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Duplicate Joyce Axe #5

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HeroicSwordsman opened this issue Jul 20, 2023 · 14 comments
Closed

Duplicate Joyce Axe #5

HeroicSwordsman opened this issue Jul 20, 2023 · 14 comments
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@HeroicSwordsman
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Thanks for taking the time to report a bug. Please fill in the template below and delete any irrelevant parts.

Description

Killing the minotaur drops 2 axes. Modlist matches the server.

@HeroicSwordsman HeroicSwordsman added the bug Something isn't working label Jul 20, 2023
@jpw1991
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jpw1991 commented Jul 20, 2023

It's probably dropping a copy of the axe per player online. I thought I switched that off, but I'll double check. Thank you

@jpw1991
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jpw1991 commented Jul 20, 2023

image

Ugh, the plot thickens. Gonna have to research why it drops twice at all

@HeroicSwordsman
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Might just be how CLLC interacts with drop rates?

@alundil
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alundil commented Jul 23, 2023

Killed the minotaur (which had no name) and I got dozens of the "Joyce Axe"
valheim_J2CBNZmzfm
valheim_cPP2FpOqYr

@jpw1991
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jpw1991 commented Jul 25, 2023

@alundil were you playing alone?

@alundil
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alundil commented Jul 26, 2023 via email

@jpw1991
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jpw1991 commented Jul 27, 2023

@alundil it's probably some other mod interacting with mine to cause this outcome.

To help properly I need logs and configs because it works just fine on my end

@alundil
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alundil commented Jul 28, 2023

Understood. What, specifically, logs and configs would you like to see?

@alundil
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alundil commented Jul 28, 2023

Ok so I found another Minotaur while exploring today.
valheim_TbWzckctAj
I used the console "killenemies" command. And this was the result.
valheim_7Zf48PgZwg

There were no errors that I saw while that Minotaur died/spawned loot.

That is the logout.log for the current session on
LogOutput.log

@alundil
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alundil commented Jul 28, 2023

If there's something else you would like me to try/provide let me and I'll try and accommodate.

@jpw1991
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jpw1991 commented Aug 30, 2023

Yeah this is not related to my mod at all. Remember that if you use mods like CLLC that go and change the drops, of course there will be 10 axes getting dropped if you configure CLLC with a drop multiplier of 10 etc.

@jpw1991 jpw1991 closed this as not planned Won't fix, can't repro, duplicate, stale Aug 30, 2023
@jpw1991 jpw1991 pinned this issue Aug 30, 2023
@alundil
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alundil commented Aug 31, 2023

my CLLC drop modifier settings are unmodified (ie not configured for any extra drops of any type) with the exception of "Loot System to be used" set to "CalculateAmount" which is defined as "Calculate amount: A boar has a 50% chance to drop 2 meat, it will always drop 1."

image

org.bepinex.plugins.creaturelevelcontrol.txt

Shame that this is now closed, though.

@jpw1991
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jpw1991 commented Aug 31, 2023

If you test the mod in isolation, it will only drop one axe. Therefore some other mod is causing this

@jpw1991
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jpw1991 commented Sep 1, 2023

@alundil if you find out which mod is causing this and tell me why, I will think about some kind of compatibility fix. Until then though, this can stay closed

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