diff --git a/Plugins/Source/CHANGES.txt b/Plugins/Source/CHANGES.txt index 1085bcc5..53fa6a9b 100644 --- a/Plugins/Source/CHANGES.txt +++ b/Plugins/Source/CHANGES.txt @@ -1,36 +1 @@ -Alpha changes since last release: -- [Change] IMPORTANT! Deprecate dragging parts from the editor's category list - via a left mouse button. Untity 5 uses this event to start "drag-n-scroll" - event, and overriding this behavior doesn't look a good idea. Now, KIS reacts - only to Alt+Right click to grab a part from the editor's category list. - Between KIS invetories parts still can be moved using usual left mosue button - drag behavior. - -Alpha 2: -- [Enhancement] Add new setting in the config to specify key modifiers that - activate dragging in editor category list. By defaul it's set to None which - preserves same behavior as in 1.0.5. -- [Internal] Improve vesion tags to better specify KIS target and version. -- [Internal] Add KSP dependency to KSPDev_Utils 0.10. - -Alpha 3: -- [Enhancement] Improved search tags and descriptions in parts. -- [Internal] Migrate from `Part.rb` to `Part.Rigidbody` to handle parts with no rigidbody (e.g. radial adapter). -- [Fix] Parts got replicated and attachment didn't work when surface attaching parts onto radial adapter. - -Alpha 4: -- [Internal] Report mod's version when showing pre-release warning. -- [Internal] Fix cimpiling for vuild KSP 1.1.1209. -- [Enhancement] Minor descriptions changes in the parts. -- [Fix] React on joint break on static attached items. -- [Internal] When attaching static part from inventory wait till it's started. -- [Change] Make static attached items kinematic to prevent immediate joint breakage. A temporary fix for KSP 1.1. - -Alpha 5 (candidate): -- [Internal] Use KSP method to detect hovered part. -- [Fix] Match rendering queue of KIS pointer to the part's highlight renderers to prevent overlapping issue. -- [Fix] Restore highlighting of the hovered part when deselecting a hierarchy. -- [Change] Increase static attach strength on ground base to prevent joint breakage. -- [Fix] Fix bottom attach node on ground base to make it more stable and prevent explosions on physics start. -- [Internal] Attach ground parts to the world instead of invisible rigidbody. -- [Change] Revert turning static attached items kinematic. +Pre-release changes: diff --git a/changelog.md b/changelog.md index f187c5b2..df2cfbd7 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,16 @@ +### 1.2.7 (21 April 2016) +- [Change] KSP 1.1 supported! +- [Change] Increase static attach strength on ground base to prevent joint breakage. +- [Enhancement] Add new setting in the config to specify key modifiers that + activate dragging in editor category list. By default it's set to `None` which + preserves same behavior as in 1.0.5. +- [Enhancement] Improved search tags and descriptions in parts. +- [Fix] Parts got replicated and attachment didn't work when surface attaching parts onto radial adapter. +- [Fix] React on joint break on static attached items. +- [Fix] Match rendering queue of KIS pointer to the part's highlight renderers to prevent overlapping issue. +- [Fix] Restore highlighting of the hovered part when deselecting a hierarchy. +- [Fix] Fix bottom attach node on ground base to make it more stable and prevent explosions on physics start. + ### 1.2.6 (7 April 2016) This version does NOT support KSP 1.1 yet! Version 1.2.7 will. - [Fix]: #108: Parts with no attach nodes cannot be static attached.