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Implement base random class seeded random control.
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I'm so behind on this they finally implemented PCG32 https://docs.godotengine.org/en/stable/classes/class_randomnumbergenerator.html
Best bet is to extend this now with some of the nice to haves we added in our script.
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Implement base random class seeded random control.
The text was updated successfully, but these errors were encountered: