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CHANGELOG.md

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TShock for Terraria

This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large.

TShock 4.3.5 (Unreleased)

  • Fix HandleSpawnBoss, and as a result the spawnboss command and boss spawning items. (@Ijwu)
  • Rewrite SendQ for more network stack improvements (@tylerjwatson)
  • Update to Terraria 1.3.0.5 (@Patrikkk)

TShock 4.3.4

  • Fix invasion progress messages (@WhiteXZ)
  • Completely rewrite SendQ to have less deadlocks (@tylerjwatson)

TShock 4.3.3

  • Fix dihydrogen monoxide (@Wolfje)
  • Whitelist another boss projectile (@Patrikkk, @WhiteXZ)

TShock 4.3.2

  • Fixed the issue where using the Super Absorbent Sponge would disable users (@WhiteXZ)
  • Fixed an issue in NetGetData where e.Length - 1 would be -1 (@WhiteXZ)
  • Fixed /who -i and /userinfo (@Enerdy)
  • API: OnRegionEntered hook now returns the region entered (@Patrikkk)
  • Support for Terraria 1.3.0.4 (@nicatronTg)
  • Fixed dressers being unbreakable. (@nicatronTg)
  • Fixed wall placement mechanics (@nicatronTg, @Ijwu, @WhiteXZ)
  • Fixed Moon Lord projectiles disabling players (@k0rd, @nicatronTg)
  • Fixed several potential crashes in server (@Patrikkk)
  • Fixed -autocreate command line argument (@WhiteXZ, @nicatronTg)
  • Added more world data to world load menu (@WhiteXZ)
  • Moved server password to TShock config (@Enerdy)
  • Fixed world delete in server (@benjiro)
  • Fixed disappearing NPCs (@WhiteXZ)
  • Added much more performant code, SendQ, to server module. Reduces downstream network overhead by at least 40% (@tylerjwatson)
  • API: Updated TSPlayer.Disable to use new buffs (@Enerdy)
  • Updated default max damage & projectile damage to 1,175 (based on 625 people)
  • Fixed support for SSC (@WhiteXZ)

TShock 4.3.1

  • Fixed a bug where /user group failing would output no error. (@nicatronTg)
  • Fixed a bug where /user group would fail. @(Enerdy)
  • Added the ability to disable backup autosave messages. (@nicatronTg)
  • Fixed /buff malfunctioning when entering an invalid buff name. (@Enerdy)
  • Fixed projectiles 435-438 (martian invasion) freezing everyone under certain conditions. (@Enerdy)
  • DisableTombstones now works properly with the new golden gravestones. (@Enerdy)
  • REST module now properly catches exceptions during Start(). (@Patrikkk)
  • Added /expert command to toggle expert mode. (@WhiteXZ)
  • Fixed pirate invasions. (@patrik)
  • Fixed worldinfo packet. (@WhiteXZ)
  • Fixed server passwords. (@Enerdy)

TShock 4.3.0.0

  • API: Modifed NetItem so that it's actually useful. (@MarioE)
  • Updated prebuilts (SQLite, JSON, MySQL) to latest versions. (@nicatronTg)
  • Added a minimum password length to prevent blank passwords. (@nicatronTg)
  • Modified item ban checks to provide which item is disabling a player in the logs. (@Enerdy)
  • API: Modified TSPlayer to store a user, and deprecated calls to TSPlayer.User.ID. (@WhiteXZ)
  • Modified chat color specs in config file to be int arrays rather than floats. (@nicatronTg)
  • Modified verbiage for /auth and /auth-verify to make it clearer how they operate. (@nicatronTg)
  • API: Added fuzzy name searching for users. (@WhiteXZ)
  • API: Fixed OnPlayerLogout not being fired when a player disconnects. (@nicatronTg)
  • API: Deprecated ValidString and SanitizeString methods in Utils. (@nicatronTg)
  • Added BCrypt password hashing and related systems for it. BCrypt replaces the old system using non-password hashing algorithms for storing passwords. It breaks implementations of the login code that were manually recreated, but is otherwise seamless in transition. (@nicatronTg)
  • API: Added User.VerifyPassword(string password) which verifies if the user's password matches their stored hash. It automatically upgrades a users' password to BCrypt if called and the password stored is not a BCrypt hash. (@nicatronTg)
  • API: Deprecated Utils.HashPassword and related password hashing functions as those are no longer needed for plugin access. (@nicatronTg)
  • Fixed UseServerName config option so that it correctly sends the config server name any time that Main.WorldName is used. (@Olink)
  • Fixed a bug where people could ban themselves. (@nicatronTg)
  • Fixed a bug where banning a player who never logged in caused problems. (@nicatronTg)
  • Terraria 1.3.0.3 support.