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NEWS
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NEWS
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NEWS for glsnake
----------------
0.9.3
-----
2007-01-22
* Add node-at-a-time morphing, to copmlement whole-model-at-once morph.
(Andrew Bennetts)
* Add undo history to interactive mode! (Andrew Bennetts)
0.9.2
-----
1/7/2006
* Removed controversial models
* Added VS solution for building and packaging under Windows
0.9.1
-----
31/12/2005
* Fix race condition (Jan Schmidt)
0.9.0
-----
28/12/2005
* Changed build system to SCons, which is great news for all our users!
* Added alpha-blending for transparent nodes.
* merged in XScreensaver changes from version 4.23
* lots of fixes thanks to splint's static analysis
0.8.9
-----
* A lot of changes since the last version, including:
- a rework of the code to merge the xscreensaver port back into the
main trunk
- fixed colour morph code
- improved model morph code
- THOUSANDS of new models
- simple build system!
This same version (should) appear in xscreensaver 4.13.
0.8.2
-----
After fixing up the manpage a bit more, Jaq has decided to make 'd' work as
expected.
0.8.1
-----
glsnake is now usable outside of the source tree again, as it now hunts in a
few locations for its model data
0.8
---
Jamie has moved the entire source tree to the GNU autotools, which is great
news for all our users!