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This repository has been archived by the owner on May 10, 2018. It is now read-only.
How about to write a loop everywhere for MonsterDebuggerConnector? (not to lose all the arguments except for the first, eg: debug(obj1, obj2) would debug only obj1 right now)
var sender:String = getSender();
for each (var arg:* in args)
{
MonsterDebugger.trace(sender, arg, "", "", color_debug);
}
The text was updated successfully, but these errors were encountered:
https://github.com/base42/LogMeister/blob/master/source/logmeister/logmeister/connectors/MonsterDebuggerConnector.as
How about to write a loop everywhere for MonsterDebuggerConnector? (not to lose all the arguments except for the first, eg: debug(obj1, obj2) would debug only obj1 right now)
var sender:String = getSender();
for each (var arg:* in args)
{
MonsterDebugger.trace(sender, arg, "", "", color_debug);
}
The text was updated successfully, but these errors were encountered: