diff --git a/Plugins/Source/CHANGES.txt b/Plugins/Source/CHANGES.txt
index 1085bcc5..53fa6a9b 100644
--- a/Plugins/Source/CHANGES.txt
+++ b/Plugins/Source/CHANGES.txt
@@ -1,36 +1 @@
-Alpha changes since last release:
-- [Change] IMPORTANT! Deprecate dragging parts from the editor's category list
-  via a left mouse button. Untity 5 uses this event to start "drag-n-scroll"
-  event, and overriding this behavior doesn't look a good idea. Now, KIS reacts
-  only to Alt+Right click to grab a part from the editor's category list.
-  Between KIS invetories parts still can be moved using usual left mosue button
-  drag behavior.
-
-Alpha 2:
-- [Enhancement] Add new setting in the config to specify key modifiers that
-  activate dragging in editor category list. By defaul it's set to None which
-  preserves same behavior as in 1.0.5.
-- [Internal] Improve vesion tags to better specify KIS target and version.
-- [Internal] Add KSP dependency to KSPDev_Utils 0.10.
-
-Alpha 3:
-- [Enhancement] Improved search tags and descriptions in parts.
-- [Internal] Migrate from `Part.rb` to `Part.Rigidbody` to handle parts with no rigidbody (e.g. radial adapter).
-- [Fix] Parts got replicated and attachment didn't work when surface attaching parts onto radial adapter.
-
-Alpha 4:
-- [Internal] Report mod's version when showing pre-release warning.
-- [Internal] Fix cimpiling for vuild KSP 1.1.1209.
-- [Enhancement] Minor descriptions changes in the parts.
-- [Fix] React on joint break on static attached items.
-- [Internal] When attaching static part from inventory wait till it's started.
-- [Change] Make static attached items kinematic to prevent immediate joint breakage. A temporary fix for KSP 1.1.
-
-Alpha 5 (candidate):
-- [Internal] Use KSP method to detect hovered part.
-- [Fix] Match rendering queue of KIS pointer to the part's highlight renderers to prevent overlapping issue.
-- [Fix] Restore highlighting of the hovered part when deselecting a hierarchy.
-- [Change] Increase static attach strength on ground base to prevent joint breakage.
-- [Fix] Fix bottom attach node on ground base to make it more stable and prevent explosions on physics start.
-- [Internal] Attach ground parts to the world instead of invisible rigidbody.
-- [Change] Revert turning static attached items kinematic.
+Pre-release changes:
diff --git a/changelog.md b/changelog.md
index f187c5b2..df2cfbd7 100644
--- a/changelog.md
+++ b/changelog.md
@@ -1,3 +1,16 @@
+### 1.2.7 (21 April 2016)
+- [Change] KSP 1.1 supported!
+- [Change] Increase static attach strength on ground base to prevent joint breakage.
+- [Enhancement] Add new setting in the config to specify key modifiers that
+  activate dragging in editor category list. By default it's set to `None` which
+  preserves same behavior as in 1.0.5.
+- [Enhancement] Improved search tags and descriptions in parts.
+- [Fix] Parts got replicated and attachment didn't work when surface attaching parts onto radial adapter.
+- [Fix] React on joint break on static attached items.
+- [Fix] Match rendering queue of KIS pointer to the part's highlight renderers to prevent overlapping issue.
+- [Fix] Restore highlighting of the hovered part when deselecting a hierarchy.
+- [Fix] Fix bottom attach node on ground base to make it more stable and prevent explosions on physics start.
+
 ### 1.2.6 (7 April 2016)
 This version does NOT support KSP 1.1 yet! Version 1.2.7 will.
 - [Fix]: #108: Parts with no attach nodes cannot be static attached.