A complete rewrite for one of the largest custom gamemodes, Versus Saxton Hale. Originaly made by Eggman, released public on 1st February 2011 VSH-Rewrite started its development by Kenzzer in alpha on November 4th 2017, then continued by 42 from 18th October 2018. Plugin then released public on September 17th 2019.
- +10 bosses all balanced with unique abilities, and can be expanded further from sub-plugins
- +5 modifiers that changes boss's ability/effect upside and downside to change gameplay, and can be expanded further from sub-plugins
- Config with +80 rebalanced TF2 weapons to keep VSH gamemode balanced for all class and weapons
- Instead of team winning from control point, dome is spawned to damage opposing team. As time passes in gameplay, dome gets smaller to kill any stallers
- Rank, increases and decreases on every boss win and death. The bigger the rank, the smaller the health pool, keeping skilled bosses a challenge to win with low health
All builds can be found here. To download latest build version, select latest package then "Artifacts" button at top right.
- SourceMod 1.10
- tf2attributes
- tf_econ_data
- dhooks with detour support
This plugin and all sub-plugins require custom compiler to be compiled correctly, more info can be found here
- Red Sun Over Paradise - Support and playtesting private version with many balance suggestions for nearly 2 years.
- Ozzy Furocity - Many inspiration with balances.
- Saxton Hale model team - Recreating Saxton Hale model with TF2 port.
- SediSocks - Created Announcer model and allowing us to port for TF2.