From 05efb8814344b758f4997d80a8c8d71dcc0518a3 Mon Sep 17 00:00:00 2001 From: jtborn Date: Thu, 7 Nov 2019 19:12:44 -0700 Subject: [PATCH] More Set 2 Updates Updated item values, synergy stat values, CN lang updates, changed Cursed Blade recipe to Runaan's Hurricane, adjusted player damage formula and re-roll % chance stats --- README.md | 5 + Resource/Charts.xaml | 422 +-- Resource/Items.xaml | 16 +- Resource/ItemsBuilder.xaml | 10 +- Resource/ItemsTextless.xaml | 3006 ++++++++--------- Resource/Localization/ItemStrings.xaml | 59 +- Resource/Localization/ItemStrings.xaml.bak | 277 +- Resource/Localization/ItemStrings_en-US.xaml | 36 +- Resource/Localization/ItemStrings_zh-CN.xaml | 136 +- .../Localization/ItemStrings_zh-CN.xaml.bak | 252 +- Version.cs | 2 +- 11 files changed, 2130 insertions(+), 2091 deletions(-) diff --git a/README.md b/README.md index 05c44a1..1d02b1a 100644 --- a/README.md +++ b/README.md @@ -14,6 +14,11 @@ - [Click Here for instructions](https://github.com/jtborn/TFT-Overlay/blob/master/Localization.md) ## Version History +- **11.07.2019** + - [2.2.1](https://github.com/jtborn/TFT-Overlay/releases/tag/V2.2.1) + - Further set 2 updates for item/synergy stats + - CN language updates + - **11.06.2019** - [2.2.0](https://github.com/jtborn/TFT-Overlay/releases/tag/V2.2.0) - Set 2 updates diff --git a/Resource/Charts.xaml b/Resource/Charts.xaml index 0055641..e725a98 100644 --- a/Resource/Charts.xaml +++ b/Resource/Charts.xaml @@ -1,212 +1,212 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Resource/Items.xaml b/Resource/Items.xaml index 67500aa..9f75353 100644 --- a/Resource/Items.xaml +++ b/Resource/Items.xaml @@ -193,12 +193,12 @@ - + - - - + + + @@ -613,12 +613,12 @@ - + - - - + + + diff --git a/Resource/ItemsBuilder.xaml b/Resource/ItemsBuilder.xaml index 459f60f..e053f79 100644 --- a/Resource/ItemsBuilder.xaml +++ b/Resource/ItemsBuilder.xaml @@ -292,13 +292,13 @@ - - + + - - + + @@ -786,7 +786,7 @@ - + diff --git a/Resource/ItemsTextless.xaml b/Resource/ItemsTextless.xaml index 5fc6505..ff7326e 100644 --- a/Resource/ItemsTextless.xaml +++ b/Resource/ItemsTextless.xaml @@ -1,1504 +1,1504 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Resource/Localization/ItemStrings.xaml b/Resource/Localization/ItemStrings.xaml index 49f21a9..b62c85d 100644 --- a/Resource/Localization/ItemStrings.xaml +++ b/Resource/Localization/ItemStrings.xaml @@ -6,6 +6,9 @@ + + Berserker Axe + Wearer is also a Berserker Blade of the Ruined King Wearer is also a Blademaster @@ -18,15 +21,27 @@ Frozen Mallet Wearer is also a Glacial + + Inferno Cinder + Wearer is also an Inferno Knight's Vow Wearer is also a Knight + + Mage's Cap + Wearer is also a Mage Mittens Wearer is also a Yordle Runaan's Hurricane - Attacks hit 1 additional enemy and deal 75% damage, applying on-hit effects + Attacks hit 1 additional enemy and deal 60% damage, applying on-hit effects + + Talisman Of Light + Wearer is also a Light + + Warden's Mail + Wearer is also a Warden Youmuu's Ghostblade Wearer is also an Assassin @@ -53,16 +68,16 @@ Adjacent enemies lose 35% attack speed for 1 seconds Giant Slayer - Attacks deal an additional 5% of target's max health as true damage + Attacks deal an additional 8% of target's current health as physical damage Guardian Angel - Wearer revives with 500 health after 2 secs and clears grievous wounds + Wearer revives with 400 health after 2 secs and clears grievous wounds Guinsoo's Rageblade Attacks grant 5% attack speed (Stacks infinitely) Hand Of Justice - At the start of the round gain either 40% increased damage or 40 on-hit healing + At the start of the round gain either 50% increased damage or 50 on-hit healing Hextech Gunblade Heal for 25% of all damage dealt @@ -77,7 +92,7 @@ Grants 125% bonus critical strike damage Ionic Spark - Whenever an enemy casts a spell, they take 125 true damage + Whenever an enemy casts a spell, they take 100 true damage Jeweled Gauntlet Wearer's Special Ability can critically strike @@ -86,7 +101,7 @@ Wearer and Champions 2 spaces to the left and right gain 300 shield on round start for 8 seconds Luden's Echo - Spells deal 180 magic damage to all adjacent enemies to target + Spells deal 150 magic damage to all adjacent enemies to target Morellonomicon Spells deal burn damage equal to 5% of the enemy's maximum health per second and reduce healing by 80% @@ -101,7 +116,7 @@ Ignore the next crowd control effect applied to you. 3 second cooldown Rabadon's Deathcap - +50% Ability Power + +75% Ability Power Rapid Firecannon Attack range is doubled @@ -162,7 +177,7 @@ Cloud All allies gain dodge chance - (2) 25% dodge chance (3) 40% dodge chance (4) 60% dodge chance + (2) 15% dodge chance (3) 20% dodge chance (4) 30% dodge chance Crystal @@ -182,20 +197,20 @@ Dragon Dragons take reduced magic damage - (2) 75% Magic Immunity + (2) 50% Magic Immunity Electric Electric units shock nearby enemies when they deal or receive a critical strike - (2) 60 Damage (3) 200 Damage (4) 500 Damage + (2) 70 Damage (3) 250 Damage (4) 500 Damage - Exile - (1) Exiles start combat with a shield equal to 100% max HP when placed adjacement to NO other allied units + Exile + (1) Exiles start combat with a shield equal to 100% max HP when placed adjacement to NO other allied units Glacial - On hit, Glacials have a (2) 20%, (4) 33%, (6) 50% to stun for 1.5 seconds + On hit, Glacials have a (2) 20%, (4) 40%, (6) 60% to stun for 1.5 seconds Hextech @@ -215,7 +230,7 @@ Light When a Light unit dies, all other Light units gain Attack Speed and are healed for 25% of their Max HP - (3) +10% AS (6) +25% AS (9) +50% AS + (3) +10% AS (6) +20% AS (9) +35% AS Mountain @@ -234,7 +249,7 @@ Ocean All allies restore mana every 4 seconds - (2) +10 mana (4) +20 mana (6) +40 mana + (2) +15 mana (4) +30 mana (6) +50 mana Phantom @@ -262,6 +277,10 @@ Steel units gain damage immunity when they are reduced below 50% health (2) 2 seconds of immunity (3) 3 seconds (4) 4 seconds + + Variable + These champions can have any of the Elemental Traits + Void (2) One random void unit deals True Damage (4) All void units deal True Damage @@ -299,7 +318,7 @@ Berserker Berserkers have a chance to hit all units in a cone in front of them with their attacks - (3) 40% chance (6) 80% chance + (3) 45% chance (6) 100% chance Blademaster @@ -345,12 +364,12 @@ Predator - (3) Predators insantly kill enemies they damage who are below 20% health + (3) Predators insantly kill enemies they damage who are below 25% health Ranger Rangers have a chance to double their attack speed for the next 3 seconds - (2) 30% chance (4) 65% chance (6) 100% chance + (2) 30% chance (4) 60% chance (6) 100% chance Shapeshifter @@ -370,7 +389,7 @@ Warden Wardens gain increased total Armor - (2) +100% Armor (4) +250% Armor (6) +400% Armor + (2) +125% Armor (4) +275% Armor (6) +450% Armor @@ -383,7 +402,7 @@ Player Damage Formula - 2 Damage(Little Legend) + + Stage Per Unit diff --git a/Resource/Localization/ItemStrings.xaml.bak b/Resource/Localization/ItemStrings.xaml.bak index deead05..49f21a9 100644 --- a/Resource/Localization/ItemStrings.xaml.bak +++ b/Resource/Localization/ItemStrings.xaml.bak @@ -83,7 +83,7 @@ Wearer's Special Ability can critically strike Locket of the Iron Solari - Wearer and Champions 2 spaces to the left and right gain 300 shield on round start for 7 seconds + Wearer and Champions 2 spaces to the left and right gain 300 shield on round start for 8 seconds Luden's Echo Spells deal 180 magic damage to all adjacent enemies to target @@ -110,16 +110,16 @@ Attacks burn for 2% max HP per second for 10 seconds and reduce healing by 80% Redemption - At 25% health, heal all nearby allies for 1200 health + At 30% health, heal all nearby allies for 1200 health Repeating Crossbow - On death, item passes to another ally and grants an additional 20% AS and Crit Chance. Effect stacks with each death + On death, item passes to another ally and grants an additional 30% AS and Crit Chance. Effect stacks with each death Seraph's Embrace After casting a spell, the wearer gains 20 mana Spear of Shojin - After casting, wearer gains 15% of its max mana per attack + After casting, wearer gains 18% of its max mana per attack Statikk Shiv Every 3rd attack deals 100 magic damage to the target and 2 additional targets @@ -140,7 +140,7 @@ Attacks deal 3% of wearer's max health to target and adjacent enemies behind them Trap Claw - Begin combat with a spell shield. The enemy who breaks the shield is stunned + Begin combat with a spell shield. The enemy who breaks the shield is stunned for 4 seconds Warmog's Armor Wearer regenerates 6% missing health per second (max 400 per tick) @@ -156,206 +156,221 @@ - - Origins | Effects and Champions + + Elements | Effects and Champions + + + Cloud + All allies gain dodge chance + (2) 25% dodge chance (3) 40% dodge chance (4) 60% dodge chance + + + Crystal + Crystal units have a max amount of damage they can take from a single hit + (2) 100 Max Damage (4) 60 Max Damage Demons - 40% chance on-hit to burn 20 - mana - from their target and gain 15 (2), 30 (4), 45 (6) - mana + 40% chance on-hit to burn 20 mana from their target and gain + (2) 15, (4) 30, (6) 45 mana + + + Desert + Reduces each enemy's armor + (2) 50% Armor reduction (4) 90% Armor reduction Dragon - Dragons take reduced - Magic Damage - (2) 75% Magic Immunity + Dragons take reduced magic damage + (2) 75% Magic Immunity + + + Electric + Electric units shock nearby enemies when they deal or receive a critical strike + (2) 60 Damage (3) 200 Damage (4) 500 Damage - Exile - (1) Exiles start combat with a shield equal to 100% max - HP - when placed adjacent to NO other allied units + Exile + (1) Exiles start combat with a shield equal to 100% max HP when placed adjacement to NO other allied units Glacial - On hit, Glacials have a (2) 20%, (4) 33%, (6) 50% to - stun - for 1.5 seconds + On hit, Glacials have a (2) 20%, (4) 33%, (6) 50% to stun for 1.5 seconds Hextech - At the start of combat, throws a bomb at an enemy unit with an item, and - disables - all nearby items for 7 seconds. - (2) Within a 1 hex radius (4) Within a 2 hex radius + At the start of combat, throws a bomb at an enemy unit with an item, and disables all nearby items for 5 seconds + (2) Within a 1 hex radius (4) Within a 2 hex radius Imperial - Imperials deal - Double Damage - (1) 1 Random Imperial (4) All Imperials + Imperials deal Double Damage + (1) 1 Random Imperial (4) All Imperials + + + Inferno + Infernos spell damage burns the ground beneath their target, dealing + (3) +80% (6) +175% (9) +275% of that spell's damage over 5 seconds + + + Light + When a Light unit dies, all other Light units gain Attack Speed and are healed for 25% of their Max HP + (3) +10% AS (6) +25% AS (9) +50% AS + + + Mountain + (2) At the start of combat, one random ally gains a 1500 health Stoneshield Ninja - Ninjas gain a flat increase of - Attack Damage + Ability Power - (Exactly 1) Ninja gains +50 - AD + AP - (4) - All Ninjas gain +80 - AD + AP + Ninjas gain a flat increase of Attack Damage + Ability Power + (Exactly 1) Ninja gains +50 AD + AP (4) All Ninjas gain +80 AD + AP Noble - Nobles grant - 50 Armor + MR - and - heal for 30 - on hit - (3) One Random Ally (6) All Allies + Nobles grant 50 Armor + MR and heal for 30 on hit + (3) One Random Ally (6) All Allies + + + Ocean + All allies restore mana every 4 seconds + (2) +10 mana (4) +20 mana (6) +40 mana Phantom - (2) Curse a random enemy at the start of combat, setting their HP to - 100 + (2) Curse a random enemy at the start of combat, setting their HP to 100 Pirate - (3) Earn up to 4 additional - gold - after combat - against another player - (1.75 avg per chest) + (3) Earn up to 4 additional gold after combat against another player (1.75 avg per chest) + + + Poison + (3) Poison units apply Neurotoxin when they deal damage, increasing the target's mana cost by 50% Robot - (1) Robots start combat at full - mana + (1) Robots start combat at full mana + + + Shadow + Shadow units deal increased damage for 5 seconds at combat start, refreshed on Takedown + (2) 50% Increased Damage, Self Takedown (4) 100% Increased Damage, any Shadow Takedown + + + Steel + Steel units gain damage immunity when they are reduced below 50% health + (2) 2 seconds of immunity (3) 3 seconds (4) 4 seconds Void - (2) One random void unit deals - True Damage - (4) All void units deal - True Damage + (2) One random void unit deals True Damage (4) All void units deal True Damage Wild - Attacks generate stacks of Fury (up to 5). Each stack of Fury grants 10% - attack speed - , up to 60% - (2) Wild Allies (4) All Allies AND their basic attacks can't miss + Attacks generate stacks of Fury (up to 5). Each stack of Fury grants 10% atack speed, up to 60% + (2) Wild Allies (4) All Allies AND their basic attacks can't miss + + + Woodland + (3) At the start of combat, a random Woodland Champ makes a copy of themselves Yordle - Attacks + On-hit effects against ally Yordles can - miss - (3) 30% chance to miss (6) 60% chance to miss (9) 90% chance to miss + Attacks + On-hit effects against ally Yordles can miss + (3) 30% chance (6) 60% chance (9) 90% chance - Classes | Effects and Champions + Classes | Effects and Champions + + + Alchemist + Alchemists ignore collision and never stop moving Assassin Assassins gain additional - (3) +5% - Crit Chance - and +75% - Crit Damage - (6) +20% - Crit Chance - and +150% - Crit Damage - (9) + 30% - Crit Chance - and +225% - Crit Damage + (3) +10% Crit Chance and +75% Crit Damage (6) +20% CS and +150% CD + + + Avatar + An Avatar's Origin Element is counted twice for Trait bonuses + + + Berserker + Berserkers have a chance to hit all units in a cone in front of them with their attacks + (3) 40% chance (6) 80% chance Blademaster - Blademasters have a 35% chance to strike - additional times - each attack - (3) 1 Strike (6) 2 Strikes (9) 4 Strikes + Blademasters have a 40% chance to strike additional times each attack + (2) 1 Strike (4) 2 Strikes (6) 3 Strikes Brawler - Brawlers receive bonus - maximum health - (2) +250 - HP - (4) +500 - HP - (6) +900 HP + Brawlers receive bonus max health + (2) +250 HP (4) +500 HP (6) +900 HP + + + Druid + (2) Druids regenerate 40 health per second Elementalist - Elementalists gain double - mana - from attacks - At the start of combat, summon a - Golem - with 2200 health and 100 AD (3) + (3) Elementalists gain double mana from attacks. At the start of combat summon a Golem with 2200 health and 100 AD Guardian - At the start of combat, all Guardians and adjacent allies receive (2) +45 - armor - Guardian's can't buff themselves + (2) At the start of combat, all Guardians and adjacent allies receive +40 armor. Guardians can't buff themselves Gunslinger - After attacking, Gunslingers have a 50% chance to fire - additional attacks - (2) 1 - Additional - attack - (4) 2 attacks (6) 4 attacks - in range + After attacking, Gunslingers have a 50% chance to fire additional attacks to a random target in range + (2) 1 Additional attack (4) 2 attacks (6) 4 attacks Knight - All allies - ignore damage - from all - sources - (2) 15 - damage blocked - (4) 35 - damage blocked - (6) 60 - damage blocked + All allies ignore damage from all sources + (2) 15 damage blocked (4) 30 damage blocked (6) 60 damage blocked + + + Mage + Mages have a chance on cast to instead Doublecast + (3) 50% chance (6) 100% chance + + + Mystic + All allies gain increased Magic Resist + (2) 70 Magic Resist (4) 150 Magic Resist + + + Predator + (3) Predators insantly kill enemies they damage who are below 20% health Ranger - Rangers have a chance to double their - attack speed - for the next 3 seconds - 25% chance (2) 70% chance (4) + Rangers have a chance to double their attack speed for the next 3 seconds + (2) 30% chance (4) 65% chance (6) 100% chance Shapeshifter - Shapeshifters gain bonus - maximum health - when they transform - (3) +60% bonus - HP - (6) +100% bonus HP + Shapeshifters gain bonus max health when they transform + (3) +60% bonus HP (6) +100% bonus HP Sorcerer - Sorcers gain double - mana - from attacking and allies have increased - spell damage - +40% - spell damage - (3) +100% - spell damage - (6) + 175% - spell damage + Sorcers gain double mana from attacking and allies have increased spell damage + (3) +40% spell damage (6) +120% (9) +200% + + + Summoner + Summoned units have increased health and duration + (3) 40% increase (6) 100% increase + + + Warden + Wardens gain increased total Armor + (2) +100% Armor (4) +250% Armor (6) +400% Armor diff --git a/Resource/Localization/ItemStrings_en-US.xaml b/Resource/Localization/ItemStrings_en-US.xaml index f2b5bcb..f9cd505 100644 --- a/Resource/Localization/ItemStrings_en-US.xaml +++ b/Resource/Localization/ItemStrings_en-US.xaml @@ -35,7 +35,7 @@ Wearer is also a Yordle Runaan's Hurricane - Attacks hit 1 additional enemy and deal 75% damage, applying on-hit effects + Attacks hit 1 additional enemy and deal 60% damage, applying on-hit effects Talisman Of Light Wearer is also a Light @@ -68,16 +68,16 @@ Adjacent enemies lose 35% attack speed for 1 seconds Giant Slayer - Attacks deal an additional 5% of target's max health as true damage + Attacks deal an additional 8% of target's current health as physical damage Guardian Angel - Wearer revives with 500 health after 2 secs and clears grievous wounds + Wearer revives with 400 health after 2 secs and clears grievous wounds Guinsoo's Rageblade Attacks grant 5% attack speed (Stacks infinitely) Hand Of Justice - At the start of the round gain either 40% increased damage or 40 on-hit healing + At the start of the round gain either 50% increased damage or 50 on-hit healing Hextech Gunblade Heal for 25% of all damage dealt @@ -92,7 +92,7 @@ Grants 125% bonus critical strike damage Ionic Spark - Whenever an enemy casts a spell, they take 125 true damage + Whenever an enemy casts a spell, they take 100 true damage Jeweled Gauntlet Wearer's Special Ability can critically strike @@ -101,7 +101,7 @@ Wearer and Champions 2 spaces to the left and right gain 300 shield on round start for 8 seconds Luden's Echo - Spells deal 180 magic damage to all adjacent enemies to target + Spells deal 150 magic damage to all adjacent enemies to target Morellonomicon Spells deal burn damage equal to 5% of the enemy's maximum health per second and reduce healing by 80% @@ -116,7 +116,7 @@ Ignore the next crowd control effect applied to you. 3 second cooldown Rabadon's Deathcap - +50% Ability Power + +75% Ability Power Rapid Firecannon Attack range is doubled @@ -177,7 +177,7 @@ Cloud All allies gain dodge chance - (2) 25% dodge chance (3) 40% dodge chance (4) 60% dodge chance + (2) 15% dodge chance (3) 20% dodge chance (4) 30% dodge chance Crystal @@ -197,12 +197,12 @@ Dragon Dragons take reduced magic damage - (2) 75% Magic Immunity + (2) 50% Magic Immunity Electric Electric units shock nearby enemies when they deal or receive a critical strike - (2) 60 Damage (3) 200 Damage (4) 500 Damage + (2) 70 Damage (3) 250 Damage (4) 500 Damage Exile @@ -210,7 +210,7 @@ Glacial - On hit, Glacials have a (2) 20%, (4) 33%, (6) 50% to stun for 1.5 seconds + On hit, Glacials have a (2) 20%, (4) 40%, (6) 60% to stun for 1.5 seconds Hextech @@ -230,7 +230,7 @@ Light When a Light unit dies, all other Light units gain Attack Speed and are healed for 25% of their Max HP - (3) +10% AS (6) +25% AS (9) +50% AS + (3) +10% AS (6) +20% AS (9) +35% AS Mountain @@ -249,7 +249,7 @@ Ocean All allies restore mana every 4 seconds - (2) +10 mana (4) +20 mana (6) +40 mana + (2) +15 mana (4) +30 mana (6) +50 mana Phantom @@ -318,7 +318,7 @@ Berserker Berserkers have a chance to hit all units in a cone in front of them with their attacks - (3) 40% chance (6) 80% chance + (3) 45% chance (6) 100% chance Blademaster @@ -364,12 +364,12 @@ Predator - (3) Predators insantly kill enemies they damage who are below 20% health + (3) Predators insantly kill enemies they damage who are below 25% health Ranger Rangers have a chance to double their attack speed for the next 3 seconds - (2) 30% chance (4) 65% chance (6) 100% chance + (2) 30% chance (4) 60% chance (6) 100% chance Shapeshifter @@ -389,7 +389,7 @@ Warden Wardens gain increased total Armor - (2) +100% Armor (4) +250% Armor (6) +400% Armor + (2) +125% Armor (4) +275% Armor (6) +450% Armor @@ -402,7 +402,7 @@ Player Damage Formula - 2 Damage(Little Legend) + + 2/3/4/5/6/7 (Based on the Stage) + Per Unit diff --git a/Resource/Localization/ItemStrings_zh-CN.xaml b/Resource/Localization/ItemStrings_zh-CN.xaml index f191212..747d34b 100644 --- a/Resource/Localization/ItemStrings_zh-CN.xaml +++ b/Resource/Localization/ItemStrings_zh-CN.xaml @@ -7,44 +7,44 @@ - Berserker Axe - Wearer is also a Berserker + 狂战士之斧 + 携带者也是 狂战士 破败王者之刃 - 携带者也是剑士 + 携带者也是 剑士 暗裔 - 装备者也视为恶魔 + 装备者也是 恶魔 自然之力 - 可上阵人数+1 + 可上阵人数 +1 冰霜之锤 - 装备者也视为极地 + 装备者也是 极地 - Inferno Cinder - Wearer is also an Inferno + 地狱火熔渣 + 携带者也是 炼狱 骑士之誓 - 携带者也是骑士单位 + 携带者也是 骑士 - Mage's Cap - Wearer is also a Mage + 法师之帽 + 携带者也是 魔法师 连指手套 - 携带者也是一名约德尔人 + 携带者也是 约德尔人 卢安娜的飓风 - 普攻对额外1个目标造成伤害,额外攻击造成75%的伤害,附带普攻特效 + 普攻对额外 1 个目标造成伤害,额外攻击造成攻击力 60% 的伤害,附带普攻特效 - Talisman Of Light - Wearer is also a Light + 光之护符 + 携带者也是 光明 - Warden's Mail - Wearer is also a Warden + 守护神板甲 + 携带者也是 守护神 幽梦之灵 - 携带者也是刺客单位 + 携带者也是 刺客 悠米 携带者也是法师单位 @@ -52,118 +52,118 @@ 饮血剑 - 普攻攻击附带40%吸血 + 普攻攻击附带 40% 吸血 诅咒之刃 - 普通攻击有20%使敌人缩小1星 + 普通攻击有 20% 使敌人缩小 1 星 领主之剑 - 在击杀或助攻后,获得一层额外的15攻击力,持续到战斗结束(可无限叠加)。 + 在击杀或助攻后,获得一层额外的 15 攻击力,持续到战斗结束(可无限叠加) 巨龙之爪 - 装备者获得83%魔法抗性 + 装备者获得 50% 魔法抗性 冰霜之心 - 邻近格子的敌人降低35%攻击速度 + 邻近格子的敌人降低 35% 攻击速度 巨人杀手 - 攻击造成目标最大生命值5%的额外真实伤害 + 攻击造成目标当前生命值 8% 的额外真实伤害 守护天使 - 阵亡2秒后复活,复活后恢复500生命值 + 阵亡 2 秒后复活,复活后恢复 400 生命值 鬼索的狂暴之刃 - 每次攻击增加5%攻击速度,无上限 + 每次攻击增加 5% 攻击速度,无上限 正义之拳 - 在准备阶段开始,装备持有者将随机增加40%伤害或者 40 点生命偷取 + 在准备阶段开始,装备持有者将随机增加 50% 伤害或者 50 点生命偷取 海克斯科技枪刃 - +25%全能吸血 + +25% 全能吸血 肃静 - 普通攻击有33%对敌人造成4秒沉默 + 普通攻击有 33% 对敌人造成 4 秒沉默 冰脉护手 - 躲避成功时,生成一个扩展的冰封区域,降低敌人35%攻速 + 躲避成功时,生成一个扩展的冰封区域,降低敌人 35% 攻速 无尽之刃 - +125%暴击伤害 + +125% 暴击伤害 离子火花 - 每当敌人使用技能,他们受到125点真实伤害 + 每当敌人使用技能,他们受到 100 点真实伤害 奥数护手 佩戴者的技能可以暴击 钢铁烈阳之匣 - 战斗开始时,为持有者及其左右两格内的英雄提供300盾,持续8秒 + 战斗开始时,为持有者及其左右两格内的英雄提供 300 盾,持续 8 秒 卢登的回声 - 技能对命中目标造成180点溅射伤害 + 技能对命中目标造成 150 点溅射伤害且每次技能施放时都会触发一次 莫雷洛秘典 - 技能造成燃烧伤害,每秒伤害值相当于敌人5%的最大生命值 + 技能造成燃烧伤害,每秒伤害值相当于敌人 5% 的最大生命值 妮蔻之助 - 创建一个与其相同的1星卡牌,将它添加到您的台上 + 创建一个与其相同的 1 星卡牌,将它添加到您的台上 幻影之舞 装备者闪避所有暴击攻击(包含来自技能的暴击伤害) 水银披风 - 躲避下一次施加于自己的硬控效果,每过3秒刷新一次 + 躲避下一次施加于自己的硬控效果,每过 3 秒刷新一次 灭世者的死亡之帽 - 增加50%技能伤害 + 增加 75% 技能伤害 疾射火炮 携带者的攻击距离翻倍 红色增益 - 攻击每秒燃烧2%最大生命值,持续10秒,并使恢复速度降低80% + 攻击每秒燃烧 2% 最大生命值,持续10秒,并使恢复速度降低 80% 救赎 - 在生命值降低到30%时,治疗附近所有友军1200点生命值 + 在生命值降低到 30% 时,治疗附近所有友军 1200 点生命值 连发弩 - 携带者死亡时,该装备转移至一个新单位,并且其获得30%攻速和30%暴击率,每次交接都会叠加 + 携带者死亡时,该装备转移至一个新单位,并且其获得 30% 攻速和 30% 暴击率,每次交接都会叠加 炽天使之拥 - 佩戴者每次施放技能时,回复20点法力值 + 佩戴者每次施放技能时,回复 20 点法力值 朔极之矛 - 在使用技能后,携带者的每次攻击回复18%最大法力值 + 在使用技能后,携带者的每次攻击回复 18% 最大法力值 斯塔提克电刃 - 每3次攻击,造成100点溅射魔法伤害。总会命中2个额外的目标 + 每3次攻击,造成 100 点溅射魔法伤害。总会命中 2 个额外的目标 折剑者 - 攻击有33%造成3秒缴械效果 + 攻击有 33% 造成 3 秒缴械效果 神圣之剑 - 携带者每秒都有7%几率获得100%暴击几率 + 携带者每秒都有 7% 几率获得 100% 暴击几率 盗贼手套 - 携带者不能装备其它装备。准备阶段,暂时获得2件装备,品质取决于自身等级 + 携带者不能装备其它装备。准备阶段,暂时获得 2 件装备,品质取决于自身等级 荆棘之甲 - 反弹所受到伤害的100%的真实伤害 + 反弹所受到伤害的 100% 的真实伤害 巨型九头蛇 - 攻击对敌人造成携带者3%最大生命值的溅射伤害 + 攻击对敌人造成携带者 3% 最大生命值的溅射伤害 反击之手 - 携带者在回合开始后会有一个法术护盾,打破护盾的敌人会被眩晕4秒 + 携带者在回合开始后会有一个法术护盾,打破护盾的敌人会被眩晕 4 秒 狂徒铠甲 - 每秒恢复6%已损失生命值,每次战斗最高恢复400 + 每秒恢复 6% 已损失生命值,每次战斗最高恢复 400 基克的先驱 - 为持有者左右两格内的英雄提供15%攻速 + 为持有者左右两格内的英雄提供 15% 攻速 灵风 - 战斗开始时,放逐1个敌人持续6秒 + 战斗开始时,放逐 1 个敌人持续 6 秒 @@ -176,7 +176,7 @@ 云霄 全体友军提升闪避几率 - (2) 25% 闪避几率 (3) 40% 闪避几率 (4) 60% 闪避几率 + (2) 15% 闪避几率 (3) 20% 闪避几率 (4) 30% 闪避几率 水晶 @@ -201,7 +201,7 @@ 雷霆 雷霆英雄在暴击或受到暴击时对相邻敌方单位造成 - (2) 60 点伤害 (3) 200 点伤害 (4) 500 点伤害 + (2) 70 点伤害 (3) 250 点伤害 (4) 500 点伤害 浪人 @@ -209,7 +209,7 @@ 极地 - 极地英雄的攻击有 (2) 20%, (4) 33%, (6) 50% 几率眩晕目标 1.5 秒 + 极地英雄的攻击有 (2) 20%, (4) 40%, (6) 60% 几率眩晕目标 1.5 秒 海克斯科技 @@ -229,7 +229,7 @@ 光明 光明英雄死亡时,对其他光明英雄施加 25% 最大生命值的治疗,并提升他们 - (3) +10% 攻速 (6) +25% 攻速 (9) +50% 攻速 + (3) +10% 攻速 (6) +20% 攻速 (9) +35% 攻速 山地 @@ -248,7 +248,7 @@ 海洋 所有友军每 4 秒回复 - (2) +10 法力值 (4) +20 法力值 (6) +40 法力值 + (2) +15 法力值 (4) +30 法力值 (6) +50 法力值 暗影 @@ -269,7 +269,7 @@ 风影 当风影英雄造成伤害时,在 5 秒内提升 - (2) 自身 50% 的伤害 (4) 全体风影英雄100%的伤害 + (2) 自身 50% 的伤害 (4) 全体风影英雄 100% 的伤害 合金 @@ -307,8 +307,8 @@ 刺客 - 刺客们会获得额外的 - (3) +75% 暴击伤害 +10% 暴击几率(6) +150%暴击伤害 +20%暴击几率(9) +225%暴击伤害 +40%暴击几率 + 刺客们会获得额外的暴击伤害和暴击几率 + (3) 10% 的几率造成 75% 的暴伤 (6) 20% 的几率造成 150% 的暴伤 大元素使 @@ -317,7 +317,7 @@ 狂战士 狂战士的攻击有几率对目标背后锥形区域造成伤害 - (3) 40% 几率 (6) 80% 几率 + (3) 45% 几率 (6) 100% 几率 剑士 @@ -353,22 +353,22 @@ 魔法师 - 魔法师有几率在释放完技能后再次释放技能Mages have a chance on cast to instead Doublecast + 魔法师有几率在释放完技能后再次释放技能 (3) 50% 几率 (6) 100% 几率 秘术师 为全体友军增加魔法抗性 - (2) 70 魔抗 (4) 150 魔抗 + (2) 40 魔抗 (4) 120 魔抗 掠食者 - (3) 掠食者们的伤害会秒杀生命值低于 20% 的敌人 + (3) 掠食者们的伤害会秒杀生命值低于 25% 的敌人 游侠 游侠们每 3 秒都有一定几率来使他们在接下来的 3 秒内攻速翻倍 - (2) 30% 几率使攻速翻倍 (4) 65% 几率使攻速翻倍 (6) 100% 几率使攻速翻倍 + (2) 30% 几率使攻速翻倍 (4) 60% 几率使攻速翻倍 (6) 100% 几率使攻速翻倍 换形师 @@ -388,7 +388,7 @@ 守护神 守护者提升所有友军的护甲 - (2) +100% 护甲 (4) +250% 护甲 (6) +400% 护甲 + (2) +125% 护甲 (4) +275% 护甲 (6) +450% 护甲 @@ -400,7 +400,7 @@ 玩家伤害公式 - 2点(小小英雄) + + 2/3/4/5/6/7 (根据舞台) + 每个单位的伤害 diff --git a/Resource/Localization/ItemStrings_zh-CN.xaml.bak b/Resource/Localization/ItemStrings_zh-CN.xaml.bak index d4df6e5..48411f9 100644 --- a/Resource/Localization/ItemStrings_zh-CN.xaml.bak +++ b/Resource/Localization/ItemStrings_zh-CN.xaml.bak @@ -7,44 +7,44 @@ - Berserker Axe - Wearer is also a Berserker + 狂战士之斧 + 携带者也是 狂战士 破败王者之刃 - 携带者也是剑士 + 携带者也是 剑士 暗裔 - 装备者也视为恶魔 + 装备者也是 恶魔 自然之力 - 可上阵人数+1 + 可上阵人数 +1 冰霜之锤 - 装备者也视为极地 + 装备者也是 极地 - Inferno Cinder - Wearer is also an Inferno + 地狱火熔渣 + 携带者也是 炼狱 骑士之誓 - 携带者也是骑士单位 + 携带者也是 骑士 - Mage's Cap - Wearer is also a Mage + 法师之帽 + 携带者也是 魔法师 连指手套 - 携带者也是一名约德尔人 + 携带者也是 约德尔人 卢安娜的飓风 - 普攻对额外1个目标造成伤害,额外攻击造成75%的伤害,附带普攻特效 + 普攻对额外 1 个目标造成伤害,额外攻击造成攻击力 60% 的伤害,附带普攻特效 - Talisman Of Light - Wearer is also a Light + 光之护符 + 携带者也是 光明 - Warden's Mail - Wearer is also a Warden + 守护神板甲 + 携带者也是 守护神 幽梦之灵 - 携带者也是刺客单位 + 携带者也是 刺客 悠米 携带者也是法师单位 @@ -52,118 +52,118 @@ 饮血剑 - 普攻攻击附带40%吸血 + 普攻攻击附带 40% 吸血 诅咒之刃 - 普通攻击有20%使敌人缩小1星 + 普通攻击有 20% 使敌人缩小 1 星 领主之剑 - 在击杀或助攻后,获得一层额外的15攻击力,持续到战斗结束(可无限叠加)。 + 在击杀或助攻后,获得一层额外的 15 攻击力,持续到战斗结束(可无限叠加) 巨龙之爪 - 装备者获得83%魔法抗性 + 装备者获得 50% 魔法抗性 冰霜之心 - 邻近格子的敌人降低35%攻击速度 + 邻近格子的敌人降低 35% 攻击速度 巨人杀手 - 攻击造成目标最大生命值5%的额外真实伤害 + 攻击造成目标当前生命值 8% 的额外真实伤害 守护天使 - 阵亡2秒后复活,复活后恢复500生命值 + 阵亡 2 秒后复活,复活后恢复 400 生命值 鬼索的狂暴之刃 - 每次攻击增加5%攻击速度,无上限 + 每次攻击增加 5% 攻击速度,无上限 正义之拳 - 在准备阶段开始,装备持有者将随机增加40%伤害或者 40 点生命偷取 + 在准备阶段开始,装备持有者将随机增加 50% 伤害或者 50 点生命偷取 海克斯科技枪刃 - +25%全能吸血 + +25% 全能吸血 肃静 - 普通攻击有33%对敌人造成4秒沉默 + 普通攻击有 33% 对敌人造成 4 秒沉默 冰脉护手 - 躲避成功时,生成一个扩展的冰封区域,降低敌人35%攻速 + 躲避成功时,生成一个扩展的冰封区域,降低敌人 35% 攻速 无尽之刃 - +125%暴击伤害 + +125% 暴击伤害 离子火花 - 每当敌人使用技能,他们受到125点真实伤害 + 每当敌人使用技能,他们受到 100 点真实伤害 奥数护手 佩戴者的技能可以暴击 钢铁烈阳之匣 - 战斗开始时,为持有者及其左右两格内的英雄提供300盾,持续8秒 + 战斗开始时,为持有者及其左右两格内的英雄提供 300 盾,持续 8 秒 卢登的回声 - 技能对命中目标造成180点溅射伤害 + 技能对命中目标造成 150 点溅射伤害且每次技能施放时都会触发一次 莫雷洛秘典 - 技能造成燃烧伤害,每秒伤害值相当于敌人5%的最大生命值 + 技能造成燃烧伤害,每秒伤害值相当于敌人 5% 的最大生命值 妮蔻之助 - 创建一个与其相同的1星卡牌,将它添加到您的台上 + 创建一个与其相同的 1 星卡牌,将它添加到您的台上 幻影之舞 装备者闪避所有暴击攻击(包含来自技能的暴击伤害) 水银披风 - 躲避下一次施加于自己的硬控效果,每过3秒刷新一次 + 躲避下一次施加于自己的硬控效果,每过 3 秒刷新一次 灭世者的死亡之帽 - 增加50%技能伤害 + 增加 75% 技能伤害 疾射火炮 携带者的攻击距离翻倍 红色增益 - 攻击每秒燃烧2%最大生命值,持续10秒,并使恢复速度降低80% + 攻击每秒燃烧 2% 最大生命值,持续10秒,并使恢复速度降低 80% 救赎 - 在生命值降低到30%时,治疗附近所有友军1200点生命值 + 在生命值降低到 30% 时,治疗附近所有友军 1200 点生命值 连发弩 - 携带者死亡时,该装备转移至一个新单位,并且其获得30%攻速和30%暴击率,每次交接都会叠加 + 携带者死亡时,该装备转移至一个新单位,并且其获得 30% 攻速和 30% 暴击率,每次交接都会叠加 炽天使之拥 - 佩戴者每次施放技能时,回复20点法力值 + 佩戴者每次施放技能时,回复 20 点法力值 朔极之矛 - 在使用技能后,携带者的每次攻击回复18%最大法力值 + 在使用技能后,携带者的每次攻击回复 18% 最大法力值 斯塔提克电刃 - 每3次攻击,造成100点溅射魔法伤害。总会命中2个额外的目标 + 每3次攻击,造成 100 点溅射魔法伤害。总会命中 2 个额外的目标 折剑者 - 攻击有33%造成3秒缴械效果 + 攻击有 33% 造成 3 秒缴械效果 神圣之剑 - 携带者每秒都有7%几率获得100%暴击几率 + 携带者每秒都有 7% 几率获得 100% 暴击几率 盗贼手套 - 携带者不能装备其它装备。准备阶段,暂时获得2件装备,品质取决于自身等级 + 携带者不能装备其它装备。准备阶段,暂时获得 2 件装备,品质取决于自身等级 荆棘之甲 - 反弹所受到伤害的100%的真实伤害 + 反弹所受到伤害的 100% 的真实伤害 巨型九头蛇 - 攻击对敌人造成携带者6%最大生命值的溅射伤害 + 攻击对敌人造成携带者 3% 最大生命值的溅射伤害 反击之手 - 携带者在回合开始后会有一个法术护盾,打破护盾的敌人会被眩晕5秒 + 携带者在回合开始后会有一个法术护盾,打破护盾的敌人会被眩晕 4 秒 狂徒铠甲 - 每秒恢复6%已损失生命值 + 每秒恢复 6% 已损失生命值,每次战斗最高恢复 400 基克的先驱 - 为持有者左右两格内的英雄提供15%攻速 + 为持有者左右两格内的英雄提供 15% 攻速 灵风 - 战斗开始时,放逐1个敌人持续6秒 + 战斗开始时,放逐 1 个敌人持续 6 秒 @@ -174,24 +174,24 @@ 种族 | 羁绊效果 - Cloud - All allies gain dodge chance - (2) 25% dodge chance (3) 40% dodge chance (4) 60% dodge chance + 云霄 + 全体友军提升闪避几率 + (2) 15% 闪避几率 (3) 20% 闪避几率 (4) 30% 闪避几率 - Crystal - Crystal units have a max amount of damage they can take from a single hit - (2) 100 Max Damage (4) 60 Max Damage + 水晶 + 水晶英雄所承受的单次伤害不会超过 + (2) 100 点 (4) 60 点 恶魔 - 20% (2), 35% (4), 60% (6) + 10% (2), 30% (4), 45% (6) 概率燃烧普攻命中的目标的 - Desert - Reduces each enemy's armor - (2) 50% Armor reduction (4) 90% Armor reduction + 沙漠 + 削减敌方队伍 + (2) 50% 护甲 (4) 90% 护甲 @@ -199,21 +199,21 @@ (2) 75%魔法免伤 - Electric - Electric units shock nearby enemies when they deal or receive a critical strike - (2) 60 Damage (3) 200 Damage (4) 500 Damage + 雷霆 + 雷霆英雄在暴击或受到暴击时对相邻敌方单位造成 + (2) 70 点伤害 (3) 250 点伤害 (4) 500 点伤害 浪人 - 浪人获得一层护盾,护盾值相当于其100%最大生命值当战斗开始时他附近1格没有友军(1) + 浪人获得一层护盾,护盾值相当于其100%最大生命值当战斗开始时他附近 1 格没有友军(1) 极地 - 极地的攻击有20% (2), 33% (4), 50% (6)概率眩晕目标1.5秒 + 极地英雄的攻击有 (2) 20%, (4) 40%, (6) 60% 几率眩晕目标 1.5 秒 海克斯科技 - 在战斗开始时发射一枚脉冲导弹,来使附近敌人的装备暂时失效7秒 + 在战斗开始时发射一枚脉冲导弹,来使附近敌人的装备暂时失效5秒 (2) 1格半径 (4) 2格半径 @@ -222,18 +222,18 @@ (2)1名随机帝国单位 (4)所有帝国单位 - Inferno - Infernos spell damage burns the ground beneath their target, dealing - (3) +80% (6) +175% (9) +275% of that spell's damage over 5 seconds + 炼狱 + 炼狱英雄的技能在接下来的 5 秒内灼烧地面,对目标额外造成 + (3) +80% 魔法伤害 (6) +175% 魔法伤害 (9) +275% 魔法伤害 - Light - When a Light unit dies, all other Light units gain Attack Speed and are healed for 25% of their Max HP - (3) +10% AS (6) +25% AS (9) +50% AS + 光明 + 光明英雄死亡时,对其他光明英雄施加 25% 最大生命值的治疗,并提升他们 + (3) +10% 攻速 (6) +20% 攻速 (9) +35% 攻速 - Mountain - (2) At the start of combat, one random ally gains a 1500 health Stoneshield + 山地 + (2) 战斗开始时随机赋予一个友军 1500 点的护盾 忍者 @@ -246,9 +246,9 @@ (3)1名随机友军 (6)所有友军 - Ocean - All allies restore mana every 4 seconds - (2) +10 mana (4) +20 mana (6) +40 mana + 海洋 + 所有友军每 4 秒回复 + (2) +15 法力值 (4) +30 法力值 (6) +50 法力值 暗影 @@ -259,26 +259,26 @@ 赚取最多4枚金币在与另一名玩家战斗之后 (3) - Poison - (3) Poison units apply Neurotoxin when they deal damage, increasing the target's mana cost by 50% + 剧毒 + (3) 造成伤害时,增加被攻击目标 50% 的蓝耗 机器人 机器人在开始战斗时就有满额的法力值 (1) - Shadow - Shadow units deal increased damage for 5 seconds at combat start, refreshed on Takedown - (2) 50% Increased Damage, Self Takedown (4) 100% Increased Damage, any Shadow Takedown + 风影 + 当风影英雄造成伤害时,在 5 秒内提升 + (2) 自身 50% 的伤害 (4) 全体风影英雄 100% 的伤害 - Steel - Steel units gain damage immunity when they are reduced below 50% health - (2) 2 seconds of immunity (3) 3 seconds (4) 4 seconds + 合金 + 合金英雄生命值低于 50% 时,获得免疫伤害,持续 + (2) 2 秒 (3) 3 秒 (4) 4 秒 - Variable - These champions can have any of the Elemental Traits + 大元素使 + 这些元素使者可以拥有任何元素特质 虚空 @@ -286,12 +286,12 @@ 狂野 - 攻击会生成怒气层数(最多可叠5层),每层怒气提供12%攻击速度,最高60% + 攻击会生成怒气层数(最多可叠5层),每层怒气提供10%攻击速度,最高60% (2) 狂野单位 (4) 所有友军且攻击不能被闪避 - Woodland - (3) At the start of combat, a random Woodland Champ makes a copy of themselves + 林地 + (3) 战斗开始时,随机复制一个林地英雄的镜像 约德尔人 @@ -302,27 +302,27 @@ 职业 | 羁绊效果 - Alchemist - Alchemists ignore collision and never stop moving + 炼金师 + 炼金师会穿过其他单位并且永不停止移动 刺客 - 刺客们会获得额外的 - (3) +75%暴击伤害+10%暴击几率(6) +150%暴击伤害+25%暴击几率(9) +225%暴击伤害+40%暴击几率 + 刺客们会获得额外的暴击伤害和暴击几率 + (3) 10% 的几率造成 75% 的暴伤 (6) 20% 的几率造成 150% 的暴伤 - Avatar - An Avatar's Origin Element is counted twice for Trait bonuses + 大元素使 + 大元素使在计算元素特质加成时按双倍计算 - Berserker - Berserkers have a chance to hit all units in a cone in front of them with their attacks - (3) 40% chance (6) 80% chance + 狂战士 + 狂战士的攻击有几率对目标背后锥形区域造成伤害 + (3) 40% 几率 (6) 100% 几率 剑士 - 剑士们有35%几率打出一定次数的额外攻击(每次普攻) - 1次额外攻击(3) 2次额外攻击(6) + 剑士们有 40% 几率打出一定次数的额外攻击(每次普攻) + (2) 1次额外攻击 (4) 2次额外攻击 (6) 3次额外攻击 斗士 @@ -330,8 +330,8 @@ 250额外生命值(2) 500额外生命值(4) 900额外生命值 - Druid - (2) Druids regenerate 40 health per second + 德鲁伊 + (2) 德鲁伊获得每秒 40 点的生命回复 元素使 @@ -339,12 +339,12 @@ 护卫 - 在战斗开始时,所有护卫邻近格子的友军 (2)+35护甲护卫们不会给自己提供增益 + 在战斗开始时,所有护卫邻近格子的友军 (2)+40护甲护卫们不会给自己提供增益 枪手 枪手们的攻击有50%几率打出额外的攻击攻击另一名随机 - 敌人(2) 攻击额外2名随机敌人(4)(在攻击范围内) + 敌人(2) 攻击额外2名随机敌人(4) 攻击4名随机敌人(6)(在攻击范围内) 骑士 @@ -352,43 +352,43 @@ (2) 15点伤害(4) 35点伤害(6) 65点伤害 - Mage - Mages have a chance on cast to instead Doublecast - (3) 50% chance (6) 100% chance + 魔法师 + 魔法师有几率在释放完技能后再次释放技能 + (3) 50% 几率 (6) 100% 几率 - Mystic - All allies gain increased Magic Resist - (2) 70 Magic Resist (4) 150 Magic Resist + 秘术师 + 为全体友军增加魔法抗性 + (2) 40 魔抗 (4) 120 魔抗 - Predator - (3) Predators insantly kill enemies they damage who are below 20% health + 掠食者 + (3) 掠食者们的伤害会秒杀生命值低于 20% 的敌人 游侠 - 游侠们每3秒都有一定几率来使他们在接下来的3秒内攻速翻倍 - 25几率是攻速翻倍(2) 70几率使攻速翻倍(4) + 游侠们每 3 秒都有一定几率来使他们在接下来的 3 秒内攻速翻倍 + (2) 30% 几率使攻速翻倍 (4) 60% 几率使攻速翻倍 (6) 100% 几率使攻速翻倍 换形师 换形师们会在他们变形时获得额外的最大生命值。 - (3) +60%额外最大生命值(6) +100%额外最大生命值 + (3) +60%额外最大生命值 (6) +100%额外最大生命值 法师 法师们的攻击提供双倍魔法值。友军的技能伤害得到提升 - +45%技能伤害(3) +100%技能伤害(6) +175%技能伤害(9) + +40%技能伤害(3) +120%技能伤害(6) +200%技能伤害(9) - Summoner - Summoned units have increased health and duration - (3) 40% increase (6) 100% increase + 召唤师 + 增加召唤精灵的生命值和持续时间 + (3) 40% 提升 (6) 100% 提升 - Warden - Wardens gain increased total Armor - (2) +100% Armor (4) +250% Armor (6) +400% Armor + 守护神 + 守护者提升所有友军的护甲 + (2) +125% 护甲 (4) +275% 护甲 (6) +450% 护甲 diff --git a/Version.cs b/Version.cs index 62b61b1..c47ea07 100644 --- a/Version.cs +++ b/Version.cs @@ -2,6 +2,6 @@ { class Version { - public static string version = "2.2.0"; + public static string version = "2.2.1"; } }