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Collision overlap events.md

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2021-05-30_17:22:52

Collision overlap event

A collision event, also called an overlap event, is when one collision volume overlap another collision volume and the collision preset is set to Overlap. Examples of collision volumes are Static Mesh (I think), Box Collision and Sphere Collision.

We can bind hook up Visual Scripting Graph Nodes to such events in a Blueprint. This is often used for trigger volumes.

It may be the case that only the Root Component in an Actor generates overlap events. Experimentation needed.

[[2020-07-04_15:24:50]] Collisions
[[2020-11-10_08:30:07]] Collision shapes
[[2020-11-10_09:17:53]] Collision presets
[[2021-08-02_16:18:33]] Trigger volume