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Copy pathAdventure Quiz Capcom World 2 (Japan 920611).mra
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Adventure Quiz Capcom World 2 (Japan 920611).mra
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<!-- FPGA arcade hardware by Jotego
This core is available for hardware compatible with MiST and MiSTer
Other FPGA systems may be supported by the time you read this.
This work is not mantained by the MiSTer project. Please contact the
core author for issues and updates.
(c) Jose Tejada, 2025. Please support this research
Patreon: https://patreon.com/jotego
The author does not endorse or participate in illegal distribution
of copyrighted material. This work can be used with compatible
software. This software can be homebrew projects or legally
obtained memory dumps of compatible games.
This file license is GNU GPLv2.
You can read the whole license file in
https://opensource.org/licenses/gpl-2.0.php
-->
<misterromdescription>
<about author="jotego" webpage="https://patreon.com/jotego" twitter="@topapate" source="https://github.com/jotego/jtcores"/>
<name>Adventure Quiz Capcom World 2 (Japan 920611)</name>
<setname>cworld2j</setname>
<rbf>jtcps1</rbf>
<mameversion>0261</mameversion>
<year>1992</year>
<manufacturer>Capcom</manufacturer>
<players>2</players>
<joystick/>
<rotation>horizontal</rotation>
<region>World</region>
<rom index="0" zip="cworld2j.zip" md5="None" asm_md5="d6ba5c2165ed4fbf889e6cec6e50ee99">
<part>
00 04 40 04 40 05 FF FF
FF FF FF FF FF FF FF FF
FF FF FF FF FF FF 20 2E
2C 2A 28 36 00 30 20 14
14 00 18 40 44 F3 FF 01
FF FF FF FF FF FF FF FF
FF FF FF FF FF FF FF FF
FF FF FF FF FF FF FF FF
</part>
<!-- maincpu - starts at 0x0 - length 0x100000 (20 bits) -->
<interleave output="16">
<part name="q5_42.12h" crc="4d29b3a4" map="01"/>
<part name="q5_36.12f" crc="38a08099" map="10"/>
</interleave>
<interleave output="16">
<part name="q5_43.13h" crc="3ef65ea8" map="01"/>
<part name="q5_37.13f" crc="eb547ebc" map="10"/>
</interleave>
<interleave output="16">
<part name="q5_40.10h" crc="7f14b7b4" map="01"/>
<part name="q5_34.10f" crc="7fcc1317" map="10"/>
</interleave>
<interleave output="16">
<part name="q5_41.11h" crc="d3654067" map="01"/>
<part name="q5_35.11f" crc="abacee26" map="10"/>
</interleave>
<!-- audiocpu - starts at 0x100000 - length 0x10000 (16 bits) -->
<part name="q5_23.13b" crc="e14dc524"/>
<!-- oki - starts at 0x110000 - length 0x40000 (18 bits) -->
<part name="q5_30.12c" crc="d10c1b68"/>
<part name="q5_31.13c" crc="7d17e496"/>
<!-- gfx - starts at 0x150000 - length 0x200000 (21 bits) -->
<interleave output="64">
<part name="q5_09.4b" crc="48496d80" map="00000001"/>
<part name="q5_01.4a" crc="c5453f56" map="00000010"/>
<part name="q5_13.9b" crc="c741ac52" map="00000100"/>
<part name="q5_05.9a" crc="143e068f" map="00001000"/>
<part name="q5_24.5e" crc="b419d139" map="00010000"/>
<part name="q5_17.5c" crc="bd3b4d11" map="00100000"/>
<part name="q5_38.8h" crc="9c24670c" map="01000000"/>
<part name="q5_32.8f" crc="3ef9c7c2" map="10000000"/>
</interleave>
<interleave output="64">
<part name="q5_10.5b" crc="119e5e93" map="00000001"/>
<part name="q5_02.5a" crc="a2cadcbe" map="00000010"/>
<part name="q5_14.10b" crc="a8755f82" map="00000100"/>
<part name="q5_06.10a" crc="c92a91fc" map="00001000"/>
<part name="q5_25.7e" crc="979237cb" map="00010000"/>
<part name="q5_18.7c" crc="c57da03c" map="00100000"/>
<part name="q5_39.9h" crc="a5839b25" map="01000000"/>
<part name="q5_33.9f" crc="04d03930" map="10000000"/>
</interleave>
<!-- Total 0x350000 bytes - 3392 kBytes -->
</rom>
<rom index="1">
<part>00 80</part>
</rom>
<switches page_id="1" page_name="Switches" base="16" default="ff,fc,ff">
<!-- DSWA -->
<dip name="Extended Test Mode" bits="7" ids="On,Off"/>
<!-- DSWB -->
<dip name="Difficulty" bits="8,10" ids="-,-,4,3,2,1,0,-"/>
<dip name="Extend" bits="11,12" ids="D,-,E,N"/>
<dip name="Lives" bits="13,15" ids="1,-,-,-,2,4,5,3"/>
<!-- DSWC -->
<dip name="Free Play" bits="18" ids="On,Off"/>
<dip name="Freeze" bits="19" ids="On,Off"/>
<dip name="Flip Screen" bits="20" ids="On,Off"/>
<dip name="Demo Sounds" bits="21" ids="On,Off"/>
<dip name="Allow Continue" bits="22" ids="No,Yes"/>
<dip name="Game Mode" bits="23" ids="Test,Game"/>
<dip name="PCB type" ids="88617A,89626A" bits="24"/>
</switches>
<buttons names="button 1,button 2,-,-,-,-,Start,Coin,Core credits" default="A,B,Start,Select,-" count="2"/>
</misterromdescription>