker.item.IItemStack; import crafttweaker.events.IEventManager; import crafttweaker.player.IPlayer; diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Events/FTBQ/EventCustomTask.zs b/pax/modpack/overrides/scripts/CraftTweaker/Events/FTBQ/EventCustomTask.zs new file mode 100644 index 00000000..5a12ab83 --- /dev/null +++ b/pax/modpack/overrides/scripts/CraftTweaker/Events/FTBQ/EventCustomTask.zs @@ -0,0 +1,17 @@ + +import mods.zenutils.ftbq.CustomTaskEvent; +import crafttweaker.event.PlayerLoggedInEvent; +import crafttweaker.player.IPlayer; + + +// Tree chop task +events.onCustomTask(function(event as CustomTaskEvent) { + if (event.task.hasTag("treechop")) { + event.maxProgress = 1; + event.checkTimer = 120; + event.enableButton = true; + event.checker = function(player, currentProgress) { + if (player.data has "treeChop" && player.data.treeChop == true) return 1; else return 0; + }; + } +}); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Events/onEntityLivingFall.zs b/pax/modpack/overrides/scripts/CraftTweaker/Events/onEntityLivingFall.zs deleted file mode 100644 index 6d46da8b..00000000 --- a/pax/modpack/overrides/scripts/CraftTweaker/Events/onEntityLivingFall.zs +++ /dev/null @@ -1,32 +0,0 @@ - -#loader crafttweaker reloadableevents - -import crafttweaker.block.IBlock; -import crafttweaker.block.IBlockState; -import crafttweaker.data.IData; -import crafttweaker.potions.IPotionEffect; -import crafttweaker.events.IEventManager; -import crafttweaker.entity.IEntityLivingBase; -import crafttweaker.item.IItemStack; -import crafttweaker.player.IPlayer; -import crafttweaker.world.IBlockPos; -import crafttweaker.server.IServer; -import crafttweaker.world.IFacing; -import mods.contenttweaker.Commands; -import crafttweaker.world.IBiome; -import crafttweaker.world.IBiomeType; - - -events.onEntityLivingFall(function(event as crafttweaker.event.EntityLivingFallEvent) { - if (isNull(event.entity.world) || event.entity.world.isRemote()) { - return; - } - - event.damageMultiplier = 3.0f; - - val random = event.entity.world.random; - - event.entity.motionZ = event.entity.lookingDirection.z * random.nextDouble(0.5, 1.2); - event.entity.motionX = event.entity.lookingDirection.x * random.nextDouble(0.5, 1.2); - -}); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/GameStages/Multiblocks.zs b/pax/modpack/overrides/scripts/CraftTweaker/GameStages/Multiblocks.zs index 32f77359..ca13b005 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/GameStages/Multiblocks.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/GameStages/Multiblocks.zs @@ -1,6 +1,6 @@ #modloaded gamestages import mods.multiblockstages.IEMultiBlockStages; -IEMultiBlockStages.addStage("BlastFurnace", "IE:BlastFurnace", "."); -IEMultiBlockStages.addStage("CokeOven", "IE:CokeOven", "."); -IEMultiBlockStages.addStage("AlloySmelter", "IE:AlloySmelter", "."); +IEMultiBlockStages.addStage("BlastFurnace", "IE:BlastFurnace", "Blast Furnace is disabled!"); +IEMultiBlockStages.addStage("CokeOven", "IE:CokeOven", "Coke Oven is disabled!"); +IEMultiBlockStages.addStage("AlloySmelter", "IE:AlloySmelter", "AlloySmelter is disabled!"); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Animania.zs b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Animania.zs index db94d377..10838a71 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Animania.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Animania.zs @@ -31,6 +31,14 @@ val bucketIron as IIngredient = | .withTag({FluidName: "milk_goat", Amount: 1000}) | .withTag({FluidName: "milk_sheep", Amount: 1000}); +val bucketRefractory as IIngredient = + .withTag({fluids: {FluidName: "milk_holstein", Amount: 1000}}) + | .withTag({fluids: {FluidName: "milk_friesian", Amount: 1000}}) + | .withTag({fluids: {FluidName: "milk_jersey", Amount: 1000}}) + | .withTag({fluids: {FluidName: "milk_goat", Amount: 1000}}) + | .withTag({fluids: {FluidName: "milk_goat", Amount: 1000}}) + | .withTag({fluids: {FluidName: "milk_sheep", Amount: 1000}}); + val bucketStone as IIngredient = .withTag({fluids: {FluidName: "milk_holstein", Amount: 1000}}) | .withTag({fluids: {FluidName: "milk_friesian", Amount: 1000}}) @@ -56,9 +64,37 @@ val bucketClay as IIngredient = | .withTag({fluids: {FluidName: "milk_sheep", Amount: 1000}}); RecipeUtils.tweakRecipe(false, , [[ bucketIron.noReturn() ]]); -recipes.addShapeless(, [ bucketStone.noReturn() ]); -recipes.addShapeless(, [ bucketWood.noReturn() ]); -recipes.addShapeless(, [ bucketClay.noReturn() ]); + +recipes.addShapeless("milk_fix_refractory", , [ bucketRefractory.noReturn().marked("bucket") ], + function (out, ins, cInfo) { + return out.withTag({durability: ins.bucket.tag.durability}); + }, + null +); + +recipes.addShapeless("milk_fix_stone", , [ bucketStone.noReturn().marked("bucket") ], + function (out, ins, cInfo) { + return out.withTag({durability: ins.bucket.tag.durability}); + }, + null +); + +recipes.addShapeless("milk_fix_wood", , [ bucketWood.noReturn().marked("bucket") ], + function (out, ins, cInfo) { + return out.withTag({durability: ins.bucket.tag.durability}); + }, + null +); + +recipes.addShapeless("milk_fix_clay", , [ bucketClay.noReturn().marked("bucket") ], + function (out, ins, cInfo) { + return out.withTag({durability: ins.bucket.tag.durability}); + }, + null +); + +// Remove Saddle recipe +recipes.removeByRecipeName("animania:saddle"); // Meats oredict support .add(); @@ -66,3 +102,36 @@ recipes.addShapeless(, [ bucketClay.noReturn() ]); .add(); .add(); .add(); + +// Trough +RecipeUtils.tweakRecipe(true, , + [[ , null , ], + [ , , ], + [, null , ]]); + +// Horse Cart +RecipeUtils.tweakRecipe(true, , + [[ , , ], + [ , , ], + [, null , ]]); + +// Tiller +RecipeUtils.tweakRecipe(true, , + [[, , ], + [ , , ], + [ , null , ]]); + +// Wheel +RecipeUtils.tweakRecipe(true, , + RecipeUtils.createCrossWithCore(, null, )); + +// Cheese Mold +RecipeUtils.tweakRecipe(true, , + [[ , null , ], + [, , ]]); + +// Pet Bowl +val terracotta = ; +RecipeUtils.tweakRecipe(true, , + [[terracotta, null , terracotta ], + [null , terracotta, null ]]); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Armor_Underwear.zs b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Armor_Underwear.zs new file mode 100644 index 00000000..78e25d11 --- /dev/null +++ b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Armor_Underwear.zs @@ -0,0 +1,34 @@ + +#modloaded armorunder +import scripts.CraftTweaker.Utils.RecipeUtils; + +// Cool Liner Material +RecipeUtils.tweakRecipe(true, * 6, + [[ , ], + [, ]]); + +recipes.addShaped( * 6, + [[ , ], + [, ]]); + +// Warm Liner Material +RecipeUtils.tweakRecipe(true, * 6, + [[, ], + [ , ]]); + +// Auto Liner Material +RecipeUtils.tweakRecipe(true, , + [[, ], + [, ]]); + +// Auto Chestplate Liner +recipes.addShaped(, + [[, null , ], + [, , ], + [, , ]]); + +// Auto Leggings Liner +recipes.addShaped(, + [[, , ], + [, null , ], + [, null , ]]); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Cuisine.zs b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Cuisine.zs index 059ecbe8..7a5f55e1 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Cuisine.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Cuisine.zs @@ -59,10 +59,11 @@ RecipeUtils.tweakRecipe(true, , []]); // Fire Pit -recipes.remove(); -recipes.addShapedMirrored(, - [[, ], - [ , ]]); +val fuel = | ; +RecipeUtils.tweakRecipe(true, , + [[, fuel , ], + [fuel , , fuel ], + [, fuel , ]]); // Wooden Handle RecipeUtils.tweakRecipe(true, , [[, ]]); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Greenery.zs b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Greenery.zs index d51efef3..138ca130 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Greenery.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Greenery.zs @@ -5,33 +5,30 @@ import scripts.CraftTweaker.Utils.RecipeUtils; Dropt.list("plant_fibers") .add(Dropt.rule() - .matchBlocks(["greenery:tallfern:*", "greenery:tallgrass:*"]) + .matchBlocks([ + "greenery:plant/upland/tall/eagle_fern:*", + "greenery:plant/upland/tall/foxtail:*", + "greenery:plant/upland/tall/ryegrass:*" + ]) .replaceStrategy("ADD") .addDrop(Dropt.drop() - .selector(Dropt.weight(85)) + .selector(Dropt.weight(80)) .items([]) ) .addDrop(Dropt.drop() .selector(Dropt.weight(15)) .items([]) ) - ) - .add(Dropt.rule() - .matchBlocks(["greenery:tallfern:*", "greenery:tallgrass:*"]) - .matchVerticalRange(100, 255) - .replaceStrategy("ADD") - .addDrop(Dropt.drop() - .selector(Dropt.weight(50)) - ) .addDrop(Dropt.drop() - .selector(Dropt.weight(50)) + .selector(Dropt.weight(5)) .items([]) ) ); -recipes.addShapeless(, []); -recipes.addShapeless(, []); -recipes.addShapeless(, []); -recipes.addShapeless(, []); +recipes.addShapeless(, []); +recipes.addShapeless(, []); +recipes.addShapeless(, []); +recipes.addShapeless(, []); +recipes.addShapeless(, []); -.add(); +.add(); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Immersive_Engineering.zs b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Immersive_Engineering.zs index ad6f40d7..300ec94c 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Immersive_Engineering.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Immersive_Engineering.zs @@ -32,6 +32,13 @@ rh(.withTag({multiblock: "IE:AlloySmelter"}, true) rh(); rh(); +// Hide Coke Oven +hc("ie.cokeoven"); +rh(); +rh(); +rh(); +rh(); + val clayLump = ; @@ -52,6 +59,7 @@ recipes.addShaped( * 2, [[clayLump , , clayLump ], [ , , ], [ , , ]]); + recipes.remove(); recipes.remove(); recipes.remove(); @@ -65,6 +73,7 @@ recipes.addShaped( * 4, [[clayLump , , clayLump ], [, clayLump , ], [clayLump , , clayLump ]]); + recipes.remove(); recipes.remove(); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Mods/NuclearCraft_Overhauled.zs b/pax/modpack/overrides/scripts/CraftTweaker/Mods/NuclearCraft_Overhauled.zs index 06389d7a..6578c7e7 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Mods/NuclearCraft_Overhauled.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Mods/NuclearCraft_Overhauled.zs @@ -2,7 +2,6 @@ #modloaded nuclearcraft import crafttweaker.item.IItemStack; import mods.jei.JEI.removeAndHide as rh; - import mods.nuclearcraft.AlloyFurnace as alloyFurnace; import scripts.CraftTweaker.Utils.RecipeUtils; diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Tabulator.zs b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Tabulator.zs index fe4ad8f6..01f2e934 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Tabulator.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Tabulator.zs @@ -1,7 +1,7 @@ import mods.tabulator.Tabs; -Tabs.removeTab("onslaught"); Tabs.removeTab("materials.base"); Tabs.removeTab("charset"); Tabs.removeTab("TinkerWorld"); +Tabs.removeTab("scalinghealth"); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Tool_Belt.zs b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Tool_Belt.zs new file mode 100644 index 00000000..1966eed3 --- /dev/null +++ b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Tool_Belt.zs @@ -0,0 +1,20 @@ + +#modloaded toolbelt +import scripts.CraftTweaker.Utils.RecipeUtils; + +// Materials +val leatherSheet = ; +val leatherStrap = ; +val leatherCord = ; + +// Tool Belt +RecipeUtils.tweakRecipe(true, , + [[leatherStrap, leatherCord, leatherStrap ], + [leatherSheet, null , leatherSheet ], + [leatherCord , leatherCord, leatherCord ]]); + +// Belt Pouch +RecipeUtils.tweakRecipe(true, , + [[null , leatherSheet, null ], + [leatherStrap, null , leatherStrap ], + [null , leatherSheet, null ]]); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Tropicraft.zs b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Tropicraft.zs index 69035631..2ad12cff 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Mods/Tropicraft.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Mods/Tropicraft.zs @@ -43,3 +43,7 @@ RecipeUtils.tweakRecipe(true, , , ]); + +// Iguana Leather compat +.remove(); +.add(); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Processing/Mods/Immersive_Petroleum/Distillation.zs b/pax/modpack/overrides/scripts/CraftTweaker/Processing/Mods/Immersive_Petroleum/Distillation.zs index 3ee54dd1..961e1b05 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Processing/Mods/Immersive_Petroleum/Distillation.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Processing/Mods/Immersive_Petroleum/Distillation.zs @@ -1,15 +1,18 @@ import mods.TweakedPetroleum.TweakedReservoir; +import mods.TweakedLib.TweakedPowerTier; - -// Power usage -TweakedReservoir.registerPowerUsage(0, 16000, 1024); +var powerTier = TweakedPowerTier.registerPowerTier(16000, 1024); +var powerTier2 = TweakedPowerTier.registerPowerTier(160000, 10240); // Vanilla Reservoirs -TweakedReservoir.registerReservoir("aquifer", , 5000000, 10000000, 6, 25, 30, 0, - [], [0], [], []); +TweakedReservoir.registerReservoir("aquifer", , 5000000, 10000000, 6, 25, 30, powerTier, + [], [0]); -TweakedReservoir.registerReservoir("oil", , 2500000, 15000000, 6, 25, 40, 0, - [1], [], [], []); +TweakedReservoir.registerReservoir("oil", , 2500000, 15000000, 6, 25, 40, powerTier, + [1], [], []); -TweakedReservoir.registerReservoir("lava", , 250000, 1000000, 0, 25, 30, 0, - [1], [], [], []); +TweakedReservoir.registerReservoir("lava", , 250000, 1000000, 0, 25, 30, powerTier, + [1]); + +TweakedReservoir.registerReservoirWithDrainChance("oil123123", , 2500000, 15000000, 6, 25, 0.5, 40, powerTier2, + [], [0], [], []); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Processing/Mods/Tinkers_Construct/Drying.zs b/pax/modpack/overrides/scripts/CraftTweaker/Processing/Mods/Tinkers_Construct/Drying.zs new file mode 100644 index 00000000..25f13cb7 --- /dev/null +++ b/pax/modpack/overrides/scripts/CraftTweaker/Processing/Mods/Tinkers_Construct/Drying.zs @@ -0,0 +1,6 @@ + +#priority -50 +import mods.tconstruct.Drying as TCDrying; + +// Leather +TCDrying.removeRecipe(); \ No newline at end of file diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Processing/Shared/Sawmill.zs b/pax/modpack/overrides/scripts/CraftTweaker/Processing/Shared/Sawmill.zs index 146e5ffd..8ebe9151 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Processing/Shared/Sawmill.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Processing/Shared/Sawmill.zs @@ -43,7 +43,7 @@ val cutting as IItemStack[][IIngredient] = { : [oakLumber * 3, * 3 ], : [oakLumber * 3, * 3 ], - : [ , null ], + : [oakLumber * 8, null ], : [ , ], : [ * 3, ], diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Pyrotech/Pyrotech.zs b/pax/modpack/overrides/scripts/CraftTweaker/Pyrotech/Pyrotech.zs index 5e5ddc4f..8f2a7c61 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Pyrotech/Pyrotech.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Pyrotech/Pyrotech.zs @@ -65,10 +65,13 @@ furnace.remove(, ); val clayLump = ; -// Removing Washed Hide recipes +// Remove Washed Hide recipes recipes.remove(); recipes.remove(); +// Remove Sapling => Stick recipe +recipes.removeByRecipeName("pyrotech:stick"); + // Torch rh(); .add(); @@ -131,33 +134,33 @@ val refracBlock = ; // Kiln RecipeUtils.tweakRecipe(true, , - [[refracBrick, refracLump , refracBrick ], - [refracLump , null , refracLump ], - [refracBrick, refracBlock , refracBrick ]]); + [[refracBrick, refracLump , refracBrick ], + [refracLump , null , refracLump ], + [refracBrick, refracBlock, refracBrick ]]); // Oven RecipeUtils.tweakRecipe(true, , - [[refracBrick, refracBrick , refracBrick ], - [refracLump , null , refracLump ], - [refracBrick, refracBlock , refracBrick ]]); + [[refracBrick, refracBrick, refracBrick ], + [refracLump , null , refracLump ], + [refracBrick, refracBlock, refracBrick ]]); // Sawmill RecipeUtils.tweakRecipe(true, , - [[refracBrick, null , refracBrick ], - [refracLump , null , refracLump ], - [refracBrick, refracBlock , refracBrick ]]); + [[refracBrick, null , refracBrick ], + [refracLump , null , refracLump ], + [refracBrick, refracBlock, refracBrick ]]); // Crucible RecipeUtils.tweakRecipe(true, , - [[refracBrick, null , refracBrick ], - [refracLump , refracLump , refracLump ], - [refracBrick, refracBlock , refracBrick ]]); + [[refracBrick, null , refracBrick ], + [refracLump , refracLump , refracLump ], + [refracBrick, refracBlock, refracBrick ]]); // Bloomery RecipeUtils.tweakRecipe(true, , - [[refracBrick, null , refracBrick ], - [refracBrick, null , refracBrick ], - [refracBrick, refracBlock , refracBrick ]]); + [[refracBrick, null , refracBrick ], + [refracBrick, null , refracBrick ], + [refracBrick, refracBlock, refracBrick ]]); // Stone diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Pyrotech/Pyrotech_Soaking_Pot.zs b/pax/modpack/overrides/scripts/CraftTweaker/Pyrotech/Pyrotech_Soaking_Pot.zs index b02851b1..fd550156 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Pyrotech/Pyrotech_Soaking_Pot.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Pyrotech/Pyrotech_Soaking_Pot.zs @@ -32,7 +32,11 @@ soakingPotWaterRecipe("slaked_lime" , soakingPotWaterRecipe("ore_sugarcane" , , 125 , , 1200); soakingPotWaterRecipe("pyrotech_rock_7" , , 150 , , 1200); -SoakingPot.addRecipe("pyrotech_material_20" , , * 50, , 1200); +// Tarred Board +SoakingPot.addRecipe("pyrotech_tarred_board" , , * 125, , 200); + +// Durable Leather +SoakingPot.addRecipe("pyrotech_durable_leather" , , * 125, , 1200); // Treated Lumber SoakingPot.addRecipe("treated_lumber" , , * 125, , 200); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Utils/CommandUtils.zs b/pax/modpack/overrides/scripts/CraftTweaker/Utils/CommandUtils.zs new file mode 100644 index 00000000..fcfdb20b --- /dev/null +++ b/pax/modpack/overrides/scripts/CraftTweaker/Utils/CommandUtils.zs @@ -0,0 +1,12 @@ + +#loader crafttweaker reloadable +#priority 100003 +import crafttweaker.world.IWorld; +import crafttweaker.player.IPlayer; + +/** + * Plays sound on the position of a given player. + */ +function playsound(sound as string, source as string, player as IPlayer) as void { + server.commandManager.executeCommandSilent(player, "playsound "+ sound +" "+ source +" @a[r=16] "+ player.x +" "+ player.y +" "+ player.z); +} diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Chest.zs b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Chest.zs index 601dbe84..26ff5301 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Chest.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Chest.zs @@ -1,8 +1,8 @@ -#norun -import crafttweaker.item.IItemStack; import mods.jei.JEI.removeAndHide as rh; -recipes.removeShaped(); -recipes.addShapedMirrored(, [[, , ]]); -recipes.addShapedMirrored(, [[, , ]]); +// Hide vanilla Chest +rh(); + +// Replace all occurences of chest with oredict +recipes.replaceAllOccurences(, , <*>); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/EnderStuff.zs b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/EnderStuff.zs index d8f1f8ec..000d87f0 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/EnderStuff.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/EnderStuff.zs @@ -1,7 +1,7 @@ #priority -20 -/* Replacing Elite Circuit & Ultimate Circuit */ +// Replace Elite Circuit & Ultimate Circuit recipes.replaceAllOccurences(, , <*>); recipes.replaceAllOccurences(, , <*>); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Glass_Panes.zs b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Glass_Panes.zs index 2514cac6..70a0a3ac 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Glass_Panes.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Glass_Panes.zs @@ -2,25 +2,25 @@ import crafttweaker.item.IItemStack; import crafttweaker.item.IIngredient; -val panes = { - : , - : , - : , - : , - : , - : , - : , - : , - : , - : , - : , - : , - : , - : , - : , - : -} as IItemStack[IItemStack]; +val panes as IItemStack[IItemStack] = { + : , + : , + : , + : , + : , + : , + : , + : , + : , + : , + : , + : , + : , + : , + : , + : +}; for pane, dye in panes { - recipes.addShapeless(pane, [, dye]); + recipes.addShapeless(pane, [, dye]); } diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Shulker_Box_(Cloth_Box).zs b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Shulker_Box_(Cloth_Box).zs new file mode 100644 index 00000000..21a3a873 --- /dev/null +++ b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Shulker_Box_(Cloth_Box).zs @@ -0,0 +1,36 @@ + +import crafttweaker.item.IItemStack; +import crafttweaker.item.IIngredient; + +val shulkerBoxes as IIngredient[][IItemStack] = { + : [ , ], + : [ , ], + : [ , ], + : [ , ], + : [ , ], + : [ , ], + : [ , ], + : [ , ], + : [ , ], + : [ , ], + : [, ], + : [, ], + : [, ], + : [, ], + : [, ], + : [, ] +}; + +// Remove default Shulker Box recipe +recipes.remove(); + +// Add new recipes +for box, x in shulkerBoxes { + val wool = x[0]; + val pelt = x[1]; + + recipes.addShaped(box, + [[pelt, wool , pelt], + [wool, , wool], + [pelt, wool , pelt]]); +} diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Slabs.zs b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Slabs.zs index ce622c87..f51739fb 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Slabs.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Slabs.zs @@ -20,24 +20,14 @@ for output, input in slabsFix { recipes.addShaped(output, [[input, input]]); } -// cobblestone => Cobblestone Slab +// Cobblestone => Cobblestone Slab RecipeUtils.tweakRecipe(true, * 4, [[, ]]); // Rocks => Cobblestone Slab recipes.addShaped(, - [[, ]], - null, - function(out, cInfo, player) { - Commands.call("playsound futuremc:stonecutter_carve block @a[r=16] " + player.x + " " + player.y + " " + player.z, player, player.world); - } -); + [[, ]]); // Cobblestone recipes.addShaped(, [[], - []], - null, - function(out, cInfo, player) { - Commands.call("playsound futuremc:stonecutter_carve block @a[r=16] " + player.x + " " + player.y + " " + player.z, player, player.world); - } -); + []]); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Supports.zs b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Supports.zs index 07c120e1..ddf14eff 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Supports.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Supports.zs @@ -121,5 +121,7 @@ val supports as IItemStack[] = [ ]; for item in supports { - item.addTooltip(format.yellow(game.localize("underdog.tooltip.support"))); + .add(item); } + +.addTooltip(format.yellow(game.localize("underdog.tooltip.support"))); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Water.zs b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Water.zs index 9651f61b..ae2b655e 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Water.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Vanilla/Water.zs @@ -49,5 +49,5 @@ static allSaltWater as IIngredient = | .withTag({fluids: {FluidName: "saltwater", Amount: 1000}}) | .withTag({FluidName: "saltwater", Amount: 1000}); -// Replace all occurrences of "listAllwater" with Spring Water as an ingredient +// Replace all occurrences of "listAllwater" with Spring Water as ingredient recipes.replaceAllOccurences(, allSpringWater, <*>); diff --git a/pax/modpack/overrides/scripts/CraftTweaker/Woodworking/Integration.zs b/pax/modpack/overrides/scripts/CraftTweaker/Woodworking/Integration.zs index ee24c746..abcf68ee 100644 --- a/pax/modpack/overrides/scripts/CraftTweaker/Woodworking/Integration.zs +++ b/pax/modpack/overrides/scripts/CraftTweaker/Woodworking/Integration.zs @@ -152,29 +152,15 @@ for lumber, x in woodworking { // Adding recipes for slabs recipes.addShaped(slab * 2, - [[lumber, lumber ]], - null, - function(out, cInfo, player) { - Commands.call("playsound tconstruct:wood_hit block @a[r=16] " + player.x + " " + player.y + " " + player.z, player, player.world); - } - ); + [[lumber, lumber ]]); // Adding recipes for planks from slabs recipes.addShaped(planks, [[slab ], - [slab ]], - null, - function(out, cInfo, player) { - Commands.call("playsound tconstruct:wood_hit block @a[r=16] " + player.x + " " + player.y + " " + player.z, player, player.world); - } - ); + [slab ]]); // Adding recipes for lumber from slab - recipes.addShapeless(lumber, [slab ], null, - function(out, cInfo, player) { - Commands.call("playsound tconstruct:wood_hit block @a[r=16] " + player.x + " " + player.y + " " + player.z, player, player.world); - } - ); + recipes.addShapeless(lumber, [slab]); } // Recipes for debarked logs @@ -198,44 +184,25 @@ for lumber, x in woodworking { recipes.replaceAllOccurences(planks, lumber, <*>); // Adding recipe for lumber from planks - recipes.addShapeless(lumber * 2, [planks], null, - function(out, cInfo, player) { - Commands.call("playsound tconstruct:wood_hit block @a[r=16] " + player.x + " " + player.y + " " + player.z, player, player.world); - } - ); + recipes.addShapeless(lumber * 2, [planks]); // Adding recipe for planks block from four lumbers recipes.addShaped(getNameForRecipe([planks * 2]), planks * 2, [[lumber, lumber ], - [lumber, lumber ]], - null, - function(out, cInfo, player) { - Commands.call("playsound tconstruct:wood_hit block @a[r=16] " + player.x + " " + player.y + " " + player.z, player, player.world); - } - ); + [lumber, lumber ]]); // Adding bunus recipe for using "raw" lumber with iron nails recipes.addShapedMirrored(getNameForRecipe([planks * 4]) ~ "_x4_iron_nails", planks * 4, [[null , null , ironNail ], [null , rawLumber, rawLumber ], - [ironNail, rawLumber, rawLumber ]], - null, - function(out, cInfo, player) { - player.xp += 1; - Commands.call("playsound tconstruct:wood_hit block @a[r=16] " + player.x + " " + player.y + " " + player.z, player, player.world); - } - ); + [ironNail, rawLumber, rawLumber ]]); // Adding recipe for lumber with iron nails recipes.addHiddenShaped(getNameForRecipe([planks * 2]) ~ "_x2_iron_nails", planks * 2, [[null , null , ironNail ], [null , lumber, lumber ], [ironNail, lumber, lumber ]], - null, - function(out, cInfo, player) { - Commands.call("playsound tconstruct:wood_hit block @a[r=16] " + player.x + " " + player.y + " " + player.z, player, player.world); - }, - true + null, null, true // Mirrored ); MKSawmill.addRecipe(planks, lumber * 2); @@ -289,11 +256,18 @@ recipes.addShaped("Splitting Wedge", , recipes.addShapeless("Table Top", , [, , , ]); -// Removing default recipes for crafting tables +// Remove default Crafting Table recipes recipes.remove(); recipes.remove(); +// Table Top => Crafting Table recipes.addShapeless(, [, , ]); +// 2x2 Crafting Table +recipes.addShaped(, + [[, ], + [, ],]); + +// Conversion recipes recipes.addShapeless(, []); recipes.addShapeless(, []);