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[BUG] Consolidated Switch Tile Image Transition Issues #847

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Crowguard opened this issue Sep 25, 2024 · 3 comments
Open

[BUG] Consolidated Switch Tile Image Transition Issues #847

Crowguard opened this issue Sep 25, 2024 · 3 comments

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@Crowguard
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Crowguard commented Sep 25, 2024

Same Image Disappears

Having a transition effect go into the same image as it was previously using random can cause the tile image to disappear. I can only replicate this by viewing it as a player, but other users report seeing it as a GM.

Foundry_Virtual_Tabletop_LvPUZ5PG5O.mp4

Image Expands

After the transition effect ends, the image temporarily expands, but occasionally seems to get stuck like this.

Foundry_Virtual_Tabletop_RZ4PzorhKQ.mp4

Minimizing Causes Afterimages for Players

Foundry_Virtual_Tabletop_O2BC3SmQzS.mp4

Transition effects cause the images to stack up if the transition is triggered while the player has Foundry minimized. Tested with Chrome & Firefox just in case, doesn't seem to matter.

Every Other Transition Fails

Edit: I failed to grab a video of this when I saw it, and now I can't seem to replicate it. Will leave it now just in case anyone else reports it.

Occasionally every other transition seems to fail and the image just switches.

Info

No errors in the console related to this.
FTC

Foundry 12.331
MATT 12.02

@Crowguard Crowguard changed the title [BUG] Switch Tile Image Transition Issues [BUG] Consolidated Switch Tile Image Transition Issues Sep 25, 2024
@Crowguard
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Can transitions get some red warning text telling people to not use them, or use them at own risk?

@andrewbrick
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andrewbrick commented Nov 3, 2024

In a fade transition, the tile with the image is brought to the "front" of the canvas (seemingly ignoring higher z-index values of other, overlaid tiles. Once the transition is completed, the tile that transitioned pops back behind other tiles with higher z-index values. (I have static png frames (0-alpha centers) overlaid on my image tiles for a theater-of-the-mind setup.) I can also say that during a fade transition, scene darkness is ignored; the tile fades in to full brightness then instantly dims and, before a fade-out, instantly jumps to full brightness and then fades out.

Normal view: Screenshot 2024-11-03 111653

The moment just before the transition ends. The frame is blocked by the tile with the transitioning image. Immediately after this screenshot, the frame pops back in front (to look like the first image).
Screenshot 2024-11-03 111754

@Crowguard
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Thank you @andrewbrick . I totally forgot about the lighting one. I did have that logged here at #805 .

The other one I swear got fixed in v11; somehow...it returned. Example video of it below for Monk.

Z-Index Issue

Foundry_Virtual_Tabletop_zhBGvguVU9.mp4

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