Releases: immutable/unreal-immutable-sdk
Releases · immutable/unreal-immutable-sdk
v1.2.1
v1.2.0
v1.1.0
v1.0.1
What's Changed
- [DX-2614] fix: sample blueprints missing functions, incorrect login/connect by @nattb8 in #64
- [DX-2603] fix: add save game object to store immutable passport pkce connected by @YermekG in #65
- [DX-2604] fix: added error output message parameter for RegisterOffChain by @YermekG in #66
- [DX-2602] fix: corrected blui plugin download link for ue 4.26 by @YermekG in #67
- [DX-2616] fix: failed login with cached session falls back to login pkce by @YermekG in #69
- [DX-2591] fix: adjusted blui process closure routines by @YermekG in #70
Full Changelog: v0.3.0.alpha...v1.0.1
v0.3.0.alpha
Features
- feat: macos pkce support (#27)
- feat: update index (#32)
- feat: add android custom tabs dismiss listener for pkce flow (#33)
- feat: get ID token (#34)
- feat: add get access token node (#38)
- feat: register offchain, registered offchain and update connect silent to reconnect (#44)
- [DX-2518] feat: logout (#55)
- feat: update sample blueprints (#58)
- [DX-2506] feat: new passport login without wallet (#61)
Fixes
- fix: broken Sample Widget and Readme update (#26)
- fix: fix sample blueprints for UE v4.26 (#35)
- fix: restructure level files (#36)
- [DX-2462] fix: garbage being shown on the sample blueprint due to uninitialised variable (#37)
- fix: crash when game is packaged as FindPlugin would return nullptr (#40)
- [DX-2540] fix: android custom tabs dismiss callback nullifing pkce response delegate (#45)
- [DX-2577] fix: added ue version condition for delegate instance type (#52)
- [DX-2601] fix: chrome custom tabs (#59)
- [DX-2615] fix: android custom tabs dismiss callback (#63)
v0.2.0.alpha
Features
- feat: macos pkce support (#27)
- feat: update index (#32)
- feat: add android custom tabs dismiss listener for pkce flow (#33)
- feat: get ID token (#34)
- feat: add get access token node (#38)
- feat: register offchain, registered offchain and update connect silent to reconnect (#44)
- [DX-2518] feat: logout (#55)
- feat: update sample blueprints (#58)
- [DX-2506] feat: new passport login without wallet (#61)
Fixes
- fix: broken Sample Widget and Readme update (#26)
- fix: fix sample blueprints for UE v4.26 (#35)
- fix: restructure level files (#36)
- [DX-2462] fix: garbage being shown on the sample blueprint due to uninitialised variable (#37)
- fix: crash when game is packaged as FindPlugin would return nullptr (#40)
- [DX-2540] fix: android custom tabs dismiss callback nullifing pkce response delegate (#45)
- [DX-2577] fix: added ue version condition for delegate instance type (#52)
- [DX-2601] fix: chrome custom tabs (#59)
0.1.2
What's Changed
- docs: Added Blui CEF Update Steps and how to update package index … by @suluvai in #7
- fix: Fixed compile errors for UE4.26 by @suluvai in #8
- feat: android support for ue 5.2 by @nattb8 in #9
- feat: ios support for ue 5.2 by @nattb8 in #10
- feat: Added StarkEx Transfer functionality by @suluvai in #12
- feat: connect pkce for android ue 5.2 by @nattb8 in #14
- feat: Added Sample Blueprints for StarkEx Transfer by @suluvai in #15
- feat: ios pkce ue 5.2 by @nattb8 in #16
- docs: android and ios pkce and registering game docs by @nattb8 in #17
- docs: fix register app link by @nattb8 in #18
- docs: Added Imx Transfer section to readme by @suluvai in #19
- feat: android pkce flow using custom tabs by @nattb8 in #20
- feat: add android code to proguard by @nattb8 in #22
- feat: Add engine and platform version info by @carleeto in #21
- fix: Added better error logging by @suluvai in #23
Full Changelog: 0.1.1...0.1.2
0.1.1
- Added support for UE4.26 and 4.27 (Windows only)
- Using Blui Plugin for Unreal 4 (Windows Only)
Full Changelog: 0.1.0...0.1.1
0.1.0
Initial release of the Immutable Unreal SDK Plugin.
- Passport Login/Logout feature supported
Full Changelog: https://github.com/immutable/unreal-immutable-sdk/commits/0.1.0