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描述你遇到的问题,或使用场景(询问框架能否满足此类需求)
您好,iogame可以和unity实现长连接发送stream传输数据吗
期望的预期值
有没有可以给unity传输stream的函数
实际值
描述复现步骤,并提供复现 demo
The text was updated successfully, but these errors were encountered:
可通过扩展游戏对外服实现,默认的游戏对外服基于 Netty 实现,因此如果开发者已经熟悉了 Netty 相关知识,扩展也就变得非常容易了。
相关文档 游戏对外服设计 (yuque.com)
可以让客户端参考已有的连接示例
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你的问题 | 使用场景
描述你遇到的问题,或使用场景(询问框架能否满足此类需求)
您好,iogame可以和unity实现长连接发送stream传输数据吗
预期值
期望的预期值
有没有可以给unity传输stream的函数
实际值
实际值
复现步骤
描述复现步骤,并提供复现 demo
版本
The text was updated successfully, but these errors were encountered: