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CHANGELOG.md

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0.8.0

  • Upgrade runtime to Spine 4.2
  • Fix memcpy crash in Rust 1.78 (when not using libc feature)
  • Consistently use "translation" instead of "position" verbiage.
    • Functions with position in their name renamed to use translation (except those referring to other types of positions).
  • Add Physics enum
    • Add physics parameter to Skeleton::update_world_transform and Skeleton::update_world_transform_with
    • Add physics parameter to Controller::update
  • Add constraint types:
    • IkConstraint
    • IkConstraintData
    • PathConstraint
    • PathConstraintData
    • PhysicsConstraint
    • PhysicsConstraintData
    • TransformConstraint
    • TransformConstraintData
  • Add IK constraint methods:
    • Skeleton::ik_constraints
    • Skeleton::ik_constraints_mut
    • Skeleton::ik_constraint_at_index
    • Skeleton::ik_constraint_at_index_mut
    • Skeleton::find_ik_constraint
    • Skeleton::find_ik_constraint_mut
    • SkeletonData::ik_constraints
    • SkeletonData::ik_constraint_at_index
    • SkeletonData::find_ik_constraint
  • Add path constraint methods:
    • Skeleton::path_constraints
    • Skeleton::path_constraints_mut
    • Skeleton::path_constraint_at_index
    • Skeleton::path_constraint_at_index_mut
    • Skeleton::find_path_constraint
    • Skeleton::find_path_constraint_mut
    • SkeletonData::path_constraints
    • SkeletonData::path_constraint_at_index
    • SkeletonData::find_path_constraint
  • Add physics constraint methods:
    • Skeleton::physics_constraints
    • Skeleton::physics_constraints_mut
    • Skeleton::physics_constraint_at_index
    • Skeleton::physics_constraint_at_index_mut
    • Skeleton::find_physics_constraint
    • Skeleton::find_physics_constraint_mut
    • Skeleton::physics_constraint_count
    • SkeletonData::physics_constraints
    • SkeletonData::physics_constraint_at_index
    • SkeletonData::physics_constraint_count
    • SkeletonData::find_physics_constraint
  • Add transform constraint methods:
    • Skeleton::transform_constraints
    • Skeleton::transform_constraints_mut
    • Skeleton::transform_constraint_at_index
    • Skeleton::transform_constraint_at_index_mut
    • Skeleton::find_transform_constraint
    • Skeleton::find_transform_constraint_mut
    • SkeletonData::transform_constraints
    • SkeletonData::transform_constraint_at_index
    • SkeletonData::find_transform_constraint
  • Add new enum types:
    • PositionMode
    • SpacingMode
    • RotateMode
  • Add missing mutator:
    • TrackEntry::set_track_time
  • Add Spine 4.2 methods:
    • TrackEntry::mix_attachment_threshold
    • TrackEntry::set_mix_attachment_threshold
    • TrackEntry::mix_draw_order_threshold
    • TrackEntry::set_mix_draw_order_threshold
  • Remove Spine 4.1 methods:
    • TrackEntry::attachment_threshold
    • TrackEntry::set_attachment_threshold
    • TrackEntry::draw_order_threshold
    • TrackEntry::set_draw_order_threshold

0.7.1

  • Fix dark color applying incorrectly with premultiplied alpha (using draw functions)

0.7.0

  • Add AttachmentLoader for creating region attachments
  • Upstream fixes
  • Remove unnecessary feature use_libc, use libc instead
  • More clippy fixes
  • Fixes for pointer, abi, and memory undefined behavior
  • Lots of docs
  • Return values now optional:
    • SkeletonData::audio_path
    • SkeletonData::images_path
    • SkeletonData::version
    • SlotData::attachment_name
    • SlotData::blend_mode
    • SlotData::color
    • TrackEntry::mixing_from
    • TrackEntry::mixing_to
    • TrackEntry::next
    • TrackEntry::previous
  • Remove unnecessary functions:
    • Atlas::find_page_mut
    • Atlas::find_region_mut
    • Atlas::pages_mut
    • Atlas::regions_mut
    • AtlasPage::atlas_mut
    • AtlasRegion::page_mut
    • BoneData::color_mut
    • BoneData::parent_mut
    • BoneData::set_length
    • BoneData::set_position
    • BoneData::set_rotation
    • BoneData::set_scale_x
    • BoneData::set_scale_y
    • BoneData::set_scale
    • BoneData::set_shear_x
    • BoneData::set_shear_y
    • BoneData::set_shear
    • BoneData::set_skin_required
    • BoneData::set_transform_mode
    • BoneData::set_x
    • BoneData::set_y
    • SkeletonData::animation_at_index_mut
    • SkeletonData::animations_mut
    • SkeletonData::bone_at_index_mut
    • SkeletonData::bones_mut
    • SkeletonData::default_skin_mut
    • SkeletonData::find_animation_mut
    • SkeletonData::find_bone_mut
    • SkeletonData::find_skin_mut
    • SkeletonData::find_slot_mut
    • SkeletonData::skin_at_index_mut
    • SkeletonData::skins_mut
    • SkeletonData::slot_at_index_mut
    • SkeletonData::slots_mut
    • SlotData::bone_data_mut
    • TrackEntry::set_animation_time
    • TrackEntry::set_mixing_from
    • TrackEntry::set_mixing_to
    • TrackEntry::set_next
    • TrackEntry::set_previous
  • Remove unnecessary types:
    • AtlasPageMutIterator
    • AtlasRegionMutIterator

0.6.1

  • Compilation fixes for new Rust lints

0.6.0

  • All indices are now usize (previously some were i32 which lead to inconsistent APIs)
  • Events are nicer to work with using the new AnimationEvent enum.
  • Skeleton::set_skin and Skin::add_skin marked unsafe (with safety comments)
    • Add Skeleton::set_skins_by_name as a safe alternative for the primary use case (conglomerate skins)
  • New error type: SpineError::PathNotUtf8 (removes some internal unwrap calls)
  • Lots of clippy fixes
    • Many functions now marked #[must_use]
  • The following functions are no longer unsafe:
    • MeshAttachment::new_linked_mesh
    • MeshAttachment::update_region
    • RegionAttachment::update_region
  • Upstream fixes

0.5.2

0.5.1

  • Fixes #5
  • Adds SkeletonClipping::clip_triangles
  • Improved docs & tests