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LinkedList.cs
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LinkedList.cs
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using System;
public class RunLinkedList
{
public static void Main(string[] args)
{
LinkedList<int> list = new LinkedList<int>();
try
{
Console.WriteLine(list.RemoveLast());
}
catch (InvalidOperationException)
{
Console.WriteLine("The list is empty");
}
list.Add(2, 0);
Console.WriteLine(list); // [2]
list.Remove(0);
Console.WriteLine(list); // Empty
list.AddFront(2);
list.Add(5, 1);
list.Add(10, 2);
list.AddLast(3);
Console.WriteLine(list); // [2, 5, 10, 3]
Console.WriteLine(list.Search(5)); // 1
Console.WriteLine(list.Search(0)); // -1
list.RemoveLast();
Console.WriteLine(list); // [2, 5, 10]
list.RemoveFront();
Console.WriteLine(list); // [5, 10]
Console.WriteLine(list.IsEmpty()); // False
while (!list.IsEmpty())
{
list.RemoveLast();
}
Console.WriteLine(list.IsEmpty()); // True
Console.ReadKey();
}
}
public class LinkedList<T>
{
public class Node<U>
{
public U data;
public Node<U> next;
public Node(U obj)
{
this.data = obj;
this.next = null;
}
}
private Node<T> head;
public int size = 0;
public LinkedList()
{
this.head = null;
}
public void AddFront(T obj)
{
Node<T> node = new Node<T>(obj);
node.next = this.head;
this.head = node;
this.size++;
}
public void AddLast(T obj)
{
if (this.head == null)
{
Node<T> node = new Node<T>(obj);
this.head = node;
this.size = 1;
}
else
{
Node<T> temp = this.head;
while (temp.next != null)
{
temp = temp.next;
}
Node<T> node = new Node<T>(obj);
temp.next = node;
size++;
}
}
public void Add(T obj, int index)
{
if (index < 0 || index > this.size)
{
throw new Exception("Invalid Index");
}
Node<T> temp = this.head;
if (index == 0)
{
AddFront(obj);
}
else
{
for (int i = 0; i < index - 1; i++)
{
temp = temp.next;
}
Node<T> node = new Node<T>(obj);
node.next = temp.next;
temp.next = node;
this.size++;
}
}
public T RemoveFront()
{
if (IsEmpty())
{
throw new InvalidOperationException();
}
T objRemoved = this.head.data;
this.head = this.head.next;
this.size--;
return objRemoved;
}
public T Remove(int index)
{
if (IsEmpty())
{
throw new InvalidOperationException();
}
else if (index < 0 || index > this.size)
{
throw new IndexOutOfRangeException("Invalid Index");
}
else if (index > 0)
{
Node<T> temp = this.head;
for (int i = 0; i < index - 1; i++)
{
temp = temp.next;
}
T objRemoved = temp.next.data;
temp.next = temp.next.next;
this.size--;
return objRemoved;
}
return RemoveFront();
}
public T RemoveLast()
{
if (IsEmpty())
{
throw new InvalidOperationException();
}
T objRemoved;
if (this.head.next == null)
{
objRemoved = this.head.data;
this.head = null;
}
else
{
Node<T> temp = this.head;
while (temp.next.next != null)
{
temp = temp.next;
}
objRemoved = temp.next.data;
temp.next = null;
}
this.size--;
return objRemoved;
}
public int Search(T obj)
{
Node<T> temp = this.head;
for (int i = 0; i < this.size; i++)
{
if (temp.data.Equals(obj))
{
return i;
}
else
{
temp = temp.next;
}
}
return -1;
}
public int GetSize()
{
return this.size;
}
public bool IsEmpty()
{
return size == 0;
}
public override string ToString()
{
string returnString = "";
Node<T> temp = this.head;
if (temp != null)
{
returnString += "[";
while (temp != null)
{
if (temp.next == null)
{
return returnString += temp.data + "]";
}
else
{
returnString += temp.data + ", ";
temp = temp.next;
}
}
return returnString;
}
return "[]";
}
}