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segment_tree.h
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segment_tree.h
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#include <bits/stdc++.h>
using namespace std;
struct segtree {
struct node {
// initial values for leaves
long long mx = 0;
long long sum = 0;
long long add = 0;
void apply(int l, int r, long long v) {
mx += v;
sum += (r - l + 1) * v;
add += v;
}
};
static node unite(const node &a, const node &b) {
node res;
res.mx = max(a.mx, b.mx);
res.sum = a.sum + b.sum;
return res;
}
void push(int x, int l, int r) {
int m = (l + r) >> 1;
int y = x + ((m - l + 1) << 1);
if (tree[x].add != 0) {
tree[x + 1].apply(l, m, tree[x].add);
tree[y].apply(m + 1, r, tree[x].add);
tree[x].add = 0;
}
}
void pull(int x, int y) { tree[x] = unite(tree[x + 1], tree[y]); }
int n;
vector<node> tree;
void build(int x, int l, int r) {
if (l == r) {
return;
}
int m = (l + r) >> 1;
int y = x + ((m - l + 1) << 1);
build(x + 1, l, m);
build(y, m + 1, r);
pull(x, y);
}
template <class T>
void build(int x, int l, int r, const vector<T> &v) {
if (l == r) {
tree[x].apply(l, r, v[l]);
return;
}
int m = (l + r) >> 1;
int y = x + ((m - l + 1) << 1);
build(x + 1, l, m, v);
build(y, m + 1, r, v);
pull(x, y);
}
node get(int x, int l, int r, int ll, int rr) {
if (ll <= l && r <= rr) {
return tree[x];
}
int m = (l + r) >> 1;
int y = x + ((m - l + 1) << 1);
push(x, l, r);
node res;
if (rr <= m) {
res = get(x + 1, l, m, ll, rr);
} else {
if (ll > m) {
res = get(y, m + 1, r, ll, rr);
} else {
res = unite(get(x + 1, l, m, ll, rr), get(y, m + 1, r, ll, rr));
}
}
pull(x, y);
return res;
}
template <class T>
void modify(int x, int l, int r, int ll, int rr, const T &v) {
if (ll <= l && r <= rr) {
tree[x].apply(l, r, v);
return;
}
int m = (l + r) >> 1;
int y = x + ((m - l + 1) << 1);
push(x, l, r);
if (ll <= m) {
modify(x + 1, l, m, ll, rr, v);
}
if (rr > m) {
modify(y, m + 1, r, ll, rr, v);
}
pull(x, y);
}
segtree(int _n) : n(_n) {
assert(n > 0);
tree.resize(2 * n - 1);
build(0, 0, n - 1);
}
template <class T>
segtree(const vector<T> &v) {
n = v.size();
assert(n > 0);
tree.resize(2 * n - 1);
build(0, 0, n - 1, v);
}
node get(int ll, int rr) {
assert(0 <= ll && ll <= rr && rr <= n - 1);
return get(0, 0, n - 1, ll, rr);
}
node get(int p) {
assert(0 <= p && p <= n - 1);
return get(0, 0, n - 1, p, p);
}
template <class T>
void modify(int ll, int rr, const T v) {
assert(0 <= ll && ll <= rr && rr <= n - 1);
modify(0, 0, n - 1, ll, rr, v);
}
int find_first(int ll, int rr, const function<bool(const node &)> &f, int x, int l, int r) {
if (ll <= l && r <= rr && !f(tree[x])) {
return -1;
}
if (l == r) {
return l;
}
push(x, l, r);
int m = (l + r) >> 1;
int y = x + ((m - l + 1) << 1);
int res = -1;
if (ll <= m) {
res = find_first(ll, rr, f, x + 1, l, m);
}
if (rr > m && res == -1) {
res = find_first(ll, rr, f, y, m + 1, r);
}
pull(x, y);
return res;
}
// calls all FALSE elements to the left of the sought position exactly once
int find_first(int ll, int rr, const function<bool(const node &)> &f) {
assert(0 <= ll && ll <= rr && rr <= n - 1);
return find_first(ll, rr, f, 0, 0, n - 1);
}
};
// Returns min(p | p<=rr && sum[ll..p]>=sum). If no such p exists, returns -1
int sum_lower_bound(segtree &t, int ll, int rr, long long sum) {
long long sumSoFar = 0;
return t.find_first(ll, rr, [&](const segtree::node &node) {
if (sumSoFar + node.sum >= sum)
return true;
sumSoFar += node.sum;
return false;
});
}