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agilityMod seems to be multiplied by 1.5 #19

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JavierLealCortes opened this issue Mar 12, 2017 · 0 comments
Open

agilityMod seems to be multiplied by 1.5 #19

JavierLealCortes opened this issue Mar 12, 2017 · 0 comments

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@JavierLealCortes
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Maybe it's something to do with the item condition?

If that's the case, when negative it shouldn't be "more" negative

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