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Context menus and where they should be #39

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NogginBops opened this issue May 7, 2020 · 0 comments
Open

Context menus and where they should be #39

NogginBops opened this issue May 7, 2020 · 0 comments
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area-GUI C# Something relates to the C# part of the codebase discussion A topic that needs a discussion

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@NogginBops
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I think we want context menus for some of our gui, e.g. renaming a custom component should probably be a right-click action where you right-click on the component in the component list and get the option to rename the component.

There could be other right-click actions that I can't think of off the top of my head but here are a few I'm thinking should be included:

  • Deleting a placed component in the scene
  • Renaming a user-defined component
  • Adding a new user-defined component
  • Deleting a user-defined component
  • Editing the text of a label
@NogginBops NogginBops added the discussion A topic that needs a discussion label May 7, 2020
@NogginBops NogginBops added C# Something relates to the C# part of the codebase area-GUI labels May 7, 2020
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area-GUI C# Something relates to the C# part of the codebase discussion A topic that needs a discussion
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