diff --git a/rgba_dmg_core/README.md b/rgba_dmg_core/README.md index c482a5e..e83f372 100644 --- a/rgba_dmg_core/README.md +++ b/rgba_dmg_core/README.md @@ -3,13 +3,13 @@ ;; Filename: README.md ;; Author: Louise ;; Created: Tue Dec 26 11:53:56 2017 (+0100) -;; Last-Updated: Thu Dec 28 01:33:28 2017 (+0100) +;; Last-Updated: Sun Dec 31 22:07:53 2017 (+0100) ;; By: Louise --> # DMG Core (Gameboy) -The dmg core is the first core to have been written. It's still being written. +The dmg core is the first core to have been written. It's currently in its 1.0 version. ## Supported features @@ -20,11 +20,7 @@ The dmg core is the first core to have been written. It's still being written. - No MBC, MBC1 and MBC3 (without RTC) - Basic debugger (stepping, breakpoints, watchpoints, disassembly) -## Planned features for 1.0 - - - GBC support - -## Planned features for later +## Planned features - RTC support for MBC3 - Booting without bootrom diff --git a/rgba_dmg_core/src/lib.rs b/rgba_dmg_core/src/lib.rs index de1ddfd..ffc15c7 100644 --- a/rgba_dmg_core/src/lib.rs +++ b/rgba_dmg_core/src/lib.rs @@ -3,7 +3,7 @@ // Filename: mod.rs // Author: Louise // Created: Wed Dec 6 14:33:34 2017 (+0100) -// Last-Updated: Wed Dec 27 23:57:28 2017 (+0100) +// Last-Updated: Sun Dec 31 22:04:43 2017 (+0100) // By: Louise // #[macro_use] extern crate log; @@ -68,8 +68,8 @@ impl Gameboy { new_elapsed.subsec_nanos() as u64; let s = format!( - "rGBA ({:.4} FPS)", - (1.0 / (elapsed_nanos as f64)) * 1000000000.0 + "rGBA [{}/60]", + ((1.0 / (elapsed_nanos as f64)) * 1000000000.0).round() as u32 ); platform.set_title(s);