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See the Design directory in An example for the case in the README is going to be added in the next release. Issue 77 is currently open regarding the addition of functionality to handle polygonal outer constraints and no-go drilling zones. I'd recommend that you look into |
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I've seen (and used) the
near_square
design algorithm. What others are available? (I'm not seeing docs posted, but I definitely could have missed them) I'm specifically interested in area-constrained situations like you show in the GIF in the README. Where would I get started with something like that?Beta Was this translation helpful? Give feedback.
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