You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Useful for 2D drawing but also potentially for 3D graphics (create in 2D then place in 3D). Something like:
Triangle2d.arrowhead :{ tip :Point2d units coordinates
, direction :Direction2d units coordinates
, length :QuantityFloat units
, width :QuantityFloat units
}->Triangle2d units coordinates
Should vertex order of the returned triangle be ( right, tip, left ) or ( tip, left, right )? ( right, tip, left ) is nicely symmetric and has the tip 'centered between' the left and right...
The text was updated successfully, but these errors were encountered:
Useful for 2D drawing but also potentially for 3D graphics (create in 2D then place in 3D). Something like:
Should vertex order of the returned triangle be
( right, tip, left )
or( tip, left, right )
?( right, tip, left )
is nicely symmetric and has the tip 'centered between' the left and right...The text was updated successfully, but these errors were encountered: