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utils.go
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utils.go
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/*
* Auth API
*
* Use the Auth API to manage tokens for secure access to IONOS Cloud APIs (Auth API, Cloud API, Reseller API, Activity Log API, and others).
*
* API version: 1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package ionoscloud
import (
"encoding/json"
"reflect"
"time"
)
// ToPtr - returns a pointer to the given value.
func ToPtr[T any](v T) *T {
return &v
}
// ToValue - returns the value of the pointer passed in
func ToValue[T any](ptr *T) T {
return *ptr
}
// ToValueDefault - returns the value of the pointer passed in, or the default type value if the pointer is nil
func ToValueDefault[T any](ptr *T) T {
var defaultVal T
if ptr == nil {
return defaultVal
}
return *ptr
}
func SliceToValueDefault[T any](ptrSlice *[]T) []T {
return append([]T{}, *ptrSlice...)
}
// PtrBool - returns a pointer to given boolean value.
func PtrBool(v bool) *bool { return &v }
// PtrInt - returns a pointer to given integer value.
func PtrInt(v int) *int { return &v }
// PtrInt32 - returns a pointer to given integer value.
func PtrInt32(v int32) *int32 { return &v }
// PtrInt64 - returns a pointer to given integer value.
func PtrInt64(v int64) *int64 { return &v }
// PtrFloat32 - returns a pointer to given float value.
func PtrFloat32(v float32) *float32 { return &v }
// PtrFloat64 - returns a pointer to given float value.
func PtrFloat64(v float64) *float64 { return &v }
// PtrString - returns a pointer to given string value.
func PtrString(v string) *string { return &v }
// PtrTime - returns a pointer to given Time value.
func PtrTime(v time.Time) *time.Time { return &v }
// ToBool - returns the value of the bool pointer passed in
func ToBool(ptr *bool) bool {
return *ptr
}
// ToBoolDefault - returns the value of the bool pointer passed in, or false if the pointer is nil
func ToBoolDefault(ptr *bool) bool {
var defaultVal bool
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToBoolSlice - returns a bool slice of the pointer passed in
func ToBoolSlice(ptrSlice *[]bool) []bool {
valSlice := make([]bool, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToByte - returns the value of the byte pointer passed in
func ToByte(ptr *byte) byte {
return *ptr
}
// ToByteDefault - returns the value of the byte pointer passed in, or 0 if the pointer is nil
func ToByteDefault(ptr *byte) byte {
var defaultVal byte
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToByteSlice - returns a byte slice of the pointer passed in
func ToByteSlice(ptrSlice *[]byte) []byte {
valSlice := make([]byte, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToString - returns the value of the string pointer passed in
func ToString(ptr *string) string {
return *ptr
}
// ToStringDefault - returns the value of the string pointer passed in, or "" if the pointer is nil
func ToStringDefault(ptr *string) string {
var defaultVal string
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToStringSlice - returns a string slice of the pointer passed in
func ToStringSlice(ptrSlice *[]string) []string {
valSlice := make([]string, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToInt - returns the value of the int pointer passed in
func ToInt(ptr *int) int {
return *ptr
}
// ToIntDefault - returns the value of the int pointer passed in, or 0 if the pointer is nil
func ToIntDefault(ptr *int) int {
var defaultVal int
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToIntSlice - returns a int slice of the pointer passed in
func ToIntSlice(ptrSlice *[]int) []int {
valSlice := make([]int, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToInt8 - returns the value of the int8 pointer passed in
func ToInt8(ptr *int8) int8 {
return *ptr
}
// ToInt8Default - returns the value of the int8 pointer passed in, or 0 if the pointer is nil
func ToInt8Default(ptr *int8) int8 {
var defaultVal int8
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToInt8Slice - returns a int8 slice of the pointer passed in
func ToInt8Slice(ptrSlice *[]int8) []int8 {
valSlice := make([]int8, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToInt16 - returns the value of the int16 pointer passed in
func ToInt16(ptr *int16) int16 {
return *ptr
}
// ToInt16Default - returns the value of the int16 pointer passed in, or 0 if the pointer is nil
func ToInt16Default(ptr *int16) int16 {
var defaultVal int16
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToInt16Slice - returns a int16 slice of the pointer passed in
func ToInt16Slice(ptrSlice *[]int16) []int16 {
valSlice := make([]int16, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToInt32 - returns the value of the int32 pointer passed in
func ToInt32(ptr *int32) int32 {
return *ptr
}
// ToInt32Default - returns the value of the int32 pointer passed in, or 0 if the pointer is nil
func ToInt32Default(ptr *int32) int32 {
var defaultVal int32
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToInt32Slice - returns a int32 slice of the pointer passed in
func ToInt32Slice(ptrSlice *[]int32) []int32 {
valSlice := make([]int32, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToInt64 - returns the value of the int64 pointer passed in
func ToInt64(ptr *int64) int64 {
return *ptr
}
// ToInt64Default - returns the value of the int64 pointer passed in, or 0 if the pointer is nil
func ToInt64Default(ptr *int64) int64 {
var defaultVal int64
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToInt64Slice - returns a int64 slice of the pointer passed in
func ToInt64Slice(ptrSlice *[]int64) []int64 {
valSlice := make([]int64, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToUint - returns the value of the uint pointer passed in
func ToUint(ptr *uint) uint {
return *ptr
}
// ToUintDefault - returns the value of the uint pointer passed in, or 0 if the pointer is nil
func ToUintDefault(ptr *uint) uint {
var defaultVal uint
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToUintSlice - returns a uint slice of the pointer passed in
func ToUintSlice(ptrSlice *[]uint) []uint {
valSlice := make([]uint, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToUint8 -returns the value of the uint8 pointer passed in
func ToUint8(ptr *uint8) uint8 {
return *ptr
}
// ToUint8Default - returns the value of the uint8 pointer passed in, or 0 if the pointer is nil
func ToUint8Default(ptr *uint8) uint8 {
var defaultVal uint8
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToUint8Slice - returns a uint8 slice of the pointer passed in
func ToUint8Slice(ptrSlice *[]uint8) []uint8 {
valSlice := make([]uint8, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToUint16 - returns the value of the uint16 pointer passed in
func ToUint16(ptr *uint16) uint16 {
return *ptr
}
// ToUint16Default - returns the value of the uint16 pointer passed in, or 0 if the pointer is nil
func ToUint16Default(ptr *uint16) uint16 {
var defaultVal uint16
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToUint16Slice - returns a uint16 slice of the pointer passed in
func ToUint16Slice(ptrSlice *[]uint16) []uint16 {
valSlice := make([]uint16, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToUint32 - returns the value of the uint32 pointer passed in
func ToUint32(ptr *uint32) uint32 {
return *ptr
}
// ToUint32Default - returns the value of the uint32 pointer passed in, or 0 if the pointer is nil
func ToUint32Default(ptr *uint32) uint32 {
var defaultVal uint32
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToUint32Slice - returns a uint32 slice of the pointer passed in
func ToUint32Slice(ptrSlice *[]uint32) []uint32 {
valSlice := make([]uint32, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToUint64 - returns the value of the uint64 pointer passed in
func ToUint64(ptr *uint64) uint64 {
return *ptr
}
// ToUint64Default - returns the value of the uint64 pointer passed in, or 0 if the pointer is nil
func ToUint64Default(ptr *uint64) uint64 {
var defaultVal uint64
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToUint64Slice - returns a uint63 slice of the pointer passed in
func ToUint64Slice(ptrSlice *[]uint64) []uint64 {
valSlice := make([]uint64, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToFloat32 - returns the value of the float32 pointer passed in
func ToFloat32(ptr *float32) float32 {
return *ptr
}
// ToFloat32Default - returns the value of the float32 pointer passed in, or 0 if the pointer is nil
func ToFloat32Default(ptr *float32) float32 {
var defaultVal float32
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToFloat32Slice - returns a float32 slice of the pointer passed in
func ToFloat32Slice(ptrSlice *[]float32) []float32 {
valSlice := make([]float32, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToFloat64 - returns the value of the float64 pointer passed in
func ToFloat64(ptr *float64) float64 {
return *ptr
}
// ToFloat64Default - returns the value of the float64 pointer passed in, or 0 if the pointer is nil
func ToFloat64Default(ptr *float64) float64 {
var defaultVal float64
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToFloat64Slice - returns a float64 slice of the pointer passed in
func ToFloat64Slice(ptrSlice *[]float64) []float64 {
valSlice := make([]float64, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
// ToTime - returns the value of the Time pointer passed in
func ToTime(ptr *time.Time) time.Time {
return *ptr
}
// ToTimeDefault - returns the value of the Time pointer passed in, or 0001-01-01 00:00:00 +0000 UTC if the pointer is nil
func ToTimeDefault(ptr *time.Time) time.Time {
var defaultVal time.Time
if ptr == nil {
return defaultVal
}
return *ptr
}
// ToTimeSlice - returns a Time slice of the pointer passed in
func ToTimeSlice(ptrSlice *[]time.Time) []time.Time {
valSlice := make([]time.Time, len(*ptrSlice))
for i, v := range *ptrSlice {
valSlice[i] = v
}
return valSlice
}
type NullableBool struct {
value *bool
isSet bool
}
func (v NullableBool) Get() *bool {
return v.value
}
func (v *NullableBool) Set(val *bool) {
v.value = val
v.isSet = true
}
func (v NullableBool) IsSet() bool {
return v.isSet
}
func (v *NullableBool) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBool(val *bool) *NullableBool {
return &NullableBool{value: val, isSet: true}
}
func (v NullableBool) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableBool) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableInt struct {
value *int
isSet bool
}
func (v NullableInt) Get() *int {
return v.value
}
func (v *NullableInt) Set(val *int) {
v.value = val
v.isSet = true
}
func (v NullableInt) IsSet() bool {
return v.isSet
}
func (v *NullableInt) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableInt(val *int) *NullableInt {
return &NullableInt{value: val, isSet: true}
}
func (v NullableInt) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableInt) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableInt32 struct {
value *int32
isSet bool
}
func (v NullableInt32) Get() *int32 {
return v.value
}
func (v *NullableInt32) Set(val *int32) {
v.value = val
v.isSet = true
}
func (v NullableInt32) IsSet() bool {
return v.isSet
}
func (v *NullableInt32) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableInt32(val *int32) *NullableInt32 {
return &NullableInt32{value: val, isSet: true}
}
func (v NullableInt32) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableInt32) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableInt64 struct {
value *int64
isSet bool
}
func (v NullableInt64) Get() *int64 {
return v.value
}
func (v *NullableInt64) Set(val *int64) {
v.value = val
v.isSet = true
}
func (v NullableInt64) IsSet() bool {
return v.isSet
}
func (v *NullableInt64) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableInt64(val *int64) *NullableInt64 {
return &NullableInt64{value: val, isSet: true}
}
func (v NullableInt64) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableInt64) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableFloat32 struct {
value *float32
isSet bool
}
func (v NullableFloat32) Get() *float32 {
return v.value
}
func (v *NullableFloat32) Set(val *float32) {
v.value = val
v.isSet = true
}
func (v NullableFloat32) IsSet() bool {
return v.isSet
}
func (v *NullableFloat32) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFloat32(val *float32) *NullableFloat32 {
return &NullableFloat32{value: val, isSet: true}
}
func (v NullableFloat32) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFloat32) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableFloat64 struct {
value *float64
isSet bool
}
func (v NullableFloat64) Get() *float64 {
return v.value
}
func (v *NullableFloat64) Set(val *float64) {
v.value = val
v.isSet = true
}
func (v NullableFloat64) IsSet() bool {
return v.isSet
}
func (v *NullableFloat64) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFloat64(val *float64) *NullableFloat64 {
return &NullableFloat64{value: val, isSet: true}
}
func (v NullableFloat64) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFloat64) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableString struct {
value *string
isSet bool
}
func (v NullableString) Get() *string {
return v.value
}
func (v *NullableString) Set(val *string) {
v.value = val
v.isSet = true
}
func (v NullableString) IsSet() bool {
return v.isSet
}
func (v *NullableString) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableString(val *string) *NullableString {
return &NullableString{value: val, isSet: true}
}
func (v NullableString) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableString) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableTime struct {
value *time.Time
isSet bool
}
func (v NullableTime) Get() *time.Time {
return v.value
}
func (v *NullableTime) Set(val *time.Time) {
v.value = val
v.isSet = true
}
func (v NullableTime) IsSet() bool {
return v.isSet
}
func (v *NullableTime) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableTime(val *time.Time) *NullableTime {
return &NullableTime{value: val, isSet: true}
}
func (v NullableTime) MarshalJSON() ([]byte, error) {
return v.value.MarshalJSON()
}
func (v *NullableTime) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type IonosTime struct {
time.Time
}
func (t *IonosTime) UnmarshalJSON(data []byte) error {
str := string(data)
if strlen(str) == 0 {
t = nil
return nil
}
if str[0] == '"' {
str = str[1:]
}
if str[len(str)-1] == '"' {
str = str[:len(str)-1]
}
tt, err := time.Parse(time.RFC3339, str)
if err != nil {
return err
}
*t = IonosTime{tt}
return nil
}
// IsNil checks if an input is nil
func IsNil(i interface{}) bool {
if i == nil {
return true
}
switch reflect.TypeOf(i).Kind() {
case reflect.Chan, reflect.Func, reflect.Map, reflect.Ptr, reflect.UnsafePointer, reflect.Interface, reflect.Slice:
return reflect.ValueOf(i).IsNil()
case reflect.Array:
return reflect.ValueOf(i).IsZero()
}
return false
}