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recordmp3.js
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recordmp3.js
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(function (window) {
var workerPath = 'js/recorderWorker.js';
var encoderWorkerPath = 'js/mp3Worker.js';
var log = {};
/*
* Set config with:
* libPath - path to this file
*/
var Recorder = function (source, cfg) {
var config = cfg || {};
var bufferLen = config.bufferLen || 4096;
var numChannels = config.numChannels || 2;
this.context = source.context;
this.node = (this.context.createScriptProcessor ||
this.context.createJavaScriptNode).call(this.context,
bufferLen, numChannels, numChannels);
var libPath = config.libPath;
var worker = new Worker(libPath + workerPath);
var encoderWorker = new Worker(libPath + encoderWorkerPath);
worker.postMessage({
command: 'init',
config: {
sampleRate: this.context.sampleRate,
numChannels: numChannels
}
});
var recording = false,
currCallback;
this.node.onaudioprocess = function (e) {
if (!recording) return;
var buffer = [];
for (var channel = 0; channel < numChannels; channel++) {
buffer.push(e.inputBuffer.getChannelData(channel));
}
worker.postMessage({
command: 'record',
buffer: buffer
});
}
this.configure = function (cfg) {
for (var prop in cfg) {
if (cfg.hasOwnProperty(prop)) {
config[prop] = cfg[prop];
}
}
}
this.record = function () {
recording = true;
}
this.stop = function () {
recording = false;
}
this.clear = function () {
worker.postMessage({command: 'clear'});
}
this.getBuffer = function (cb) {
currCallback = cb || config.callback;
worker.postMessage({command: 'getBuffer'})
}
this.exportWAV = function (cb, type) {
currCallback = cb || config.callback;
type = type || config.type || 'audio/wav';
if (!currCallback) throw new Error('Callback not set');
worker.postMessage({
command: 'exportWAV',
type: type
});
}
//Mp3 conversion
worker.onmessage = function (e) {
var blob = e.data;
//console.log("the blob " + blob + " " + blob.size + " " + blob.type);
var arrayBuffer;
var fileReader = new FileReader();
fileReader.onload = function () {
arrayBuffer = this.result;
var buffer = new Uint8Array(arrayBuffer),
data = parseWav(buffer);
encoderWorker.postMessage({
cmd: 'init', config: {
mode: 3,
channels: 1,
samplerate: data.sampleRate,
bitrate: data.bitsPerSample
}
});
encoderWorker.postMessage({cmd: 'encode', buf: Uint8ArrayToFloat32Array(data.samples)});
encoderWorker.postMessage({cmd: 'finish'});
encoderWorker.onmessage = function (e) {
if (e.data.cmd == 'data') {
console.log("Done converting to Mp3");
var mp3Blob = new Blob([new Uint8Array(e.data.buf)], {type: 'audio/mp3'});
currCallback(mp3Blob);
}
};
};
fileReader.readAsArrayBuffer(blob);
};
function encode64(buffer) {
var binary = '',
bytes = new Uint8Array(buffer),
len = bytes.byteLength;
for (var i = 0; i < len; i++) {
binary += String.fromCharCode(bytes[i]);
}
return window.btoa(binary);
}
function parseWav(wav) {
function readInt(i, bytes) {
var ret = 0,
shft = 0;
while (bytes) {
ret += wav[i] << shft;
shft += 8;
i++;
bytes--;
}
return ret;
}
if (readInt(20, 2) != 1) throw 'Invalid compression code, not PCM';
if (readInt(22, 2) != 1) throw 'Invalid number of channels, not 1';
return {
sampleRate: readInt(24, 4),
bitsPerSample: readInt(34, 2),
samples: wav.subarray(44)
};
}
function Uint8ArrayToFloat32Array(u8a) {
var f32Buffer = new Float32Array(u8a.length);
for (var i = 0; i < u8a.length; i++) {
var value = u8a[i << 1] + (u8a[(i << 1) + 1] << 8);
if (value >= 0x8000) value |= ~0x7FFF;
f32Buffer[i] = value / 0x8000;
}
return f32Buffer;
}
function uploadAudio(mp3Data) {
var reader = new FileReader();
reader.onload = function (event) {
var fd = new FormData();
var mp3Name = encodeURIComponent('audio_recording_' + new Date().getTime() + '.mp3');
console.log("mp3name = " + mp3Name);
fd.append('fname', mp3Name);
fd.append('data', event.target.result);
$.ajax({
type: 'POST',
url: 'upload.php',
data: fd,
processData: false,
contentType: false
}).done(function (data) {
//console.log(data);
log.innerHTML += "\n" + data;
});
};
reader.readAsDataURL(mp3Data);
}
source.connect(this.node);
this.node.connect(this.context.destination); //this should not be necessary
};
/*Recorder.forceDownload = function(blob, filename){
console.log("Force download");
var url = (window.URL || window.webkitURL).createObjectURL(blob);
var link = window.document.createElement('a');
link.href = url;
link.download = filename || 'output.wav';
var click = document.createEvent("Event");
click.initEvent("click", true, true);
link.dispatchEvent(click);
}*/
window.Recorder = Recorder;
})(window);