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The Issue:
Water appears to clip through 'ghosted' boats.
The Expected Functionality:
Water should be masked in ghosted boats (i.e. water should not be rendered within the bounds of the boat model). This is to create the effect that a boat is floating in the water.
Steps to Recreate Issue:
Start or join a multiplayer game
Observe other networked/ghost players
Version of the project at which the issue was noticed
Issue identified within the recent master branch commit number: ced9118
The text was updated successfully, but these errors were encountered:
jamesfarrell97
changed the title
Ghost Water Clipping
rendering: water clipping in ghost players
Feb 19, 2021
The Issue:
Water appears to clip through 'ghosted' boats.
The Expected Functionality:
Water should be masked in ghosted boats (i.e. water should not be rendered within the bounds of the boat model). This is to create the effect that a boat is floating in the water.
Steps to Recreate Issue:
Version of the project at which the issue was noticed
Issue identified within the recent master branch commit number: ced9118
The text was updated successfully, but these errors were encountered: