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info.c
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#include <stdlib.h>
#include "d_think.h"
#include "doomdef.h"
#include "m_fixed.h"
#include "s_sound.h"
#include "p_mobj.h"
#include "p_enemy.h"
#include "p_pspr.h"
#include "w_wad.h"
#include "info.h"
const char *sprnames[NUMSPRITES + 1] = {
"TROO", "SHTG", "PUNG", "PISG", "PISF", "SHTF", "SHT2", "CHGG", "CHGF", "MISG",
"MISF", "SAWG", "PLSG", "PLSF", "BFGG", "BFGF", "BLUD", "PUFF", "BAL1", "BAL2",
"PLSS", "PLSE", "MISL", "BFS1", "BFE1", "BFE2", "TFOG", "IFOG", "PLAY", "POSS",
"SPOS", "VILE", "FIRE", "FATB", "FBXP", "SKEL", "MANF", "FATT", "CPOS", "SARG",
"HEAD", "BAL7", "BOSS", "BOS2", "SKUL", "SPID", "BSPI", "APLS", "APBX", "CYBR",
"PAIN", "SSWV", "KEEN", "BBRN", "BOSF", "ARM1", "ARM2", "BAR1", "BEXP", "FCAN",
"BON1", "BON2", "BKEY", "RKEY", "YKEY", "BSKU", "RSKU", "YSKU", "STIM", "MEDI",
"SOUL", "PINV", "PSTR", "PINS", "MEGA", "SUIT", "PMAP", "PVIS", "CLIP", "AMMO",
"ROCK", "BROK", "CELL", "CELP", "SHEL", "SBOX", "BPAK", "BFUG", "MGUN", "CSAW",
"LAUN", "PLAS", "SHOT", "SGN2", "COLU", "SMT2", "GOR1", "POL2", "POL5", "POL4",
"POL3", "POL1", "POL6", "GOR2", "GOR3", "GOR4", "GOR5", "SMIT", "COL1", "COL2",
"COL3", "COL4", "CAND", "CBRA", "COL6", "TRE1", "TRE2", "ELEC", "CEYE", "FSKU",
"COL5", "TBLU", "TGRN", "TRED", "SMBT", "SMGT", "SMRT", "HDB1", "HDB2", "HDB3",
"HDB4", "HDB5", "HDB6", "POB1", "POB2", "BRS1", "TLMP", "TLP2", "TNT1", NULL
};
state_t states[NUMSTATES] = {
{SPR_TROO,0,-1,NULL,S_NULL,0,0},
{SPR_SHTG,4,0,A_Light0,S_NULL,0,0},
{SPR_PUNG,0,1,A_WeaponReady,S_PUNCH,0,0},
{SPR_PUNG,0,1,A_Lower,S_PUNCHDOWN,0,0},
{SPR_PUNG,0,1,A_Raise,S_PUNCHUP,0,0},
{SPR_PUNG,1,4,NULL,S_PUNCH2,0,0},
{SPR_PUNG,2,4,A_Punch,S_PUNCH3,0,0},
{SPR_PUNG,3,5,NULL,S_PUNCH4,0,0},
{SPR_PUNG,2,4,NULL,S_PUNCH5,0,0},
{SPR_PUNG,1,5,A_ReFire,S_PUNCH,0,0},
{SPR_PISG,0,1,A_WeaponReady,S_PISTOL,0,0},
{SPR_PISG,0,1,A_Lower,S_PISTOLDOWN,0,0},
{SPR_PISG,0,1,A_Raise,S_PISTOLUP,0,0},
{SPR_PISG,0,4,NULL,S_PISTOL2,0,0},
{SPR_PISG,1,6,A_FirePistol,S_PISTOL3,0,0},
{SPR_PISG,2,4,NULL,S_PISTOL4,0,0},
{SPR_PISG,1,5,A_ReFire,S_PISTOL,0,0},
{SPR_PISF,32768,7,A_Light1,S_LIGHTDONE,0,0},
{SPR_SHTG,0,1,A_WeaponReady,S_SGUN,0,0},
{SPR_SHTG,0,1,A_Lower,S_SGUNDOWN,0,0},
{SPR_SHTG,0,1,A_Raise,S_SGUNUP,0,0},
{SPR_SHTG,0,3,NULL,S_SGUN2,0,0},
{SPR_SHTG,0,7,A_FireShotgun,S_SGUN3,0,0},
{SPR_SHTG,1,5,NULL,S_SGUN4,0,0},
{SPR_SHTG,2,5,NULL,S_SGUN5,0,0},
{SPR_SHTG,3,4,NULL,S_SGUN6,0,0},
{SPR_SHTG,2,5,NULL,S_SGUN7,0,0},
{SPR_SHTG,1,5,NULL,S_SGUN8,0,0},
{SPR_SHTG,0,3,NULL,S_SGUN9,0,0},
{SPR_SHTG,0,7,A_ReFire,S_SGUN,0,0},
{SPR_SHTF,32768,4,A_Light1,S_SGUNFLASH2,0,0},
{SPR_SHTF,32769,3,A_Light2,S_LIGHTDONE,0,0},
{SPR_SHT2,0,1,A_WeaponReady,S_DSGUN,0,0},
{SPR_SHT2,0,1,A_Lower,S_DSGUNDOWN,0,0},
{SPR_SHT2,0,1,A_Raise,S_DSGUNUP,0,0},
{SPR_SHT2,0,3,NULL,S_DSGUN2,0,0},
{SPR_SHT2,0,7,A_FireShotgun2,S_DSGUN3,0,0},
{SPR_SHT2,1,7,NULL,S_DSGUN4,0,0},
{SPR_SHT2,2,7,A_CheckReload,S_DSGUN5,0,0},
{SPR_SHT2,3,7,A_OpenShotgun2,S_DSGUN6,0,0},
{SPR_SHT2,4,7,NULL,S_DSGUN7,0,0},
{SPR_SHT2,5,7,A_LoadShotgun2,S_DSGUN8,0,0},
{SPR_SHT2,6,6,NULL,S_DSGUN9,0,0},
{SPR_SHT2,7,6,A_CloseShotgun2,S_DSGUN10,0,0},
{SPR_SHT2,0,5,A_ReFire,S_DSGUN,0,0},
{SPR_SHT2,1,7,NULL,S_DSNR2,0,0},
{SPR_SHT2,0,3,NULL,S_DSGUNDOWN,0,0},
{SPR_SHT2,32776,5,A_Light1,S_DSGUNFLASH2,0,0},
{SPR_SHT2,32777,4,A_Light2,S_LIGHTDONE,0,0},
{SPR_CHGG,0,1,A_WeaponReady,S_CHAIN,0,0},
{SPR_CHGG,0,1,A_Lower,S_CHAINDOWN,0,0},
{SPR_CHGG,0,1,A_Raise,S_CHAINUP,0,0},
{SPR_CHGG,0,4,A_FireCGun,S_CHAIN2,0,0},
{SPR_CHGG,1,4,A_FireCGun,S_CHAIN3,0,0},
{SPR_CHGG,1,0,A_ReFire,S_CHAIN,0,0},
{SPR_CHGF,32768,5,A_Light1,S_LIGHTDONE,0,0},
{SPR_CHGF,32769,5,A_Light2,S_LIGHTDONE,0,0},
{SPR_MISG,0,1,A_WeaponReady,S_MISSILE,0,0},
{SPR_MISG,0,1,A_Lower,S_MISSILEDOWN,0,0},
{SPR_MISG,0,1,A_Raise,S_MISSILEUP,0,0},
{SPR_MISG,1,8,A_GunFlash,S_MISSILE2,0,0},
{SPR_MISG,1,12,A_FireMissile,S_MISSILE3,0,0},
{SPR_MISG,1,0,A_ReFire,S_MISSILE,0,0},
{SPR_MISF,32768,3,A_Light1,S_MISSILEFLASH2,0,0},
{SPR_MISF,32769,4,NULL,S_MISSILEFLASH3,0,0},
{SPR_MISF,32770,4,A_Light2,S_MISSILEFLASH4,0,0},
{SPR_MISF,32771,4,A_Light2,S_LIGHTDONE,0,0},
{SPR_SAWG,2,4,A_WeaponReady,S_SAWB,0,0},
{SPR_SAWG,3,4,A_WeaponReady,S_SAW,0,0},
{SPR_SAWG,2,1,A_Lower,S_SAWDOWN,0,0},
{SPR_SAWG,2,1,A_Raise,S_SAWUP,0,0},
{SPR_SAWG,0,4,A_Saw,S_SAW2,0,0},
{SPR_SAWG,1,4,A_Saw,S_SAW3,0,0},
{SPR_SAWG,1,0,A_ReFire,S_SAW,0,0},
{SPR_PLSG,0,1,A_WeaponReady,S_PLASMA,0,0},
{SPR_PLSG,0,1,A_Lower,S_PLASMADOWN,0,0},
{SPR_PLSG,0,1,A_Raise,S_PLASMAUP,0,0},
{SPR_PLSG,0,3,A_FirePlasma,S_PLASMA2,0,0},
{SPR_PLSG,1,20,A_ReFire,S_PLASMA,0,0},
{SPR_PLSF,32768,4,A_Light1,S_LIGHTDONE,0,0},
{SPR_PLSF,32769,4,A_Light1,S_LIGHTDONE,0,0},
{SPR_BFGG,0,1,A_WeaponReady,S_BFG,0,0},
{SPR_BFGG,0,1,A_Lower,S_BFGDOWN,0,0},
{SPR_BFGG,0,1,A_Raise,S_BFGUP,0,0},
{SPR_BFGG,0,20,A_BFGsound,S_BFG2,0,0},
{SPR_BFGG,1,10,A_GunFlash,S_BFG3,0,0},
{SPR_BFGG,1,10,A_FireBFG,S_BFG4,0,0},
{SPR_BFGG,1,20,A_ReFire,S_BFG,0,0},
{SPR_BFGF,32768,11,A_Light1,S_BFGFLASH2,0,0},
{SPR_BFGF,32769,6,A_Light2,S_LIGHTDONE,0,0},
{SPR_BLUD,2,8,NULL,S_BLOOD2,0,0},
{SPR_BLUD,1,8,NULL,S_BLOOD3,0,0},
{SPR_BLUD,0,8,NULL,S_NULL,0,0},
{SPR_PUFF,32768,4,NULL,S_PUFF2,0,0},
{SPR_PUFF,1,4,NULL,S_PUFF3,0,0},
{SPR_PUFF,2,4,NULL,S_PUFF4,0,0},
{SPR_PUFF,3,4,NULL,S_NULL,0,0},
{SPR_BAL1,32768,4,NULL,S_TBALL2,0,0},
{SPR_BAL1,32769,4,NULL,S_TBALL1,0,0},
{SPR_BAL1,32770,6,NULL,S_TBALLX2,0,0},
{SPR_BAL1,32771,6,NULL,S_TBALLX3,0,0},
{SPR_BAL1,32772,6,NULL,S_NULL,0,0},
{SPR_BAL2,32768,4,NULL,S_RBALL2,0,0},
{SPR_BAL2,32769,4,NULL,S_RBALL1,0,0},
{SPR_BAL2,32770,6,NULL,S_RBALLX2,0,0},
{SPR_BAL2,32771,6,NULL,S_RBALLX3,0,0},
{SPR_BAL2,32772,6,NULL,S_NULL,0,0},
{SPR_PLSS,32768,6,NULL,S_PLASBALL2,0,0},
{SPR_PLSS,32769,6,NULL,S_PLASBALL,0,0},
{SPR_PLSE,32768,4,NULL,S_PLASEXP2,0,0},
{SPR_PLSE,32769,4,NULL,S_PLASEXP3,0,0},
{SPR_PLSE,32770,4,NULL,S_PLASEXP4,0,0},
{SPR_PLSE,32771,4,NULL,S_PLASEXP5,0,0},
{SPR_PLSE,32772,4,NULL,S_NULL,0,0},
{SPR_MISL,32768,1,NULL,S_ROCKET,0,0},
{SPR_BFS1,32768,4,NULL,S_BFGSHOT2,0,0},
{SPR_BFS1,32769,4,NULL,S_BFGSHOT,0,0},
{SPR_BFE1,32768,8,NULL,S_BFGLAND2,0,0},
{SPR_BFE1,32769,8,NULL,S_BFGLAND3,0,0},
{SPR_BFE1,32770,8,A_BFGSpray,S_BFGLAND4,0,0},
{SPR_BFE1,32771,8,NULL,S_BFGLAND5,0,0},
{SPR_BFE1,32772,8,NULL,S_BFGLAND6,0,0},
{SPR_BFE1,32773,8,NULL,S_NULL,0,0},
{SPR_BFE2,32768,8,NULL,S_BFGEXP2,0,0},
{SPR_BFE2,32769,8,NULL,S_BFGEXP3,0,0},
{SPR_BFE2,32770,8,NULL,S_BFGEXP4,0,0},
{SPR_BFE2,32771,8,NULL,S_NULL,0,0},
{SPR_MISL,32769,8,A_Explode,S_EXPLODE2,0,0},
{SPR_MISL,32770,6,NULL,S_EXPLODE3,0,0},
{SPR_MISL,32771,4,NULL,S_NULL,0,0},
{SPR_TFOG,32768,6,NULL,S_TFOG01,0,0},
{SPR_TFOG,32769,6,NULL,S_TFOG02,0,0},
{SPR_TFOG,32768,6,NULL,S_TFOG2,0,0},
{SPR_TFOG,32769,6,NULL,S_TFOG3,0,0},
{SPR_TFOG,32770,6,NULL,S_TFOG4,0,0},
{SPR_TFOG,32771,6,NULL,S_TFOG5,0,0},
{SPR_TFOG,32772,6,NULL,S_TFOG6,0,0},
{SPR_TFOG,32773,6,NULL,S_TFOG7,0,0},
{SPR_TFOG,32774,6,NULL,S_TFOG8,0,0},
{SPR_TFOG,32775,6,NULL,S_TFOG9,0,0},
{SPR_TFOG,32776,6,NULL,S_TFOG10,0,0},
{SPR_TFOG,32777,6,NULL,S_NULL,0,0},
{SPR_IFOG,32768,6,NULL,S_IFOG01,0,0},
{SPR_IFOG,32769,6,NULL,S_IFOG02,0,0},
{SPR_IFOG,32768,6,NULL,S_IFOG2,0,0},
{SPR_IFOG,32769,6,NULL,S_IFOG3,0,0},
{SPR_IFOG,32770,6,NULL,S_IFOG4,0,0},
{SPR_IFOG,32771,6,NULL,S_IFOG5,0,0},
{SPR_IFOG,32772,6,NULL,S_NULL,0,0},
{SPR_PLAY,0,-1,NULL,S_NULL,0,0},
{SPR_PLAY,0,4,NULL,S_PLAY_RUN2,0,0},
{SPR_PLAY,1,4,NULL,S_PLAY_RUN3,0,0},
{SPR_PLAY,2,4,NULL,S_PLAY_RUN4,0,0},
{SPR_PLAY,3,4,NULL,S_PLAY_RUN1,0,0},
{SPR_PLAY,4,12,NULL,S_PLAY,0,0},
{SPR_PLAY,32773,6,NULL,S_PLAY_ATK1,0,0},
{SPR_PLAY,6,4,NULL,S_PLAY_PAIN2,0,0},
{SPR_PLAY,6,4,A_Pain,S_PLAY,0,0},
{SPR_PLAY,7,10,NULL,S_PLAY_DIE2,0,0},
{SPR_PLAY,8,10,A_PlayerScream,S_PLAY_DIE3,0,0},
{SPR_PLAY,9,10,A_Fall,S_PLAY_DIE4,0,0},
{SPR_PLAY,10,10,NULL,S_PLAY_DIE5,0,0},
{SPR_PLAY,11,10,NULL,S_PLAY_DIE6,0,0},
{SPR_PLAY,12,10,NULL,S_PLAY_DIE7,0,0},
{SPR_PLAY,13,-1,NULL,S_NULL,0,0},
{SPR_PLAY,14,5,NULL,S_PLAY_XDIE2,0,0},
{SPR_PLAY,15,5,A_XScream,S_PLAY_XDIE3,0,0},
{SPR_PLAY,16,5,A_Fall,S_PLAY_XDIE4,0,0},
{SPR_PLAY,17,5,NULL,S_PLAY_XDIE5,0,0},
{SPR_PLAY,18,5,NULL,S_PLAY_XDIE6,0,0},
{SPR_PLAY,19,5,NULL,S_PLAY_XDIE7,0,0},
{SPR_PLAY,20,5,NULL,S_PLAY_XDIE8,0,0},
{SPR_PLAY,21,5,NULL,S_PLAY_XDIE9,0,0},
{SPR_PLAY,22,-1,NULL,S_NULL,0,0},
{SPR_POSS,0,10,A_Look,S_POSS_STND2,0,0},
{SPR_POSS,1,10,A_Look,S_POSS_STND,0,0},
{SPR_POSS,0,4,A_Chase,S_POSS_RUN2,0,0},
{SPR_POSS,0,4,A_Chase,S_POSS_RUN3,0,0},
{SPR_POSS,1,4,A_Chase,S_POSS_RUN4,0,0},
{SPR_POSS,1,4,A_Chase,S_POSS_RUN5,0,0},
{SPR_POSS,2,4,A_Chase,S_POSS_RUN6,0,0},
{SPR_POSS,2,4,A_Chase,S_POSS_RUN7,0,0},
{SPR_POSS,3,4,A_Chase,S_POSS_RUN8,0,0},
{SPR_POSS,3,4,A_Chase,S_POSS_RUN1,0,0},
{SPR_POSS,4,10,A_FaceTarget,S_POSS_ATK2,0,0},
{SPR_POSS,5,8,A_PosAttack,S_POSS_ATK3,0,0},
{SPR_POSS,4,8,NULL,S_POSS_RUN1,0,0},
{SPR_POSS,6,3,NULL,S_POSS_PAIN2,0,0},
{SPR_POSS,6,3,A_Pain,S_POSS_RUN1,0,0},
{SPR_POSS,7,5,NULL,S_POSS_DIE2,0,0},
{SPR_POSS,8,5,A_Scream,S_POSS_DIE3,0,0},
{SPR_POSS,9,5,A_Fall,S_POSS_DIE4,0,0},
{SPR_POSS,10,5,NULL,S_POSS_DIE5,0,0},
{SPR_POSS,11,-1,NULL,S_NULL,0,0},
{SPR_POSS,12,5,NULL,S_POSS_XDIE2,0,0},
{SPR_POSS,13,5,A_XScream,S_POSS_XDIE3,0,0},
{SPR_POSS,14,5,A_Fall,S_POSS_XDIE4,0,0},
{SPR_POSS,15,5,NULL,S_POSS_XDIE5,0,0},
{SPR_POSS,16,5,NULL,S_POSS_XDIE6,0,0},
{SPR_POSS,17,5,NULL,S_POSS_XDIE7,0,0},
{SPR_POSS,18,5,NULL,S_POSS_XDIE8,0,0},
{SPR_POSS,19,5,NULL,S_POSS_XDIE9,0,0},
{SPR_POSS,20,-1,NULL,S_NULL,0,0},
{SPR_POSS,10,5,NULL,S_POSS_RAISE2,0,0},
{SPR_POSS,9,5,NULL,S_POSS_RAISE3,0,0},
{SPR_POSS,8,5,NULL,S_POSS_RAISE4,0,0},
{SPR_POSS,7,5,NULL,S_POSS_RUN1,0,0},
{SPR_SPOS,0,10,A_Look,S_SPOS_STND2,0,0},
{SPR_SPOS,1,10,A_Look,S_SPOS_STND,0,0},
{SPR_SPOS,0,3,A_Chase,S_SPOS_RUN2,0,0},
{SPR_SPOS,0,3,A_Chase,S_SPOS_RUN3,0,0},
{SPR_SPOS,1,3,A_Chase,S_SPOS_RUN4,0,0},
{SPR_SPOS,1,3,A_Chase,S_SPOS_RUN5,0,0},
{SPR_SPOS,2,3,A_Chase,S_SPOS_RUN6,0,0},
{SPR_SPOS,2,3,A_Chase,S_SPOS_RUN7,0,0},
{SPR_SPOS,3,3,A_Chase,S_SPOS_RUN8,0,0},
{SPR_SPOS,3,3,A_Chase,S_SPOS_RUN1,0,0},
{SPR_SPOS,4,10,A_FaceTarget,S_SPOS_ATK2,0,0},
{SPR_SPOS,32773,10,A_SPosAttack,S_SPOS_ATK3,0,0},
{SPR_SPOS,4,10,NULL,S_SPOS_RUN1,0,0},
{SPR_SPOS,6,3,NULL,S_SPOS_PAIN2,0,0},
{SPR_SPOS,6,3,A_Pain,S_SPOS_RUN1,0,0},
{SPR_SPOS,7,5,NULL,S_SPOS_DIE2,0,0},
{SPR_SPOS,8,5,A_Scream,S_SPOS_DIE3,0,0},
{SPR_SPOS,9,5,A_Fall,S_SPOS_DIE4,0,0},
{SPR_SPOS,10,5,NULL,S_SPOS_DIE5,0,0},
{SPR_SPOS,11,-1,NULL,S_NULL,0,0},
{SPR_SPOS,12,5,NULL,S_SPOS_XDIE2,0,0},
{SPR_SPOS,13,5,A_XScream,S_SPOS_XDIE3,0,0},
{SPR_SPOS,14,5,A_Fall,S_SPOS_XDIE4,0,0},
{SPR_SPOS,15,5,NULL,S_SPOS_XDIE5,0,0},
{SPR_SPOS,16,5,NULL,S_SPOS_XDIE6,0,0},
{SPR_SPOS,17,5,NULL,S_SPOS_XDIE7,0,0},
{SPR_SPOS,18,5,NULL,S_SPOS_XDIE8,0,0},
{SPR_SPOS,19,5,NULL,S_SPOS_XDIE9,0,0},
{SPR_SPOS,20,-1,NULL,S_NULL,0,0},
{SPR_SPOS,11,5,NULL,S_SPOS_RAISE2,0,0},
{SPR_SPOS,10,5,NULL,S_SPOS_RAISE3,0,0},
{SPR_SPOS,9,5,NULL,S_SPOS_RAISE4,0,0},
{SPR_SPOS,8,5,NULL,S_SPOS_RAISE5,0,0},
{SPR_SPOS,7,5,NULL,S_SPOS_RUN1,0,0},
{SPR_VILE,0,10,A_Look,S_VILE_STND2,0,0},
{SPR_VILE,1,10,A_Look,S_VILE_STND,0,0},
{SPR_VILE,0,2,A_VileChase,S_VILE_RUN2,0,0},
{SPR_VILE,0,2,A_VileChase,S_VILE_RUN3,0,0},
{SPR_VILE,1,2,A_VileChase,S_VILE_RUN4,0,0},
{SPR_VILE,1,2,A_VileChase,S_VILE_RUN5,0,0},
{SPR_VILE,2,2,A_VileChase,S_VILE_RUN6,0,0},
{SPR_VILE,2,2,A_VileChase,S_VILE_RUN7,0,0},
{SPR_VILE,3,2,A_VileChase,S_VILE_RUN8,0,0},
{SPR_VILE,3,2,A_VileChase,S_VILE_RUN9,0,0},
{SPR_VILE,4,2,A_VileChase,S_VILE_RUN10,0,0},
{SPR_VILE,4,2,A_VileChase,S_VILE_RUN11,0,0},
{SPR_VILE,5,2,A_VileChase,S_VILE_RUN12,0,0},
{SPR_VILE,5,2,A_VileChase,S_VILE_RUN1,0,0},
{SPR_VILE,32774,0,A_VileStart,S_VILE_ATK2,0,0},
{SPR_VILE,32774,10,A_FaceTarget,S_VILE_ATK3,0,0},
{SPR_VILE,32775,8,A_VileTarget,S_VILE_ATK4,0,0},
{SPR_VILE,32776,8,A_FaceTarget,S_VILE_ATK5,0,0},
{SPR_VILE,32777,8,A_FaceTarget,S_VILE_ATK6,0,0},
{SPR_VILE,32778,8,A_FaceTarget,S_VILE_ATK7,0,0},
{SPR_VILE,32779,8,A_FaceTarget,S_VILE_ATK8,0,0},
{SPR_VILE,32780,8,A_FaceTarget,S_VILE_ATK9,0,0},
{SPR_VILE,32781,8,A_FaceTarget,S_VILE_ATK10,0,0},
{SPR_VILE,32782,8,A_VileAttack,S_VILE_ATK11,0,0},
{SPR_VILE,32783,20,NULL,S_VILE_RUN1,0,0},
{SPR_VILE,32794,10,NULL,S_VILE_HEAL2,0,0},
{SPR_VILE,32795,10,NULL,S_VILE_HEAL3,0,0},
{SPR_VILE,32796,10,NULL,S_VILE_RUN1,0,0},
{SPR_VILE,16,5,NULL,S_VILE_PAIN2,0,0},
{SPR_VILE,16,5,A_Pain,S_VILE_RUN1,0,0},
{SPR_VILE,16,7,NULL,S_VILE_DIE2,0,0},
{SPR_VILE,17,7,A_Scream,S_VILE_DIE3,0,0},
{SPR_VILE,18,7,A_Fall,S_VILE_DIE4,0,0},
{SPR_VILE,19,7,NULL,S_VILE_DIE5,0,0},
{SPR_VILE,20,7,NULL,S_VILE_DIE6,0,0},
{SPR_VILE,21,7,NULL,S_VILE_DIE7,0,0},
{SPR_VILE,22,7,NULL,S_VILE_DIE8,0,0},
{SPR_VILE,23,5,NULL,S_VILE_DIE9,0,0},
{SPR_VILE,24,5,NULL,S_VILE_DIE10,0,0},
{SPR_VILE,25,-1,NULL,S_NULL,0,0},
{SPR_FIRE,32768,2,A_StartFire,S_FIRE2,0,0},
{SPR_FIRE,32769,2,A_Fire,S_FIRE3,0,0},
{SPR_FIRE,32768,2,A_Fire,S_FIRE4,0,0},
{SPR_FIRE,32769,2,A_Fire,S_FIRE5,0,0},
{SPR_FIRE,32770,2,A_FireCrackle,S_FIRE6,0,0},
{SPR_FIRE,32769,2,A_Fire,S_FIRE7,0,0},
{SPR_FIRE,32770,2,A_Fire,S_FIRE8,0,0},
{SPR_FIRE,32769,2,A_Fire,S_FIRE9,0,0},
{SPR_FIRE,32770,2,A_Fire,S_FIRE10,0,0},
{SPR_FIRE,32771,2,A_Fire,S_FIRE11,0,0},
{SPR_FIRE,32770,2,A_Fire,S_FIRE12,0,0},
{SPR_FIRE,32771,2,A_Fire,S_FIRE13,0,0},
{SPR_FIRE,32770,2,A_Fire,S_FIRE14,0,0},
{SPR_FIRE,32771,2,A_Fire,S_FIRE15,0,0},
{SPR_FIRE,32772,2,A_Fire,S_FIRE16,0,0},
{SPR_FIRE,32771,2,A_Fire,S_FIRE17,0,0},
{SPR_FIRE,32772,2,A_Fire,S_FIRE18,0,0},
{SPR_FIRE,32771,2,A_Fire,S_FIRE19,0,0},
{SPR_FIRE,32772,2,A_FireCrackle,S_FIRE20,0,0},
{SPR_FIRE,32773,2,A_Fire,S_FIRE21,0,0},
{SPR_FIRE,32772,2,A_Fire,S_FIRE22,0,0},
{SPR_FIRE,32773,2,A_Fire,S_FIRE23,0,0},
{SPR_FIRE,32772,2,A_Fire,S_FIRE24,0,0},
{SPR_FIRE,32773,2,A_Fire,S_FIRE25,0,0},
{SPR_FIRE,32774,2,A_Fire,S_FIRE26,0,0},
{SPR_FIRE,32775,2,A_Fire,S_FIRE27,0,0},
{SPR_FIRE,32774,2,A_Fire,S_FIRE28,0,0},
{SPR_FIRE,32775,2,A_Fire,S_FIRE29,0,0},
{SPR_FIRE,32774,2,A_Fire,S_FIRE30,0,0},
{SPR_FIRE,32775,2,A_Fire,S_NULL,0,0},
{SPR_PUFF,1,4,NULL,S_SMOKE2,0,0},
{SPR_PUFF,2,4,NULL,S_SMOKE3,0,0},
{SPR_PUFF,1,4,NULL,S_SMOKE4,0,0},
{SPR_PUFF,2,4,NULL,S_SMOKE5,0,0},
{SPR_PUFF,3,4,NULL,S_NULL,0,0},
{SPR_FATB,32768,2,A_Tracer,S_TRACER2,0,0},
{SPR_FATB,32769,2,A_Tracer,S_TRACER,0,0},
{SPR_FBXP,32768,8,NULL,S_TRACEEXP2,0,0},
{SPR_FBXP,32769,6,NULL,S_TRACEEXP3,0,0},
{SPR_FBXP,32770,4,NULL,S_NULL,0,0},
{SPR_SKEL,0,10,A_Look,S_SKEL_STND2,0,0},
{SPR_SKEL,1,10,A_Look,S_SKEL_STND,0,0},
{SPR_SKEL,0,2,A_Chase,S_SKEL_RUN2,0,0},
{SPR_SKEL,0,2,A_Chase,S_SKEL_RUN3,0,0},
{SPR_SKEL,1,2,A_Chase,S_SKEL_RUN4,0,0},
{SPR_SKEL,1,2,A_Chase,S_SKEL_RUN5,0,0},
{SPR_SKEL,2,2,A_Chase,S_SKEL_RUN6,0,0},
{SPR_SKEL,2,2,A_Chase,S_SKEL_RUN7,0,0},
{SPR_SKEL,3,2,A_Chase,S_SKEL_RUN8,0,0},
{SPR_SKEL,3,2,A_Chase,S_SKEL_RUN9,0,0},
{SPR_SKEL,4,2,A_Chase,S_SKEL_RUN10,0,0},
{SPR_SKEL,4,2,A_Chase,S_SKEL_RUN11,0,0},
{SPR_SKEL,5,2,A_Chase,S_SKEL_RUN12,0,0},
{SPR_SKEL,5,2,A_Chase,S_SKEL_RUN1,0,0},
{SPR_SKEL,6,0,A_FaceTarget,S_SKEL_FIST2,0,0},
{SPR_SKEL,6,6,A_SkelWhoosh,S_SKEL_FIST3,0,0},
{SPR_SKEL,7,6,A_FaceTarget,S_SKEL_FIST4,0,0},
{SPR_SKEL,8,6,A_SkelFist,S_SKEL_RUN1,0,0},
{SPR_SKEL,32777,0,A_FaceTarget,S_SKEL_MISS2,0,0},
{SPR_SKEL,32777,10,A_FaceTarget,S_SKEL_MISS3,0,0},
{SPR_SKEL,10,10,A_SkelMissile,S_SKEL_MISS4,0,0},
{SPR_SKEL,10,10,A_FaceTarget,S_SKEL_RUN1,0,0},
{SPR_SKEL,11,5,NULL,S_SKEL_PAIN2,0,0},
{SPR_SKEL,11,5,A_Pain,S_SKEL_RUN1,0,0},
{SPR_SKEL,11,7,NULL,S_SKEL_DIE2,0,0},
{SPR_SKEL,12,7,NULL,S_SKEL_DIE3,0,0},
{SPR_SKEL,13,7,A_Scream,S_SKEL_DIE4,0,0},
{SPR_SKEL,14,7,A_Fall,S_SKEL_DIE5,0,0},
{SPR_SKEL,15,7,NULL,S_SKEL_DIE6,0,0},
{SPR_SKEL,16,-1,NULL,S_NULL,0,0},
{SPR_SKEL,16,5,NULL,S_SKEL_RAISE2,0,0},
{SPR_SKEL,15,5,NULL,S_SKEL_RAISE3,0,0},
{SPR_SKEL,14,5,NULL,S_SKEL_RAISE4,0,0},
{SPR_SKEL,13,5,NULL,S_SKEL_RAISE5,0,0},
{SPR_SKEL,12,5,NULL,S_SKEL_RAISE6,0,0},
{SPR_SKEL,11,5,NULL,S_SKEL_RUN1,0,0},
{SPR_MANF,32768,4,NULL,S_FATSHOT2,0,0},
{SPR_MANF,32769,4,NULL,S_FATSHOT1,0,0},
{SPR_MISL,32769,8,NULL,S_FATSHOTX2,0,0},
{SPR_MISL,32770,6,NULL,S_FATSHOTX3,0,0},
{SPR_MISL,32771,4,NULL,S_NULL,0,0},
{SPR_FATT,0,15,A_Look,S_FATT_STND2,0,0},
{SPR_FATT,1,15,A_Look,S_FATT_STND,0,0},
{SPR_FATT,0,4,A_Chase,S_FATT_RUN2,0,0},
{SPR_FATT,0,4,A_Chase,S_FATT_RUN3,0,0},
{SPR_FATT,1,4,A_Chase,S_FATT_RUN4,0,0},
{SPR_FATT,1,4,A_Chase,S_FATT_RUN5,0,0},
{SPR_FATT,2,4,A_Chase,S_FATT_RUN6,0,0},
{SPR_FATT,2,4,A_Chase,S_FATT_RUN7,0,0},
{SPR_FATT,3,4,A_Chase,S_FATT_RUN8,0,0},
{SPR_FATT,3,4,A_Chase,S_FATT_RUN9,0,0},
{SPR_FATT,4,4,A_Chase,S_FATT_RUN10,0,0},
{SPR_FATT,4,4,A_Chase,S_FATT_RUN11,0,0},
{SPR_FATT,5,4,A_Chase,S_FATT_RUN12,0,0},
{SPR_FATT,5,4,A_Chase,S_FATT_RUN1,0,0},
{SPR_FATT,6,20,A_FatRaise,S_FATT_ATK2,0,0},
{SPR_FATT,32775,10,A_FatAttack1,S_FATT_ATK3,0,0},
{SPR_FATT,8,5,A_FaceTarget,S_FATT_ATK4,0,0},
{SPR_FATT,6,5,A_FaceTarget,S_FATT_ATK5,0,0},
{SPR_FATT,32775,10,A_FatAttack2,S_FATT_ATK6,0,0},
{SPR_FATT,8,5,A_FaceTarget,S_FATT_ATK7,0,0},
{SPR_FATT,6,5,A_FaceTarget,S_FATT_ATK8,0,0},
{SPR_FATT,32775,10,A_FatAttack3,S_FATT_ATK9,0,0},
{SPR_FATT,8,5,A_FaceTarget,S_FATT_ATK10,0,0},
{SPR_FATT,6,5,A_FaceTarget,S_FATT_RUN1,0,0},
{SPR_FATT,9,3,NULL,S_FATT_PAIN2,0,0},
{SPR_FATT,9,3,A_Pain,S_FATT_RUN1,0,0},
{SPR_FATT,10,6,NULL,S_FATT_DIE2,0,0},
{SPR_FATT,11,6,A_Scream,S_FATT_DIE3,0,0},
{SPR_FATT,12,6,A_Fall,S_FATT_DIE4,0,0},
{SPR_FATT,13,6,NULL,S_FATT_DIE5,0,0},
{SPR_FATT,14,6,NULL,S_FATT_DIE6,0,0},
{SPR_FATT,15,6,NULL,S_FATT_DIE7,0,0},
{SPR_FATT,16,6,NULL,S_FATT_DIE8,0,0},
{SPR_FATT,17,6,NULL,S_FATT_DIE9,0,0},
{SPR_FATT,18,6,NULL,S_FATT_DIE10,0,0},
{SPR_FATT,19,-1,A_BossDeath,S_NULL,0,0},
{SPR_FATT,17,5,NULL,S_FATT_RAISE2,0,0},
{SPR_FATT,16,5,NULL,S_FATT_RAISE3,0,0},
{SPR_FATT,15,5,NULL,S_FATT_RAISE4,0,0},
{SPR_FATT,14,5,NULL,S_FATT_RAISE5,0,0},
{SPR_FATT,13,5,NULL,S_FATT_RAISE6,0,0},
{SPR_FATT,12,5,NULL,S_FATT_RAISE7,0,0},
{SPR_FATT,11,5,NULL,S_FATT_RAISE8,0,0},
{SPR_FATT,10,5,NULL,S_FATT_RUN1,0,0},
{SPR_CPOS,0,10,A_Look,S_CPOS_STND2,0,0},
{SPR_CPOS,1,10,A_Look,S_CPOS_STND,0,0},
{SPR_CPOS,0,3,A_Chase,S_CPOS_RUN2,0,0},
{SPR_CPOS,0,3,A_Chase,S_CPOS_RUN3,0,0},
{SPR_CPOS,1,3,A_Chase,S_CPOS_RUN4,0,0},
{SPR_CPOS,1,3,A_Chase,S_CPOS_RUN5,0,0},
{SPR_CPOS,2,3,A_Chase,S_CPOS_RUN6,0,0},
{SPR_CPOS,2,3,A_Chase,S_CPOS_RUN7,0,0},
{SPR_CPOS,3,3,A_Chase,S_CPOS_RUN8,0,0},
{SPR_CPOS,3,3,A_Chase,S_CPOS_RUN1,0,0},
{SPR_CPOS,4,10,A_FaceTarget,S_CPOS_ATK2,0,0},
{SPR_CPOS,32773,4,A_CPosAttack,S_CPOS_ATK3,0,0},
{SPR_CPOS,32772,4,A_CPosAttack,S_CPOS_ATK4,0,0},
{SPR_CPOS,5,1,A_CPosRefire,S_CPOS_ATK2,0,0},
{SPR_CPOS,6,3,NULL,S_CPOS_PAIN2,0,0},
{SPR_CPOS,6,3,A_Pain,S_CPOS_RUN1,0,0},
{SPR_CPOS,7,5,NULL,S_CPOS_DIE2,0,0},
{SPR_CPOS,8,5,A_Scream,S_CPOS_DIE3,0,0},
{SPR_CPOS,9,5,A_Fall,S_CPOS_DIE4,0,0},
{SPR_CPOS,10,5,NULL,S_CPOS_DIE5,0,0},
{SPR_CPOS,11,5,NULL,S_CPOS_DIE6,0,0},
{SPR_CPOS,12,5,NULL,S_CPOS_DIE7,0,0},
{SPR_CPOS,13,-1,NULL,S_NULL,0,0},
{SPR_CPOS,14,5,NULL,S_CPOS_XDIE2,0,0},
{SPR_CPOS,15,5,A_XScream,S_CPOS_XDIE3,0,0},
{SPR_CPOS,16,5,A_Fall,S_CPOS_XDIE4,0,0},
{SPR_CPOS,17,5,NULL,S_CPOS_XDIE5,0,0},
{SPR_CPOS,18,5,NULL,S_CPOS_XDIE6,0,0},
{SPR_CPOS,19,-1,NULL,S_NULL,0,0},
{SPR_CPOS,13,5,NULL,S_CPOS_RAISE2,0,0},
{SPR_CPOS,12,5,NULL,S_CPOS_RAISE3,0,0},
{SPR_CPOS,11,5,NULL,S_CPOS_RAISE4,0,0},
{SPR_CPOS,10,5,NULL,S_CPOS_RAISE5,0,0},
{SPR_CPOS,9,5,NULL,S_CPOS_RAISE6,0,0},
{SPR_CPOS,8,5,NULL,S_CPOS_RAISE7,0,0},
{SPR_CPOS,7,5,NULL,S_CPOS_RUN1,0,0},
{SPR_TROO,0,10,A_Look,S_TROO_STND2,0,0},
{SPR_TROO,1,10,A_Look,S_TROO_STND,0,0},
{SPR_TROO,0,3,A_Chase,S_TROO_RUN2,0,0},
{SPR_TROO,0,3,A_Chase,S_TROO_RUN3,0,0},
{SPR_TROO,1,3,A_Chase,S_TROO_RUN4,0,0},
{SPR_TROO,1,3,A_Chase,S_TROO_RUN5,0,0},
{SPR_TROO,2,3,A_Chase,S_TROO_RUN6,0,0},
{SPR_TROO,2,3,A_Chase,S_TROO_RUN7,0,0},
{SPR_TROO,3,3,A_Chase,S_TROO_RUN8,0,0},
{SPR_TROO,3,3,A_Chase,S_TROO_RUN1,0,0},
{SPR_TROO,4,8,A_FaceTarget,S_TROO_ATK2,0,0},
{SPR_TROO,5,8,A_FaceTarget,S_TROO_ATK3,0,0},
{SPR_TROO,6,6,A_TroopAttack,S_TROO_RUN1,0,0},
{SPR_TROO,7,2,NULL,S_TROO_PAIN2,0,0},
{SPR_TROO,7,2,A_Pain,S_TROO_RUN1,0,0},
{SPR_TROO,8,8,NULL,S_TROO_DIE2,0,0},
{SPR_TROO,9,8,A_Scream,S_TROO_DIE3,0,0},
{SPR_TROO,10,6,NULL,S_TROO_DIE4,0,0},
{SPR_TROO,11,6,A_Fall,S_TROO_DIE5,0,0},
{SPR_TROO,12,-1,NULL,S_NULL,0,0},
{SPR_TROO,13,5,NULL,S_TROO_XDIE2,0,0},
{SPR_TROO,14,5,A_XScream,S_TROO_XDIE3,0,0},
{SPR_TROO,15,5,NULL,S_TROO_XDIE4,0,0},
{SPR_TROO,16,5,A_Fall,S_TROO_XDIE5,0,0},
{SPR_TROO,17,5,NULL,S_TROO_XDIE6,0,0},
{SPR_TROO,18,5,NULL,S_TROO_XDIE7,0,0},
{SPR_TROO,19,5,NULL,S_TROO_XDIE8,0,0},
{SPR_TROO,20,-1,NULL,S_NULL,0,0},
{SPR_TROO,12,8,NULL,S_TROO_RAISE2,0,0},
{SPR_TROO,11,8,NULL,S_TROO_RAISE3,0,0},
{SPR_TROO,10,6,NULL,S_TROO_RAISE4,0,0},
{SPR_TROO,9,6,NULL,S_TROO_RAISE5,0,0},
{SPR_TROO,8,6,NULL,S_TROO_RUN1,0,0},
{SPR_SARG,0,10,A_Look,S_SARG_STND2,0,0},
{SPR_SARG,1,10,A_Look,S_SARG_STND,0,0},
{SPR_SARG,0,2,A_Chase,S_SARG_RUN2,0,0},
{SPR_SARG,0,2,A_Chase,S_SARG_RUN3,0,0},
{SPR_SARG,1,2,A_Chase,S_SARG_RUN4,0,0},
{SPR_SARG,1,2,A_Chase,S_SARG_RUN5,0,0},
{SPR_SARG,2,2,A_Chase,S_SARG_RUN6,0,0},
{SPR_SARG,2,2,A_Chase,S_SARG_RUN7,0,0},
{SPR_SARG,3,2,A_Chase,S_SARG_RUN8,0,0},
{SPR_SARG,3,2,A_Chase,S_SARG_RUN1,0,0},
{SPR_SARG,4,8,A_FaceTarget,S_SARG_ATK2,0,0},
{SPR_SARG,5,8,A_FaceTarget,S_SARG_ATK3,0,0},
{SPR_SARG,6,8,A_SargAttack,S_SARG_RUN1,0,0},
{SPR_SARG,7,2,NULL,S_SARG_PAIN2,0,0},
{SPR_SARG,7,2,A_Pain,S_SARG_RUN1,0,0},
{SPR_SARG,8,8,NULL,S_SARG_DIE2,0,0},
{SPR_SARG,9,8,A_Scream,S_SARG_DIE3,0,0},
{SPR_SARG,10,4,NULL,S_SARG_DIE4,0,0},
{SPR_SARG,11,4,A_Fall,S_SARG_DIE5,0,0},
{SPR_SARG,12,4,NULL,S_SARG_DIE6,0,0},
{SPR_SARG,13,-1,NULL,S_NULL,0,0},
{SPR_SARG,13,5,NULL,S_SARG_RAISE2,0,0},
{SPR_SARG,12,5,NULL,S_SARG_RAISE3,0,0},
{SPR_SARG,11,5,NULL,S_SARG_RAISE4,0,0},
{SPR_SARG,10,5,NULL,S_SARG_RAISE5,0,0},
{SPR_SARG,9,5,NULL,S_SARG_RAISE6,0,0},
{SPR_SARG,8,5,NULL,S_SARG_RUN1,0,0},
{SPR_HEAD,0,10,A_Look,S_HEAD_STND,0,0},
{SPR_HEAD,0,3,A_Chase,S_HEAD_RUN1,0,0},
{SPR_HEAD,1,5,A_FaceTarget,S_HEAD_ATK2,0,0},
{SPR_HEAD,2,5,A_FaceTarget,S_HEAD_ATK3,0,0},
{SPR_HEAD,32771,5,A_HeadAttack,S_HEAD_RUN1,0,0},
{SPR_HEAD,4,3,NULL,S_HEAD_PAIN2,0,0},
{SPR_HEAD,4,3,A_Pain,S_HEAD_PAIN3,0,0},
{SPR_HEAD,5,6,NULL,S_HEAD_RUN1,0,0},
{SPR_HEAD,6,8,NULL,S_HEAD_DIE2,0,0},
{SPR_HEAD,7,8,A_Scream,S_HEAD_DIE3,0,0},
{SPR_HEAD,8,8,NULL,S_HEAD_DIE4,0,0},
{SPR_HEAD,9,8,NULL,S_HEAD_DIE5,0,0},
{SPR_HEAD,10,8,A_Fall,S_HEAD_DIE6,0,0},
{SPR_HEAD,11,-1,NULL,S_NULL,0,0},
{SPR_HEAD,11,8,NULL,S_HEAD_RAISE2,0,0},
{SPR_HEAD,10,8,NULL,S_HEAD_RAISE3,0,0},
{SPR_HEAD,9,8,NULL,S_HEAD_RAISE4,0,0},
{SPR_HEAD,8,8,NULL,S_HEAD_RAISE5,0,0},
{SPR_HEAD,7,8,NULL,S_HEAD_RAISE6,0,0},
{SPR_HEAD,6,8,NULL,S_HEAD_RUN1,0,0},
{SPR_BAL7,32768,4,NULL,S_BRBALL2,0,0},
{SPR_BAL7,32769,4,NULL,S_BRBALL1,0,0},
{SPR_BAL7,32770,6,NULL,S_BRBALLX2,0,0},
{SPR_BAL7,32771,6,NULL,S_BRBALLX3,0,0},
{SPR_BAL7,32772,6,NULL,S_NULL,0,0},
{SPR_BOSS,0,10,A_Look,S_BOSS_STND2,0,0},
{SPR_BOSS,1,10,A_Look,S_BOSS_STND,0,0},
{SPR_BOSS,0,3,A_Chase,S_BOSS_RUN2,0,0},
{SPR_BOSS,0,3,A_Chase,S_BOSS_RUN3,0,0},
{SPR_BOSS,1,3,A_Chase,S_BOSS_RUN4,0,0},
{SPR_BOSS,1,3,A_Chase,S_BOSS_RUN5,0,0},
{SPR_BOSS,2,3,A_Chase,S_BOSS_RUN6,0,0},
{SPR_BOSS,2,3,A_Chase,S_BOSS_RUN7,0,0},
{SPR_BOSS,3,3,A_Chase,S_BOSS_RUN8,0,0},
{SPR_BOSS,3,3,A_Chase,S_BOSS_RUN1,0,0},
{SPR_BOSS,4,8,A_FaceTarget,S_BOSS_ATK2,0,0},
{SPR_BOSS,5,8,A_FaceTarget,S_BOSS_ATK3,0,0},
{SPR_BOSS,6,8,A_BruisAttack,S_BOSS_RUN1,0,0},
{SPR_BOSS,7,2,NULL,S_BOSS_PAIN2,0,0},
{SPR_BOSS,7,2,A_Pain,S_BOSS_RUN1,0,0},
{SPR_BOSS,8,8,NULL,S_BOSS_DIE2,0,0},
{SPR_BOSS,9,8,A_Scream,S_BOSS_DIE3,0,0},
{SPR_BOSS,10,8,NULL,S_BOSS_DIE4,0,0},
{SPR_BOSS,11,8,A_Fall,S_BOSS_DIE5,0,0},
{SPR_BOSS,12,8,NULL,S_BOSS_DIE6,0,0},
{SPR_BOSS,13,8,NULL,S_BOSS_DIE7,0,0},
{SPR_BOSS,14,-1,A_BossDeath,S_NULL,0,0},
{SPR_BOSS,14,8,NULL,S_BOSS_RAISE2,0,0},
{SPR_BOSS,13,8,NULL,S_BOSS_RAISE3,0,0},
{SPR_BOSS,12,8,NULL,S_BOSS_RAISE4,0,0},
{SPR_BOSS,11,8,NULL,S_BOSS_RAISE5,0,0},
{SPR_BOSS,10,8,NULL,S_BOSS_RAISE6,0,0},
{SPR_BOSS,9,8,NULL,S_BOSS_RAISE7,0,0},
{SPR_BOSS,8,8,NULL,S_BOSS_RUN1,0,0},
{SPR_BOS2,0,10,A_Look,S_BOS2_STND2,0,0},
{SPR_BOS2,1,10,A_Look,S_BOS2_STND,0,0},
{SPR_BOS2,0,3,A_Chase,S_BOS2_RUN2,0,0},
{SPR_BOS2,0,3,A_Chase,S_BOS2_RUN3,0,0},
{SPR_BOS2,1,3,A_Chase,S_BOS2_RUN4,0,0},
{SPR_BOS2,1,3,A_Chase,S_BOS2_RUN5,0,0},
{SPR_BOS2,2,3,A_Chase,S_BOS2_RUN6,0,0},
{SPR_BOS2,2,3,A_Chase,S_BOS2_RUN7,0,0},
{SPR_BOS2,3,3,A_Chase,S_BOS2_RUN8,0,0},
{SPR_BOS2,3,3,A_Chase,S_BOS2_RUN1,0,0},
{SPR_BOS2,4,8,A_FaceTarget,S_BOS2_ATK2,0,0},
{SPR_BOS2,5,8,A_FaceTarget,S_BOS2_ATK3,0,0},
{SPR_BOS2,6,8,A_BruisAttack,S_BOS2_RUN1,0,0},
{SPR_BOS2,7,2,NULL,S_BOS2_PAIN2,0,0},
{SPR_BOS2,7,2,A_Pain,S_BOS2_RUN1,0,0},
{SPR_BOS2,8,8,NULL,S_BOS2_DIE2,0,0},
{SPR_BOS2,9,8,A_Scream,S_BOS2_DIE3,0,0},
{SPR_BOS2,10,8,NULL,S_BOS2_DIE4,0,0},
{SPR_BOS2,11,8,A_Fall,S_BOS2_DIE5,0,0},
{SPR_BOS2,12,8,NULL,S_BOS2_DIE6,0,0},
{SPR_BOS2,13,8,NULL,S_BOS2_DIE7,0,0},
{SPR_BOS2,14,-1,NULL,S_NULL,0,0},
{SPR_BOS2,14,8,NULL,S_BOS2_RAISE2,0,0},
{SPR_BOS2,13,8,NULL,S_BOS2_RAISE3,0,0},
{SPR_BOS2,12,8,NULL,S_BOS2_RAISE4,0,0},
{SPR_BOS2,11,8,NULL,S_BOS2_RAISE5,0,0},
{SPR_BOS2,10,8,NULL,S_BOS2_RAISE6,0,0},
{SPR_BOS2,9,8,NULL,S_BOS2_RAISE7,0,0},
{SPR_BOS2,8,8,NULL,S_BOS2_RUN1,0,0},
{SPR_SKUL,32768,10,A_Look,S_SKULL_STND2,0,0},
{SPR_SKUL,32769,10,A_Look,S_SKULL_STND,0,0},
{SPR_SKUL,32768,6,A_Chase,S_SKULL_RUN2,0,0},
{SPR_SKUL,32769,6,A_Chase,S_SKULL_RUN1,0,0},
{SPR_SKUL,32770,10,A_FaceTarget,S_SKULL_ATK2,0,0},
{SPR_SKUL,32771,4,A_SkullAttack,S_SKULL_ATK3,0,0},
{SPR_SKUL,32770,4,NULL,S_SKULL_ATK4,0,0},
{SPR_SKUL,32771,4,NULL,S_SKULL_ATK3,0,0},
{SPR_SKUL,32772,3,NULL,S_SKULL_PAIN2,0,0},
{SPR_SKUL,32772,3,A_Pain,S_SKULL_RUN1,0,0},
{SPR_SKUL,32773,6,NULL,S_SKULL_DIE2,0,0},
{SPR_SKUL,32774,6,A_Scream,S_SKULL_DIE3,0,0},
{SPR_SKUL,32775,6,NULL,S_SKULL_DIE4,0,0},
{SPR_SKUL,32776,6,A_Fall,S_SKULL_DIE5,0,0},
{SPR_SKUL,9,6,NULL,S_SKULL_DIE6,0,0},
{SPR_SKUL,10,6,NULL,S_NULL,0,0},
{SPR_SPID,0,10,A_Look,S_SPID_STND2,0,0},
{SPR_SPID,1,10,A_Look,S_SPID_STND,0,0},
{SPR_SPID,0,3,A_Metal,S_SPID_RUN2,0,0},
{SPR_SPID,0,3,A_Chase,S_SPID_RUN3,0,0},
{SPR_SPID,1,3,A_Chase,S_SPID_RUN4,0,0},
{SPR_SPID,1,3,A_Chase,S_SPID_RUN5,0,0},
{SPR_SPID,2,3,A_Metal,S_SPID_RUN6,0,0},
{SPR_SPID,2,3,A_Chase,S_SPID_RUN7,0,0},
{SPR_SPID,3,3,A_Chase,S_SPID_RUN8,0,0},
{SPR_SPID,3,3,A_Chase,S_SPID_RUN9,0,0},
{SPR_SPID,4,3,A_Metal,S_SPID_RUN10,0,0},
{SPR_SPID,4,3,A_Chase,S_SPID_RUN11,0,0},
{SPR_SPID,5,3,A_Chase,S_SPID_RUN12,0,0},
{SPR_SPID,5,3,A_Chase,S_SPID_RUN1,0,0},
{SPR_SPID,32768,20,A_FaceTarget,S_SPID_ATK2,0,0},
{SPR_SPID,32774,4,A_SPosAttack,S_SPID_ATK3,0,0},
{SPR_SPID,32775,4,A_SPosAttack,S_SPID_ATK4,0,0},
{SPR_SPID,32775,1,A_SpidRefire,S_SPID_ATK2,0,0},
{SPR_SPID,8,3,NULL,S_SPID_PAIN2,0,0},
{SPR_SPID,8,3,A_Pain,S_SPID_RUN1,0,0},
{SPR_SPID,9,20,A_Scream,S_SPID_DIE2,0,0},
{SPR_SPID,10,10,A_Fall,S_SPID_DIE3,0,0},
{SPR_SPID,11,10,NULL,S_SPID_DIE4,0,0},
{SPR_SPID,12,10,NULL,S_SPID_DIE5,0,0},
{SPR_SPID,13,10,NULL,S_SPID_DIE6,0,0},
{SPR_SPID,14,10,NULL,S_SPID_DIE7,0,0},
{SPR_SPID,15,10,NULL,S_SPID_DIE8,0,0},
{SPR_SPID,16,10,NULL,S_SPID_DIE9,0,0},
{SPR_SPID,17,10,NULL,S_SPID_DIE10,0,0},
{SPR_SPID,18,30,NULL,S_SPID_DIE11,0,0},
{SPR_SPID,18,-1,A_BossDeath,S_NULL,0,0},
{SPR_BSPI,0,10,A_Look,S_BSPI_STND2,0,0},
{SPR_BSPI,1,10,A_Look,S_BSPI_STND,0,0},
{SPR_BSPI,0,20,NULL,S_BSPI_RUN1,0,0},
{SPR_BSPI,0,3,A_BabyMetal,S_BSPI_RUN2,0,0},
{SPR_BSPI,0,3,A_Chase,S_BSPI_RUN3,0,0},
{SPR_BSPI,1,3,A_Chase,S_BSPI_RUN4,0,0},
{SPR_BSPI,1,3,A_Chase,S_BSPI_RUN5,0,0},
{SPR_BSPI,2,3,A_Chase,S_BSPI_RUN6,0,0},
{SPR_BSPI,2,3,A_Chase,S_BSPI_RUN7,0,0},
{SPR_BSPI,3,3,A_BabyMetal,S_BSPI_RUN8,0,0},
{SPR_BSPI,3,3,A_Chase,S_BSPI_RUN9,0,0},
{SPR_BSPI,4,3,A_Chase,S_BSPI_RUN10,0,0},
{SPR_BSPI,4,3,A_Chase,S_BSPI_RUN11,0,0},
{SPR_BSPI,5,3,A_Chase,S_BSPI_RUN12,0,0},
{SPR_BSPI,5,3,A_Chase,S_BSPI_RUN1,0,0},
{SPR_BSPI,32768,20,A_FaceTarget,S_BSPI_ATK2,0,0},
{SPR_BSPI,32774,4,A_BspiAttack,S_BSPI_ATK3,0,0},
{SPR_BSPI,32775,4,NULL,S_BSPI_ATK4,0,0},
{SPR_BSPI,32775,1,A_SpidRefire,S_BSPI_ATK2,0,0},
{SPR_BSPI,8,3,NULL,S_BSPI_PAIN2,0,0},
{SPR_BSPI,8,3,A_Pain,S_BSPI_RUN1,0,0},
{SPR_BSPI,9,20,A_Scream,S_BSPI_DIE2,0,0},
{SPR_BSPI,10,7,A_Fall,S_BSPI_DIE3,0,0},
{SPR_BSPI,11,7,NULL,S_BSPI_DIE4,0,0},
{SPR_BSPI,12,7,NULL,S_BSPI_DIE5,0,0},
{SPR_BSPI,13,7,NULL,S_BSPI_DIE6,0,0},
{SPR_BSPI,14,7,NULL,S_BSPI_DIE7,0,0},
{SPR_BSPI,15,-1,A_BossDeath,S_NULL,0,0},
{SPR_BSPI,15,5,NULL,S_BSPI_RAISE2,0,0},
{SPR_BSPI,14,5,NULL,S_BSPI_RAISE3,0,0},
{SPR_BSPI,13,5,NULL,S_BSPI_RAISE4,0,0},
{SPR_BSPI,12,5,NULL,S_BSPI_RAISE5,0,0},
{SPR_BSPI,11,5,NULL,S_BSPI_RAISE6,0,0},
{SPR_BSPI,10,5,NULL,S_BSPI_RAISE7,0,0},
{SPR_BSPI,9,5,NULL,S_BSPI_RUN1,0,0},
{SPR_APLS,32768,5,NULL,S_ARACH_PLAZ2,0,0},
{SPR_APLS,32769,5,NULL,S_ARACH_PLAZ,0,0},
{SPR_APBX,32768,5,NULL,S_ARACH_PLEX2,0,0},
{SPR_APBX,32769,5,NULL,S_ARACH_PLEX3,0,0},
{SPR_APBX,32770,5,NULL,S_ARACH_PLEX4,0,0},
{SPR_APBX,32771,5,NULL,S_ARACH_PLEX5,0,0},
{SPR_APBX,32772,5,NULL,S_NULL,0,0},
{SPR_CYBR,0,10,A_Look,S_CYBER_STND2,0,0},
{SPR_CYBR,1,10,A_Look,S_CYBER_STND,0,0},
{SPR_CYBR,0,3,A_Hoof,S_CYBER_RUN2,0,0},
{SPR_CYBR,0,3,A_Chase,S_CYBER_RUN3,0,0},
{SPR_CYBR,1,3,A_Chase,S_CYBER_RUN4,0,0},
{SPR_CYBR,1,3,A_Chase,S_CYBER_RUN5,0,0},
{SPR_CYBR,2,3,A_Chase,S_CYBER_RUN6,0,0},
{SPR_CYBR,2,3,A_Chase,S_CYBER_RUN7,0,0},
{SPR_CYBR,3,3,A_Metal,S_CYBER_RUN8,0,0},
{SPR_CYBR,3,3,A_Chase,S_CYBER_RUN1,0,0},
{SPR_CYBR,4,6,A_FaceTarget,S_CYBER_ATK2,0,0},
{SPR_CYBR,5,12,A_CyberAttack,S_CYBER_ATK3,0,0},
{SPR_CYBR,4,12,A_FaceTarget,S_CYBER_ATK4,0,0},
{SPR_CYBR,5,12,A_CyberAttack,S_CYBER_ATK5,0,0},
{SPR_CYBR,4,12,A_FaceTarget,S_CYBER_ATK6,0,0},
{SPR_CYBR,5,12,A_CyberAttack,S_CYBER_RUN1,0,0},
{SPR_CYBR,6,10,A_Pain,S_CYBER_RUN1,0,0},
{SPR_CYBR,7,10,NULL,S_CYBER_DIE2,0,0},
{SPR_CYBR,8,10,A_Scream,S_CYBER_DIE3,0,0},
{SPR_CYBR,9,10,NULL,S_CYBER_DIE4,0,0},
{SPR_CYBR,10,10,NULL,S_CYBER_DIE5,0,0},
{SPR_CYBR,11,10,NULL,S_CYBER_DIE6,0,0},
{SPR_CYBR,12,10,A_Fall,S_CYBER_DIE7,0,0},
{SPR_CYBR,13,10,NULL,S_CYBER_DIE8,0,0},
{SPR_CYBR,14,10,NULL,S_CYBER_DIE9,0,0},
{SPR_CYBR,15,30,NULL,S_CYBER_DIE10,0,0},
{SPR_CYBR,15,-1,A_BossDeath,S_NULL,0,0},
{SPR_PAIN,0,10,A_Look,S_PAIN_STND,0,0},
{SPR_PAIN,0,3,A_Chase,S_PAIN_RUN2,0,0},
{SPR_PAIN,0,3,A_Chase,S_PAIN_RUN3,0,0},
{SPR_PAIN,1,3,A_Chase,S_PAIN_RUN4,0,0},
{SPR_PAIN,1,3,A_Chase,S_PAIN_RUN5,0,0},
{SPR_PAIN,2,3,A_Chase,S_PAIN_RUN6,0,0},
{SPR_PAIN,2,3,A_Chase,S_PAIN_RUN1,0,0},
{SPR_PAIN,3,5,A_FaceTarget,S_PAIN_ATK2,0,0},
{SPR_PAIN,4,5,A_FaceTarget,S_PAIN_ATK3,0,0},
{SPR_PAIN,32773,5,A_FaceTarget,S_PAIN_ATK4,0,0},
{SPR_PAIN,32773,0,A_PainAttack,S_PAIN_RUN1,0,0},
{SPR_PAIN,6,6,NULL,S_PAIN_PAIN2,0,0},
{SPR_PAIN,6,6,A_Pain,S_PAIN_RUN1,0,0},
{SPR_PAIN,32775,8,NULL,S_PAIN_DIE2,0,0},
{SPR_PAIN,32776,8,A_Scream,S_PAIN_DIE3,0,0},
{SPR_PAIN,32777,8,NULL,S_PAIN_DIE4,0,0},
{SPR_PAIN,32778,8,NULL,S_PAIN_DIE5,0,0},
{SPR_PAIN,32779,8,A_PainDie,S_PAIN_DIE6,0,0},
{SPR_PAIN,32780,8,NULL,S_NULL,0,0},
{SPR_PAIN,12,8,NULL,S_PAIN_RAISE2,0,0},
{SPR_PAIN,11,8,NULL,S_PAIN_RAISE3,0,0},
{SPR_PAIN,10,8,NULL,S_PAIN_RAISE4,0,0},
{SPR_PAIN,9,8,NULL,S_PAIN_RAISE5,0,0},
{SPR_PAIN,8,8,NULL,S_PAIN_RAISE6,0,0},
{SPR_PAIN,7,8,NULL,S_PAIN_RUN1,0,0},
{SPR_SSWV,0,10,A_Look,S_SSWV_STND2,0,0},
{SPR_SSWV,1,10,A_Look,S_SSWV_STND,0,0},
{SPR_SSWV,0,3,A_Chase,S_SSWV_RUN2,0,0},
{SPR_SSWV,0,3,A_Chase,S_SSWV_RUN3,0,0},
{SPR_SSWV,1,3,A_Chase,S_SSWV_RUN4,0,0},
{SPR_SSWV,1,3,A_Chase,S_SSWV_RUN5,0,0},
{SPR_SSWV,2,3,A_Chase,S_SSWV_RUN6,0,0},
{SPR_SSWV,2,3,A_Chase,S_SSWV_RUN7,0,0},
{SPR_SSWV,3,3,A_Chase,S_SSWV_RUN8,0,0},
{SPR_SSWV,3,3,A_Chase,S_SSWV_RUN1,0,0},
{SPR_SSWV,4,10,A_FaceTarget,S_SSWV_ATK2,0,0},
{SPR_SSWV,5,10,A_FaceTarget,S_SSWV_ATK3,0,0},
{SPR_SSWV,32774,4,A_CPosAttack,S_SSWV_ATK4,0,0},
{SPR_SSWV,5,6,A_FaceTarget,S_SSWV_ATK5,0,0},
{SPR_SSWV,32774,4,A_CPosAttack,S_SSWV_ATK6,0,0},
{SPR_SSWV,5,1,A_CPosRefire,S_SSWV_ATK2,0,0},
{SPR_SSWV,7,3,NULL,S_SSWV_PAIN2,0,0},
{SPR_SSWV,7,3,A_Pain,S_SSWV_RUN1,0,0},
{SPR_SSWV,8,5,NULL,S_SSWV_DIE2,0,0},
{SPR_SSWV,9,5,A_Scream,S_SSWV_DIE3,0,0},
{SPR_SSWV,10,5,A_Fall,S_SSWV_DIE4,0,0},
{SPR_SSWV,11,5,NULL,S_SSWV_DIE5,0,0},
{SPR_SSWV,12,-1,NULL,S_NULL,0,0},
{SPR_SSWV,13,5,NULL,S_SSWV_XDIE2,0,0},
{SPR_SSWV,14,5,A_XScream,S_SSWV_XDIE3,0,0},
{SPR_SSWV,15,5,A_Fall,S_SSWV_XDIE4,0,0},
{SPR_SSWV,16,5,NULL,S_SSWV_XDIE5,0,0},
{SPR_SSWV,17,5,NULL,S_SSWV_XDIE6,0,0},
{SPR_SSWV,18,5,NULL,S_SSWV_XDIE7,0,0},
{SPR_SSWV,19,5,NULL,S_SSWV_XDIE8,0,0},
{SPR_SSWV,20,5,NULL,S_SSWV_XDIE9,0,0},
{SPR_SSWV,21,-1,NULL,S_NULL,0,0},
{SPR_SSWV,12,5,NULL,S_SSWV_RAISE2,0,0},
{SPR_SSWV,11,5,NULL,S_SSWV_RAISE3,0,0},
{SPR_SSWV,10,5,NULL,S_SSWV_RAISE4,0,0},
{SPR_SSWV,9,5,NULL,S_SSWV_RAISE5,0,0},
{SPR_SSWV,8,5,NULL,S_SSWV_RUN1,0,0},
{SPR_KEEN,0,-1,NULL,S_KEENSTND,0,0},
{SPR_KEEN,0,6,NULL,S_COMMKEEN2,0,0},
{SPR_KEEN,1,6,NULL,S_COMMKEEN3,0,0},
{SPR_KEEN,2,6,A_Scream,S_COMMKEEN4,0,0},
{SPR_KEEN,3,6,NULL,S_COMMKEEN5,0,0},
{SPR_KEEN,4,6,NULL,S_COMMKEEN6,0,0},
{SPR_KEEN,5,6,NULL,S_COMMKEEN7,0,0},
{SPR_KEEN,6,6,NULL,S_COMMKEEN8,0,0},
{SPR_KEEN,7,6,NULL,S_COMMKEEN9,0,0},
{SPR_KEEN,8,6,NULL,S_COMMKEEN10,0,0},
{SPR_KEEN,9,6,NULL,S_COMMKEEN11,0,0},
{SPR_KEEN,10,6,A_KeenDie,S_COMMKEEN12,0,0},
{SPR_KEEN,11,-1,NULL,S_NULL,0,0},
{SPR_KEEN,12,4,NULL,S_KEENPAIN2,0,0},
{SPR_KEEN,12,8,A_Pain,S_KEENSTND,0,0},
{SPR_BBRN,0,-1,NULL,S_NULL,0,0},
{SPR_BBRN,1,36,A_BrainPain,S_BRAIN,0,0},
{SPR_BBRN,0,100,A_BrainScream,S_BRAIN_DIE2,0,0},
{SPR_BBRN,0,10,NULL,S_BRAIN_DIE3,0,0},
{SPR_BBRN,0,10,NULL,S_BRAIN_DIE4,0,0},
{SPR_BBRN,0,-1,A_BrainDie,S_NULL,0,0},
{SPR_SSWV,0,10,A_Look,S_BRAINEYE,0,0},
{SPR_SSWV,0,181,A_BrainAwake,S_BRAINEYE1,0,0},
{SPR_SSWV,0,150,A_BrainSpit,S_BRAINEYE1,0,0},
{SPR_BOSF,32768,3,A_SpawnSound,S_SPAWN2,0,0},
{SPR_BOSF,32769,3,A_SpawnFly,S_SPAWN3,0,0},
{SPR_BOSF,32770,3,A_SpawnFly,S_SPAWN4,0,0},
{SPR_BOSF,32771,3,A_SpawnFly,S_SPAWN1,0,0},
{SPR_FIRE,32768,4,A_Fire,S_SPAWNFIRE2,0,0},
{SPR_FIRE,32769,4,A_Fire,S_SPAWNFIRE3,0,0},
{SPR_FIRE,32770,4,A_Fire,S_SPAWNFIRE4,0,0},
{SPR_FIRE,32771,4,A_Fire,S_SPAWNFIRE5,0,0},
{SPR_FIRE,32772,4,A_Fire,S_SPAWNFIRE6,0,0},
{SPR_FIRE,32773,4,A_Fire,S_SPAWNFIRE7,0,0},
{SPR_FIRE,32774,4,A_Fire,S_SPAWNFIRE8,0,0},
{SPR_FIRE,32775,4,A_Fire,S_NULL,0,0},
{SPR_MISL,32769,10,NULL,S_BRAINEXPLODE2,0,0},
{SPR_MISL,32770,10,NULL,S_BRAINEXPLODE3,0,0},
{SPR_MISL,32771,10,A_BrainExplode,S_NULL,0,0},
{SPR_ARM1,0,6,NULL,S_ARM1A,0,0},
{SPR_ARM1,32769,7,NULL,S_ARM1,0,0},
{SPR_ARM2,0,6,NULL,S_ARM2A,0,0},
{SPR_ARM2,32769,6,NULL,S_ARM2,0,0},
{SPR_BAR1,0,6,NULL,S_BAR2,0,0},
{SPR_BAR1,1,6,NULL,S_BAR1,0,0},
{SPR_BEXP,32768,5,NULL,S_BEXP2,0,0},
{SPR_BEXP,32769,5,A_Scream,S_BEXP3,0,0},
{SPR_BEXP,32770,5,NULL,S_BEXP4,0,0},
{SPR_BEXP,32771,10,A_Explode,S_BEXP5,0,0},
{SPR_BEXP,32772,10,NULL,S_NULL,0,0},
{SPR_FCAN,32768,4,NULL,S_BBAR2,0,0},
{SPR_FCAN,32769,4,NULL,S_BBAR3,0,0},
{SPR_FCAN,32770,4,NULL,S_BBAR1,0,0},
{SPR_BON1,0,6,NULL,S_BON1A,0,0},
{SPR_BON1,1,6,NULL,S_BON1B,0,0},
{SPR_BON1,2,6,NULL,S_BON1C,0,0},
{SPR_BON1,3,6,NULL,S_BON1D,0,0},
{SPR_BON1,2,6,NULL,S_BON1E,0,0},
{SPR_BON1,1,6,NULL,S_BON1,0,0},
{SPR_BON2,0,6,NULL,S_BON2A,0,0},
{SPR_BON2,1,6,NULL,S_BON2B,0,0},
{SPR_BON2,2,6,NULL,S_BON2C,0,0},
{SPR_BON2,3,6,NULL,S_BON2D,0,0},
{SPR_BON2,2,6,NULL,S_BON2E,0,0},
{SPR_BON2,1,6,NULL,S_BON2,0,0},
{SPR_BKEY,0,10,NULL,S_BKEY2,0,0},
{SPR_BKEY,32769,10,NULL,S_BKEY,0,0},
{SPR_RKEY,0,10,NULL,S_RKEY2,0,0},
{SPR_RKEY,32769,10,NULL,S_RKEY,0,0},
{SPR_YKEY,0,10,NULL,S_YKEY2,0,0},
{SPR_YKEY,32769,10,NULL,S_YKEY,0,0},
{SPR_BSKU,0,10,NULL,S_BSKULL2,0,0},
{SPR_BSKU,32769,10,NULL,S_BSKULL,0,0},
{SPR_RSKU,0,10,NULL,S_RSKULL2,0,0},
{SPR_RSKU,32769,10,NULL,S_RSKULL,0,0},
{SPR_YSKU,0,10,NULL,S_YSKULL2,0,0},
{SPR_YSKU,32769,10,NULL,S_YSKULL,0,0},
{SPR_STIM,0,-1,NULL,S_NULL,0,0},
{SPR_MEDI,0,-1,NULL,S_NULL,0,0},
{SPR_SOUL,32768,6,NULL,S_SOUL2,0,0},
{SPR_SOUL,32769,6,NULL,S_SOUL3,0,0},
{SPR_SOUL,32770,6,NULL,S_SOUL4,0,0},
{SPR_SOUL,32771,6,NULL,S_SOUL5,0,0},
{SPR_SOUL,32770,6,NULL,S_SOUL6,0,0},
{SPR_SOUL,32769,6,NULL,S_SOUL,0,0},
{SPR_PINV,32768,6,NULL,S_PINV2,0,0},
{SPR_PINV,32769,6,NULL,S_PINV3,0,0},
{SPR_PINV,32770,6,NULL,S_PINV4,0,0},
{SPR_PINV,32771,6,NULL,S_PINV,0,0},
{SPR_PSTR,32768,-1,NULL,S_NULL,0,0},
{SPR_PINS,32768,6,NULL,S_PINS2,0,0},
{SPR_PINS,32769,6,NULL,S_PINS3,0,0},
{SPR_PINS,32770,6,NULL,S_PINS4,0,0},
{SPR_PINS,32771,6,NULL,S_PINS,0,0},
{SPR_MEGA,32768,6,NULL,S_MEGA2,0,0},
{SPR_MEGA,32769,6,NULL,S_MEGA3,0,0},
{SPR_MEGA,32770,6,NULL,S_MEGA4,0,0},
{SPR_MEGA,32771,6,NULL,S_MEGA,0,0},
{SPR_SUIT,32768,-1,NULL,S_NULL,0,0},
{SPR_PMAP,32768,6,NULL,S_PMAP2,0,0},
{SPR_PMAP,32769,6,NULL,S_PMAP3,0,0},
{SPR_PMAP,32770,6,NULL,S_PMAP4,0,0},
{SPR_PMAP,32771,6,NULL,S_PMAP5,0,0},
{SPR_PMAP,32770,6,NULL,S_PMAP6,0,0},
{SPR_PMAP,32769,6,NULL,S_PMAP,0,0},
{SPR_PVIS,32768,6,NULL,S_PVIS2,0,0},
{SPR_PVIS,1,6,NULL,S_PVIS,0,0},
{SPR_CLIP,0,-1,NULL,S_NULL,0,0},
{SPR_AMMO,0,-1,NULL,S_NULL,0,0},
{SPR_ROCK,0,-1,NULL,S_NULL,0,0},
{SPR_BROK,0,-1,NULL,S_NULL,0,0},
{SPR_CELL,0,-1,NULL,S_NULL,0,0},
{SPR_CELP,0,-1,NULL,S_NULL,0,0},
{SPR_SHEL,0,-1,NULL,S_NULL,0,0},
{SPR_SBOX,0,-1,NULL,S_NULL,0,0},
{SPR_BPAK,0,-1,NULL,S_NULL,0,0},
{SPR_BFUG,0,-1,NULL,S_NULL,0,0},
{SPR_MGUN,0,-1,NULL,S_NULL,0,0},
{SPR_CSAW,0,-1,NULL,S_NULL,0,0},
{SPR_LAUN,0,-1,NULL,S_NULL,0,0},
{SPR_PLAS,0,-1,NULL,S_NULL,0,0},
{SPR_SHOT,0,-1,NULL,S_NULL,0,0},
{SPR_SGN2,0,-1,NULL,S_NULL,0,0},
{SPR_COLU,32768,-1,NULL,S_NULL,0,0},
{SPR_SMT2,0,-1,NULL,S_NULL,0,0},
{SPR_GOR1,0,10,NULL,S_BLOODYTWITCH2,0,0},
{SPR_GOR1,1,15,NULL,S_BLOODYTWITCH3,0,0},
{SPR_GOR1,2,8,NULL,S_BLOODYTWITCH4,0,0},
{SPR_GOR1,1,6,NULL,S_BLOODYTWITCH,0,0},
{SPR_PLAY,13,-1,NULL,S_NULL,0,0},
{SPR_PLAY,18,-1,NULL,S_NULL,0,0},
{SPR_POL2,0,-1,NULL,S_NULL,0,0},
{SPR_POL5,0,-1,NULL,S_NULL,0,0},
{SPR_POL4,0,-1,NULL,S_NULL,0,0},
{SPR_POL3,32768,6,NULL,S_HEADCANDLES2,0,0},
{SPR_POL3,32769,6,NULL,S_HEADCANDLES,0,0},
{SPR_POL1,0,-1,NULL,S_NULL,0,0},
{SPR_POL6,0,6,NULL,S_LIVESTICK2,0,0},
{SPR_POL6,1,8,NULL,S_LIVESTICK,0,0},
{SPR_GOR2,0,-1,NULL,S_NULL,0,0},
{SPR_GOR3,0,-1,NULL,S_NULL,0,0},
{SPR_GOR4,0,-1,NULL,S_NULL,0,0},
{SPR_GOR5,0,-1,NULL,S_NULL,0,0},
{SPR_SMIT,0,-1,NULL,S_NULL,0,0},
{SPR_COL1,0,-1,NULL,S_NULL,0,0},
{SPR_COL2,0,-1,NULL,S_NULL,0,0},
{SPR_COL3,0,-1,NULL,S_NULL,0,0},
{SPR_COL4,0,-1,NULL,S_NULL,0,0},
{SPR_CAND,32768,-1,NULL,S_NULL,0,0},
{SPR_CBRA,32768,-1,NULL,S_NULL,0,0},
{SPR_COL6,0,-1,NULL,S_NULL,0,0},
{SPR_TRE1,0,-1,NULL,S_NULL,0,0},
{SPR_TRE2,0,-1,NULL,S_NULL,0,0},
{SPR_ELEC,0,-1,NULL,S_NULL,0,0},
{SPR_CEYE,32768,6,NULL,S_EVILEYE2,0,0},
{SPR_CEYE,32769,6,NULL,S_EVILEYE3,0,0},
{SPR_CEYE,32770,6,NULL,S_EVILEYE4,0,0},
{SPR_CEYE,32769,6,NULL,S_EVILEYE,0,0},
{SPR_FSKU,32768,6,NULL,S_FLOATSKULL2,0,0},
{SPR_FSKU,32769,6,NULL,S_FLOATSKULL3,0,0},
{SPR_FSKU,32770,6,NULL,S_FLOATSKULL,0,0},
{SPR_COL5,0,14,NULL,S_HEARTCOL2,0,0},
{SPR_COL5,1,14,NULL,S_HEARTCOL,0,0},
{SPR_TBLU,32768,4,NULL,S_BLUETORCH2,0,0},
{SPR_TBLU,32769,4,NULL,S_BLUETORCH3,0,0},
{SPR_TBLU,32770,4,NULL,S_BLUETORCH4,0,0},
{SPR_TBLU,32771,4,NULL,S_BLUETORCH,0,0},
{SPR_TGRN,32768,4,NULL,S_GREENTORCH2,0,0},
{SPR_TGRN,32769,4,NULL,S_GREENTORCH3,0,0},
{SPR_TGRN,32770,4,NULL,S_GREENTORCH4,0,0},
{SPR_TGRN,32771,4,NULL,S_GREENTORCH,0,0},
{SPR_TRED,32768,4,NULL,S_REDTORCH2,0,0},
{SPR_TRED,32769,4,NULL,S_REDTORCH3,0,0},
{SPR_TRED,32770,4,NULL,S_REDTORCH4,0,0},
{SPR_TRED,32771,4,NULL,S_REDTORCH,0,0},
{SPR_SMBT,32768,4,NULL,S_BTORCHSHRT2,0,0},
{SPR_SMBT,32769,4,NULL,S_BTORCHSHRT3,0,0},
{SPR_SMBT,32770,4,NULL,S_BTORCHSHRT4,0,0},
{SPR_SMBT,32771,4,NULL,S_BTORCHSHRT,0,0},
{SPR_SMGT,32768,4,NULL,S_GTORCHSHRT2,0,0},
{SPR_SMGT,32769,4,NULL,S_GTORCHSHRT3,0,0},
{SPR_SMGT,32770,4,NULL,S_GTORCHSHRT4,0,0},
{SPR_SMGT,32771,4,NULL,S_GTORCHSHRT,0,0},
{SPR_SMRT,32768,4,NULL,S_RTORCHSHRT2,0,0},
{SPR_SMRT,32769,4,NULL,S_RTORCHSHRT3,0,0},
{SPR_SMRT,32770,4,NULL,S_RTORCHSHRT4,0,0},
{SPR_SMRT,32771,4,NULL,S_RTORCHSHRT,0,0},
{SPR_HDB1,0,-1,NULL,S_NULL,0,0},
{SPR_HDB2,0,-1,NULL,S_NULL,0,0},
{SPR_HDB3,0,-1,NULL,S_NULL,0,0},
{SPR_HDB4,0,-1,NULL,S_NULL,0,0},
{SPR_HDB5,0,-1,NULL,S_NULL,0,0},
{SPR_HDB6,0,-1,NULL,S_NULL,0,0},
{SPR_POB1,0,-1,NULL,S_NULL,0,0},
{SPR_POB2,0,-1,NULL,S_NULL,0,0},
{SPR_BRS1,0,-1,NULL,S_NULL,0,0},
{SPR_TLMP,32768,4,NULL,S_TECHLAMP2,0,0},
{SPR_TLMP,32769,4,NULL,S_TECHLAMP3,0,0},
{SPR_TLMP,32770,4,NULL,S_TECHLAMP4,0,0},
{SPR_TLMP,32771,4,NULL,S_TECHLAMP,0,0},
{SPR_TLP2,32768,4,NULL,S_TECH2LAMP2,0,0},
{SPR_TLP2,32769,4,NULL,S_TECH2LAMP3,0,0},
{SPR_TLP2,32770,4,NULL,S_TECH2LAMP4,0,0},
{SPR_TLP2,32771,4,NULL,S_TECH2LAMP,0,0},
{SPR_TNT1,0,-1,NULL,S_TNT1,0,0},
{SPR_MISL,32768,1000,A_Die,S_GRENADE},
{SPR_MISL,32769,4,A_Scream,S_DETONATE2},
{SPR_MISL,32770,6,A_Detonate,S_DETONATE3},